extensions/sdktools/vdecoder.cpp
author Scott Ehlert <ds@alliedmods.net>
Thu Jul 19 15:24:15 2007 +0000 (2007-07-19)
changeset 1135 1a04a48f0788
parent 1031 d9cf44ddcd9c
child 1233 e9cfc03b9bb8
permissions -rw-r--r--
SDKTools Fixathon!

Fixed amb647 - Returning objects by reference wasn't working
Various fixes for byref/pointer params and return values (including working copyback)
faluco@1031
     1
/**
faluco@1031
     2
 * vim: set ts=4 :
faluco@1031
     3
 * ===============================================================
faluco@1031
     4
 * SourceMod SDK Tools Extension
faluco@1031
     5
 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
faluco@1031
     6
 * ===============================================================
faluco@1031
     7
 *
faluco@1031
     8
 * This program is free software; you can redistribute it and/or
faluco@1031
     9
 * modify it under the terms of the GNU General Public License
faluco@1031
    10
 * as published by the Free Software Foundation; either version 2
faluco@1031
    11
 * of the License, or (at your option) any later version.
faluco@1031
    12
 * This program is distributed in the hope that it will be useful,
faluco@1031
    13
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
faluco@1031
    14
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
faluco@1031
    15
 * GNU General Public License for more details.
faluco@1031
    16
 * 
faluco@1031
    17
 * You should have received a copy of the GNU General Public License
faluco@1031
    18
 * along with this program; if not, write to the Free Software
faluco@1031
    19
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
faluco@1031
    20
 *
faluco@1031
    21
 * Version: $Id$
faluco@1031
    22
 */
faluco@1031
    23
dvander@950
    24
#include "smsdk_ext.h"
dvander@950
    25
#include "extension.h"
dvander@950
    26
#include "vdecoder.h"
dvander@987
    27
#include "vcallbuilder.h"
dvander@950
    28
dvander@950
    29
using namespace SourceMod;
dvander@950
    30
using namespace SourcePawn;
dvander@950
    31
dvander@950
    32
/**
dvander@950
    33
 * For object pointers, the data looks like this instead:
dvander@987
    34
 * 4 bytes: POINTER TO LATER
dvander@950
    35
 * + bytes: Object internal data
dvander@950
    36
 *
dvander@950
    37
 * We use the virtual stack as extra fake stack space and create a temp object.
dvander@950
    38
 * If these objects had destructors, we'd need to fake destroy toom of course.
dvander@950
    39
 * Of course, BinTools only reads the first four bytes and passes the pointer.
dvander@950
    40
 */
dvander@950
    41
dvander@950
    42
size_t ValveParamToBinParam(ValveType type, 
dvander@950
    43
						  PassType pass,
dvander@950
    44
						  unsigned int flags,
dvander@987
    45
						  PassInfo *info,
dvander@987
    46
						  bool &needs_extra)
dvander@950
    47
{
dvander@987
    48
	needs_extra = false;
dvander@950
    49
	switch (type)
dvander@950
    50
	{
dvander@950
    51
	case Valve_Vector:
dvander@950
    52
		{
dvander@950
    53
			size_t mySize = sizeof(Vector *);
dvander@950
    54
