Reorganized SDK to more closely match the upstream github repo.
authorScott Ehlert <ds@alliedmods.net>
Thu Sep 05 19:47:36 2013 -0500 (2013-09-05)
changeset 1193715aa63ae0
parent 10 e4fa4607efa0
child 12 a4557824e08e
Reorganized SDK to more closely match the upstream github repo.
LICENSE
README.md
cl_dll/Exports.h
cl_dll/GameStudioModelRenderer.cpp
cl_dll/GameStudioModelRenderer.h
cl_dll/GameStudioModelRenderer_Sample.cpp
cl_dll/GameStudioModelRenderer_Sample.h
cl_dll/MOTD.cpp
cl_dll/StudioModelRenderer.cpp
cl_dll/StudioModelRenderer.h
cl_dll/ammo.cpp
cl_dll/ammo.h
cl_dll/ammo_secondary.cpp
cl_dll/ammohistory.cpp
cl_dll/ammohistory.h
cl_dll/battery.cpp
cl_dll/bench.h
cl_dll/camera.h
cl_dll/cdll_int.cpp
cl_dll/cl_dll.dsp
cl_dll/cl_dll.h
cl_dll/cl_util.h
cl_dll/com_weapons.cpp
cl_dll/com_weapons.h
cl_dll/death.cpp
cl_dll/demo.cpp
cl_dll/demo.h
cl_dll/entity.cpp
cl_dll/ev_common.cpp
cl_dll/ev_hldm.cpp
cl_dll/ev_hldm.h
cl_dll/events.cpp
cl_dll/eventscripts.h
cl_dll/flashlight.cpp
cl_dll/geiger.cpp
cl_dll/global_consts.h
cl_dll/health.cpp
cl_dll/health.h
cl_dll/hl/hl_baseentity.cpp
cl_dll/hl/hl_events.cpp
cl_dll/hl/hl_objects.cpp
cl_dll/hl/hl_weapons.cpp
cl_dll/hud.cpp
cl_dll/hud.h
cl_dll/hud_bench.cpp
cl_dll/hud_benchtrace.cpp
cl_dll/hud_benchtrace.h
cl_dll/hud_iface.h
cl_dll/hud_msg.cpp
cl_dll/hud_redraw.cpp
cl_dll/hud_servers.cpp
cl_dll/hud_servers.h
cl_dll/hud_servers_priv.h
cl_dll/hud_spectator.cpp
cl_dll/hud_spectator.h
cl_dll/hud_update.cpp
cl_dll/in_camera.cpp
cl_dll/in_defs.h
cl_dll/input.cpp
cl_dll/inputw32.cpp
cl_dll/interpolation.cpp
cl_dll/interpolation.h
cl_dll/kbutton.h
cl_dll/menu.cpp
cl_dll/message.cpp
cl_dll/msvc10/cl_dll.sln
cl_dll/msvc10/cl_dll.vcxproj
cl_dll/msvc10/cl_dll.vcxproj.filters
cl_dll/msvc11/cl_dll.sln
cl_dll/msvc11/cl_dll.vcxproj
cl_dll/msvc11/cl_dll.vcxproj.filters
cl_dll/overview.cpp
cl_dll/overview.h
cl_dll/player_info.h
cl_dll/readme.txt
cl_dll/saytext.cpp
cl_dll/scoreboard.cpp
cl_dll/soundsystem.cpp
cl_dll/status_icons.cpp
cl_dll/statusbar.cpp
cl_dll/studio_util.cpp
cl_dll/studio_util.h
cl_dll/text_message.cpp
cl_dll/tf_defs.h
cl_dll/train.cpp
cl_dll/tri.cpp
cl_dll/tri.h
cl_dll/util.cpp
cl_dll/util_vector.h
cl_dll/vgui_ClassMenu.cpp
cl_dll/vgui_ConsolePanel.cpp
cl_dll/vgui_ConsolePanel.h
cl_dll/vgui_ControlConfigPanel.cpp
cl_dll/vgui_ControlConfigPanel.h
cl_dll/vgui_CustomObjects.cpp
cl_dll/vgui_MOTDWindow.cpp
cl_dll/vgui_SchemeManager.cpp
cl_dll/vgui_SchemeManager.h
cl_dll/vgui_ScorePanel.cpp
cl_dll/vgui_ScorePanel.h
cl_dll/vgui_ServerBrowser.cpp
cl_dll/vgui_ServerBrowser.h
cl_dll/vgui_SpectatorPanel.cpp
cl_dll/vgui_SpectatorPanel.h
cl_dll/vgui_TeamFortressViewport.cpp
cl_dll/vgui_TeamFortressViewport.h
cl_dll/vgui_int.cpp
cl_dll/vgui_int.h
cl_dll/vgui_teammenu.cpp
cl_dll/view.cpp
cl_dll/view.h
cl_dll/voice_status.cpp
cl_dll/voice_status.h
cl_dll/wrect.h
common/Sequence.h
common/beamdef.h
common/cl_entity.h
common/com_model.h
common/con_nprint.h
common/const.h
common/crc.h
common/cvardef.h
common/demo_api.h
common/director_cmds.h
common/dlight.h
common/dll_state.h
common/entity_state.h
common/entity_types.h
common/enums.h
common/event_api.h
common/event_args.h
common/event_flags.h
common/hltv.h
common/in_buttons.h
common/interface.cpp
common/interface.h
common/ivoicetweak.h
common/mathlib.h
common/net_api.h
common/netadr.h
common/nowin.h
common/parsemsg.cpp
common/parsemsg.h
common/particledef.h
common/pmtrace.h
common/port.h
common/qfont.h
common/r_efx.h
common/r_studioint.h
common/ref_params.h
common/screenfade.h
common/studio_event.h
common/triangleapi.h
common/usercmd.h
common/weaponinfo.h
dedicated/Dedicated.dsp
dedicated/Makefile
dedicated/NetGame.ico
dedicated/conproc.cpp
dedicated/conproc.h
dedicated/dedicated.h
dedicated/dedicated.rc
dedicated/engine.cpp
dedicated/enginecallback.h
dedicated/exports.h
dedicated/msvc6/Dedicated.dsp
dedicated/msvc7/Dedicated.vcproj
dedicated/msvc8/Dedicated.vcproj
dedicated/resource.h
dedicated/sys_ded.cpp
dedicated/sys_ded.h
dlls/AI_BaseNPC_Schedule.cpp
dlls/Makefile
dlls/Wxdebug.cpp
dlls/activity.h
dlls/activitymap.h
dlls/aflock.cpp
dlls/agrunt.cpp
dlls/airtank.cpp
dlls/animating.cpp
dlls/animation.cpp
dlls/animation.h
dlls/apache.cpp
dlls/barnacle.cpp
dlls/barney.cpp
dlls/basemonster.h
dlls/bigmomma.cpp
dlls/bloater.cpp
dlls/bmodels.cpp
dlls/bullsquid.cpp
dlls/buttons.cpp
dlls/cbase.cpp
dlls/cbase.h
dlls/cdll_dll.h
dlls/client.cpp
dlls/client.h
dlls/combat.cpp
dlls/controller.cpp
dlls/crossbow.cpp
dlls/crowbar.cpp
dlls/decals.h
dlls/defaultai.cpp
dlls/defaultai.h
dlls/doors.cpp
dlls/doors.h
dlls/effects.cpp
dlls/effects.h
dlls/egon.cpp
dlls/enginecallback.h
dlls/explode.cpp
dlls/explode.h
dlls/extdll.h
dlls/flyingmonster.cpp
dlls/flyingmonster.h
dlls/func_break.cpp
dlls/func_break.h
dlls/func_tank.cpp
dlls/game.cpp
dlls/game.h
dlls/gamerules.cpp
dlls/gamerules.h
dlls/gargantua.cpp
dlls/gauss.cpp
dlls/genericmonster.cpp
dlls/ggrenade.cpp
dlls/globals.cpp
dlls/glock.cpp
dlls/gman.cpp
dlls/h_ai.cpp
dlls/h_battery.cpp
dlls/h_cine.cpp
dlls/h_cycler.cpp
dlls/h_export.cpp
dlls/handgrenade.cpp
dlls/hassassin.cpp
dlls/headcrab.cpp
dlls/healthkit.cpp
dlls/hgrunt.cpp
dlls/hl.def
dlls/hl.dsp
dlls/hlgl.def
dlls/hornet.cpp
dlls/hornet.h
dlls/hornetgun.cpp
dlls/houndeye.cpp
dlls/ichthyosaur.cpp
dlls/islave.cpp
dlls/items.cpp
dlls/items.h
dlls/leech.cpp
dlls/lights.cpp
dlls/maprules.cpp
dlls/maprules.h
dlls/monsterevent.h
dlls/monstermaker.cpp
dlls/monsters.cpp
dlls/monsters.h
dlls/monsterstate.cpp
dlls/mortar.cpp
dlls/mp5.cpp
dlls/mpstubb.cpp
dlls/msvc10/hl.sln
dlls/msvc10/hl.vcxproj
dlls/msvc10/hl.vcxproj.filters
dlls/msvc11/hl.sln
dlls/msvc11/hl.vcxproj
dlls/msvc11/hl.vcxproj.filters
dlls/multiplay_gamerules.cpp
dlls/nihilanth.cpp
dlls/nodes.cpp
dlls/nodes.h
dlls/observer.cpp
dlls/osprey.cpp
dlls/pathcorner.cpp
dlls/plane.cpp
dlls/plane.h
dlls/plats.cpp
dlls/player.cpp
dlls/player.h
dlls/playermonster.cpp
dlls/python.cpp
dlls/rat.cpp
dlls/roach.cpp
dlls/rpg.cpp
dlls/satchel.cpp
dlls/saverestore.h
dlls/schedule.cpp
dlls/schedule.h
dlls/scientist.cpp
dlls/scripted.cpp
dlls/scripted.h
dlls/scriptevent.h
dlls/shotgun.cpp
dlls/singleplay_gamerules.cpp
dlls/skill.cpp
dlls/skill.h
dlls/sound.cpp
dlls/soundent.cpp
dlls/soundent.h
dlls/spectator.cpp
dlls/spectator.h
dlls/squad.h
dlls/squadmonster.cpp
dlls/squadmonster.h
dlls/squeakgrenade.cpp
dlls/stats.cpp
dlls/subs.cpp
dlls/talkmonster.cpp
dlls/talkmonster.h
dlls/teamplay_gamerules.cpp
dlls/teamplay_gamerules.h
dlls/tempmonster.cpp
dlls/tentacle.cpp
dlls/trains.h
dlls/triggers.cpp
dlls/tripmine.cpp
dlls/turret.cpp
dlls/util.cpp
dlls/util.h
dlls/vector.h
dlls/weapons.cpp
dlls/weapons.h
dlls/world.cpp
dlls/wpn_shared/hl_wpn_glock.cpp
dlls/wxdebug.h
dlls/xen.cpp
dlls/zombie.cpp
dmc/cl_dll/CTF_FlagStatus.cpp
dmc/cl_dll/CTF_HudMessage.cpp
dmc/cl_dll/DMC_BSPFile.h
dmc/cl_dll/DMC_Teleporters.cpp
dmc/cl_dll/DMC_Teleporters.h
dmc/cl_dll/Exports.h
dmc/cl_dll/GameStudioModelRenderer.cpp
dmc/cl_dll/GameStudioModelRenderer.h
dmc/cl_dll/MOTD.cpp
dmc/cl_dll/StudioModelRenderer.cpp
dmc/cl_dll/StudioModelRenderer.h
dmc/cl_dll/ammo.cpp
dmc/cl_dll/ammo.h
dmc/cl_dll/ammo_secondary.cpp
dmc/cl_dll/ammohistory.cpp
dmc/cl_dll/ammohistory.h
dmc/cl_dll/battery.cpp
dmc/cl_dll/camera.h
dmc/cl_dll/cdll_int.cpp
dmc/cl_dll/cl_dll.dsp
dmc/cl_dll/cl_dll.h
dmc/cl_dll/cl_util.h
dmc/cl_dll/com_model.h
dmc/cl_dll/com_weapons.cpp
dmc/cl_dll/com_weapons.h
dmc/cl_dll/death.cpp
dmc/cl_dll/demo.cpp
dmc/cl_dll/demo.h
dmc/cl_dll/entity.cpp
dmc/cl_dll/ev_common.cpp
dmc/cl_dll/ev_hldm.cpp
dmc/cl_dll/ev_hldm.h
dmc/cl_dll/events.cpp
dmc/cl_dll/eventscripts.h
dmc/cl_dll/flashlight.cpp
dmc/cl_dll/geiger.cpp
dmc/cl_dll/health.cpp
dmc/cl_dll/health.h
dmc/cl_dll/hud.cpp
dmc/cl_dll/hud.h
dmc/cl_dll/hud_iface.h
dmc/cl_dll/hud_msg.cpp
dmc/cl_dll/hud_redraw.cpp
dmc/cl_dll/hud_servers.cpp
dmc/cl_dll/hud_servers.h
dmc/cl_dll/hud_servers_priv.h
dmc/cl_dll/hud_spectator.cpp
dmc/cl_dll/hud_spectator.h
dmc/cl_dll/hud_update.cpp
dmc/cl_dll/in_camera.cpp
dmc/cl_dll/in_defs.h
dmc/cl_dll/input.cpp
dmc/cl_dll/inputw32.cpp
dmc/cl_dll/kbutton.h
dmc/cl_dll/menu.cpp
dmc/cl_dll/message.cpp
dmc/cl_dll/msvc10/cl_dll.sln
dmc/cl_dll/msvc10/cl_dll.vcxproj
dmc/cl_dll/msvc10/cl_dll.vcxproj.filters
dmc/cl_dll/msvc11/cl_dll.sln
dmc/cl_dll/msvc11/cl_dll.vcxproj
dmc/cl_dll/msvc11/cl_dll.vcxproj.filters
dmc/cl_dll/quake/quake_baseentity.cpp
dmc/cl_dll/quake/quake_events.cpp
dmc/cl_dll/quake/quake_objects.cpp
dmc/cl_dll/quake/quake_weapons.cpp
dmc/cl_dll/readme.txt
dmc/cl_dll/saytext.cpp
dmc/cl_dll/scoreboard.cpp
dmc/cl_dll/status_icons.cpp
dmc/cl_dll/statusbar.cpp
dmc/cl_dll/studio_util.cpp
dmc/cl_dll/studio_util.h
dmc/cl_dll/text_message.cpp
dmc/cl_dll/train.cpp
dmc/cl_dll/tri.cpp
dmc/cl_dll/util.cpp
dmc/cl_dll/util.h
dmc/cl_dll/util_vector.h
dmc/cl_dll/vgui_ControlConfigPanel.h
dmc/cl_dll/vgui_CustomObjects.cpp
dmc/cl_dll/vgui_MOTDWindow.cpp
dmc/cl_dll/vgui_SchemeManager.cpp
dmc/cl_dll/vgui_SchemeManager.h
dmc/cl_dll/vgui_ScorePanel.cpp
dmc/cl_dll/vgui_ScorePanel.h
dmc/cl_dll/vgui_ServerBrowser.cpp
dmc/cl_dll/vgui_ServerBrowser.h
dmc/cl_dll/vgui_SpectatorPanel.cpp
dmc/cl_dll/vgui_SpectatorPanel.h
dmc/cl_dll/vgui_int.cpp
dmc/cl_dll/vgui_int.h
dmc/cl_dll/vgui_viewport.cpp
dmc/cl_dll/vgui_viewport.h
dmc/cl_dll/view.cpp
dmc/cl_dll/view.h
dmc/cl_dll/voice_status.cpp
dmc/cl_dll/voice_status.h
dmc/cl_dll/wrect.h
dmc/dlls/Makefile
dmc/dlls/activity.h
dmc/dlls/activitymap.h
dmc/dlls/animating.cpp
dmc/dlls/animation.cpp
dmc/dlls/animation.h
