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/** |
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* =============================================================== |
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. |
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* =============================================================== |
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* |
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* This file is not open source and may not be copied without explicit |
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* written permission of AlliedModders LLC. This file may not be redistributed |
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* in whole or significant part. |
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* For information, see LICENSE.txt or http://www.sourcemod.net/license.php |
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* |
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* Version: $Id$ |
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*/ |
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#include "EventManager.h" |
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#include "ForwardSys.h" |
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#include "HandleSys.h" |
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#include "PluginSys.h" |
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#include "sm_stringutil.h" |
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EventManager g_EventManager; |
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SH_DECL_HOOK2(IGameEventManager2, FireEvent, SH_NOATTRIB, 0, bool, IGameEvent *, bool); |
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const ParamType GAMEEVENT_PARAMS[] = {Param_Cell, Param_String, Param_Cell}; |
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typedef List<EventHook *> EventHookList; |
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EventManager::EventManager() : m_EventType(0), m_NotifyPlugins(true), m_EventCopy(NULL) |
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{ |
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/* Create an event lookup trie */ |
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m_EventHooks = sm_trie_create(); |
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} |
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EventManager::~EventManager() |
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{ |
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sm_trie_destroy(m_EventHooks); |
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/* Free memory used by EventInfo structs if any */ |
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CStack<EventInfo *>::iterator iter; |
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for (iter = m_FreeEvents.begin(); iter != m_FreeEvents.end(); iter++) |
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{ |
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delete (*iter); |
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} |
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m_FreeEvents.popall(); |
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} |
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void EventManager::OnSourceModAllInitialized() |
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{ |
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/* Add a hook for IGameEventManager2::FireEvent() */ |
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SH_ADD_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent, false); |
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SH_ADD_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent_Post, true); |
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HandleAccess sec; |
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/* Handle access security for 'GameEvent' handle type */ |
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sec.access[HandleAccess_Read] = 0; |
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sec.access[HandleAccess_Delete] = HANDLE_RESTRICT_IDENTITY | HANDLE_RESTRICT_OWNER; |
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sec.access[HandleAccess_Clone] = HANDLE_RESTRICT_IDENTITY | HANDLE_RESTRICT_OWNER; |
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/* Create the 'GameEvent' handle type */ |
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m_EventType = g_HandleSys.CreateType("GameEvent", this, 0, NULL, &sec, g_pCoreIdent, NULL); |
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} |
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void EventManager::OnSourceModShutdown() |
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{ |
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/* Remove hook for IGameEventManager2::FireEvent() */ |
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SH_REMOVE_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent, false); |
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SH_REMOVE_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent_Post, true); |
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/* Remove the 'GameEvent' handle type */ |
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g_HandleSys.RemoveType(m_EventType, g_pCoreIdent); |
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/* Remove ourselves as listener for events */ |
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gameevents->RemoveListener(this); |
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} |
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void EventManager::OnHandleDestroy(HandleType_t type, void *object) |
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{ |
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EventInfo *pInfo = static_cast<EventInfo *>(object); |
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/* Should only free event when created by a plugin */ |
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if (pInfo->pOwner) |
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{ |
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/* Free IGameEvent */ |
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gameevents->FreeEvent(pInfo->pEvent); |
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/* Add EventInfo struct to free event stack */ |
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m_FreeEvents.push(pInfo); |
