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/** |
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* vim: set ts=4 : |
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* ============================================================================= |
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. |
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* ============================================================================= |
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* |
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* This file is part of the SourceMod/SourcePawn SDK. |
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* |
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* This program is free software; you can redistribute it and/or modify it under |
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* the terms of the GNU General Public License, version 3.0, as published by the |
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* Free Software Foundation. |
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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* details. |
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* |
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* You should have received a copy of the GNU General Public License along with |
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* As a special exception, AlliedModders LLC gives you permission to link the |
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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* by the Valve Corporation. You must obey the GNU General Public License in |
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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* this exception to all derivative works. AlliedModders LLC defines further |
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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* or <http://www.sourcemod.net/license.php>. |
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* |
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* Version: $Id$ |
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*/ |
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#if defined _halflife_included |
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#endinput |
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#endif |
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#define _halflife_included |
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|
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dvander@1837
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#define SOURCE_SDK_UNKNOWN 0 /**< Could not determine the engine version */ |
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dvander@1837
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#define SOURCE_SDK_ORIGINAL 10 /**< Original Source engine (still used by "The Ship") */ |
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dvander@1837
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#define SOURCE_SDK_EPISODE1 20 /**< SDK+Engine released after Episode 1 */ |
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dvander@1837
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#define SOURCE_SDK_EPISODE2 30 /**< Engine released after Episode 2 (no SDK yet) */ |
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dvander@1837
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faluco@1218
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#define MOTDPANEL_TYPE_TEXT 0 /**< Treat msg as plain text */ |
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dvander@1837
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#define MOTDPANEL_TYPE_INDEX 1 /**< Msg is auto determined by the engine */ |
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faluco@1218
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#define MOTDPANEL_TYPE_URL 2 /**< Treat msg as an URL link */ |
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faluco@1218
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#define MOTDPANEL_TYPE_FILE 3 /**< Treat msg as a filename to be openned */ |
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faluco@1218
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enum DialogType |
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{ |
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DialogType_Msg = 0, /**< just an on screen message */ |
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DialogType_Menu, /**< an options menu */ |
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DialogType_Text, /**< a richtext dialog */ |
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faluco@1413
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DialogType_Entry, /**< an entry box */ |
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faluco@1413
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DialogType_AskConnect /**< ask the client to connect to a specified IP */ |
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}; |
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/** |
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* Logs a generic message to the HL2 logs. |
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* |
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* @param format String format. |
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* @param ... Format arguments. |
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* @noreturn |
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*/ |
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native LogToGame(const String:format[], any:...); |
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/** |
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dvander@1003
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* Sets the seed value for the global Half-Life 2 Random Stream. |
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* |
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* @param seed Seed value. |
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* @noreturn |
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*/ |
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native SetRandomSeed(seed); |
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/** |
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dvander@1003
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* Returns a random floating point number from the Half-Life 2 Random Stream. |
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* |
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* @param fMin Minimum random bound. |
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* @param fMax Maximum random bound. |
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* @return A random number between (inclusive) fMin and fMax. |
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*/ |
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native Float:GetRandomFloat(Float:fMin=0.0, Float:fMax=1.0); |
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/** |
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dvander@1003
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* Returns a random number from the Half-Life 2 Random Stream. |
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* |
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* @param nmin Minimum random bound. |
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* @param nmax Maximum random bound. |
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* @return A random number between (inclusive) nmin and nmax. |