dmc/dlls/basemonster.h
dmc/dlls/bmodels.cpp
dmc/dlls/buttons.cpp
dmc/dlls/cbase.cpp
dmc/dlls/cbase.h
dmc/dlls/cdll_dll.h
dmc/dlls/client.cpp
dmc/dlls/client.h
dmc/dlls/combat.cpp
dmc/dlls/decals.h
dmc/dlls/defaultai.cpp
dmc/dlls/defaultai.h
dmc/dlls/dmc.def
dmc/dlls/dmcgl.def
dmc/dlls/doors.cpp
dmc/dlls/doors.h
dmc/dlls/effects.cpp
dmc/dlls/effects.h
dmc/dlls/enginecallback.h
dmc/dlls/explode.cpp
dmc/dlls/explode.h
dmc/dlls/extdll.h
dmc/dlls/func_break.cpp
dmc/dlls/func_break.h
dmc/dlls/func_tank.cpp
dmc/dlls/game.cpp
dmc/dlls/game.h
dmc/dlls/gamerules.cpp
dmc/dlls/gamerules.h
dmc/dlls/globals.cpp
dmc/dlls/h_ai.cpp
dmc/dlls/h_export.cpp
dmc/dlls/hl.def
dmc/dlls/hl.dsp
dmc/dlls/hlgl.def
dmc/dlls/items.cpp
dmc/dlls/items.h
dmc/dlls/lights.cpp
dmc/dlls/maprules.cpp
dmc/dlls/maprules.h
dmc/dlls/monsterevent.h
dmc/dlls/monsters.cpp
dmc/dlls/monsters.h
dmc/dlls/monsterstate.cpp
dmc/dlls/msvc10/hl.sln
dmc/dlls/msvc10/hl.vcxproj
dmc/dlls/msvc10/hl.vcxproj.filters
dmc/dlls/msvc11/hl.sln
dmc/dlls/msvc11/hl.vcxproj
dmc/dlls/msvc11/hl.vcxproj.filters
dmc/dlls/multiplay_gamerules.cpp
dmc/dlls/nodes.cpp
dmc/dlls/nodes.h
dmc/dlls/observer.cpp
dmc/dlls/pathcorner.cpp
dmc/dlls/plane.cpp
dmc/dlls/plane.h
dmc/dlls/plats.cpp
dmc/dlls/player.cpp
dmc/dlls/player.h
dmc/dlls/quake_gun.cpp
dmc/dlls/quake_gun.h
dmc/dlls/quake_items.cpp
dmc/dlls/quake_nail.cpp
dmc/dlls/quake_player.cpp
dmc/dlls/quake_rocket.cpp
dmc/dlls/quake_weapons_all.cpp
dmc/dlls/saverestore.h
dmc/dlls/schedule.cpp
dmc/dlls/schedule.h
dmc/dlls/scripted.cpp
dmc/dlls/scripted.h
dmc/dlls/scriptevent.h
dmc/dlls/singleplay_gamerules.cpp
dmc/dlls/skill.cpp
dmc/dlls/skill.h
dmc/dlls/sound.cpp
dmc/dlls/soundent.cpp
dmc/dlls/soundent.h
dmc/dlls/spectator.cpp
dmc/dlls/spectator.h
dmc/dlls/subs.cpp
dmc/dlls/teamplay_gamerules.cpp
dmc/dlls/teamplay_gamerules.h
dmc/dlls/threewave_gamerules.cpp
dmc/dlls/threewave_gamerules.h
dmc/dlls/trains.h
dmc/dlls/triggers.cpp
dmc/dlls/util.cpp
dmc/dlls/util.h
dmc/dlls/vector.h
dmc/dlls/weapons.cpp
dmc/dlls/weapons.h
dmc/dlls/world.cpp
dmc/pm_shared/pm_debug.c
dmc/pm_shared/pm_debug.h
dmc/pm_shared/pm_defs.h
dmc/pm_shared/pm_info.h
dmc/pm_shared/pm_materials.h
dmc/pm_shared/pm_math.c
dmc/pm_shared/pm_movevars.h
dmc/pm_shared/pm_shared.c
dmc/pm_shared/pm_shared.h
doc/SDK_EULA.txt
doc/metamod.hlsdk-2.3-p2.patch
doc/metamod.hlsdk-2.3-p2.txt
doc/metamod.hlsdk-2.3-p3.patch
doc/metamod.hlsdk-2.3-p3.txt
doc/metamod.hlsdk-2.3.patch
doc/metamod.hlsdk-2.3.txt
engine/APIProxy.h
engine/anorms.h
engine/cdll_int.h
engine/custom.h
engine/customentity.h
engine/edict.h
engine/eiface.h
engine/progdefs.h
engine/progs.h
engine/shake.h
engine/studio.h
external/SDL2/SDL.h
external/SDL2/SDL_assert.h
external/SDL2/SDL_atomic.h
external/SDL2/SDL_audio.h
external/SDL2/SDL_bits.h
external/SDL2/SDL_blendmode.h
external/SDL2/SDL_clipboard.h
external/SDL2/SDL_config.h
external/SDL2/SDL_config_android.h
external/SDL2/SDL_config_iphoneos.h
external/SDL2/SDL_config_macosx.h
external/SDL2/SDL_config_minimal.h
external/SDL2/SDL_config_nintendods.h
external/SDL2/SDL_config_pandora.h
external/SDL2/SDL_config_windows.h
external/SDL2/SDL_config_wiz.h
external/SDL2/SDL_copying.h
external/SDL2/SDL_cpuinfo.h
external/SDL2/SDL_endian.h
external/SDL2/SDL_error.h
external/SDL2/SDL_events.h
external/SDL2/SDL_gamecontroller.h
external/SDL2/SDL_gesture.h
external/SDL2/SDL_haptic.h
external/SDL2/SDL_hints.h
external/SDL2/SDL_input.h
external/SDL2/SDL_joystick.h
external/SDL2/SDL_keyboard.h
external/SDL2/SDL_keycode.h
external/SDL2/SDL_loadso.h
external/SDL2/SDL_log.h
external/SDL2/SDL_main.h
external/SDL2/SDL_messagebox.h
external/SDL2/SDL_mouse.h
external/SDL2/SDL_mutex.h
external/SDL2/SDL_name.h
external/SDL2/SDL_opengl.h
external/SDL2/SDL_opengles.h
external/SDL2/SDL_opengles2.h
external/SDL2/SDL_pixels.h
external/SDL2/SDL_platform.h
external/SDL2/SDL_power.h
external/SDL2/SDL_quit.h
external/SDL2/SDL_rect.h
external/SDL2/SDL_render.h
external/SDL2/SDL_revision.h
external/SDL2/SDL_rwops.h
external/SDL2/SDL_scancode.h
external/SDL2/SDL_shape.h
external/SDL2/SDL_stdinc.h
external/SDL2/SDL_surface.h
external/SDL2/SDL_system.h
external/SDL2/SDL_syswm.h
external/SDL2/SDL_test.h
external/SDL2/SDL_test_assert.h
external/SDL2/SDL_test_common.h
external/SDL2/SDL_test_compare.h
external/SDL2/SDL_test_crc32.h
external/SDL2/SDL_test_font.h
external/SDL2/SDL_test_fuzzer.h
external/SDL2/SDL_test_harness.h
external/SDL2/SDL_test_images.h
external/SDL2/SDL_test_log.h
external/SDL2/SDL_test_md5.h
external/SDL2/SDL_test_random.h
external/SDL2/SDL_thread.h
external/SDL2/SDL_timer.h
external/SDL2/SDL_touch.h
external/SDL2/SDL_types.h
external/SDL2/SDL_version.h
external/SDL2/SDL_video.h
external/SDL2/begin_code.h
external/SDL2/close_code.h
external/SDL2/merge_sdl2.sh
filecopy.bat
game_shared/GameEvent.h
game_shared/bitvec.h
game_shared/bot/bot.cpp
game_shared/bot/bot.h
game_shared/bot/bot_constants.h
game_shared/bot/bot_manager.cpp
game_shared/bot/bot_manager.h
game_shared/bot/bot_profile.cpp
game_shared/bot/bot_profile.h
game_shared/bot/bot_util.cpp
game_shared/bot/bot_util.h
game_shared/bot/improv.h
game_shared/bot/nav.h
game_shared/bot/nav_area.cpp
game_shared/bot/nav_area.h
game_shared/bot/nav_file.cpp
game_shared/bot/nav_node.cpp
game_shared/bot/nav_node.h
game_shared/bot/nav_path.cpp
game_shared/bot/nav_path.h
game_shared/bot/simple_state_machine.h
game_shared/perf_counter.h
game_shared/shared_util.cpp
game_shared/shared_util.h
game_shared/simple_checksum.h
game_shared/steam_util.h
game_shared/vgui_checkbutton2.cpp
game_shared/vgui_checkbutton2.h
game_shared/vgui_defaultinputsignal.h
game_shared/vgui_grid.cpp
game_shared/vgui_grid.h
game_shared/vgui_helpers.cpp
game_shared/vgui_helpers.h
game_shared/vgui_listbox.cpp
game_shared/vgui_listbox.h
game_shared/vgui_loadtga.cpp
game_shared/vgui_loadtga.h
game_shared/vgui_scrollbar2.cpp
game_shared/vgui_scrollbar2.h
game_shared/vgui_slider2.cpp
game_shared/vgui_slider2.h
game_shared/voice_banmgr.cpp
game_shared/voice_banmgr.h
game_shared/voice_common.h
game_shared/voice_gamemgr.cpp
game_shared/voice_gamemgr.h
game_shared/voice_status.cpp
game_shared/voice_status.h
game_shared/voice_status_hud.cpp
game_shared/voice_status_hud.h
game_shared/voice_vgui_tweakdlg.cpp
game_shared/voice_vgui_tweakdlg.h
lib/public/SDL2.lib
lib/public/game_controls.lib
linux/Makefile
linux/Makefile.dmc_cdll
linux/Makefile.dmcdll
linux/Makefile.hl_cdll
linux/Makefile.hldll
linux/Makefile.ricochet_cdll
linux/Makefile.ricochetdll
linux/gendbg.sh
linux/libSDL2-2.0.0.dylib
linux/libSDL2-2.0.0.dylib.dSYM/Contents/Info.plist
linux/libSDL2-2.0.0.dylib.dSYM/Contents/Resources/DWARF/libsdl2-2.0.0.dylib
linux/libSDL2-2.0.so.0
linux/libSDL2-2.0.so.0.dbg
linux/libSDL2.dylib
linux/libSDL2.so
linux/release/vgui.dylib
linux/release/vgui.so
multiplayer/LICENSE
multiplayer/README.md
multiplayer/cl_dll/Exports.h
multiplayer/cl_dll/GameStudioModelRenderer.cpp
multiplayer/cl_dll/GameStudioModelRenderer.h
multiplayer/cl_dll/GameStudioModelRenderer_Sample.cpp
multiplayer/cl_dll/GameStudioModelRenderer_Sample.h
multiplayer/cl_dll/MOTD.cpp
multiplayer/cl_dll/StudioModelRenderer.cpp
multiplayer/cl_dll/StudioModelRenderer.h
multiplayer/cl_dll/ammo.cpp
multiplayer/cl_dll/ammo.h
multiplayer/cl_dll/ammo_secondary.cpp
multiplayer/cl_dll/ammohistory.cpp
multiplayer/cl_dll/ammohistory.h
multiplayer/cl_dll/battery.cpp
multiplayer/cl_dll/bench.h
multiplayer/cl_dll/camera.h
multiplayer/cl_dll/cdll_int.cpp
multiplayer/cl_dll/cl_dll.dsp
multiplayer/cl_dll/cl_dll.h
multiplayer/cl_dll/cl_util.h
multiplayer/cl_dll/com_weapons.cpp
multiplayer/cl_dll/com_weapons.h
multiplayer/cl_dll/death.cpp
multiplayer/cl_dll/demo.cpp
multiplayer/cl_dll/demo.h
multiplayer/cl_dll/entity.cpp
multiplayer/cl_dll/ev_common.cpp
multiplayer/cl_dll/ev_hldm.cpp
multiplayer/cl_dll/ev_hldm.h
multiplayer/cl_dll/events.cpp
multiplayer/cl_dll/eventscripts.h
multiplayer/cl_dll/flashlight.cpp
multiplayer/cl_dll/geiger.cpp
multiplayer/cl_dll/global_consts.h
multiplayer/cl_dll/health.cpp
multiplayer/cl_dll/health.h
multiplayer/cl_dll/hl/hl_baseentity.cpp
multiplayer/cl_dll/hl/hl_events.cpp
multiplayer/cl_dll/hl/hl_objects.cpp
multiplayer/cl_dll/hl/hl_weapons.cpp
multiplayer/cl_dll/hud.cpp
multiplayer/cl_dll/hud.h
multiplayer/cl_dll/hud_bench.cpp
multiplayer/cl_dll/hud_benchtrace.cpp
multiplayer/cl_dll/hud_benchtrace.h
multiplayer/cl_dll/hud_iface.h
multiplayer/cl_dll/hud_msg.cpp
multiplayer/cl_dll/hud_redraw.cpp
multiplayer/cl_dll/hud_servers.cpp
multiplayer/cl_dll/hud_servers.h
multiplayer/cl_dll/hud_servers_priv.h
multiplayer/cl_dll/hud_spectator.cpp
multiplayer/cl_dll/hud_spectator.h
multiplayer/cl_dll/hud_update.cpp
multiplayer/cl_dll/in_camera.cpp
multiplayer/cl_dll/in_defs.h
multiplayer/cl_dll/input.cpp
multiplayer/cl_dll/inputw32.cpp
multiplayer/cl_dll/interpolation.cpp
multiplayer/cl_dll/interpolation.h
multiplayer/cl_dll/kbutton.h
multiplayer/cl_dll/menu.cpp
multiplayer/cl_dll/message.cpp
multiplayer/cl_dll/msvc10/cl_dll.sln
multiplayer/cl_dll/msvc10/cl_dll.vcxproj
multiplayer/cl_dll/msvc10/cl_dll.vcxproj.filters
multiplayer/cl_dll/msvc11/cl_dll.sln
multiplayer/cl_dll/msvc11/cl_dll.vcxproj
multiplayer/cl_dll/msvc11/cl_dll.vcxproj.filters
multiplayer/cl_dll/overview.cpp
multiplayer/cl_dll/overview.h
multiplayer/cl_dll/player_info.h
multiplayer/cl_dll/readme.txt
multiplayer/cl_dll/saytext.cpp
multiplayer/cl_dll/scoreboard.cpp
multiplayer/cl_dll/soundsystem.cpp
multiplayer/cl_dll/status_icons.cpp