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} |
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} |
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void EventManager::OnPluginUnloaded(IPlugin *plugin) |
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{ |
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EventHookList *pHookList; |
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EventHookList::iterator iter; |
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EventHook *pHook; |
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// If plugin has an event hook list... |
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if (plugin->GetProperty("EventHooks", reinterpret_cast<void **>(&pHookList), true)) |
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{ |
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for (iter = pHookList->begin(); iter != pHookList->end(); iter++) |
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{ |
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pHook = (*iter); |
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if (--pHook->refCount == 0) |
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{ |
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if (pHook->pPreHook) |
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{ |
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g_Forwards.ReleaseForward(pHook->pPreHook); |
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} |
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if (pHook->pPostHook) |
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{ |
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g_Forwards.ReleaseForward(pHook->pPostHook); |
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} |
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delete pHook; |
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} |
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} |
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delete pHookList; |
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} |
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} |
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/* IGameEventListener2::FireGameEvent */ |
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void EventManager::FireGameEvent(IGameEvent *pEvent) |
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{ |
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/* Not going to do anything here. |
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Just need to add ourselves as a listener to make our hook on IGameEventManager2::FireEvent work */ |
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} |
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EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode) |
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{ |
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EventHook *pHook; |
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/* If we aren't listening to this event... */ |
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if (!gameevents->FindListener(this, name)) |
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{ |
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/* Then add ourselves */ |
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if (!gameevents->AddListener(this, name, true)) |
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{ |
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/* If event doesn't exist... */ |
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return EventHookErr_InvalidEvent; |
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} |
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} |
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/* If a hook structure does not exist... */ |
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if (!sm_trie_retrieve(m_EventHooks, name, (void **)&pHook)) |
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{ |
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EventHookList *pHookList; |
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IPlugin *plugin = g_PluginSys.GetPluginByCtx(pFunction->GetParentContext()->GetContext()); |
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/* Check plugin for an existing EventHook list */ |
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if (!plugin->GetProperty("EventHooks", (void **)&pHookList)) |
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{ |
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pHookList = new EventHookList(); |
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plugin->SetProperty("EventHooks", pHookList); |
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} |
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/* Create new GameEventHook structure */ |
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pHook = new EventHook(); |
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if (mode == EventHookMode_Pre) |
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{ |
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/* Create forward for a pre hook */ |
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pHook->pPreHook = g_Forwards.CreateForwardEx(NULL, ET_Event, 3, GAMEEVENT_PARAMS); |
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/* Add to forward list */ |
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pHook->pPreHook->AddFunction(pFunction); |
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} else { |
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/* Create forward for a post hook */ |
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pHook->pPostHook = g_Forwards.CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS); |
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/* Should we copy data from a pre hook to the post hook? */ |
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pHook->postCopy = (mode == EventHookMode_Post); |
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/* Add to forward list */ |
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pHook->pPostHook->AddFunction(pFunction); |
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} |
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/* Increase reference count */ |
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pHook->refCount++; |
