core/GameConfigs.h
author Scott Ehlert <ds@alliedmods.net>
Tue Nov 18 06:00:31 2008 -0600 (2008-11-18)
changeset 2406 30c2595dcbfb
parent 2289 44045ead61cd
child 2524 b7d445920806
permissions -rw-r--r--
Updated makefiles to link against binaries at l4d directory instead of l4d_demo
dvander@592
     1
/**
dvander@592
     2
 * vim: set ts=4 :
ds@1330
     3
 * =============================================================================
dvander@1231
     4
 * SourceMod
ds@1947
     5
 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
ds@1330
     6
 * =============================================================================
dvander@592
     7
 *
ds@1330
     8
 * This program is free software; you can redistribute it and/or modify it under
ds@1330
     9
 * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330
    10
 * Free Software Foundation.
dvander@1231
    11
 * 
ds@1330
    12
 * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330
    13
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330
    14
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
ds@1330
    15
 * details.
dvander@1231
    16
 *
ds@1330
    17
 * You should have received a copy of the GNU General Public License along with
ds@1330
    18
 * this program.  If not, see <http://www.gnu.org/licenses/>.
dvander@1231
    19
 *
ds@1330
    20
 * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330
    21
 * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330
    22
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330
    23
 * by the Valve Corporation.  You must obey the GNU General Public License in
ds@1330
    24
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
ds@1330
    25
 * this exception to all derivative works.  AlliedModders LLC defines further
ds@1330
    26
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330
    27
 * or <http://www.sourcemod.net/license.php>.
dvander@592
    28
 *
dvander@592
    29
 * Version: $Id$
dvander@592
    30
 */
dvander@592
    31
dvander@592
    32
#ifndef _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
dvander@592
    33
#define _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
dvander@592
    34
dvander@592
    35
#include <IGameConfigs.h>
dvander@592
    36
#include <ITextParsers.h>
dvander@592
    37
#include <sh_list.h>
dvander@592
    38
#include "sm_trie.h"
dvander@592
    39
#include "sm_globals.h"
dvander@592
    40
#include "sm_memtable.h"
pred@2217
    41
#include "sm_trie_tpl.h"
dvander@592
    42
dvander@592
    43
using namespace SourceMod;
dvander@592
    44
using namespace SourceHook;
dvander@592
    45
dvander@592
    46
class SendProp;
dvander@592
    47
dvander@592
    48
class CGameConfig : 
dvander@592
    49
	public ITextListener_SMC,
dvander@592
    50
	public IGameConfig
dvander@592
    51
{
dvander@971
    52
	friend class GameConfigManager;
dvander@592
    53
public:
dvander@592
    54
	CGameConfig(const char *file);
dvander@592
    55
	~CGameConfig();
dvander@592
    56
public:
dvander@592
    57
	bool Reparse(char *error, size_t maxlength);
dvander@592
    58
public: //ITextListener_SMC
dvander@1656
    59
	SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
dvander@1656
    60
	SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
dvander@1656
    61
	SMCResult ReadSMC_LeavingSection(const SMCStates *states);
dvander@592
    62
public: //IGameConfig
dvander@592
    63
	const char *GetKeyValue(const char *key);
dvander@592
    64
	bool GetOffset(const char *key, int *value);
dvander@592
    65
	SendProp *GetSendProp(const char *key);
dvander@947
    66
	bool GetMemSig(const char *key, void **addr);
dvander@592
    67
public:
dvander@592
    68
	void IncRefCount();
dvander@592
    69
	unsigned int DecRefCount();
dvander@592
    70
private:
dvander@592
    71
	BaseStringTable *m_pStrings;
dvander@592
    72
	char *m_pFile;
dvander@592
    73
	Trie *m_pOffsets;
dvander@592
    74
	Trie *m_pProps;
dvander@592
    75
	Trie *m_pKeys;
dvander@947
    76
	Trie *m_pSigs;
dvander@592
    77
	unsigned int m_RefCount;
dvander@592
    78
	/* Parse states */
dvander@592
    79
	int m_ParseState;
dvander@592
    80
	unsigned int m_IgnoreLevel;
ds@1064
    81
	char m_Class[64];
ds@1064
    82
	char m_Prop[64];
dvander@592
    83
	char m_offset[64];
ds@1064
    84
	char m_Game[256];
dvander@947
    85
	bool bShouldBeReadingDefault;
pred@2217
    86
pred@2217
    87
	/* Custom Sections */
pred@2217
    88
	unsigned int m_CustomLevel;
pred@2217
    89
	ITextListener_SMC *m_CustomHandler;
dvander@592
    90
};
dvander@592
    91
dvander@616
    92
class GameConfigManager : 
dvander@592
    93
	public IGameConfigManager,
dvander@592
    94
	public SMGlobalClass
dvander@592
    95
{
dvander@592
    96
public:
dvander@616
    97
	GameConfigManager();
dvander@616
    98
	~GameConfigManager();
dvander@592
    99
public: //IGameConfigManager
dvander@592
   100
	bool LoadGameConfigFile(const char *file, IGameConfig **pConfig, char *error, size_t maxlength);
dvander@592
   101
	void CloseGameConfigFile(IGameConfig *cfg);
dvander@949
   102
	IGameConfig *ReadHandle(Handle_t hndl,
dvander@949
   103
		IdentityToken_t *ident,
dvander@949
   104
		HandleError *err);
pred@2217
   105
	void AddUserConfigHook(const char *sectionname, ITextListener_SMC *listener);
pred@2217
   106
	void RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener);
dvander@592
   107
public: //SMGlobalClass
dvander@592
   108
	void OnSourceModStartup(bool late);
dvander@592
   109
	void OnSourceModAllInitialized();
dvander@592
   110
	void OnSourceModAllShutdown();
dvander@592
   111
private:
dvander@592
   112
	List<CGameConfig *> m_cfgs;
dvander@592
   113
	Trie *m_pLookup;
pred@2217
   114
public:
pred@2217
   115
	KTrie<ITextListener_SMC *> m_customHandlers;
dvander@592
   116
};
dvander@592
   117
dvander@616
   118
extern GameConfigManager g_GameConfigs;
dvander@592
   119
extern IGameConfig *g_pGameConf;
dvander@592
   120
dvander@592
   121
#endif //_INCLUDE_SOURCEMOD_CGAMECONFIGS_H_