multiplayer/cl_dll/statusbar.cpp
multiplayer/cl_dll/studio_util.cpp
multiplayer/cl_dll/studio_util.h
multiplayer/cl_dll/text_message.cpp
multiplayer/cl_dll/tf_defs.h
multiplayer/cl_dll/train.cpp
multiplayer/cl_dll/tri.cpp
multiplayer/cl_dll/tri.h
multiplayer/cl_dll/util.cpp
multiplayer/cl_dll/util_vector.h
multiplayer/cl_dll/vgui_ClassMenu.cpp
multiplayer/cl_dll/vgui_ConsolePanel.cpp
multiplayer/cl_dll/vgui_ConsolePanel.h
multiplayer/cl_dll/vgui_ControlConfigPanel.cpp
multiplayer/cl_dll/vgui_ControlConfigPanel.h
multiplayer/cl_dll/vgui_CustomObjects.cpp
multiplayer/cl_dll/vgui_MOTDWindow.cpp
multiplayer/cl_dll/vgui_SchemeManager.cpp
multiplayer/cl_dll/vgui_SchemeManager.h
multiplayer/cl_dll/vgui_ScorePanel.cpp
multiplayer/cl_dll/vgui_ScorePanel.h
multiplayer/cl_dll/vgui_ServerBrowser.cpp
multiplayer/cl_dll/vgui_ServerBrowser.h
multiplayer/cl_dll/vgui_SpectatorPanel.cpp
multiplayer/cl_dll/vgui_SpectatorPanel.h
multiplayer/cl_dll/vgui_TeamFortressViewport.cpp
multiplayer/cl_dll/vgui_TeamFortressViewport.h
multiplayer/cl_dll/vgui_int.cpp
multiplayer/cl_dll/vgui_int.h
multiplayer/cl_dll/vgui_teammenu.cpp
multiplayer/cl_dll/view.cpp
multiplayer/cl_dll/view.h
multiplayer/cl_dll/voice_status.cpp
multiplayer/cl_dll/voice_status.h
multiplayer/cl_dll/wrect.h
multiplayer/common/Sequence.h
multiplayer/common/beamdef.h
multiplayer/common/cl_entity.h
multiplayer/common/com_model.h
multiplayer/common/con_nprint.h
multiplayer/common/const.h
multiplayer/common/crc.h
multiplayer/common/cvardef.h
multiplayer/common/demo_api.h
multiplayer/common/director_cmds.h
multiplayer/common/dlight.h
multiplayer/common/dll_state.h
multiplayer/common/entity_state.h
multiplayer/common/entity_types.h
multiplayer/common/enums.h
multiplayer/common/event_api.h
multiplayer/common/event_args.h
multiplayer/common/event_flags.h
multiplayer/common/hltv.h
multiplayer/common/in_buttons.h
multiplayer/common/interface.cpp
multiplayer/common/interface.h
multiplayer/common/ivoicetweak.h
multiplayer/common/mathlib.h
multiplayer/common/net_api.h
multiplayer/common/netadr.h
multiplayer/common/nowin.h
multiplayer/common/parsemsg.cpp
multiplayer/common/parsemsg.h
multiplayer/common/particledef.h
multiplayer/common/pmtrace.h
multiplayer/common/port.h
multiplayer/common/qfont.h
multiplayer/common/r_efx.h
multiplayer/common/r_studioint.h
multiplayer/common/ref_params.h
multiplayer/common/screenfade.h
multiplayer/common/studio_event.h
multiplayer/common/triangleapi.h
multiplayer/common/usercmd.h
multiplayer/common/weaponinfo.h
multiplayer/dedicated/Dedicated.dsp
multiplayer/dedicated/Makefile
multiplayer/dedicated/NetGame.ico
multiplayer/dedicated/conproc.cpp
multiplayer/dedicated/conproc.h
multiplayer/dedicated/dedicated.h
multiplayer/dedicated/dedicated.rc
multiplayer/dedicated/engine.cpp
multiplayer/dedicated/enginecallback.h
multiplayer/dedicated/exports.h
multiplayer/dedicated/msvc6/Dedicated.dsp
multiplayer/dedicated/msvc7/Dedicated.vcproj
multiplayer/dedicated/msvc8/Dedicated.vcproj
multiplayer/dedicated/resource.h
multiplayer/dedicated/sys_ded.cpp
multiplayer/dedicated/sys_ded.h
multiplayer/dlls/AI_BaseNPC_Schedule.cpp
multiplayer/dlls/Makefile
multiplayer/dlls/Wxdebug.cpp
multiplayer/dlls/activity.h
multiplayer/dlls/activitymap.h
multiplayer/dlls/aflock.cpp
multiplayer/dlls/agrunt.cpp
multiplayer/dlls/airtank.cpp
multiplayer/dlls/animating.cpp
multiplayer/dlls/animation.cpp
multiplayer/dlls/animation.h
multiplayer/dlls/apache.cpp
multiplayer/dlls/barnacle.cpp
multiplayer/dlls/barney.cpp
multiplayer/dlls/basemonster.h
multiplayer/dlls/bigmomma.cpp
multiplayer/dlls/bloater.cpp
multiplayer/dlls/bmodels.cpp
multiplayer/dlls/bullsquid.cpp
multiplayer/dlls/buttons.cpp
multiplayer/dlls/cbase.cpp
multiplayer/dlls/cbase.h
multiplayer/dlls/cdll_dll.h
multiplayer/dlls/client.cpp
multiplayer/dlls/client.h
multiplayer/dlls/combat.cpp
multiplayer/dlls/controller.cpp
multiplayer/dlls/crossbow.cpp
multiplayer/dlls/crowbar.cpp
multiplayer/dlls/decals.h
multiplayer/dlls/defaultai.cpp
multiplayer/dlls/defaultai.h
multiplayer/dlls/doors.cpp
multiplayer/dlls/doors.h
multiplayer/dlls/effects.cpp
multiplayer/dlls/effects.h
multiplayer/dlls/egon.cpp
multiplayer/dlls/enginecallback.h
multiplayer/dlls/explode.cpp
multiplayer/dlls/explode.h
multiplayer/dlls/extdll.h
multiplayer/dlls/flyingmonster.cpp
multiplayer/dlls/flyingmonster.h
multiplayer/dlls/func_break.cpp
multiplayer/dlls/func_break.h
multiplayer/dlls/func_tank.cpp
multiplayer/dlls/game.cpp
multiplayer/dlls/game.h
multiplayer/dlls/gamerules.cpp
multiplayer/dlls/gamerules.h
multiplayer/dlls/gargantua.cpp
multiplayer/dlls/gauss.cpp
multiplayer/dlls/genericmonster.cpp
multiplayer/dlls/ggrenade.cpp
multiplayer/dlls/globals.cpp
multiplayer/dlls/glock.cpp
multiplayer/dlls/gman.cpp
multiplayer/dlls/h_ai.cpp
multiplayer/dlls/h_battery.cpp
multiplayer/dlls/h_cine.cpp
multiplayer/dlls/h_cycler.cpp
multiplayer/dlls/h_export.cpp
multiplayer/dlls/handgrenade.cpp
multiplayer/dlls/hassassin.cpp
multiplayer/dlls/headcrab.cpp
multiplayer/dlls/healthkit.cpp
multiplayer/dlls/hgrunt.cpp
multiplayer/dlls/hl.def
multiplayer/dlls/hl.dsp
multiplayer/dlls/hlgl.def
multiplayer/dlls/hornet.cpp
multiplayer/dlls/hornet.h
multiplayer/dlls/hornetgun.cpp
multiplayer/dlls/houndeye.cpp
multiplayer/dlls/ichthyosaur.cpp
multiplayer/dlls/islave.cpp
multiplayer/dlls/items.cpp
multiplayer/dlls/items.h
multiplayer/dlls/leech.cpp
multiplayer/dlls/lights.cpp
multiplayer/dlls/maprules.cpp
multiplayer/dlls/maprules.h
multiplayer/dlls/monsterevent.h
multiplayer/dlls/monstermaker.cpp
multiplayer/dlls/monsters.cpp
multiplayer/dlls/monsters.h
multiplayer/dlls/monsterstate.cpp
multiplayer/dlls/mortar.cpp
multiplayer/dlls/mp5.cpp
multiplayer/dlls/mpstubb.cpp
multiplayer/dlls/msvc10/hl.sln
multiplayer/dlls/msvc10/hl.vcxproj
multiplayer/dlls/msvc10/hl.vcxproj.filters
multiplayer/dlls/msvc11/hl.sln
multiplayer/dlls/msvc11/hl.vcxproj
multiplayer/dlls/msvc11/hl.vcxproj.filters
multiplayer/dlls/multiplay_gamerules.cpp
multiplayer/dlls/nihilanth.cpp
multiplayer/dlls/nodes.cpp
multiplayer/dlls/nodes.h
multiplayer/dlls/observer.cpp
multiplayer/dlls/osprey.cpp
multiplayer/dlls/pathcorner.cpp
multiplayer/dlls/plane.cpp
multiplayer/dlls/plane.h
multiplayer/dlls/plats.cpp
multiplayer/dlls/player.cpp
multiplayer/dlls/player.h
multiplayer/dlls/playermonster.cpp
multiplayer/dlls/python.cpp
multiplayer/dlls/rat.cpp
multiplayer/dlls/roach.cpp
multiplayer/dlls/rpg.cpp
multiplayer/dlls/satchel.cpp
multiplayer/dlls/saverestore.h
multiplayer/dlls/schedule.cpp
multiplayer/dlls/schedule.h
multiplayer/dlls/scientist.cpp
multiplayer/dlls/scripted.cpp
multiplayer/dlls/scripted.h
multiplayer/dlls/scriptevent.h
multiplayer/dlls/shotgun.cpp
multiplayer/dlls/singleplay_gamerules.cpp
multiplayer/dlls/skill.cpp
multiplayer/dlls/skill.h
multiplayer/dlls/sound.cpp
multiplayer/dlls/soundent.cpp
multiplayer/dlls/soundent.h
multiplayer/dlls/spectator.cpp
multiplayer/dlls/spectator.h
multiplayer/dlls/squad.h
multiplayer/dlls/squadmonster.cpp
multiplayer/dlls/squadmonster.h
multiplayer/dlls/squeakgrenade.cpp
multiplayer/dlls/stats.cpp
multiplayer/dlls/subs.cpp
multiplayer/dlls/talkmonster.cpp
multiplayer/dlls/talkmonster.h
multiplayer/dlls/teamplay_gamerules.cpp
multiplayer/dlls/teamplay_gamerules.h
multiplayer/dlls/tempmonster.cpp
multiplayer/dlls/tentacle.cpp
multiplayer/dlls/trains.h
multiplayer/dlls/triggers.cpp
multiplayer/dlls/tripmine.cpp
multiplayer/dlls/turret.cpp
multiplayer/dlls/util.cpp
multiplayer/dlls/util.h
multiplayer/dlls/vector.h
multiplayer/dlls/weapons.cpp
multiplayer/dlls/weapons.h
multiplayer/dlls/world.cpp
multiplayer/dlls/wpn_shared/hl_wpn_glock.cpp
multiplayer/dlls/wxdebug.h
multiplayer/dlls/xen.cpp
multiplayer/dlls/zombie.cpp
multiplayer/dmc/cl_dll/CTF_FlagStatus.cpp
multiplayer/dmc/cl_dll/CTF_HudMessage.cpp
multiplayer/dmc/cl_dll/DMC_BSPFile.h
multiplayer/dmc/cl_dll/DMC_Teleporters.cpp
multiplayer/dmc/cl_dll/DMC_Teleporters.h
multiplayer/dmc/cl_dll/Exports.h
multiplayer/dmc/cl_dll/GameStudioModelRenderer.cpp
multiplayer/dmc/cl_dll/GameStudioModelRenderer.h
multiplayer/dmc/cl_dll/MOTD.cpp
multiplayer/dmc/cl_dll/StudioModelRenderer.cpp
multiplayer/dmc/cl_dll/StudioModelRenderer.h
multiplayer/dmc/cl_dll/ammo.cpp
multiplayer/dmc/cl_dll/ammo.h
multiplayer/dmc/cl_dll/ammo_secondary.cpp
multiplayer/dmc/cl_dll/ammohistory.cpp
multiplayer/dmc/cl_dll/ammohistory.h
multiplayer/dmc/cl_dll/battery.cpp
multiplayer/dmc/cl_dll/camera.h
multiplayer/dmc/cl_dll/cdll_int.cpp
multiplayer/dmc/cl_dll/cl_dll.dsp
multiplayer/dmc/cl_dll/cl_dll.h
multiplayer/dmc/cl_dll/cl_util.h
multiplayer/dmc/cl_dll/com_model.h
multiplayer/dmc/cl_dll/com_weapons.cpp
multiplayer/dmc/cl_dll/com_weapons.h
multiplayer/dmc/cl_dll/death.cpp
multiplayer/dmc/cl_dll/demo.cpp
multiplayer/dmc/cl_dll/demo.h
multiplayer/dmc/cl_dll/entity.cpp
multiplayer/dmc/cl_dll/ev_common.cpp
multiplayer/dmc/cl_dll/ev_hldm.cpp
multiplayer/dmc/cl_dll/ev_hldm.h
multiplayer/dmc/cl_dll/events.cpp
multiplayer/dmc/cl_dll/eventscripts.h
multiplayer/dmc/cl_dll/flashlight.cpp
multiplayer/dmc/cl_dll/geiger.cpp
multiplayer/dmc/cl_dll/health.cpp
multiplayer/dmc/cl_dll/health.h
multiplayer/dmc/cl_dll/hud.cpp
multiplayer/dmc/cl_dll/hud.h
multiplayer/dmc/cl_dll/hud_iface.h
multiplayer/dmc/cl_dll/hud_msg.cpp
multiplayer/dmc/cl_dll/hud_redraw.cpp
multiplayer/dmc/cl_dll/hud_servers.cpp
multiplayer/dmc/cl_dll/hud_servers.h
multiplayer/dmc/cl_dll/hud_servers_priv.h
multiplayer/dmc/cl_dll/hud_spectator.cpp
multiplayer/dmc/cl_dll/hud_spectator.h