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*/ |
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native GetRandomInt(nmin, nmax); |
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/** |
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* Returns whether a map is valid or not. |
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ds@873
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* |
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* @param Map name, excluding .bsp extension. |
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* @return True if valid, false otherwise. |
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*/ |
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native bool:IsMapValid(const String:map[]); |
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/** |
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* Returns whether the server is dedicated. |
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* |
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* @return True if dedicated, false otherwise. |
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*/ |
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native bool:IsDedicatedServer(); |
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/** |
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* Returns a high-precision time value for profiling the engine. |
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* |
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* @return A floating point time value. |
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*/ |
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native Float:GetEngineTime(); |
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/** |
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* Returns the game time based on the game tick. |
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* |
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* @return Game tick time. |
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*/ |
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native Float:GetGameTime(); |
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/** |
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* Returns the game description from the mod. |
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* |
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* @param buffer Buffer to store the description. |
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* @param maxlength Maximum size of the buffer. |
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* @param original If true, retrieves the original game description, |
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* ignoring any potential hooks from plugins. |
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* @return Number of bytes written to the buffer (UTF-8 safe). |
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*/ |
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native GetGameDescription(String:buffer[], maxlength, bool:original=false); |
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/** |
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* Returns the name of the game's directory. |
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* |
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* @param buffer Buffer to store the directory name. |
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* @param maxlength Maximum size of the buffer. |
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* |
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* return Number of bytes written to the buffer (UTF-8 safe). |
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*/ |
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native GetGameFolderName(String:buffer[], maxlength); |
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/** |
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* Returns the current map name. |
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* |
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* @param buffer Buffer to store map name. |
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* @param maxlength Maximum length of buffer. |
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* @return Number of bytes written (UTF-8 safe). |
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*/ |
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native GetCurrentMap(String:buffer[], maxlength); |
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/** |
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* Precaches a given model. |
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* |
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* @param model Name of the model to precache. |
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* @param preload If preload is true the file will be precached before level startup. |
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ds@892
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* @return Returns the model index, 0 for error. |
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*/ |
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native PrecacheModel(const String:model[], bool:preload=false); |
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/** |
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* Precaches a given sentence file. |
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* |
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* @param file Name of the sentence file to precache. |
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* @param preload If preload is true the file will be precached before level startup. |
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ds@892
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* @return Returns a sentence file index. |
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*/ |
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native PrecacheSentenceFile(const String:file[], bool:preload=false); |
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ds@873
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/** |
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* Precaches a given decal. |
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* |
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* @param decal Name of the decal to precache. |
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* @param preload If preload is true the file will be precached before level startup. |
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ds@892
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* @return Returns a decal index. |
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*/ |
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native PrecacheDecal(const String:decal[], bool:preload=false); |
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/** |
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* Precaches a given generic file. |
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* |
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* @param generic Name of the generic file to precache. |
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* @param preload If preload is true the file will be precached before level startup. |
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ds@892
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* @return Returns a generic file index. |
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ds@873
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*/ |
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ds@873
