extensions/sdktools/msvc10/sdktools.vcxproj
author Nicholas Hastings <skamonkey@gmail.com>
Mon Aug 20 21:54:42 2012 -0400 (2012-08-20)
changeset 3615 24c0dcaf2b4a
parent 3577 49934d30c5f3
child 3816 31650bb3c7e8
permissions -rw-r--r--
Project files changes for CS:S as separate build (bug 5370) (NPOTB).
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup Label="ProjectConfigurations">
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    <ProjectConfiguration Include="Debug - Bloody Good Time|Win32">
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      <Configuration>Debug - Bloody Good Time</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - CS GO|Win32">
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      <Configuration>Debug - CS GO</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - CSS|Win32">
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      <Configuration>Debug - CSS</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - Dark Messiah|Win32">
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      <Configuration>Debug - Dark Messiah</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - Episode 1|Win32">
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      <Configuration>Debug - Episode 1</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - EYE|Win32">
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      <Configuration>Debug - EYE</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - Left 4 Dead 2|Win32">
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      <Configuration>Debug - Left 4 Dead 2</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - Left 4 Dead|Win32">
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      <Configuration>Debug - Left 4 Dead</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - Old Metamod|Win32">
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      <Configuration>Debug - Old Metamod</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - Orange Box Valve|Win32">
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      <Configuration>Debug - Orange Box Valve</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - Orange Box|Win32">
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      <Configuration>Debug - Orange Box</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug - Swarm|Win32">
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      <Configuration>Debug - Swarm</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Bloody Good Time|Win32">
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      <Configuration>Release - Bloody Good Time</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - CS GO|Win32">
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      <Configuration>Release - CS GO</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - CSS|Win32">
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      <Configuration>Release - CSS</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Dark Messiah|Win32">
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      <Configuration>Release - Dark Messiah</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Episode 1|Win32">
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      <Configuration>Release - Episode 1</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - EYE|Win32">
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      <Configuration>Release - EYE</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Left 4 Dead 2|Win32">
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      <Configuration>Release - Left 4 Dead 2</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Left 4 Dead|Win32">
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      <Configuration>Release - Left 4 Dead</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Old Metamod|Win32">
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      <Configuration>Release - Old Metamod</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Orange Box Valve|Win32">
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      <Configuration>Release - Orange Box Valve</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Orange Box|Win32">
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      <Configuration>Release - Orange Box</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release - Swarm|Win32">
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      <Configuration>Release - Swarm</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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  </ItemGroup>
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  <PropertyGroup Label="Globals">
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    <ProjectGuid>{7A740927-C751-4312-BF9D-6367F8C508F8}</ProjectGuid>
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    <RootNamespace>sdk</RootNamespace>
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    <Keyword>Win32Proj</Keyword>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Swarm|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Swarm|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSS|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CSS|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'" Label="Configuration">
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
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    <CharacterSet>MultiByte</CharacterSet>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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  <ImportGroup Label="ExtensionSettings">
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  </ImportGroup>
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Swarm|Win32'" Label="PropertySheets">
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Swarm|Win32'" Label="PropertySheets">
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  </ImportGroup>
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'" Label="PropertySheets">
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  </ImportGroup>
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'" Label="PropertySheets">
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