multiplayer/dmc/cl_dll/hud_update.cpp
multiplayer/dmc/cl_dll/in_camera.cpp
multiplayer/dmc/cl_dll/in_defs.h
multiplayer/dmc/cl_dll/input.cpp
multiplayer/dmc/cl_dll/inputw32.cpp
multiplayer/dmc/cl_dll/kbutton.h
multiplayer/dmc/cl_dll/menu.cpp
multiplayer/dmc/cl_dll/message.cpp
multiplayer/dmc/cl_dll/msvc10/cl_dll.sln
multiplayer/dmc/cl_dll/msvc10/cl_dll.vcxproj
multiplayer/dmc/cl_dll/msvc10/cl_dll.vcxproj.filters
multiplayer/dmc/cl_dll/msvc11/cl_dll.sln
multiplayer/dmc/cl_dll/msvc11/cl_dll.vcxproj
multiplayer/dmc/cl_dll/msvc11/cl_dll.vcxproj.filters
multiplayer/dmc/cl_dll/quake/quake_baseentity.cpp
multiplayer/dmc/cl_dll/quake/quake_events.cpp
multiplayer/dmc/cl_dll/quake/quake_objects.cpp
multiplayer/dmc/cl_dll/quake/quake_weapons.cpp
multiplayer/dmc/cl_dll/readme.txt
multiplayer/dmc/cl_dll/saytext.cpp
multiplayer/dmc/cl_dll/scoreboard.cpp
multiplayer/dmc/cl_dll/status_icons.cpp
multiplayer/dmc/cl_dll/statusbar.cpp
multiplayer/dmc/cl_dll/studio_util.cpp
multiplayer/dmc/cl_dll/studio_util.h
multiplayer/dmc/cl_dll/text_message.cpp
multiplayer/dmc/cl_dll/train.cpp
multiplayer/dmc/cl_dll/tri.cpp
multiplayer/dmc/cl_dll/util.cpp
multiplayer/dmc/cl_dll/util.h
multiplayer/dmc/cl_dll/util_vector.h
multiplayer/dmc/cl_dll/vgui_ControlConfigPanel.h
multiplayer/dmc/cl_dll/vgui_CustomObjects.cpp
multiplayer/dmc/cl_dll/vgui_MOTDWindow.cpp
multiplayer/dmc/cl_dll/vgui_SchemeManager.cpp
multiplayer/dmc/cl_dll/vgui_SchemeManager.h
multiplayer/dmc/cl_dll/vgui_ScorePanel.cpp
multiplayer/dmc/cl_dll/vgui_ScorePanel.h
multiplayer/dmc/cl_dll/vgui_ServerBrowser.cpp
multiplayer/dmc/cl_dll/vgui_ServerBrowser.h
multiplayer/dmc/cl_dll/vgui_SpectatorPanel.cpp
multiplayer/dmc/cl_dll/vgui_SpectatorPanel.h
multiplayer/dmc/cl_dll/vgui_int.cpp
multiplayer/dmc/cl_dll/vgui_int.h
multiplayer/dmc/cl_dll/vgui_viewport.cpp
multiplayer/dmc/cl_dll/vgui_viewport.h
multiplayer/dmc/cl_dll/view.cpp
multiplayer/dmc/cl_dll/view.h
multiplayer/dmc/cl_dll/voice_status.cpp
multiplayer/dmc/cl_dll/voice_status.h
multiplayer/dmc/cl_dll/wrect.h
multiplayer/dmc/dlls/Makefile
multiplayer/dmc/dlls/activity.h
multiplayer/dmc/dlls/activitymap.h
multiplayer/dmc/dlls/animating.cpp
multiplayer/dmc/dlls/animation.cpp
multiplayer/dmc/dlls/animation.h
multiplayer/dmc/dlls/basemonster.h
multiplayer/dmc/dlls/bmodels.cpp
multiplayer/dmc/dlls/buttons.cpp
multiplayer/dmc/dlls/cbase.cpp
multiplayer/dmc/dlls/cbase.h
multiplayer/dmc/dlls/cdll_dll.h
multiplayer/dmc/dlls/client.cpp
multiplayer/dmc/dlls/client.h
multiplayer/dmc/dlls/combat.cpp
multiplayer/dmc/dlls/decals.h
multiplayer/dmc/dlls/defaultai.cpp
multiplayer/dmc/dlls/defaultai.h
multiplayer/dmc/dlls/dmc.def
multiplayer/dmc/dlls/dmcgl.def
multiplayer/dmc/dlls/doors.cpp
multiplayer/dmc/dlls/doors.h
multiplayer/dmc/dlls/effects.cpp
multiplayer/dmc/dlls/effects.h
multiplayer/dmc/dlls/enginecallback.h
multiplayer/dmc/dlls/explode.cpp
multiplayer/dmc/dlls/explode.h
multiplayer/dmc/dlls/extdll.h
multiplayer/dmc/dlls/func_break.cpp
multiplayer/dmc/dlls/func_break.h
multiplayer/dmc/dlls/func_tank.cpp
multiplayer/dmc/dlls/game.cpp
multiplayer/dmc/dlls/game.h
multiplayer/dmc/dlls/gamerules.cpp
multiplayer/dmc/dlls/gamerules.h
multiplayer/dmc/dlls/globals.cpp
multiplayer/dmc/dlls/h_ai.cpp
multiplayer/dmc/dlls/h_export.cpp
multiplayer/dmc/dlls/hl.def
multiplayer/dmc/dlls/hl.dsp
multiplayer/dmc/dlls/hlgl.def
multiplayer/dmc/dlls/items.cpp
multiplayer/dmc/dlls/items.h
multiplayer/dmc/dlls/lights.cpp
multiplayer/dmc/dlls/maprules.cpp
multiplayer/dmc/dlls/maprules.h
multiplayer/dmc/dlls/monsterevent.h
multiplayer/dmc/dlls/monsters.cpp
multiplayer/dmc/dlls/monsters.h
multiplayer/dmc/dlls/monsterstate.cpp
multiplayer/dmc/dlls/msvc10/hl.sln
multiplayer/dmc/dlls/msvc10/hl.vcxproj
multiplayer/dmc/dlls/msvc10/hl.vcxproj.filters
multiplayer/dmc/dlls/msvc11/hl.sln
multiplayer/dmc/dlls/msvc11/hl.vcxproj
multiplayer/dmc/dlls/msvc11/hl.vcxproj.filters
multiplayer/dmc/dlls/multiplay_gamerules.cpp
multiplayer/dmc/dlls/nodes.cpp
multiplayer/dmc/dlls/nodes.h
multiplayer/dmc/dlls/observer.cpp
multiplayer/dmc/dlls/pathcorner.cpp
multiplayer/dmc/dlls/plane.cpp
multiplayer/dmc/dlls/plane.h
multiplayer/dmc/dlls/plats.cpp
multiplayer/dmc/dlls/player.cpp
multiplayer/dmc/dlls/player.h
multiplayer/dmc/dlls/quake_gun.cpp
multiplayer/dmc/dlls/quake_gun.h
multiplayer/dmc/dlls/quake_items.cpp
multiplayer/dmc/dlls/quake_nail.cpp
multiplayer/dmc/dlls/quake_player.cpp
multiplayer/dmc/dlls/quake_rocket.cpp
multiplayer/dmc/dlls/quake_weapons_all.cpp
multiplayer/dmc/dlls/saverestore.h
multiplayer/dmc/dlls/schedule.cpp
multiplayer/dmc/dlls/schedule.h
multiplayer/dmc/dlls/scripted.cpp
multiplayer/dmc/dlls/scripted.h
multiplayer/dmc/dlls/scriptevent.h
multiplayer/dmc/dlls/singleplay_gamerules.cpp
multiplayer/dmc/dlls/skill.cpp
multiplayer/dmc/dlls/skill.h
multiplayer/dmc/dlls/sound.cpp
multiplayer/dmc/dlls/soundent.cpp
multiplayer/dmc/dlls/soundent.h
multiplayer/dmc/dlls/spectator.cpp
multiplayer/dmc/dlls/spectator.h
multiplayer/dmc/dlls/subs.cpp
multiplayer/dmc/dlls/teamplay_gamerules.cpp
multiplayer/dmc/dlls/teamplay_gamerules.h
multiplayer/dmc/dlls/threewave_gamerules.cpp
multiplayer/dmc/dlls/threewave_gamerules.h
multiplayer/dmc/dlls/trains.h
multiplayer/dmc/dlls/triggers.cpp
multiplayer/dmc/dlls/util.cpp
multiplayer/dmc/dlls/util.h
multiplayer/dmc/dlls/vector.h
multiplayer/dmc/dlls/weapons.cpp
multiplayer/dmc/dlls/weapons.h
multiplayer/dmc/dlls/world.cpp
multiplayer/dmc/pm_shared/pm_debug.c
multiplayer/dmc/pm_shared/pm_debug.h
multiplayer/dmc/pm_shared/pm_defs.h
multiplayer/dmc/pm_shared/pm_info.h
multiplayer/dmc/pm_shared/pm_materials.h
multiplayer/dmc/pm_shared/pm_math.c
multiplayer/dmc/pm_shared/pm_movevars.h
multiplayer/dmc/pm_shared/pm_shared.c
multiplayer/dmc/pm_shared/pm_shared.h
multiplayer/engine/APIProxy.h
multiplayer/engine/anorms.h
multiplayer/engine/cdll_int.h
multiplayer/engine/custom.h
multiplayer/engine/customentity.h
multiplayer/engine/edict.h
multiplayer/engine/eiface.h
multiplayer/engine/progdefs.h
multiplayer/engine/progs.h
multiplayer/engine/shake.h
multiplayer/engine/studio.h
multiplayer/external/SDL2/SDL.h
multiplayer/external/SDL2/SDL_assert.h
multiplayer/external/SDL2/SDL_atomic.h
multiplayer/external/SDL2/SDL_audio.h
multiplayer/external/SDL2/SDL_bits.h
multiplayer/external/SDL2/SDL_blendmode.h
multiplayer/external/SDL2/SDL_clipboard.h
multiplayer/external/SDL2/SDL_config.h
multiplayer/external/SDL2/SDL_config_android.h
multiplayer/external/SDL2/SDL_config_iphoneos.h
multiplayer/external/SDL2/SDL_config_macosx.h
multiplayer/external/SDL2/SDL_config_minimal.h
multiplayer/external/SDL2/SDL_config_nintendods.h
multiplayer/external/SDL2/SDL_config_pandora.h
multiplayer/external/SDL2/SDL_config_windows.h
multiplayer/external/SDL2/SDL_config_wiz.h
multiplayer/external/SDL2/SDL_copying.h
multiplayer/external/SDL2/SDL_cpuinfo.h
multiplayer/external/SDL2/SDL_endian.h
multiplayer/external/SDL2/SDL_error.h
multiplayer/external/SDL2/SDL_events.h
multiplayer/external/SDL2/SDL_gamecontroller.h
multiplayer/external/SDL2/SDL_gesture.h
multiplayer/external/SDL2/SDL_haptic.h
multiplayer/external/SDL2/SDL_hints.h
multiplayer/external/SDL2/SDL_input.h
multiplayer/external/SDL2/SDL_joystick.h
multiplayer/external/SDL2/SDL_keyboard.h
multiplayer/external/SDL2/SDL_keycode.h
multiplayer/external/SDL2/SDL_loadso.h
multiplayer/external/SDL2/SDL_log.h
multiplayer/external/SDL2/SDL_main.h
multiplayer/external/SDL2/SDL_messagebox.h
multiplayer/external/SDL2/SDL_mouse.h
multiplayer/external/SDL2/SDL_mutex.h
multiplayer/external/SDL2/SDL_name.h
multiplayer/external/SDL2/SDL_opengl.h
multiplayer/external/SDL2/SDL_opengles.h
multiplayer/external/SDL2/SDL_opengles2.h
multiplayer/external/SDL2/SDL_pixels.h
multiplayer/external/SDL2/SDL_platform.h
multiplayer/external/SDL2/SDL_power.h
multiplayer/external/SDL2/SDL_quit.h
multiplayer/external/SDL2/SDL_rect.h
multiplayer/external/SDL2/SDL_render.h
multiplayer/external/SDL2/SDL_revision.h
multiplayer/external/SDL2/SDL_rwops.h
multiplayer/external/SDL2/SDL_scancode.h
multiplayer/external/SDL2/SDL_shape.h
multiplayer/external/SDL2/SDL_stdinc.h
multiplayer/external/SDL2/SDL_surface.h
multiplayer/external/SDL2/SDL_system.h
multiplayer/external/SDL2/SDL_syswm.h
multiplayer/external/SDL2/SDL_test.h
multiplayer/external/SDL2/SDL_test_assert.h
multiplayer/external/SDL2/SDL_test_common.h
multiplayer/external/SDL2/SDL_test_compare.h
multiplayer/external/SDL2/SDL_test_crc32.h
multiplayer/external/SDL2/SDL_test_font.h
multiplayer/external/SDL2/SDL_test_fuzzer.h
multiplayer/external/SDL2/SDL_test_harness.h
multiplayer/external/SDL2/SDL_test_images.h
multiplayer/external/SDL2/SDL_test_log.h
multiplayer/external/SDL2/SDL_test_md5.h
multiplayer/external/SDL2/SDL_test_random.h
multiplayer/external/SDL2/SDL_thread.h
multiplayer/external/SDL2/SDL_timer.h
multiplayer/external/SDL2/SDL_touch.h
multiplayer/external/SDL2/SDL_types.h
multiplayer/external/SDL2/SDL_version.h
multiplayer/external/SDL2/SDL_video.h
multiplayer/external/SDL2/begin_code.h
multiplayer/external/SDL2/close_code.h
multiplayer/external/SDL2/merge_sdl2.sh
multiplayer/filecopy.bat
multiplayer/game_shared/GameEvent.h
multiplayer/game_shared/bitvec.h
multiplayer/game_shared/bot/bot.cpp
multiplayer/game_shared/bot/bot.h
multiplayer/game_shared/bot/bot_constants.h
multiplayer/game_shared/bot/bot_manager.cpp
multiplayer/game_shared/bot/bot_manager.h
multiplayer/game_shared/bot/bot_profile.cpp
multiplayer/game_shared/bot/bot_profile.h
