core/ConCommandBaseIterator.h
author Dr!fter
Wed Jul 10 19:56:51 2013 -0400 (2013-07-10)
changeset 3939 31183c7eae14
parent 3099 1b7bf8509625
permissions -rw-r--r--
Update GroundEndChanged for CS:S and CS:GO
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/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 *
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
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#define _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
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#if SOURCE_ENGINE >= SE_LEFT4DEAD
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class ConCommandBaseIterator
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{
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public:
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	inline ConCommandBaseIterator() : iter(icvar)
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	{
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		iter.SetFirst();
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	}
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	inline bool IsValid()
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	{
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		return iter.IsValid();
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	}
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	inline void Next()
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	{
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		iter.Next();
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	}
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	inline ConCommandBase *Get()
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	{
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		return iter.Get();
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	}
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private:
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	ICvar::Iterator iter;
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};
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#else
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class ConCommandBaseIterator
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{
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public:
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	inline ConCommandBaseIterator()
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	{
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		iter = icvar->GetCommands();
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	}
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	inline bool IsValid()
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	{
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		return iter != NULL;
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	}
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	inline void Next()
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	{
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		iter = const_cast<ConCommandBase *>(iter->GetNext());
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	}
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	inline ConCommandBase *Get()
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	{
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		return iter;
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	}
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private:
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	ConCommandBase *iter;
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};
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#endif
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#endif /* _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_ */
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