tools/gdc-psyfork/example-scripts/gdc_cstrike.sh
author Nicholas Hastings <skamonkey@gmail.com>
Sun May 27 11:39:50 2012 -0400 (2012-05-27)
changeset 3514 377c7da70d7c
child 3574 b51285ca203f
permissions -rw-r--r--
Added example scripts missing from last commit (NPOTB).
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#!/bin/bash
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# Path to DepotDownloader
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DD_PATH=/home/gdc/dd
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# Path for DepotDownloader to download to, relative to DD_PATH
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DD_DIR=source
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# Game to use for DepotDownloader -game param
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DD_GAME="Counter-Strike Source"
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# Absolute path to game's engine directory
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ENGINE_PATH=${DD_PATH}/${DD_DIR}/css
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# Game's directory name
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GAME_DIR=cstrike
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# SM gamedata engine name
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ENGINE_NAME=orangebox_valve
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# List of gamedata files to run checks on
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gamedata_files=(
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	"sdktools.games/game.cstrike.txt"
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	"sdktools.games/engine.ep2valve.txt"
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	"sm-cstrike.games.txt"
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)
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# Is game a 2006/2007 "mod" ?
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# If so, bin names are adjusted with _i486 suffix and no update check will be done
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MOD=0
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# DO NOT EDIT BELOW THIS LINE
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source ./gdc_core.sh $1 $2 $3 $4
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exit $?