multiplayer/game_shared/bot/bot_util.cpp
multiplayer/game_shared/bot/bot_util.h
multiplayer/game_shared/bot/improv.h
multiplayer/game_shared/bot/nav.h
multiplayer/game_shared/bot/nav_area.cpp
multiplayer/game_shared/bot/nav_area.h
multiplayer/game_shared/bot/nav_file.cpp
multiplayer/game_shared/bot/nav_node.cpp
multiplayer/game_shared/bot/nav_node.h
multiplayer/game_shared/bot/nav_path.cpp
multiplayer/game_shared/bot/nav_path.h
multiplayer/game_shared/bot/simple_state_machine.h
multiplayer/game_shared/perf_counter.h
multiplayer/game_shared/shared_util.cpp
multiplayer/game_shared/shared_util.h
multiplayer/game_shared/simple_checksum.h
multiplayer/game_shared/steam_util.h
multiplayer/game_shared/vgui_checkbutton2.cpp
multiplayer/game_shared/vgui_checkbutton2.h
multiplayer/game_shared/vgui_defaultinputsignal.h
multiplayer/game_shared/vgui_grid.cpp
multiplayer/game_shared/vgui_grid.h
multiplayer/game_shared/vgui_helpers.cpp
multiplayer/game_shared/vgui_helpers.h
multiplayer/game_shared/vgui_listbox.cpp
multiplayer/game_shared/vgui_listbox.h
multiplayer/game_shared/vgui_loadtga.cpp
multiplayer/game_shared/vgui_loadtga.h
multiplayer/game_shared/vgui_scrollbar2.cpp
multiplayer/game_shared/vgui_scrollbar2.h
multiplayer/game_shared/vgui_slider2.cpp
multiplayer/game_shared/vgui_slider2.h
multiplayer/game_shared/voice_banmgr.cpp
multiplayer/game_shared/voice_banmgr.h
multiplayer/game_shared/voice_common.h
multiplayer/game_shared/voice_gamemgr.cpp
multiplayer/game_shared/voice_gamemgr.h
multiplayer/game_shared/voice_status.cpp
multiplayer/game_shared/voice_status.h
multiplayer/game_shared/voice_status_hud.cpp
multiplayer/game_shared/voice_status_hud.h
multiplayer/game_shared/voice_vgui_tweakdlg.cpp
multiplayer/game_shared/voice_vgui_tweakdlg.h
multiplayer/lib/public/SDL2.lib
multiplayer/lib/public/game_controls.lib
multiplayer/linux/Makefile
multiplayer/linux/Makefile.dmc_cdll
multiplayer/linux/Makefile.dmcdll
multiplayer/linux/Makefile.hl_cdll
multiplayer/linux/Makefile.hldll
multiplayer/linux/Makefile.ricochet_cdll
multiplayer/linux/Makefile.ricochetdll
multiplayer/linux/gendbg.sh
multiplayer/linux/libSDL2-2.0.0.dylib
multiplayer/linux/libSDL2-2.0.0.dylib.dSYM/Contents/Info.plist
multiplayer/linux/libSDL2-2.0.0.dylib.dSYM/Contents/Resources/DWARF/libsdl2-2.0.0.dylib
multiplayer/linux/libSDL2-2.0.so.0
multiplayer/linux/libSDL2-2.0.so.0.dbg
multiplayer/linux/libSDL2.dylib
multiplayer/linux/libSDL2.so
multiplayer/linux/release/vgui.dylib
multiplayer/linux/release/vgui.so
multiplayer/network/Delta.txt
multiplayer/network/delta.lst
multiplayer/pm_shared/pm_debug.c
multiplayer/pm_shared/pm_debug.h
multiplayer/pm_shared/pm_defs.h
multiplayer/pm_shared/pm_info.h
multiplayer/pm_shared/pm_materials.h
multiplayer/pm_shared/pm_math.c
multiplayer/pm_shared/pm_movevars.h
multiplayer/pm_shared/pm_shared.c
multiplayer/pm_shared/pm_shared.h
multiplayer/public/FileSystem.h
multiplayer/public/archtypes.h
multiplayer/public/cl_dll/IGameClientExports.h
multiplayer/public/interface.cpp
multiplayer/public/interface.h
multiplayer/public/keydefs.h
multiplayer/public/particleman.h
multiplayer/public/pman_particlemem.h
multiplayer/public/pman_triangleffect.h
multiplayer/public/steam/steamtypes.h
multiplayer/ricochet/cl_dll/Exports.h
multiplayer/ricochet/cl_dll/GameStudioModelRenderer.cpp
multiplayer/ricochet/cl_dll/GameStudioModelRenderer.h
multiplayer/ricochet/cl_dll/Ricochet_BSPFile.h
multiplayer/ricochet/cl_dll/Ricochet_JumpPads.cpp
multiplayer/ricochet/cl_dll/Ricochet_JumpPads.h
multiplayer/ricochet/cl_dll/StudioModelRenderer.cpp
multiplayer/ricochet/cl_dll/StudioModelRenderer.h
multiplayer/ricochet/cl_dll/ammo.cpp
multiplayer/ricochet/cl_dll/ammo.h
multiplayer/ricochet/cl_dll/ammo_secondary.cpp
multiplayer/ricochet/cl_dll/ammohistory.cpp
multiplayer/ricochet/cl_dll/ammohistory.h
multiplayer/ricochet/cl_dll/battery.cpp
multiplayer/ricochet/cl_dll/camera.h
multiplayer/ricochet/cl_dll/cdll_int.cpp
multiplayer/ricochet/cl_dll/cl_dll.dsp
multiplayer/ricochet/cl_dll/cl_dll.h
multiplayer/ricochet/cl_dll/cl_util.h
multiplayer/ricochet/cl_dll/com_weapons.cpp
multiplayer/ricochet/cl_dll/com_weapons.h
multiplayer/ricochet/cl_dll/death.cpp
multiplayer/ricochet/cl_dll/demo.cpp
multiplayer/ricochet/cl_dll/demo.h
multiplayer/ricochet/cl_dll/entity.cpp
multiplayer/ricochet/cl_dll/ev_common.cpp
multiplayer/ricochet/cl_dll/ev_hldm.cpp
multiplayer/ricochet/cl_dll/ev_hldm.h
multiplayer/ricochet/cl_dll/events.cpp
multiplayer/ricochet/cl_dll/eventscripts.h
multiplayer/ricochet/cl_dll/flashlight.cpp
multiplayer/ricochet/cl_dll/geiger.cpp
multiplayer/ricochet/cl_dll/health.cpp
multiplayer/ricochet/cl_dll/health.h
multiplayer/ricochet/cl_dll/hl/hl_baseentity.cpp
multiplayer/ricochet/cl_dll/hl/hl_events.cpp
multiplayer/ricochet/cl_dll/hl/hl_objects.cpp
multiplayer/ricochet/cl_dll/hl/hl_weapons.cpp
multiplayer/ricochet/cl_dll/hud.cpp
multiplayer/ricochet/cl_dll/hud.h
multiplayer/ricochet/cl_dll/hud_iface.h
multiplayer/ricochet/cl_dll/hud_msg.cpp
multiplayer/ricochet/cl_dll/hud_redraw.cpp
multiplayer/ricochet/cl_dll/hud_servers.cpp
multiplayer/ricochet/cl_dll/hud_servers.h
multiplayer/ricochet/cl_dll/hud_servers_priv.h
multiplayer/ricochet/cl_dll/hud_update.cpp
multiplayer/ricochet/cl_dll/in_camera.cpp
multiplayer/ricochet/cl_dll/in_defs.h
multiplayer/ricochet/cl_dll/input.cpp
multiplayer/ricochet/cl_dll/inputw32.cpp
multiplayer/ricochet/cl_dll/kbutton.h
multiplayer/ricochet/cl_dll/menu.cpp
multiplayer/ricochet/cl_dll/message.cpp
multiplayer/ricochet/cl_dll/msvc10/cl_dll.sln
multiplayer/ricochet/cl_dll/msvc10/cl_dll.vcxproj
multiplayer/ricochet/cl_dll/msvc10/cl_dll.vcxproj.filters
multiplayer/ricochet/cl_dll/msvc11/cl_dll.sln
multiplayer/ricochet/cl_dll/msvc11/cl_dll.vcxproj
multiplayer/ricochet/cl_dll/msvc11/cl_dll.vcxproj.filters
multiplayer/ricochet/cl_dll/readme.txt
multiplayer/ricochet/cl_dll/saytext.cpp
multiplayer/ricochet/cl_dll/status_icons.cpp
multiplayer/ricochet/cl_dll/statusbar.cpp
multiplayer/ricochet/cl_dll/studio_util.cpp
multiplayer/ricochet/cl_dll/studio_util.h
multiplayer/ricochet/cl_dll/text_message.cpp
multiplayer/ricochet/cl_dll/tf_defs.h
multiplayer/ricochet/cl_dll/train.cpp
multiplayer/ricochet/cl_dll/tri.cpp
multiplayer/ricochet/cl_dll/util.cpp
multiplayer/ricochet/cl_dll/util_vector.h
multiplayer/ricochet/cl_dll/vgui_ConsolePanel.cpp
multiplayer/ricochet/cl_dll/vgui_ConsolePanel.h
multiplayer/ricochet/cl_dll/vgui_ControlConfigPanel.cpp
multiplayer/ricochet/cl_dll/vgui_ControlConfigPanel.h
multiplayer/ricochet/cl_dll/vgui_CustomObjects.cpp
multiplayer/ricochet/cl_dll/vgui_MOTDWindow.cpp
multiplayer/ricochet/cl_dll/vgui_SchemeManager.cpp
multiplayer/ricochet/cl_dll/vgui_SchemeManager.h
multiplayer/ricochet/cl_dll/vgui_ScorePanel.cpp
multiplayer/ricochet/cl_dll/vgui_ScorePanel.h
multiplayer/ricochet/cl_dll/vgui_ServerBrowser.cpp
multiplayer/ricochet/cl_dll/vgui_ServerBrowser.h
multiplayer/ricochet/cl_dll/vgui_TeamFortressViewport.cpp
multiplayer/ricochet/cl_dll/vgui_TeamFortressViewport.h
multiplayer/ricochet/cl_dll/vgui_discobjects.cpp
multiplayer/ricochet/cl_dll/vgui_discobjects.h
multiplayer/ricochet/cl_dll/vgui_int.cpp
multiplayer/ricochet/cl_dll/vgui_int.h
multiplayer/ricochet/cl_dll/view.cpp
multiplayer/ricochet/cl_dll/view.h
multiplayer/ricochet/cl_dll/voice_status.cpp
multiplayer/ricochet/cl_dll/voice_status.h
multiplayer/ricochet/cl_dll/wrect.h
multiplayer/ricochet/dlls/Makefile
multiplayer/ricochet/dlls/activity.h
multiplayer/ricochet/dlls/activitymap.h
multiplayer/ricochet/dlls/airtank.cpp
multiplayer/ricochet/dlls/animating.cpp
multiplayer/ricochet/dlls/animation.cpp
multiplayer/ricochet/dlls/animation.h
multiplayer/ricochet/dlls/basemonster.h
multiplayer/ricochet/dlls/bmodels.cpp
multiplayer/ricochet/dlls/buttons.cpp
multiplayer/ricochet/dlls/cbase.cpp
multiplayer/ricochet/dlls/cbase.h
multiplayer/ricochet/dlls/cdll_dll.h
multiplayer/ricochet/dlls/client.cpp
multiplayer/ricochet/dlls/client.h
multiplayer/ricochet/dlls/combat.cpp
multiplayer/ricochet/dlls/decals.h
multiplayer/ricochet/dlls/disc_arena.cpp
multiplayer/ricochet/dlls/disc_arena.h
multiplayer/ricochet/dlls/disc_objects.h
multiplayer/ricochet/dlls/disc_powerups.cpp
multiplayer/ricochet/dlls/disc_weapon.h
multiplayer/ricochet/dlls/discwar.h
multiplayer/ricochet/dlls/doors.cpp
multiplayer/ricochet/dlls/doors.h
multiplayer/ricochet/dlls/effects.cpp
multiplayer/ricochet/dlls/effects.h
multiplayer/ricochet/dlls/enginecallback.h
multiplayer/ricochet/dlls/explode.cpp
multiplayer/ricochet/dlls/explode.h
multiplayer/ricochet/dlls/extdll.h
multiplayer/ricochet/dlls/func_break.cpp
multiplayer/ricochet/dlls/func_break.h
multiplayer/ricochet/dlls/func_tank.cpp
multiplayer/ricochet/dlls/game.cpp
multiplayer/ricochet/dlls/game.h
multiplayer/ricochet/dlls/gamerules.cpp
multiplayer/ricochet/dlls/gamerules.h
multiplayer/ricochet/dlls/ggrenade.cpp
multiplayer/ricochet/dlls/globals.cpp
multiplayer/ricochet/dlls/h_ai.cpp
multiplayer/ricochet/dlls/h_battery.cpp
multiplayer/ricochet/dlls/h_cycler.cpp
multiplayer/ricochet/dlls/h_export.cpp
multiplayer/ricochet/dlls/healthkit.cpp
multiplayer/ricochet/dlls/items.cpp
multiplayer/ricochet/dlls/items.h
multiplayer/ricochet/dlls/lights.cpp
multiplayer/ricochet/dlls/maprules.cpp
multiplayer/ricochet/dlls/maprules.h
multiplayer/ricochet/dlls/monsterevent.h
multiplayer/ricochet/dlls/monsters.h
multiplayer/ricochet/dlls/mortar.cpp
multiplayer/ricochet/dlls/mp.def
multiplayer/ricochet/dlls/mp.dsp
multiplayer/ricochet/dlls/mpstubb.cpp