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native PrecacheGeneric(const String:generic[], bool:preload=false); |
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/** |
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ds@873
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* Returns if a given model is precached. |
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* |
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ds@873
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* @param model Name of the model to check. |
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ds@892
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* @return True if precached, false otherwise. |
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ds@873
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*/ |
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ds@873
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native bool:IsModelPrecached(const String:model[]); |
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ds@873
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/** |
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ds@873
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* Returns if a given decal is precached. |
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ds@873
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* |
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ds@873
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* @param decal Name of the decal to check. |
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ds@892
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* @return True if precached, false otherwise. |
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ds@873
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*/ |
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ds@873
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native bool:IsDecalPrecached(const String:decal[]); |
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ds@873
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ds@873
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/** |
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ds@873
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* Returns if a given generic file is precached. |
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ds@873
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* |
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ds@873
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* @param decal Name of the generic file to check. |
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ds@892
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* @return True if precached, false otherwise. |
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ds@873
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*/ |
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ds@873
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native bool:IsGenericPrecached(const String:generic[]); |
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ds@873
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ds@873
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/** |
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ds@873
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* Precaches a given sound. |
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ds@873
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* |
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ds@873
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* @param sound Name of the sound to precache. |
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ds@873
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* @param preload If preload is true the file will be precached before level startup. |
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ds@892
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* @return True if successfully precached, false otherwise. |
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ds@873
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*/ |
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ds@873
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native bool:PrecacheSound(const String:sound[], bool:preload=false); |
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ds@873
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ds@873
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/** |
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ds@873
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* Returns if a given sound is precached. |
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ds@873
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* |
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ds@873
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* @param sound Name of the sound to check. |
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ds@892
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* @return True if precached, false otherwise. |
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ds@873
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*/ |
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ds@873
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native bool:IsSoundPrecached(const String:sound[]); |
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ds@873
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ds@873
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/** |
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ds@873
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* Creates different types of ingame messages. |
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ds@873
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* |
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ds@873
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* @param client Index of the client. |
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ds@873
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* @param kv KeyValues handle to set the menu keys and options. (Check iserverplugin.h for more information). |
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ds@873
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* @param type Message type to display ingame. |
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ds@873
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* @noreturn |
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ds@873
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* @error Invalid client index, or client not connected. |
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ds@873
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*/ |
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ds@873
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native CreateDialog(client, Handle:kv, DialogType:type); |
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ds@873
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ds@873
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/** |
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dvander@1837
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240 |
* Guesses the SDK version a mod was compiled against. If nothing |
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dvander@1837
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* specific is known about the game, the engine version is used instead. |
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dvander@1837
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242 |
* |