			if (pass == PassType_Basic)
dvander@950
    55
			{
dvander@976
    56
				if (flags & PASSFLAG_BYREF)
dvander@950
    57
				{
dvander@950
    58
					return 0;
dvander@950
    59
				}
dvander@950
    60
				info->type = PassType_Basic;
dvander@950
    61
				info->flags = flags;
dvander@950
    62
				info->size = sizeof(Vector *);
dvander@987
    63
				mySize = sizeof(Vector);
dvander@987
    64
				needs_extra = true;
dvander@950
    65
			} else if (pass == PassType_Object) {
dvander@950
    66
				info->type = PassType_Object;
dvander@950
    67
				info->flags = flags | PASSFLAG_OASSIGNOP | PASSFLAG_OCTOR;
dvander@950
    68
				info->size = sizeof(Vector);
dvander@950
    69
			} else {
dvander@950
    70
				return 0;
dvander@950
    71
			}
dvander@950
    72
			return mySize;
dvander@950
    73
		}
dvander@950
    74
	case Valve_QAngle:
dvander@950
    75
		{
dvander@950
    76
			size_t mySize = sizeof(QAngle *);
dvander@950
    77
			if (pass == PassType_Basic)
dvander@950
    78
			{
dvander@976
    79
				if (flags & PASSFLAG_BYREF)
dvander@950
    80
				{
dvander@950
    81
					return 0;
dvander@950
    82
				}
dvander@950
    83
				info->type = PassType_Basic;
dvander@950
    84
				info->flags = flags;
dvander@950
    85
				info->size = sizeof(QAngle *);
dvander@987
    86
				mySize = sizeof(QAngle);
dvander@987
    87
				needs_extra = true;
dvander@950
    88
			} else if (pass == PassType_Object) {
dvander@950
    89
				info->type = PassType_Object;
dvander@950
    90
				info->flags = flags | PASSFLAG_OASSIGNOP | PASSFLAG_OCTOR;
dvander@950
    91
				info->size = sizeof(QAngle);
dvander@950
    92
			} else {
dvander@950
    93
				return 0;
dvander@950
    94
			}
dvander@950
    95
			return mySize;
dvander@950
    96
		}
dvander@950
    97
	case Valve_CBaseEntity:
dvander@950
    98
	case Valve_CBasePlayer:
dvander@950
    99
	case Valve_Edict:
dvander@950
   100
	case Valve_String:
dvander@950
   101
		{
dvander@976
   102
			if (pass != PassType_Basic || (flags & PASSFLAG_BYREF))
dvander@950
   103
			{
dvander@950
   104
				return 0;
dvander@950
   105
			}
dvander@950
   106
			info->type = PassType_Basic;
dvander@950
   107
			info->flags = flags;
dvander@950
   108
			info->size = sizeof(void *);
dvander@950
   109
			return sizeof(void *);
dvander@950
   110
		}
dvander@954
   111
	case Valve_POD:
dvander@954
   112
		{
dvander@954
   113
			info->type = PassType_Basic;
dvander@954
   114
			info->flags = flags;
dvander@954
   115
			if (flags & PASSFLAG_ASPOINTER)
dvander@954
   116
			{
ds@1135
   117
				needs_extra = true;
dvander@954
   118
				info->size = sizeof(int *);
dvander@954
   119
				return sizeof(int *) + sizeof(int);
dvander@954
   120
			} else {
dvander@954
   121
				info->size = sizeof(int);
dvander@954
   122
				return sizeof(int);
dvander@954
   123
			}
dvander@954
   124
		}
dvander@954
   125
	case Valve_Bool:
dvander@954
   126
		{
dvander@954
   127
			info->type = PassType_Basic;
dvander@954
   128
			info->flags = flags;
dvander@954
   129
			if (flags & PASSFLAG_ASPOINTER)