multiplayer/ricochet/dlls/msvc10/mp.sln
multiplayer/ricochet/dlls/msvc10/mp.vcxproj
multiplayer/ricochet/dlls/msvc10/mp.vcxproj.filters
multiplayer/ricochet/dlls/msvc11/mp.sln
multiplayer/ricochet/dlls/msvc11/mp.vcxproj
multiplayer/ricochet/dlls/msvc11/mp.vcxproj.filters
multiplayer/ricochet/dlls/multiplay_gamerules.cpp
multiplayer/ricochet/dlls/nodes.h
multiplayer/ricochet/dlls/observer.cpp
multiplayer/ricochet/dlls/pathcorner.cpp
multiplayer/ricochet/dlls/plane.cpp
multiplayer/ricochet/dlls/plane.h
multiplayer/ricochet/dlls/plats.cpp
multiplayer/ricochet/dlls/player.cpp
multiplayer/ricochet/dlls/player.h
multiplayer/ricochet/dlls/saverestore.h
multiplayer/ricochet/dlls/schedule.h
multiplayer/ricochet/dlls/scriptevent.h
multiplayer/ricochet/dlls/singleplay_gamerules.cpp
multiplayer/ricochet/dlls/skill.cpp
multiplayer/ricochet/dlls/skill.h
multiplayer/ricochet/dlls/sound.cpp
multiplayer/ricochet/dlls/soundent.cpp
multiplayer/ricochet/dlls/soundent.h
multiplayer/ricochet/dlls/spectator.cpp
multiplayer/ricochet/dlls/spectator.h
multiplayer/ricochet/dlls/subs.cpp
multiplayer/ricochet/dlls/talkmonster.h
multiplayer/ricochet/dlls/teamplay_gamerules.cpp
multiplayer/ricochet/dlls/teamplay_gamerules.h
multiplayer/ricochet/dlls/trains.h
multiplayer/ricochet/dlls/triggers.cpp
multiplayer/ricochet/dlls/util.cpp
multiplayer/ricochet/dlls/util.h
multiplayer/ricochet/dlls/vector.h
multiplayer/ricochet/dlls/weapons.cpp
multiplayer/ricochet/dlls/weapons.h
multiplayer/ricochet/dlls/world.cpp
multiplayer/ricochet/dlls/wpn_shared/disc_weapon_disc.cpp
multiplayer/ricochet/dlls/xen.cpp
multiplayer/ricochet/pm_shared/pm_debug.c
multiplayer/ricochet/pm_shared/pm_debug.h
multiplayer/ricochet/pm_shared/pm_defs.h
multiplayer/ricochet/pm_shared/pm_info.h
multiplayer/ricochet/pm_shared/pm_materials.h
multiplayer/ricochet/pm_shared/pm_math.c
multiplayer/ricochet/pm_shared/pm_movevars.h
multiplayer/ricochet/pm_shared/pm_shared.c
multiplayer/ricochet/pm_shared/pm_shared.h
multiplayer/utils/bspinfo/bspinfo.c
multiplayer/utils/bspinfo/bspinfo.dsp
multiplayer/utils/bspinfo/bspinfo.dsw
multiplayer/utils/bspinfo/msvc10/bspinfo.sln
multiplayer/utils/bspinfo/msvc10/bspinfo.vcxproj
multiplayer/utils/bspinfo/msvc10/bspinfo.vcxproj.filters
multiplayer/utils/bspinfo/msvc11/bspinfo.sln
multiplayer/utils/bspinfo/msvc11/bspinfo.vcxproj
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multiplayer/utils/common/bspfile.c
multiplayer/utils/common/bspfile.h
multiplayer/utils/common/bsplib.c
multiplayer/utils/common/bsplib.h
multiplayer/utils/common/cmdlib.c
multiplayer/utils/common/cmdlib.h
multiplayer/utils/common/l3dslib.c
multiplayer/utils/common/l3dslib.h
multiplayer/utils/common/lbmlib.c
multiplayer/utils/common/lbmlib.h
multiplayer/utils/common/mathlib.c
multiplayer/utils/common/mathlib.h
multiplayer/utils/common/meter.c
multiplayer/utils/common/meter.h
multiplayer/utils/common/movie.h
multiplayer/utils/common/polylib.c
multiplayer/utils/common/polylib.h
multiplayer/utils/common/scriplib.c
multiplayer/utils/common/scriplib.h
multiplayer/utils/common/threads.c
multiplayer/utils/common/threads.h
multiplayer/utils/common/trilib.c
multiplayer/utils/common/trilib.h
multiplayer/utils/common/wadlib.c
multiplayer/utils/common/wadlib.h
multiplayer/utils/light/light.c
multiplayer/utils/light/light.dsp
multiplayer/utils/light/light.h
multiplayer/utils/light/ltface.c
multiplayer/utils/light/msvc10/light.sln
multiplayer/utils/light/msvc10/light.vcxproj
multiplayer/utils/light/msvc10/light.vcxproj.filters
multiplayer/utils/light/msvc11/light.sln
multiplayer/utils/light/msvc11/light.vcxproj
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multiplayer/utils/light/new/light.c
multiplayer/utils/light/new/light.h
multiplayer/utils/light/new/ltface.c
multiplayer/utils/light/new/trace.c
multiplayer/utils/light/trace.c
multiplayer/utils/makefont/makefont.cpp
multiplayer/utils/makefont/makefont.dsp
multiplayer/utils/makefont/makefont.dsw
multiplayer/utils/makefont/msvc10/makefont.sln
multiplayer/utils/makefont/msvc10/makefont.vcxproj
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multiplayer/utils/makefont/msvc11/makefont.sln
multiplayer/utils/makefont/msvc11/makefont.vcxproj
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multiplayer/utils/makels/makels.cpp
multiplayer/utils/makels/makels.dsp
multiplayer/utils/makels/makels.dsw
multiplayer/utils/makels/makels.mak
multiplayer/utils/makels/msvc10/makels.sln
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multiplayer/utils/makels/msvc11/makels.vcxproj
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multiplayer/utils/mdlviewer/mdlviewer.cpp
multiplayer/utils/mdlviewer/mdlviewer.dsp
multiplayer/utils/mdlviewer/mdlviewer.dsw
multiplayer/utils/mdlviewer/mdlviewer.h
multiplayer/utils/mdlviewer/msvc10/mdlviewer.sln
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multiplayer/utils/mdlviewer/studio_render.cpp
multiplayer/utils/mdlviewer/studio_utils.cpp
multiplayer/utils/mkmovie/mkmovie.c
multiplayer/utils/mkmovie/mkmovie.dsp
multiplayer/utils/mkmovie/msvc10/mkmovie.sln
multiplayer/utils/mkmovie/msvc10/mkmovie.vcxproj
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multiplayer/utils/mkmovie/msvc11/mkmovie.sln
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multiplayer/utils/procinfo/lib/win32_vc6/procinfo.lib
multiplayer/utils/procinfo/msvc10/procinfo.sln
multiplayer/utils/procinfo/msvc10/procinfo.vcxproj
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multiplayer/utils/procinfo/msvc11/procinfo.sln
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multiplayer/utils/procinfo/procinfo.cpp
multiplayer/utils/procinfo/procinfo.dsp
multiplayer/utils/procinfo/procinfo.h
multiplayer/utils/qbsp2/bsp5.h
multiplayer/utils/qbsp2/cull.c
multiplayer/utils/qbsp2/gldraw.c
multiplayer/utils/qbsp2/makefile
multiplayer/utils/qbsp2/merge.c
multiplayer/utils/qbsp2/msvc10/qbsp2.sln
multiplayer/utils/qbsp2/msvc10/qbsp2.vcxproj
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multiplayer/utils/qbsp2/nodraw.c
multiplayer/utils/qbsp2/outside.c
multiplayer/utils/qbsp2/portals.c
multiplayer/utils/qbsp2/qbsp.c
multiplayer/utils/qbsp2/qbsp2.dsp
multiplayer/utils/qbsp2/qbsp2.dsw
multiplayer/utils/qbsp2/solidbsp.c
multiplayer/utils/qbsp2/surfaces.c
multiplayer/utils/qbsp2/tjunc.c
multiplayer/utils/qbsp2/writebsp.c
multiplayer/utils/qcsg/brush.c
multiplayer/utils/qcsg/csg.h
multiplayer/utils/qcsg/gldraw.c
multiplayer/utils/qcsg/hullfile.c
multiplayer/utils/qcsg/hulls.txt
multiplayer/utils/qcsg/map.c
multiplayer/utils/qcsg/msvc10/qcsg.sln
multiplayer/utils/qcsg/msvc10/qcsg.vcxproj
multiplayer/utils/qcsg/msvc10/qcsg.vcxproj.filters
multiplayer/utils/qcsg/msvc11/qcsg.sln
multiplayer/utils/qcsg/msvc11/qcsg.vcxproj
multiplayer/utils/qcsg/msvc11/qcsg.vcxproj.filters
multiplayer/utils/qcsg/qcsg.c
multiplayer/utils/qcsg/qcsg.dsp
multiplayer/utils/qcsg/qcsg.dsw
multiplayer/utils/qcsg/source.p0
multiplayer/utils/qcsg/source.p1
multiplayer/utils/qcsg/source.p2
multiplayer/utils/qcsg/textures.c
multiplayer/utils/qlumpy/msvc10/qlumpy.sln
multiplayer/utils/qlumpy/msvc10/qlumpy.vcxproj
multiplayer/utils/qlumpy/msvc10/qlumpy.vcxproj.filters
multiplayer/utils/qlumpy/msvc11/qlumpy.sln
multiplayer/utils/qlumpy/msvc11/qlumpy.vcxproj
multiplayer/utils/qlumpy/msvc11/qlumpy.vcxproj.filters
multiplayer/utils/qlumpy/qlumpy.c
multiplayer/utils/qlumpy/qlumpy.doc
multiplayer/utils/qlumpy/qlumpy.dsp
multiplayer/utils/qlumpy/qlumpy.dsw
multiplayer/utils/qlumpy/qlumpy.h
multiplayer/utils/qlumpy/quakegrb.c
multiplayer/utils/qrad/lightmap.c
multiplayer/utils/qrad/msvc10/qrad.sln
multiplayer/utils/qrad/msvc10/qrad.vcxproj
multiplayer/utils/qrad/msvc10/qrad.vcxproj.filters
multiplayer/utils/qrad/msvc11/qrad.sln
multiplayer/utils/qrad/msvc11/qrad.vcxproj
multiplayer/utils/qrad/msvc11/qrad.vcxproj.filters
multiplayer/utils/qrad/qrad.c
multiplayer/utils/qrad/qrad.dsp
multiplayer/utils/qrad/qrad.dsw
multiplayer/utils/qrad/qrad.h
multiplayer/utils/qrad/qrad.txt
multiplayer/utils/qrad/trace.c
multiplayer/utils/qrad/vismat.c
multiplayer/utils/serverctrl/ServerCtrl.cpp
multiplayer/utils/serverctrl/ServerCtrl.h
multiplayer/utils/serverctrl/ServerCtrl.rc
multiplayer/utils/serverctrl/ServerCtrlDlg.cpp
multiplayer/utils/serverctrl/ServerCtrlDlg.h
multiplayer/utils/serverctrl/StdAfx.cpp
multiplayer/utils/serverctrl/StdAfx.h
multiplayer/utils/serverctrl/msvc10/serverctrl.sln
multiplayer/utils/serverctrl/msvc10/serverctrl.vcxproj
multiplayer/utils/serverctrl/msvc10/serverctrl.vcxproj.filters
multiplayer/utils/serverctrl/msvc11/serverctrl.sln
multiplayer/utils/serverctrl/msvc11/serverctrl.vcxproj
multiplayer/utils/serverctrl/msvc11/serverctrl.vcxproj.filters
multiplayer/utils/serverctrl/res/serverctrl.ico
multiplayer/utils/serverctrl/res/serverctrl.rc2
multiplayer/utils/serverctrl/resource.h
multiplayer/utils/serverctrl/serverctrl.dsp
multiplayer/utils/smdlexp/msvc10/smdlexp.sln
multiplayer/utils/smdlexp/msvc10/smdlexp.vcxproj
multiplayer/utils/smdlexp/msvc10/smdlexp.vcxproj.filters
multiplayer/utils/smdlexp/msvc11/smdlexp.sln
multiplayer/utils/smdlexp/msvc11/smdlexp.vcxproj
multiplayer/utils/smdlexp/msvc11/smdlexp.vcxproj.filters
multiplayer/utils/smdlexp/smdlexp.aps
multiplayer/utils/smdlexp/smdlexp.cpp
multiplayer/utils/smdlexp/smdlexp.def
multiplayer/utils/smdlexp/smdlexp.dsp
multiplayer/utils/smdlexp/smdlexp.dsw
multiplayer/utils/smdlexp/smdlexp.rc
multiplayer/utils/smdlexp/smedefs.h