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dvander@1837
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243 |
* The return values are guaranteed to increase chronologically (that is, |
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dvander@1837
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* a later release will have a higher value). |
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dvander@1837
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* |
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dvander@1837
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* @return SOURCE_SDK version code. |
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dvander@1837
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247 |
*/ |
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dvander@1837
|
248 |
native GuessSDKVersion(); |
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dvander@1837
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dvander@1837
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/** |
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ds@892
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* Prints a message to a specific client in the chat area. |
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ds@873
|
252 |
* |
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ds@892
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253 |
* @param client Client index. |
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ds@873
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254 |
* @param format Formatting rules. |
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ds@873
|
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* @param ... Variable number of format parameters. |
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ds@873
|
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* @noreturn |
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ds@873
|
257 |
* @error If the client is not connected an error will be thrown. |
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ds@873
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*/ |
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ds@873
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native PrintToChat(client, const String:format[], any:...); |
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ds@873
|
260 |
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ds@873
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/** |
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ds@892
|
262 |
* Prints a message to all clients in the chat area. |
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ds@873
|
263 |
* |
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ds@892
|
264 |
* @param format Formatting rules. |
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ds@892
|
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* @param ... Variable number of format parameters. |
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ds@892
|
266 |
* @noreturn |
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ds@892
|
267 |
*/ |
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ds@892
|
268 |
stock PrintToChatAll(const String:format[], any:...) |
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ds@892
|
269 |
{ |
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ds@915
|
270 |
new maxClients = GetMaxClients(); |
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ds@898
|
271 |
decl String:buffer[192]; |
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ds@892
|
272 |
|
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ds@915
|
273 |
for (new i = 1; i <= maxClients; i++) |
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ds@892
|
274 |
{ |
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ds@892
|
275 |
if (IsClientInGame(i)) |
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ds@892
|
276 |
{ |
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dvander@1034
|
277 |
SetGlobalTransTarget(i); |
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dvander@1034
|
278 |
VFormat(buffer, sizeof(buffer), format, 2); |
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ds@892
|
279 |
PrintToChat(i, "%s", buffer); |
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ds@892
|
280 |
} |
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ds@892
|
281 |
} |
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ds@892
|
282 |
} |
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ds@892
|
283 |
|
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ds@892
|
284 |
/** |
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ds@892
|
285 |
* Prints a message to a specific client in the center of the screen. |
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ds@892
|
286 |
* |
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ds@892
|
287 |
* @param client Client index. |
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ds@873
|
288 |
* @param format Formatting rules. |
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ds@873
|
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* @param ... Variable number of format parameters. |
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ds@873
|
290 |
* @noreturn |
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ds@873
|
291 |
* @error If the client is not connected an error will be thrown. |
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ds@873
|
292 |
*/ |
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ds@873
|
293 |
native PrintCenterText(client, const String:format[], any:...); |
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ds@892
|
294 |
|
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ds@892
|
295 |
/** |
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ds@892
|
296 |
* Prints a message to all clients in the center of the screen. |
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ds@892
|
297 |
* |
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ds@892
|
298 |
* @param format Formatting rules. |
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ds@892
|
299 |
* @param ... Variable number of format parameters. |
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ds@892
|
300 |
* @noreturn |
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ds@892
|
301 |
*/ |
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ds@892
|
302 |
stock PrintCenterTextAll(const String:format[], any:...) |
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ds@892
|
303 |
{ |
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ds@915
|
304 |
new maxClients = GetMaxClients(); |
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ds@898
|
305 |
decl String:buffer[192]; |
|
teame06@1217
|
306 |
|
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ds@915
|
307 |
for (new i = 1; i <= maxClients; i++) |
|
ds@892
|
308 |
{ |
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ds@892
|
309 |
if (IsClientInGame(i)) |
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ds@892
|
310 |
{ |
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teame06@1217
|
311 |
SetGlobalTransTarget(i); |
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teame06@1217
|
312 |
VFormat(buffer, sizeof(buffer), format, 2); |
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ds@892
|
313 |
PrintCenterText(i, "%s", buffer); |
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ds@892
|
314 |
} |
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ds@892
|
315 |
} |
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ds@892
|
316 |
} |
|
faluco@1218
|
317 |
|
|
faluco@1218
|
318 |
/** |
|
faluco@1218
