descriptionHISTORICAL. Moved to https://github.com/alliedmodders/hl2sdk/tree/darkm
last changeFri, 17 Jun 2011 17:56:39 -0500
changes
208476e52435
2011-06-17 17:56 -0500
Scott Ehlert - Block out seemingly unused CRefDebug class for clang builds. default tip
f002891d2e71
2011-04-28 01:29 -0500
Scott Ehlert - Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
93be3944f42e
2011-04-10 02:17 -0500
Scott Ehlert - Added .hgignore file.
62db2adc418c
2010-04-29 02:02 -0700
Asher Baker - Fixed gcc-4.4 errors (bug 4346, r=dvander).
8629794b4979
2009-02-17 03:02 -0600
Scott Ehlert - Added SDK changes for Dark Messiah engine.
de6c4a27e9e4
2008-12-22 23:29 -0500
David Anderson - Pieces of the HL2SDK can now be included from Mac OS X (bug 3515, r=ds).
a9e6b3ed698a
2008-09-15 01:33 -0500
Scott Ehlert - Modified SDK for GCC 4.1
6ab502d57752
2008-09-15 01:30 -0500
Scott Ehlert - Renamed Makefile.mod to Makefile.game
241feb59d59b
2008-09-15 01:00 -0500
Scott Ehlert - Added most recent version of unmodified HL2 SDK for Episode 1 engine
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at Fri Jun 17 17:56:39 2011 -0500 208476e52435 default
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