dvander@954
   130
			{
ds@1135
   131
				needs_extra = true;
dvander@954
   132
				info->size = sizeof(bool *);
dvander@954
   133
				return sizeof(bool *) + sizeof(bool);
dvander@954
   134
			} else {
dvander@954
   135
				info->size = sizeof(bool);
dvander@954
   136
				return sizeof(bool);
dvander@954
   137
			}
dvander@954
   138
		}
dvander@950
   139
	case Valve_Float:
dvander@950
   140
		{
dvander@950
   141
			info->flags = flags;
dvander@954
   142
			if (flags & PASSFLAG_ASPOINTER)
dvander@954
   143
			{
ds@1135
   144
				needs_extra = true;
ds@1135
   145
				info->type = PassType_Basic;
dvander@954
   146
				info->size = sizeof(float *);
dvander@954
   147
				return sizeof(float *) + sizeof(float);
dvander@954
   148
			} else {
ds@1135
   149
				info->type = PassType_Float;
dvander@954
   150
				info->size = sizeof(float);
dvander@954
   151
				return sizeof(float);
dvander@954
   152
			}
dvander@950
   153
		}
dvander@950
   154
	}
dvander@950
   155
dvander@950
   156
	return 0;
dvander@950
   157
}
dvander@950
   158
dvander@950
   159
DataStatus EncodeValveParam(IPluginContext *pContext,
dvander@950
   160
							cell_t param, 
dvander@987
   161
							const ValveCall *pCall,
dvander@954
   162
							const ValvePassInfo *data,
dvander@987
   163
							const void *_buffer)
dvander@950
   164
{
dvander@987
   165
	const void *buffer = (const unsigned char *)_buffer + data->offset;
dvander@954
   166
	switch (data->vtype)
dvander@950
   167
	{
dvander@950
   168
	case Valve_Vector:
dvander@950
   169
		{
dvander@950
   170
			Vector *v = NULL;
dvander@950
   171
dvander@954
   172
			if (data->type == PassType_Basic)
dvander@950
   173
			{
ds@1135
   174
				v = *(Vector **)buffer;
dvander@954
   175
			} else if (data->type == PassType_Object) {
dvander@950
   176
				v = (Vector *)buffer;
dvander@950
   177
			}
dvander@950
   178
dvander@950
   179
			cell_t *addr;
dvander@950
   180
			pContext->LocalToPhysAddr(param, &addr);
dvander@950
   181
dvander@956
   182
			addr[0] = sp_ftoc(v->x);
dvander@956
   183
			addr[1] = sp_ftoc(v->y);
dvander@956
   184
			addr[2] = sp_ftoc(v->z);
dvander@950
   185
dvander@950
   186
			return Data_Okay;
dvander@950
   187
		}
dvander@950
   188
	case Valve_QAngle:
dvander@950
   189
		{
dvander@950
   190
			QAngle *q = NULL;
dvander@950
   191
dvander@954
   192
			if (data->type == PassType_Basic)
dvander@950
   193
			{
ds@1135
   194
				q = *(QAngle **)buffer;
dvander@954
   195
			} else if (data->type == PassType_Object) {
dvander@950
   196
				q = (QAngle *)buffer;
dvander@950
   197
			}
dvander@950
   198
dvander@950
   199
			cell_t *addr;
dvander@950
   200
			pContext->LocalToPhysAddr(param, &addr);
dvander@950
   201
dvander@956
   202
			addr[0] = sp_ftoc(q->x);
dvander@956
   203
			addr[1] = sp_ftoc(q->y);
dvander@956
   204
			addr[2] = sp_ftoc(q->z);
dvander@950
   205
dvander@950
   206
			return Data_Okay;
dvander@950
   207
		}
dvander@950
   208
	case Valve_CBaseEntity:
dvander@950
   209
	case Valve_CBasePlayer:
dvander@950
   210
		{
dvander@950
   211
			cell_t *addr;