multiplayer/utils/smdlexp/smexprc.h
multiplayer/utils/sprgen/msvc10/sprgen.sln
multiplayer/utils/sprgen/msvc10/sprgen.vcxproj
multiplayer/utils/sprgen/msvc10/sprgen.vcxproj.filters
multiplayer/utils/sprgen/msvc11/sprgen.sln
multiplayer/utils/sprgen/msvc11/sprgen.vcxproj
multiplayer/utils/sprgen/msvc11/sprgen.vcxproj.filters
multiplayer/utils/sprgen/s_bubble.spr
multiplayer/utils/sprgen/s_explod.spr
multiplayer/utils/sprgen/s_light.spr
multiplayer/utils/sprgen/sprgen.c
multiplayer/utils/sprgen/sprgen.dsp
multiplayer/utils/sprgen/sprgen.dsw
multiplayer/utils/sprgen/spritegn.h
multiplayer/utils/studiomdl/bmpread.c
multiplayer/utils/studiomdl/msvc10/studiomdl.sln
multiplayer/utils/studiomdl/msvc10/studiomdl.vcxproj
multiplayer/utils/studiomdl/msvc10/studiomdl.vcxproj.filters
multiplayer/utils/studiomdl/msvc11/studiomdl.sln
multiplayer/utils/studiomdl/msvc11/studiomdl.vcxproj
multiplayer/utils/studiomdl/msvc11/studiomdl.vcxproj.filters
multiplayer/utils/studiomdl/studiomdl.c
multiplayer/utils/studiomdl/studiomdl.dsp
multiplayer/utils/studiomdl/studiomdl.dsw
multiplayer/utils/studiomdl/studiomdl.h
multiplayer/utils/studiomdl/tristrip.c
multiplayer/utils/studiomdl/write.c
multiplayer/utils/vgui/include/VGUI.h
multiplayer/utils/vgui/include/VGUI_ActionSignal.h
multiplayer/utils/vgui/include/VGUI_App.h
multiplayer/utils/vgui/include/VGUI_Bitmap.h
multiplayer/utils/vgui/include/VGUI_BitmapTGA.h
multiplayer/utils/vgui/include/VGUI_Border.h
multiplayer/utils/vgui/include/VGUI_BorderLayout.h
multiplayer/utils/vgui/include/VGUI_BorderPair.h
multiplayer/utils/vgui/include/VGUI_BuildGroup.h
multiplayer/utils/vgui/include/VGUI_Button.h
multiplayer/utils/vgui/include/VGUI_ButtonController.h
multiplayer/utils/vgui/include/VGUI_ButtonGroup.h
multiplayer/utils/vgui/include/VGUI_ChangeSignal.h
multiplayer/utils/vgui/include/VGUI_CheckButton.h
multiplayer/utils/vgui/include/VGUI_Color.h
multiplayer/utils/vgui/include/VGUI_ComboKey.h
multiplayer/utils/vgui/include/VGUI_ConfigWizard.h
multiplayer/utils/vgui/include/VGUI_Cursor.h
multiplayer/utils/vgui/include/VGUI_Dar.h
multiplayer/utils/vgui/include/VGUI_DataInputStream.h
multiplayer/utils/vgui/include/VGUI_Desktop.h
multiplayer/utils/vgui/include/VGUI_DesktopIcon.h
multiplayer/utils/vgui/include/VGUI_EditPanel.h
multiplayer/utils/vgui/include/VGUI_EtchedBorder.h
multiplayer/utils/vgui/include/VGUI_FileInputStream.h
multiplayer/utils/vgui/include/VGUI_FlowLayout.h
multiplayer/utils/vgui/include/VGUI_FocusChangeSignal.h
multiplayer/utils/vgui/include/VGUI_FocusNavGroup.h
multiplayer/utils/vgui/include/VGUI_Font.h
multiplayer/utils/vgui/include/VGUI_Frame.h
multiplayer/utils/vgui/include/VGUI_FrameSignal.h
multiplayer/utils/vgui/include/VGUI_GridLayout.h
multiplayer/utils/vgui/include/VGUI_HeaderPanel.h
multiplayer/utils/vgui/include/VGUI_Image.h
multiplayer/utils/vgui/include/VGUI_ImagePanel.h
multiplayer/utils/vgui/include/VGUI_InputSignal.h
multiplayer/utils/vgui/include/VGUI_InputStream.h
multiplayer/utils/vgui/include/VGUI_IntChangeSignal.h
multiplayer/utils/vgui/include/VGUI_IntLabel.h
multiplayer/utils/vgui/include/VGUI_KeyCode.h
multiplayer/utils/vgui/include/VGUI_Label.h
multiplayer/utils/vgui/include/VGUI_Layout.h
multiplayer/utils/vgui/include/VGUI_LayoutInfo.h
multiplayer/utils/vgui/include/VGUI_LineBorder.h
multiplayer/utils/vgui/include/VGUI_ListPanel.h
multiplayer/utils/vgui/include/VGUI_LoweredBorder.h
multiplayer/utils/vgui/include/VGUI_Menu.h
multiplayer/utils/vgui/include/VGUI_MenuItem.h
multiplayer/utils/vgui/include/VGUI_MenuSeparator.h
multiplayer/utils/vgui/include/VGUI_MessageBox.h
multiplayer/utils/vgui/include/VGUI_MiniApp.h
multiplayer/utils/vgui/include/VGUI_MouseCode.h
multiplayer/utils/vgui/include/VGUI_Panel.h
multiplayer/utils/vgui/include/VGUI_Point.h
multiplayer/utils/vgui/include/VGUI_PopupMenu.h
multiplayer/utils/vgui/include/VGUI_ProgressBar.h
multiplayer/utils/vgui/include/VGUI_RadioButton.h
multiplayer/utils/vgui/include/VGUI_RaisedBorder.h
multiplayer/utils/vgui/include/VGUI_RepaintSignal.h
multiplayer/utils/vgui/include/VGUI_Scheme.h
multiplayer/utils/vgui/include/VGUI_ScrollBar.h
multiplayer/utils/vgui/include/VGUI_ScrollPanel.h
multiplayer/utils/vgui/include/VGUI_Slider.h
multiplayer/utils/vgui/include/VGUI_StackLayout.h
multiplayer/utils/vgui/include/VGUI_String.h
multiplayer/utils/vgui/include/VGUI_Surface.h
multiplayer/utils/vgui/include/VGUI_SurfaceBase.h
multiplayer/utils/vgui/include/VGUI_SurfaceGL.h
multiplayer/utils/vgui/include/VGUI_TabPanel.h
multiplayer/utils/vgui/include/VGUI_TablePanel.h
multiplayer/utils/vgui/include/VGUI_TaskBar.h
multiplayer/utils/vgui/include/VGUI_TextEntry.h
multiplayer/utils/vgui/include/VGUI_TextGrid.h
multiplayer/utils/vgui/include/VGUI_TextImage.h
multiplayer/utils/vgui/include/VGUI_TextPanel.h
multiplayer/utils/vgui/include/VGUI_TickSignal.h
multiplayer/utils/vgui/include/VGUI_ToggleButton.h
multiplayer/utils/vgui/include/VGUI_TreeFolder.h
multiplayer/utils/vgui/include/VGUI_WizardPanel.h
multiplayer/utils/vgui/lib/win32_vc6/vgui.lib
multiplayer/utils/visx2/flow.c
multiplayer/utils/visx2/msvc10/vis.sln
multiplayer/utils/visx2/msvc10/vis.vcxproj
multiplayer/utils/visx2/msvc10/vis.vcxproj.filters
multiplayer/utils/visx2/msvc11/vis.sln
multiplayer/utils/visx2/msvc11/vis.vcxproj
multiplayer/utils/visx2/msvc11/vis.vcxproj.filters
multiplayer/utils/visx2/soundpvs.c
multiplayer/utils/visx2/vis.c
multiplayer/utils/visx2/vis.dsp
multiplayer/utils/visx2/vis.dsw
multiplayer/utils/visx2/vis.h
multiplayer/utils/xwad/msvc10/xwad.sln
multiplayer/utils/xwad/msvc10/xwad.vcxproj
multiplayer/utils/xwad/msvc11/xwad.sln
multiplayer/utils/xwad/msvc11/xwad.vcxproj
multiplayer/utils/xwad/xwad.c
multiplayer/utils/xwad/xwad.dsp
network/Delta.txt
network/delta.lst
pm_shared/pm_debug.c
pm_shared/pm_debug.h
pm_shared/pm_defs.h
pm_shared/pm_info.h
pm_shared/pm_materials.h
pm_shared/pm_math.c
pm_shared/pm_movevars.h
pm_shared/pm_shared.c
pm_shared/pm_shared.h
public/FileSystem.h
public/archtypes.h
public/cl_dll/IGameClientExports.h
public/interface.cpp
public/interface.h
public/keydefs.h
public/particleman.h
public/pman_particlemem.h
public/pman_triangleffect.h
public/steam/steamtypes.h
ricochet/cl_dll/Exports.h
ricochet/cl_dll/GameStudioModelRenderer.cpp
ricochet/cl_dll/GameStudioModelRenderer.h
ricochet/cl_dll/Ricochet_BSPFile.h
ricochet/cl_dll/Ricochet_JumpPads.cpp
ricochet/cl_dll/Ricochet_JumpPads.h
ricochet/cl_dll/StudioModelRenderer.cpp
ricochet/cl_dll/StudioModelRenderer.h
ricochet/cl_dll/ammo.cpp
ricochet/cl_dll/ammo.h
ricochet/cl_dll/ammo_secondary.cpp
ricochet/cl_dll/ammohistory.cpp
ricochet/cl_dll/ammohistory.h
ricochet/cl_dll/battery.cpp
ricochet/cl_dll/camera.h
ricochet/cl_dll/cdll_int.cpp
ricochet/cl_dll/cl_dll.dsp
ricochet/cl_dll/cl_dll.h
ricochet/cl_dll/cl_util.h
ricochet/cl_dll/com_weapons.cpp
ricochet/cl_dll/com_weapons.h
ricochet/cl_dll/death.cpp
ricochet/cl_dll/demo.cpp
ricochet/cl_dll/demo.h
ricochet/cl_dll/entity.cpp
ricochet/cl_dll/ev_common.cpp
ricochet/cl_dll/ev_hldm.cpp
ricochet/cl_dll/ev_hldm.h
ricochet/cl_dll/events.cpp
ricochet/cl_dll/eventscripts.h
ricochet/cl_dll/flashlight.cpp
ricochet/cl_dll/geiger.cpp
ricochet/cl_dll/health.cpp
ricochet/cl_dll/health.h
ricochet/cl_dll/hl/hl_baseentity.cpp
ricochet/cl_dll/hl/hl_events.cpp
ricochet/cl_dll/hl/hl_objects.cpp
ricochet/cl_dll/hl/hl_weapons.cpp
ricochet/cl_dll/hud.cpp
ricochet/cl_dll/hud.h
ricochet/cl_dll/hud_iface.h
ricochet/cl_dll/hud_msg.cpp
ricochet/cl_dll/hud_redraw.cpp
ricochet/cl_dll/hud_servers.cpp
ricochet/cl_dll/hud_servers.h
ricochet/cl_dll/hud_servers_priv.h
ricochet/cl_dll/hud_update.cpp
ricochet/cl_dll/in_camera.cpp
ricochet/cl_dll/in_defs.h
ricochet/cl_dll/input.cpp
ricochet/cl_dll/inputw32.cpp
ricochet/cl_dll/kbutton.h
ricochet/cl_dll/menu.cpp
ricochet/cl_dll/message.cpp
ricochet/cl_dll/msvc10/cl_dll.sln
ricochet/cl_dll/msvc10/cl_dll.vcxproj
ricochet/cl_dll/msvc10/cl_dll.vcxproj.filters
ricochet/cl_dll/msvc11/cl_dll.sln
ricochet/cl_dll/msvc11/cl_dll.vcxproj
ricochet/cl_dll/msvc11/cl_dll.vcxproj.filters
ricochet/cl_dll/readme.txt
ricochet/cl_dll/saytext.cpp
ricochet/cl_dll/status_icons.cpp
ricochet/cl_dll/statusbar.cpp
ricochet/cl_dll/studio_util.cpp
ricochet/cl_dll/studio_util.h
ricochet/cl_dll/text_message.cpp
ricochet/cl_dll/tf_defs.h
ricochet/cl_dll/train.cpp
ricochet/cl_dll/tri.cpp
ricochet/cl_dll/util.cpp
ricochet/cl_dll/util_vector.h
ricochet/cl_dll/vgui_ConsolePanel.cpp
ricochet/cl_dll/vgui_ConsolePanel.h
ricochet/cl_dll/vgui_ControlConfigPanel.cpp
ricochet/cl_dll/vgui_ControlConfigPanel.h
ricochet/cl_dll/vgui_CustomObjects.cpp
ricochet/cl_dll/vgui_MOTDWindow.cpp
ricochet/cl_dll/vgui_SchemeManager.cpp
ricochet/cl_dll/vgui_SchemeManager.h
ricochet/cl_dll/vgui_ScorePanel.cpp
ricochet/cl_dll/vgui_ScorePanel.h
ricochet/cl_dll/vgui_ServerBrowser.cpp
ricochet/cl_dll/vgui_ServerBrowser.h
ricochet/cl_dll/vgui_TeamFortressViewport.cpp
ricochet/cl_dll/vgui_TeamFortressViewport.h
ricochet/cl_dll/vgui_discobjects.cpp
ricochet/cl_dll/vgui_discobjects.h
ricochet/cl_dll/vgui_int.cpp
ricochet/cl_dll/vgui_int.h
ricochet/cl_dll/view.cpp
ricochet/cl_dll/view.h
ricochet/cl_dll/voice_status.cpp
ricochet/cl_dll/voice_status.h
ricochet/cl_dll/wrect.h
ricochet/dlls/Makefile
ricochet/dlls/activity.h
ricochet/dlls/activitymap.h
ricochet/dlls/airtank.cpp
ricochet/dlls/animating.cpp
ricochet/dlls/animation.cpp
ricochet/dlls/animation.h
ricochet/dlls/basemonster.h
ricochet/dlls/bmodels.cpp
ricochet/dlls/buttons.cpp