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/* Add hook structure to hook lists */ |
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pHookList->push_back(pHook); |
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sm_trie_insert(m_EventHooks, name, pHook); |
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return EventHookErr_Okay; |
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} |
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/* Hook structure already exists at this point */ |
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if (mode == EventHookMode_Pre) |
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{ |
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/* Create pre hook forward if necessary */ |
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if (!pHook->pPreHook) |
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{ |
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pHook->pPreHook = g_Forwards.CreateForwardEx(NULL, ET_Event, 3, GAMEEVENT_PARAMS); |
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} |
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/* Add plugin function to forward list */ |
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pHook->pPreHook->AddFunction(pFunction); |
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} else { |
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/* Create post hook forward if necessary */ |
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if (!pHook->pPostHook) |
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{ |
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pHook->pPostHook = g_Forwards.CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS); |
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} |
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/* If postCopy is false, then we may want to set it to true */ |
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if (!pHook->postCopy) |
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{ |
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pHook->postCopy = (mode == EventHookMode_Post); |
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} |
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/* Add plugin function to forward list */ |
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pHook->pPostHook->AddFunction(pFunction); |
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} |
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/* Increase reference count */ |
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pHook->refCount++; |
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return EventHookErr_Okay; |
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} |
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EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode) |
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{ |
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EventHook *pHook; |
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IChangeableForward **pEventForward; |
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/* If hook does not exist at all */ |
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if (!sm_trie_retrieve(m_EventHooks, name, (void **)&pHook)) |
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{ |
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return EventHookErr_NotActive; |
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} |
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/* One forward to rule them all */ |
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if (mode == EventHookMode_Pre) |
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{ |
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pEventForward = &pHook->pPreHook; |
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} else { |
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pEventForward = &pHook->pPostHook; |
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} |
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/* Remove function from forward's list */ |
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if (*pEventForward == NULL || !(*pEventForward)->RemoveFunction(pFunction)) |
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{ |
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return EventHookErr_InvalidCallback; |
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} |
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/* If forward's list contains 0 functions now, free it */ |
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if ((*pEventForward)->GetFunctionCount() == 0) |
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{ |
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g_Forwards.ReleaseForward(*pEventForward); |
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*pEventForward = NULL; |
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} |
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/* Decrement reference count */ |
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if (--pHook->refCount == 0) |
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{ |
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/* If reference count is now 0, free hook structure */ |
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EventHookList *pHookList; |
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IPlugin *plugin = g_PluginSys.GetPluginByCtx(pFunction->GetParentContext()->GetContext()); |
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/* Get plugin's event hook list */ |
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plugin->GetProperty("EventHooks", (void**)&pHookList); |
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/* Remove current structure from plugin's list */ |
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pHookList->remove(pHook); |
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/* Delete entry in trie */ |
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sm_trie_delete(m_EventHooks, name); |
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/* And finally free structure memory */ |
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delete pHook; |
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} |
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return EventHookErr_Okay; |
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} |