dvander@950
   212
			pContext->LocalToPhysAddr(param, &addr);
dvander@950
   213
dvander@950
   214
			CBaseEntity *pEntity = *(CBaseEntity **)buffer;
dvander@950
   215
			if (pEntity)
dvander@950
   216
			{
dvander@950
   217
				edict_t *pEdict = gameents->BaseEntityToEdict(pEntity);
dvander@950
   218
				*addr = engine->IndexOfEdict(pEdict);
dvander@950
   219
			} else {
dvander@950
   220
				*addr = -1;
dvander@950
   221
			}
dvander@950
   222
dvander@950
   223
			return Data_Okay;
dvander@950
   224
		}
dvander@950
   225
	case Valve_Edict:
dvander@950
   226
		{
dvander@950
   227
			cell_t *addr;
dvander@950
   228
			pContext->LocalToPhysAddr(param, &addr);
dvander@950
   229
dvander@950
   230
			edict_t *pEdict = *(edict_t **)buffer;
dvander@950
   231
			if (pEdict)
dvander@950
   232
			{
dvander@950
   233
				*addr = engine->IndexOfEdict(pEdict);
dvander@950
   234
			} else {
dvander@950
   235
				*addr = -1;
dvander@950
   236
			}
dvander@950
   237
dvander@950
   238
			return Data_Okay;
dvander@950
   239
		}
dvander@950
   240
	case Valve_POD:
dvander@950
   241
	case Valve_Float:
dvander@950
   242
		{
dvander@950
   243
			cell_t *addr;
dvander@950
   244
			pContext->LocalToPhysAddr(param, &addr);
dvander@950
   245
dvander@954
   246
			if (data->flags & PASSFLAG_ASPOINTER)
dvander@954
   247
			{
ds@1135
   248
				buffer = *(cell_t **)buffer;
dvander@954
   249
			}
dvander@954
   250
dvander@950
   251
			*addr = *(cell_t *)buffer;
dvander@950
   252
dvander@950
   253
			return Data_Okay;
dvander@950
   254
		}
dvander@954
   255
	case Valve_Bool:
dvander@954
   256
		{
dvander@954
   257
			cell_t *addr;
dvander@954
   258
			pContext->LocalToPhysAddr(param, &addr);
dvander@954
   259
dvander@954
   260
			if (data->flags & PASSFLAG_ASPOINTER)
dvander@954
   261
			{
ds@1135
   262
				buffer = *(bool **)buffer;
dvander@954
   263
			}
dvander@954
   264
dvander@954
   265
			*addr = *(bool *)buffer ? 1 : 0;
dvander@954
   266
dvander@954
   267
			return Data_Okay;
dvander@954
   268
		}
dvander@950
   269
	}
dvander@950
   270
dvander@950
   271
	return Data_Fail;
dvander@950
   272
}
dvander@950
   273
dvander@950
   274
DataStatus DecodeValveParam(IPluginContext *pContext,
dvander@950
   275
					  cell_t param,
dvander@987
   276
					  const ValveCall *pCall,
dvander@954
   277
					  const ValvePassInfo *data,
dvander@987
   278
					  void *_buffer)
dvander@950
   279
{
dvander@987
   280
	void *buffer = (unsigned char *)_buffer + data->offset;
dvander@954
   281
	switch (data->vtype)
dvander@950
   282
	{
dvander@950
   283
	case Valve_Vector:
dvander@950
   284
		{
dvander@950
   285
			cell_t *addr;
dvander@950
   286
			int err;
dvander@950
   287
			err = pContext->LocalToPhysAddr(param, &addr);
dvander@950
   288
dvander@950
   289
			unsigned char *mem = (unsigned char *)buffer;
dvander@954
   290
			if (data->type == PassType_Basic)
dvander@950
   291
			{
dvander@950
   292
				/* Store the object in the next N bytes, and store
dvander@950
   293
				 * a pointer to that object right beforehand.