ricochet/dlls/cbase.cpp
ricochet/dlls/cbase.h
ricochet/dlls/cdll_dll.h
ricochet/dlls/client.cpp
ricochet/dlls/client.h
ricochet/dlls/combat.cpp
ricochet/dlls/decals.h
ricochet/dlls/disc_arena.cpp
ricochet/dlls/disc_arena.h
ricochet/dlls/disc_objects.h
ricochet/dlls/disc_powerups.cpp
ricochet/dlls/disc_weapon.h
ricochet/dlls/discwar.h
ricochet/dlls/doors.cpp
ricochet/dlls/doors.h
ricochet/dlls/effects.cpp
ricochet/dlls/effects.h
ricochet/dlls/enginecallback.h
ricochet/dlls/explode.cpp
ricochet/dlls/explode.h
ricochet/dlls/extdll.h
ricochet/dlls/func_break.cpp
ricochet/dlls/func_break.h
ricochet/dlls/func_tank.cpp
ricochet/dlls/game.cpp
ricochet/dlls/game.h
ricochet/dlls/gamerules.cpp
ricochet/dlls/gamerules.h
ricochet/dlls/ggrenade.cpp
ricochet/dlls/globals.cpp
ricochet/dlls/h_ai.cpp
ricochet/dlls/h_battery.cpp
ricochet/dlls/h_cycler.cpp
ricochet/dlls/h_export.cpp
ricochet/dlls/healthkit.cpp
ricochet/dlls/items.cpp
ricochet/dlls/items.h
ricochet/dlls/lights.cpp
ricochet/dlls/maprules.cpp
ricochet/dlls/maprules.h
ricochet/dlls/monsterevent.h
ricochet/dlls/monsters.h
ricochet/dlls/mortar.cpp
ricochet/dlls/mp.def
ricochet/dlls/mp.dsp
ricochet/dlls/mpstubb.cpp
ricochet/dlls/msvc10/mp.sln
ricochet/dlls/msvc10/mp.vcxproj
ricochet/dlls/msvc10/mp.vcxproj.filters
ricochet/dlls/msvc11/mp.sln
ricochet/dlls/msvc11/mp.vcxproj
ricochet/dlls/msvc11/mp.vcxproj.filters
ricochet/dlls/multiplay_gamerules.cpp
ricochet/dlls/nodes.h
ricochet/dlls/observer.cpp
ricochet/dlls/pathcorner.cpp
ricochet/dlls/plane.cpp
ricochet/dlls/plane.h
ricochet/dlls/plats.cpp
ricochet/dlls/player.cpp
ricochet/dlls/player.h
ricochet/dlls/saverestore.h
ricochet/dlls/schedule.h
ricochet/dlls/scriptevent.h
ricochet/dlls/singleplay_gamerules.cpp
ricochet/dlls/skill.cpp
ricochet/dlls/skill.h
ricochet/dlls/sound.cpp
ricochet/dlls/soundent.cpp
ricochet/dlls/soundent.h
ricochet/dlls/spectator.cpp
ricochet/dlls/spectator.h
ricochet/dlls/subs.cpp
ricochet/dlls/talkmonster.h
ricochet/dlls/teamplay_gamerules.cpp
ricochet/dlls/teamplay_gamerules.h
ricochet/dlls/trains.h
ricochet/dlls/triggers.cpp
ricochet/dlls/util.cpp
ricochet/dlls/util.h
ricochet/dlls/vector.h
ricochet/dlls/weapons.cpp
ricochet/dlls/weapons.h
ricochet/dlls/world.cpp
ricochet/dlls/wpn_shared/disc_weapon_disc.cpp
ricochet/dlls/xen.cpp
ricochet/pm_shared/pm_debug.c
ricochet/pm_shared/pm_debug.h
ricochet/pm_shared/pm_defs.h
ricochet/pm_shared/pm_info.h
ricochet/pm_shared/pm_materials.h
ricochet/pm_shared/pm_math.c
ricochet/pm_shared/pm_movevars.h
ricochet/pm_shared/pm_shared.c
ricochet/pm_shared/pm_shared.h
singleplayer/cl_dll/GameStudioModelRenderer.cpp
singleplayer/cl_dll/GameStudioModelRenderer.h
singleplayer/cl_dll/GameStudioModelRenderer_Sample.cpp
singleplayer/cl_dll/GameStudioModelRenderer_Sample.h
singleplayer/cl_dll/StudioModelRenderer.cpp
singleplayer/cl_dll/StudioModelRenderer.h
singleplayer/cl_dll/ammo.cpp
singleplayer/cl_dll/ammo.h
singleplayer/cl_dll/ammo_secondary.cpp
singleplayer/cl_dll/ammohistory.cpp
singleplayer/cl_dll/ammohistory.h
singleplayer/cl_dll/battery.cpp
singleplayer/cl_dll/camera.h
singleplayer/cl_dll/cdll_int.cpp
singleplayer/cl_dll/cl_dll.dsp
singleplayer/cl_dll/cl_dll.h
singleplayer/cl_dll/cl_util.h
singleplayer/cl_dll/com_weapons.cpp
singleplayer/cl_dll/com_weapons.h
singleplayer/cl_dll/death.cpp
singleplayer/cl_dll/demo.cpp
singleplayer/cl_dll/demo.h
singleplayer/cl_dll/entity.cpp
singleplayer/cl_dll/ev_common.cpp
singleplayer/cl_dll/ev_hldm.cpp
singleplayer/cl_dll/ev_hldm.h
singleplayer/cl_dll/events.cpp
singleplayer/cl_dll/eventscripts.h
singleplayer/cl_dll/flashlight.cpp
singleplayer/cl_dll/geiger.cpp
singleplayer/cl_dll/health.cpp
singleplayer/cl_dll/health.h
singleplayer/cl_dll/hl/hl_baseentity.cpp
singleplayer/cl_dll/hl/hl_events.cpp
singleplayer/cl_dll/hl/hl_objects.cpp
singleplayer/cl_dll/hl/hl_weapons.cpp
singleplayer/cl_dll/hud.cpp
singleplayer/cl_dll/hud.h
singleplayer/cl_dll/hud_iface.h
singleplayer/cl_dll/hud_msg.cpp
singleplayer/cl_dll/hud_redraw.cpp
singleplayer/cl_dll/hud_servers.cpp
singleplayer/cl_dll/hud_servers.h
singleplayer/cl_dll/hud_servers_priv.h
singleplayer/cl_dll/hud_spectator.cpp
singleplayer/cl_dll/hud_spectator.h
singleplayer/cl_dll/hud_update.cpp
singleplayer/cl_dll/in_camera.cpp
singleplayer/cl_dll/in_defs.h
singleplayer/cl_dll/input.cpp
singleplayer/cl_dll/inputw32.cpp
singleplayer/cl_dll/kbutton.h
singleplayer/cl_dll/menu.cpp
singleplayer/cl_dll/message.cpp
singleplayer/cl_dll/overview.cpp
singleplayer/cl_dll/overview.h
singleplayer/cl_dll/parsemsg.cpp
singleplayer/cl_dll/parsemsg.h
singleplayer/cl_dll/readme.txt
singleplayer/cl_dll/saytext.cpp
singleplayer/cl_dll/soundsystem.cpp
singleplayer/cl_dll/status_icons.cpp
singleplayer/cl_dll/statusbar.cpp
singleplayer/cl_dll/studio_util.cpp
singleplayer/cl_dll/studio_util.h
singleplayer/cl_dll/text_message.cpp
singleplayer/cl_dll/tf_defs.h
singleplayer/cl_dll/train.cpp
singleplayer/cl_dll/tri.cpp
singleplayer/cl_dll/util.cpp
singleplayer/cl_dll/util_vector.h
singleplayer/cl_dll/vgui_ClassMenu.cpp
singleplayer/cl_dll/vgui_ConsolePanel.cpp
singleplayer/cl_dll/vgui_ConsolePanel.h
singleplayer/cl_dll/vgui_ControlConfigPanel.cpp
singleplayer/cl_dll/vgui_ControlConfigPanel.h
singleplayer/cl_dll/vgui_CustomObjects.cpp
singleplayer/cl_dll/vgui_MOTDWindow.cpp
singleplayer/cl_dll/vgui_SchemeManager.cpp
singleplayer/cl_dll/vgui_SchemeManager.h
singleplayer/cl_dll/vgui_ScorePanel.cpp
singleplayer/cl_dll/vgui_ScorePanel.h
singleplayer/cl_dll/vgui_ServerBrowser.cpp
singleplayer/cl_dll/vgui_ServerBrowser.h
singleplayer/cl_dll/vgui_SpectatorPanel.cpp
singleplayer/cl_dll/vgui_SpectatorPanel.h
singleplayer/cl_dll/vgui_TeamFortressViewport.cpp
singleplayer/cl_dll/vgui_TeamFortressViewport.h
singleplayer/cl_dll/vgui_int.cpp
singleplayer/cl_dll/vgui_int.h
singleplayer/cl_dll/vgui_teammenu.cpp
singleplayer/cl_dll/view.cpp
singleplayer/cl_dll/view.h
singleplayer/cl_dll/wrect.h
singleplayer/common/beamdef.h
singleplayer/common/cl_entity.h
singleplayer/common/com_model.h
singleplayer/common/con_nprint.h
singleplayer/common/const.h
singleplayer/common/crc.h
singleplayer/common/cvardef.h
singleplayer/common/demo_api.h
singleplayer/common/director_cmds.h
singleplayer/common/dlight.h
singleplayer/common/dll_state.h
singleplayer/common/engine_launcher_api.h
singleplayer/common/entity_state.h
singleplayer/common/entity_types.h
singleplayer/common/event_api.h
singleplayer/common/event_args.h
singleplayer/common/event_flags.h
singleplayer/common/exefuncs.h
singleplayer/common/hltv.h
singleplayer/common/in_buttons.h
singleplayer/common/interface.cpp
singleplayer/common/interface.h
singleplayer/common/ivoicetweak.h
singleplayer/common/mathlib.h
singleplayer/common/net_api.h
singleplayer/common/netadr.h
singleplayer/common/nowin.h
singleplayer/common/particledef.h
singleplayer/common/pmtrace.h
singleplayer/common/qfont.h
singleplayer/common/r_efx.h
singleplayer/common/r_studioint.h
singleplayer/common/ref_params.h
singleplayer/common/screenfade.h
singleplayer/common/studio_event.h
singleplayer/common/triangleapi.h
singleplayer/common/usercmd.h
singleplayer/common/weaponinfo.h
singleplayer/dedicated/Dedicated.dsp
singleplayer/dedicated/Makefile
singleplayer/dedicated/NetGame.ico
singleplayer/dedicated/conproc.cpp
singleplayer/dedicated/conproc.h
singleplayer/dedicated/dedicated.h
singleplayer/dedicated/dedicated.rc
singleplayer/dedicated/engine.cpp
singleplayer/dedicated/enginecallback.h
singleplayer/dedicated/exports.h
singleplayer/dedicated/resource.h
singleplayer/dedicated/sys_ded.cpp
singleplayer/dedicated/sys_ded.h
singleplayer/dlls/AI_BaseNPC_Schedule.cpp
singleplayer/dlls/Makefile
singleplayer/dlls/Wxdebug.cpp
singleplayer/dlls/activity.h
singleplayer/dlls/activitymap.h
singleplayer/dlls/aflock.cpp
singleplayer/dlls/agrunt.cpp
singleplayer/dlls/airtank.cpp
singleplayer/dlls/animating.cpp
singleplayer/dlls/animation.cpp
singleplayer/dlls/animation.h
singleplayer/dlls/apache.cpp
singleplayer/dlls/barnacle.cpp
singleplayer/dlls/barney.cpp
singleplayer/dlls/basemonster.h
singleplayer/dlls/bigmomma.cpp
singleplayer/dlls/bloater.cpp
singleplayer/dlls/bmodels.cpp
singleplayer/dlls/bullsquid.cpp
singleplayer/dlls/buttons.cpp
singleplayer/dlls/cbase.cpp
singleplayer/dlls/cbase.h
singleplayer/dlls/cdll_dll.h
singleplayer/dlls/client.cpp
singleplayer/dlls/client.h
singleplayer/dlls/combat.cpp
singleplayer/dlls/controller.cpp
singleplayer/dlls/crossbow.cpp
singleplayer/dlls/crowbar.cpp
singleplayer/dlls/decals.h
singleplayer/dlls/defaultai.cpp
singleplayer/dlls/defaultai.h
singleplayer/dlls/doors.cpp
singleplayer/dlls/doors.h
singleplayer/dlls/effects.cpp
singleplayer/dlls/effects.h
singleplayer/dlls/egon.cpp
singleplayer/dlls/enginecallback.h
singleplayer/dlls/explode.cpp
singleplayer/dlls/explode.h
singleplayer/dlls/extdll.h
singleplayer/dlls/flyingmonster.cpp
singleplayer/dlls/flyingmonster.h
singleplayer/dlls/func_break.cpp
singleplayer/dlls/func_break.h
singleplayer/dlls/func_tank.cpp
singleplayer/dlls/game.cpp
singleplayer/dlls/game.h
singleplayer/dlls/gamerules.cpp
singleplayer/dlls/gamerules.h
singleplayer/dlls/gargantua.cpp
singleplayer/dlls/gauss.cpp
singleplayer/dlls/genericmonster.cpp
singleplayer/dlls/ggrenade.cpp
singleplayer/dlls/globals.cpp
singleplayer/dlls/glock.cpp
singleplayer/dlls/gman.cpp
singleplayer/dlls/h_ai.cpp
singleplayer/dlls/h_battery.cpp
singleplayer/dlls/h_cine.cpp
singleplayer/dlls/h_cycler.cpp
singleplayer/dlls/h_export.cpp
singleplayer/dlls/handgrenade.cpp