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EventInfo *EventManager::CreateEvent(IPluginContext *pContext, const char *name) |
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{ |
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EventInfo *pInfo; |
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IGameEvent *pEvent = gameevents->CreateEvent(name, true); |
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if (pEvent) |
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{ |
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if (m_FreeEvents.empty()) |
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{ |
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pInfo = new EventInfo(); |
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} else { |
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pInfo = m_FreeEvents.front(); |
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m_FreeEvents.pop(); |
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} |
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pInfo->pEvent = pEvent; |
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pInfo->pOwner = pContext->GetIdentity(); |
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return pInfo; |
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} |
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return NULL; |
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} |
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void EventManager::FireEvent(EventInfo *pInfo, int flags, bool bDontBroadcast) |
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{ |
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/* Should SourceMod plugins be notified of this event? */ |
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m_NotifyPlugins = (flags & EVENT_PASSTHRU_ALL) ? true : false; |
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/* Actually fire event now */ |
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gameevents->FireEvent(pInfo->pEvent, bDontBroadcast); |
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/* IGameEvent is free at this point, so no one owns this */ |
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pInfo->pOwner = NULL; |
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/* Add EventInfo struct to free event stack */ |
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m_FreeEvents.push(pInfo); |
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} |
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/* IGameEventManager2::FireEvent hook */ |
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bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast) |
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{ |
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322 |
EventHook *pHook; |
|
ds@576
|
323 |
IChangeableForward *pForward; |
|
ds@576
|
324 |
cell_t res = Pl_Continue; |
|
ds@576
|
325 |
|
|
ds@577
|
326 |
if (!m_NotifyPlugins) |
|
ds@576
|
327 |
{ |
|
ds@576
|
328 |
RETURN_META_VALUE(MRES_IGNORED, true); |
|
ds@576
|
329 |
} |
|
ds@576
|
330 |
|
|
ds@576
|
331 |
/* Get the event name, we're going to need this for passing to post hooks */ |
|
ds@576
|
332 |
m_EventName = pEvent->GetName(); |
|
ds@576
|
333 |
|
|
ds@576
|
334 |
if (sm_trie_retrieve(m_EventHooks, m_EventName, reinterpret_cast<void **>(&pHook))) |
|
ds@576
|
335 |
{ |
|
ds@576
|
336 |
pForward = pHook->pPreHook; |
|
ds@576
|
337 |
|
|
ds@576
|
338 |
if (pForward) |
|
ds@576
|
339 |
{ |
|
ds@576
|
340 |
EventInfo info = {pEvent, false}; |
|
ds@576
|
341 |
|
|
ds@576
|
342 |
Handle_t hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL); |
|
ds@576
|
343 |
pForward->PushCell(hndl); |
|
ds@576
|
344 |
pForward->PushString(m_EventName); |
|
ds@576
|
345 |
pForward->PushCell(bDontBroadcast); |
|
ds@576
|
346 |
pForward->Execute(&res, NULL); |
|
ds@576
|
347 |
|
|
ds@576
|
348 |
HandleSecurity sec = { NULL, g_pCoreIdent }; |
|
ds@576
|
349 |
g_HandleSys.FreeHandle(hndl, &sec); |
|
ds@576
|
350 |
} |
|
ds@576
|
351 |
|
|
ds@576
|
352 |
if (pHook->postCopy) |
|
ds@576
|
353 |
{ |
|
ds@576
|
354 |
m_EventCopy = gameevents->DuplicateEvent(pEvent); |
|
ds@576
|
355 |
} |
|
ds@576
|
356 |
|
|
ds@576
|
357 |
if (res) |
|
ds@576
|
358 |
{ |
|
ds@576
|
359 |
gameevents->FreeEvent(pEvent); |
|
ds@576
|
360 |
RETURN_META_VALUE(MRES_SUPERCEDE, false); |
|
ds@576
|
361 |
} |
|
ds@576
|
362 |
} |
|
ds@576
|
363 |
|
|
ds@576
|
364 |
RETURN_META_VALUE(MRES_IGNORED, true); |
|
ds@576
|
365 |
} |
|
ds@576
|
366 |
|
|
ds@576
|
367 |
/* IGameEventManager2::FireEvent post hook */ |
|
ds@576
|
368 |
bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast) |
|
ds@576
|
369 |
{ |
|
ds@576
|
370 |
EventHook *pHook; |
|
ds@576
|
371 |
IChangeableForward *pForward; |
|
ds@576
|
372 |
Handle_t hndl; |
|
ds@576
|
373 |
|
|
ds@577
|
374 |
if (!m_NotifyPlugins) |
|
ds@576
|
375 |
{ |
|
ds@577
|
376 |
/* Reset plugin notification state */ |
|
ds@577
|
377 |
m_NotifyPlugins = true; |
|
ds@577
|
378 |
|
|
ds@576
|
379 |
RETURN_META_VALUE(MRES_IGNORED, true); |
|
ds@576
|
380 |
} |
|
ds@576
|
381 |
|
|
ds@576
|
382 |
if (sm_trie_retrieve(m_EventHooks, m_EventName, reinterpret_cast<void **>(&pHook))) |
|
ds@576
|
383 |
{ |
|
ds@576
|
384 |
pForward = pHook->pPostHook; |
|
ds@576
|
385 |
|
|
ds@576
|
386 |
if (pForward) |
|
ds@576
|
387 |
{ |
|
ds@576
|
388 |
if (pHook->postCopy) |
|
ds@576
|
389 |
{ |
|
ds@576
|
390 |
EventInfo info = {m_EventCopy, false}; |
|
ds@576
|
391 |
hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL); |
|
ds@576
|
392 |
pForward->PushCell(hndl); |
|
ds@576
|
393 |
} else { |
|
ds@576
|
394 |
pForward->PushCell(BAD_HANDLE); |
|
ds@576
|
395 |
} |
|
ds@576
|
396 |
|
|
ds@576
|
397 |
pForward->PushString(m_EventName); |
|
ds@576
|
398 |
pForward->PushCell(bDontBroadcast); |
|
ds@576
|
399 |
pForward->Execute(NULL); |
|
ds@576
|
400 |
|
|
ds@576
|
401 |
if (pHook->postCopy) |
|
ds@576
|
402 |
{ |
|
ds@576
|
403 |
/* Free handle */ |
|
ds@576
|
404 |
HandleSecurity sec = { NULL, g_pCoreIdent }; |
|
ds@576
|
405 |
g_HandleSys.FreeHandle(hndl, &sec); |
|
ds@576
|
406 |
|
|
ds@576
|
407 |
/* Free event structure */ |
|
ds@576
|
408 |
gameevents->FreeEvent(m_EventCopy); |
|
ds@576
|
409 |
m_EventCopy = NULL; |
|
ds@576
|
410 |
} |
|
ds@576
|
411 |
} |
|
ds@576
|
412 |
} |
|
ds@576
|
413 |
|
|
ds@576
|
414 |
RETURN_META_VALUE(MRES_IGNORED, true); |
|
ds@576
|
415 |
} |