dvander@950
   294
				 */
dvander@950
   295
				Vector **realPtr = (Vector **)buffer;
dvander@950
   296
dvander@950
   297
				if (addr == pContext->GetNullRef(SP_NULL_VECTOR))
dvander@950
   298
				{
dvander@954
   299
					if (data->decflags & VDECODE_FLAG_ALLOWNULL)
dvander@950
   300
					{
dvander@950
   301
						*realPtr = NULL;
dvander@950
   302
						return Data_Okay;
dvander@950
   303
					} else {
dvander@950
   304
						pContext->ThrowNativeError("NULL not allowed");
dvander@950
   305
						return Data_Fail;
dvander@950
   306
					}
dvander@950
   307
				} else {
dvander@987
   308
					mem = (unsigned char *)_buffer + pCall->stackEnd + data->obj_offset;
dvander@950
   309
					*realPtr = (Vector *)mem;
dvander@950
   310
				}
dvander@950
   311
			}
dvander@950
   312
dvander@950
   313
			if (err != SP_ERROR_NONE)
dvander@950
   314
			{
dvander@950
   315
				pContext->ThrowNativeErrorEx(err, "Could not read plugin data");
dvander@950
   316
				return Data_Fail;
dvander@950
   317
			}
dvander@950
   318
dvander@950
   319
			/* Use placement new to initialize the object cleanly
dvander@950
   320
			 * This has no destructor so we don't need to do 
dvander@950
   321
			 * DestroyValveParam() or something :]
dvander@950
   322
			 */
dvander@950
   323
			Vector *v = new (mem) Vector(
dvander@950
   324
				sp_ctof(addr[0]),
dvander@950
   325
				sp_ctof(addr[1]),
dvander@950
   326
				sp_ctof(addr[2]));
dvander@950
   327
dvander@950
   328
			return Data_Okay;
dvander@950
   329
		}
dvander@950
   330
	case Valve_QAngle:
dvander@950
   331
		{
dvander@950
   332
			cell_t *addr;
dvander@950
   333
			int err;
dvander@950
   334
			err = pContext->LocalToPhysAddr(param, &addr);
dvander@950
   335
dvander@950
   336
			unsigned char *mem = (unsigned char *)buffer;
dvander@954
   337
			if (data->type == PassType_Basic)
dvander@950
   338
			{
dvander@950
   339
				/* Store the object in the next N bytes, and store
dvander@953
   340
				 * a pointer to that object right beforehand.
dvander@953
   341
				 */
dvander@950
   342
				QAngle **realPtr = (QAngle **)buffer;
dvander@950
   343
dvander@950
   344
				if (addr == pContext->GetNullRef(SP_NULL_VECTOR))
dvander@950
   345
				{
dvander@954
   346
					if (!(data->decflags & VDECODE_FLAG_ALLOWNULL))
dvander@950
   347
					{
dvander@950
   348
						pContext->ThrowNativeError("NULL not allowed");
dvander@950
   349
						return Data_Fail;
dvander@950
   350
					} else {
dvander@950
   351
						*realPtr = NULL;
dvander@950
   352
						return Data_Okay;
dvander@950
   353
					}
dvander@950
   354
				} else {
dvander@987
   355
					mem = (unsigned char *)_buffer + pCall->stackEnd + data->obj_offset;
dvander@950
   356
					*realPtr = (QAngle *)mem;
dvander@950
   357
				}
dvander@950
   358
			}
dvander@950
   359
dvander@950
   360
			if (err != SP_ERROR_NONE)
dvander@950
   361
			{
dvander@950
   362
				pContext->ThrowNativeErrorEx(err, "Could not read plugin data");
dvander@950
   363
				return Data_Fail;
dvander@950
   364
			}
dvander@950
   365
dvander@950
   366
			/* Use placement new to initialize the object cleanly
dvander@953
   367
			 * This has no destructor so we don't need to do 
dvander@953
   368
			 * DestroyValveParam() or something :]
dvander@953
   369
			 */
dvander@950
   370
			QAngle *v = new (mem) QAngle(
dvander@950
   371
				sp_ctof(addr[0]),
dvander@950
   372
				sp_ctof(addr[1]),
dvander@950
   373
				sp_ctof(addr[2]));
dvander@950
   374
dvander@950
   375
			return Data_Okay;
dvander@950
   376
		}
dvander@950
   377
	case Valve_CBasePlayer:
dvander@950
   378
		{
dvander@950
   379
			edict_t *pEdict;
dvander@954
   380
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@950
   381
			{
dvander@950
   382
				cell_t *addr;
dvander@950
   383
				pContext->LocalToPhysAddr(param, &addr);
dvander@950
   384
				param = *addr;
dvander@950
   385
			}
dvander@950
   386
			if (param >= 1 && param <= playerhelpers->GetMaxClients())
dvander@950
   387
			{
dvander@950
   388
				IGamePlayer *player = playerhelpers->GetGamePlayer(param);
dvander@954
   389
				if ((data->decflags & VDECODE_FLAG_ALLOWNOTINGAME)
dvander@950
   390
					&& !player->IsConnected())
dvander@950
   391
				{
dvander@950
   392
					pContext->ThrowNativeError("Client %d is not connected", param);
dvander@950
   393
					return Data_Fail;
dvander@950
   394
				} else if (!player->IsInGame()) {
dvander@950
   395
					pContext->ThrowNativeError("Client %d is not in game", param);
dvander@950
   396
					return Data_Fail;
dvander@950
   397
				}
dvander@950
   398
				pEdict = player->GetEdict();
dvander@950
   399
			} else if (param == -1) {
dvander@954
   400
				if (data->decflags & VDECODE_FLAG_ALLOWNULL)
dvander@950
   401
				{
dvander@950
   402
					pEdict = NULL;
dvander@950
   403
				} else {
dvander@950
   404
					pContext->ThrowNativeError("NULL not allowed");
dvander@950
   405
					return Data_Fail;
dvander@950
   406
				}
dvander@950
   407
			} else if (param == 0) {
dvander@954
   408
				if (data->decflags & VDECODE_FLAG_ALLOWWORLD)
dvander@950
   409
				{
dvander@950
   410
					pEdict = engine->PEntityOfEntIndex(0);
dvander@950
   411
				} else {
dvander@950
   412
					pContext->ThrowNativeError("World not allowed");
dvander@950
   413
					return Data_Fail;
dvander@950
   414
				}
dvander@950
   415
			} else {
dvander@950
   416
				pContext->ThrowNativeError("Entity index %d is not a valid client", param);
dvander@950
   417
				return Data_Fail;
dvander@950
   418
			}
dvander@956
   419
			CBaseEntity *pEntity = NULL;
dvander@950
   420
			if (pEdict)
dvander@950
   421
			{
dvander@950
   422
				IServerUnknown *pUnknown = pEdict->GetUnknown();
dvander@950
   423
				if (!pUnknown)
dvander@950
   424
				{
dvander@950
   425
					pContext->ThrowNativeError("Entity %d is a not an IServerUnknown");
dvander@950
   426
					return Data_Fail;
dvander@950
   427
				}
dvander@950
   428
				pEntity = pUnknown->GetBaseEntity();
dvander@950
   429
				if (!pEntity)
dvander@950
   430
				{
dvander@950
   431
					pContext->ThrowNativeError("Entity %d is not a CBaseEntity");
dvander@950
   432
					return Data_Fail;
dvander@950
   433
				}
dvander@950
   434
			}
dvander@950
   435
dvander@950
   436
			CBaseEntity **ebuf = (CBaseEntity **)buffer;
dvander@950
   437
			*ebuf = pEntity;
dvander@950
   438
dvander@950
   439
			return Data_Okay;
dvander@950
   440
		}
dvander@950
   441
	case Valve_CBaseEntity:
dvander@950
   442
		{
dvander@950
   443
			edict_t *pEdict;
dvander@954
   444
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@950
   445
			{
dvander@950
   446
				cell_t *addr;
dvander@950
   447
				pContext->LocalToPhysAddr(param, &addr);
dvander@950
   448
				param = *addr;
dvander@950
   449
			}
dvander@950
   450
			if (param >= 1 && param <= playerhelpers->GetMaxClients())
dvander@950
   451
			{
dvander@950
   452
				IGamePlayer *player = playerhelpers->GetGamePlayer(param);
dvander@954
   453
				if ((data->decflags & VDECODE_FLAG_ALLOWNOTINGAME)
dvander@950
   454
					&& !player->IsConnected())
dvander@950
   455
				{
dvander@950
   456
					pContext->ThrowNativeError("Client %d is not connected", param);
dvander@950
   457
					return Data_Fail;
dvander@950
   458
				} else if (!player->IsInGame()) {
dvander@950
   459
					pContext->ThrowNativeError("Client %d is not in game", param);
dvander@950
   460
					return Data_Fail;
dvander@950
   461
				}
dvander@950
   462
				pEdict = player->GetEdict();
dvander@950
   463
			} else if (param == -1) {
dvander@954
   464
				if (data->decflags & VDECODE_FLAG_ALLOWNULL)
dvander@950
   465
				{
dvander@950
   466
					pEdict = NULL;
dvander@950
   467
				} else {
dvander@950
   468
					pContext->ThrowNativeError("NULL not allowed");
dvander@950
   469
					return Data_Fail;
dvander@950
   470
				}
dvander@950
   471
			} else if (param == 0) {
dvander@954
   472
				if (data->decflags & VDECODE_FLAG_ALLOWWORLD)
dvander@950
   473
				{
dvander@950
   474
					pEdict = engine->PEntityOfEntIndex(0);
dvander@950
   475
				} else {
dvander@950
   476
					pContext->ThrowNativeError("World not allowed");
dvander@950
   477
					return Data_Fail;
dvander@950
   478
				}
dvander@950
   479
			} else {
dvander@950
   480
				pEdict = engine->PEntityOfEntIndex(param);
dvander@950
   481
				if (!pEdict || pEdict->IsFree())
dvander@950
   482
				{
dvander@950
   483
					pContext->ThrowNativeError("Entity %d is not valid or is freed", param);
dvander@950
   484
					return Data_Fail;
dvander@950
   485
				}
dvander@950
   486
			}
dvander@956
   487
			CBaseEntity *pEntity = NULL;
dvander@950
   488
			if (pEdict)
dvander@950
   489
			{
dvander@950
   490
				IServerUnknown *pUnknown = pEdict->GetUnknown();
dvander@950
   491
				if (!pUnknown)
dvander@950
   492
				{
dvander@950
   493
					pContext->ThrowNativeError("Entity %d is a not an IServerUnknown");
dvander@950
   494
					return Data_Fail;
dvander@950
   495
				}
dvander@950
   496
				pEntity = pUnknown->GetBaseEntity();
dvander@950
   497
				if (!pEntity)
dvander@950
   498
				{
dvander@950
   499
					pContext->ThrowNativeError("Entity %d is not a CBaseEntity");
dvander@950
   500
					return Data_Fail;
dvander@950
   501
				}
dvander@950
   502
			}
dvander@950
   503
dvander@950
   504
			CBaseEntity **ebuf = (CBaseEntity **)buffer;
dvander@950
   505
			*ebuf = pEntity;
dvander@950
   506
dvander@950
   507
			return Data_Okay;
dvander@950
   508
		}
dvander@950
   509
	case Valve_Edict:
dvander@950
   510
		{
dvander@950
   511
			edict_t *pEdict;
dvander@954
   512
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@950
   513
			{
dvander@950
   514
				cell_t *addr;
dvander@950
   515
				pContext->LocalToPhysAddr(param, &addr);
dvander@950
   516
				param = *addr;
dvander@950
   517
			}
dvander@950
   518
			if (param >= 1 && param <= playerhelpers->GetMaxClients())
dvander@950
   519
			{
dvander@950
   520
				IGamePlayer *player = playerhelpers->GetGamePlayer(param);
dvander@954
   521
				if ((data->decflags & VDECODE_FLAG_ALLOWNOTINGAME)
dvander@950
   522
					&& !player->IsConnected())
dvander@950
   523
				{
dvander@950
   524
					pContext->ThrowNativeError("Client %d is not connected", param);
dvander@950
   525
					return Data_Fail;
dvander@950
   526
				} else if (!player->IsInGame()) {
dvander@950
   527
					pContext->ThrowNativeError("Client %d is not in game", param);
dvander@950
   528
					return Data_Fail;
dvander@950
   529
				}
dvander@950
   530
				pEdict = player->GetEdict();
dvander@950
   531
			} else if (param == -1) {
dvander@954
   532
				if (data->decflags & VDECODE_FLAG_ALLOWNULL)
dvander@950
   533
				{
dvander@950
   534
					pEdict = NULL;
dvander@950
   535
				} else {
dvander@950
   536
					pContext->ThrowNativeError("NULL not allowed");
dvander@950
   537
					return Data_Fail;
dvander@950
   538
				}
dvander@950
   539
			} else if (param == 0) {
dvander@954
   540
				if (data->decflags & VDECODE_FLAG_ALLOWWORLD)
dvander@950
   541
				{
dvander@950
   542
					pEdict = engine->PEntityOfEntIndex(0);
dvander@950
   543
				} else {
dvander@950
   544
					pContext->ThrowNativeError("World not allowed");
dvander@950
   545
					return Data_Fail;
dvander@950
   546
				}
dvander@950
   547
			} else {
dvander@950
   548
				pEdict = engine->PEntityOfEntIndex(param);
dvander@950
   549
				if (!pEdict || pEdict->IsFree())
dvander@950
   550
				{
dvander@950
   551
					pContext->ThrowNativeError("Entity %d is not valid or is freed", param);
dvander@950
   552
					return Data_Fail;
dvander@950
   553
				}
dvander@950
   554
			}
dvander@950
   555
dvander@950
   556
			edict_t **ebuf = (edict_t **)buffer;
dvander@950
   557
			*ebuf = pEdict;
dvander@950
   558
dvander@950
   559
			return Data_Okay;
dvander@950
   560
		}
dvander@950
   561
	case Valve_POD:
dvander@950
   562
	case Valve_Float:
dvander@950
   563
		{
dvander@954
   564
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@950
   565
			{
dvander@950
   566
				cell_t *addr;
dvander@950
   567
				pContext->LocalToPhysAddr(param, &addr);
dvander@950
   568
				param = *addr;
dvander@950
   569
			}
dvander@954
   570
			if (data->flags & PASSFLAG_ASPOINTER)
dvander@954
   571
			{
ds@1135
   572
				*(void **)buffer = (unsigned char *)_buffer + pCall->stackEnd + data->obj_offset;
dvander@954
   573
				buffer = *(void **)buffer;
dvander@954
   574
			}
dvander@950
   575
			*(cell_t *)buffer = param;
dvander@950
   576
			return Data_Okay;
dvander@950
   577
		}
dvander@954
   578
	case Valve_Bool:
dvander@954
   579
		{
dvander@954
   580
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@954
   581
			{
dvander@954
   582
				cell_t *addr;
dvander@954
   583
				pContext->LocalToPhysAddr(param, &addr);
dvander@954
   584
				param = *addr;
dvander@954
   585
			}
dvander@954
   586
			if (data->flags & PASSFLAG_ASPOINTER)
dvander@954
   587
			{
ds@1135
   588
				*(bool **)buffer = (bool *)((unsigned char *)_buffer + pCall->stackEnd + data->obj_offset);
dvander@954
   589
				buffer = *(bool **)buffer;
dvander@954
   590
			}
dvander@954
   591
			*(bool *)buffer = param ? true : false;
dvander@954
   592
			return Data_Okay;
dvander@954
   593
		}
dvander@950
   594
	case Valve_String:
dvander@950
   595
		{
dvander@950
   596
			char *addr;
dvander@950
   597
			pContext->LocalToString(param, &addr);
dvander@950
   598
			*(char **)buffer = addr;
dvander@950
   599
			return Data_Okay;
dvander@950
   600
		}
dvander@950
   601
	}
dvander@950
   602
dvander@950
   603
	return Data_Fail;
dvander@950
   604
}