|
319 |
* Prints a message to a specific client with a hint box. |
|
faluco@1218
|
320 |
* |
|
faluco@1218
|
321 |
* @param client Client index. |
|
faluco@1218
|
322 |
* @param format Formatting rules. |
|
faluco@1218
|
323 |
* @param ... Variable number of format parameters. |
|
faluco@1218
|
324 |
* @noreturn |
|
faluco@1218
|
325 |
* @error If the client is not connected an error will be thrown. |
|
faluco@1218
|
326 |
*/ |
|
faluco@1218
|
327 |
native PrintHintText(client, const String:format[], any:...); |
|
faluco@1218
|
328 |
|
|
faluco@1218
|
329 |
/** |
|
faluco@1218
|
330 |
* Prints a message to all clients with a hint box. |
|
faluco@1218
|
331 |
* |
|
faluco@1218
|
332 |
* @param format Formatting rules. |
|
faluco@1218
|
333 |
* @param ... Variable number of format parameters. |
|
faluco@1218
|
334 |
* @noreturn |
|
faluco@1218
|
335 |
*/ |
|
faluco@1218
|
336 |
stock PrintHintTextToAll(const String:format[], any:...) |
|
faluco@1218
|
337 |
{ |
|
faluco@1218
|
338 |
new maxClients = GetMaxClients(); |
|
faluco@1218
|
339 |
decl String:buffer[192]; |
|
faluco@1218
|
340 |
|
|
faluco@1218
|
341 |
for (new i = 1; i <= maxClients; i++) |
|
faluco@1218
|
342 |
{ |
|
faluco@1218
|
343 |
if (IsClientInGame(i)) |
|
faluco@1218
|
344 |
{ |
|
faluco@1218
|
345 |
SetGlobalTransTarget(i); |
|
faluco@1218
|
346 |
VFormat(buffer, sizeof(buffer), format, 2); |
|
faluco@1218
|
347 |
PrintHintText(i, "%s", buffer); |
|
faluco@1218
|
348 |
} |
|
faluco@1218
|
349 |
} |
|
faluco@1218
|
350 |
} |
|
faluco@1218
|
351 |
|
|
faluco@1218
|
352 |
/** |
|
faluco@1218
|
353 |
* Shows a VGUI panel to a specific client. |
|
faluco@1218
|
354 |
* |
|
faluco@1218
|
355 |
* @param client Client index. |
|
dvander@1915
|
356 |
* @param name Panel type name (Check viewport_panel_names.h to see a list of |
|
dvander@1915
|
357 |
* some panel names). |
|
dvander@1915
|
358 |
* @param Kv KeyValues handle with all the data for the panel setup (Depends |
|
dvander@1915
|
359 |
* on the panel type and may be unused). |
|
faluco@1218
|
360 |
* @param show True to show the panel, or false to remove it from the client screen. |
|
faluco@1218
|
361 |
* @noreturn |
|
faluco@1218
|
362 |
* @error If the client is not connected an error will be thrown. |
|
faluco@1218
|
363 |
*/ |
|
faluco@1218
|
364 |
native ShowVGUIPanel(client, const String:name[], Handle:Kv=INVALID_HANDLE, bool:show=true); |
|
faluco@1218
|
365 |
|
|
faluco@1218
|
366 |
/** |
|
dvander@1915
|
367 |
* Creates a HUD synchronization object. This object is used to automatically assign and |
|
dvander@1915
|
368 |
* re-use channels for a set of messages. |
|
dvander@1915
|
369 |
* |
|
dvander@1915
|
370 |
* The HUD has a hardcoded number of channels (usually 6) for displaying |
|
dvander@1915
|
371 |
* text. You can use any channel for any area of the screen. Text on |
|
dvander@1915
|
372 |
* different channels can overlap, but text on the same channel will |
|
dvander@1915
|
373 |
* erase the old text first. This overlapping and overwriting gets problematic. |
|
dvander@1915
|
374 |
* |
|
dvander@1915
|
375 |
* A HUD synchronization object automatically selects channels for you based on |
|
dvander@1915
|
376 |
* the following heuristics: |
|
dvander@1915
|
377 |
* - If channel X was last used by the object, and hasn't been modified again, |
|
dvander@1915
|
378 |
* channel X gets re-used. |
|
dvander@1915
|
379 |
* - Otherwise, a new channel is chosen based on the least-recently-used channel. |
|
dvander@1915
|
380 |
* |
|
dvander@1915
|
381 |
* This ensures that if you display text on a sync object, that the previous text |
|
dvander@1915
|
382 |
* displayed on it will always be cleared first. This is because your new text |
|
dvander@1915
|
383 |
* will either overwrite the old text on the same channel, or because another |
|
dvander@1915
|
384 |
* channel has already erased your text. |
|
dvander@1915
|
385 |
* |
|
dvander@1915
|
386 |
* Note that messages can still overlap if they are on different synchronization |
|
dvander@1915
|
387 |
* objects, or they are displayed to manual channels. |
|
dvander@1915
|
388 |
* |
|
dvander@1915
|
389 |
* These are particularly useful for displaying repeating or refreshing HUD text, in |
|
dvander@1915
|
390 |
* addition to displaying multiple message sets in one area of the screen (for example, |
|
dvander@1915
|
391 |
* center-say messages that may pop up randomly that you don't want to overlap each |
|
dvander@1915
|
392 |
* other). |
|
dvander@1915
|
393 |
* |
|
dvander@1915
|
394 |
* @return New HUD synchronization object. |
|
dvander@1915
|
395 |
* The Handle can be closed with CloseHandle(). |
|
dvander@1915
|
396 |
* If HUD text is not supported on this mod, then |
|
dvander@1915
|
397 |
* INVALID_HANDLE is returned. |
|
dvander@1915
|
398 |
*/ |
|
dvander@1915
|
399 |
native Handle:CreateHudSynchronizer(); |
|
dvander@1915
|
400 |
|
|
dvander@1915
|
401 |
/** |
|
dvander@1915
|
402 |
* Sets the HUD parameters for drawing text. These parameters are stored |
|
dvander@1915
|
403 |
* globally, although nothing other than this function and SetHudTextParamsEx |
|
dvander@1915
|
404 |
* modify them. |
|
dvander@1915
|
405 |
* |
|
dvander@1915
|
406 |
* You must call this function before drawing text. If you are drawing |
|
dvander@1915
|
407 |
* text to multiple clients, you can set the parameters once, since |
|
dvander@1915
|
408 |
* they won't be modified. However, as soon as you pass control back |
|
dvander@1915
|
409 |
* to other plugins, you must reset the parameters next time you draw. |
|
dvander@1915
|
410 |
* |
|
dvander@1915
|
411 |
* @param x x coordinate, from 0 to 1. -1.0 is the center. |
|
dvander@1915
|
412 |
* @param y y coordinate, from 0 to 1. -1.0 is the center. |
|
dvander@1915
|
413 |
* @param holdTime Number of seconds to hold the text. |
|
dvander@1915
|
414 |
* @param r Red color value. |
|
dvander@1915
|
415 |
* @param g Green color value. |
|
dvander@1915
|
416 |
* @param b Blue color value. |
|
dvander@1915
|
417 |
* @param a Alpha transparency value. |
|
dvander@1915
|
418 |
* @param effect 0/1 causes the text to fade in and fade out. |
|
dvander@1915
|
419 |
* 2 causes the text to flash[?]. |
|
dvander@1915
|
420 |
* @param fxTime Duration of chosen effect (may not apply to all effects). |
|
dvander@1915
|
421 |
* @param fadeIn Number of seconds to spend fading in. |
|
dvander@1915
|
422 |
* @param fadeOut Number of seconds to spend fading out. |
|
dvander@1915
|
423 |
* @noreturn |
|
dvander@1915
|
424 |
*/ |
|
dvander@1915
|
425 |
native SetHudTextParams(Float:x, Float:y, Float:holdTime, r, g, b, a, effect = 0, |
|
dvander@1915
|
426 |
Float:fxTime=6.0, Float:fadeIn=0.1, Float:fadeOut=0.2); |
|
dvander@1915
|
427 |
|
|
dvander@1915
|
428 |
/** |
|
dvander@1915
|
429 |
* Sets the HUD parameters for drawing text. These parameters are stored |
|
dvander@1915
|
430 |
* globally, although nothing other than this function and SetHudTextParams |
|
dvander@1915
|
431 |
* modify them. |
|
dvander@1915
|
432 |
* |
|
dvander@1915
|
433 |
* This is the same as SetHudTextParams(), except it lets you set the alternate |
|
dvander@1915
|
434 |
* color for when effects require it. |
|
dvander@1915
|
435 |
* |
|
dvander@1915
|
436 |
* @param x x coordinate, from 0 to 1. -1.0 is the center. |
|
dvander@1915
|
437 |
* @param y y coordinate, from 0 to 1. -1.0 is the center. |
|
dvander@1915
|
438 |
* @param holdTime Number of seconds to hold the text. |
|
dvander@1915
|
439 |
* @param color1 First color set, array values being [red, green, blue, alpha] |
|
dvander@1915
|
440 |
* @param color2 Second color set, array values being [red, green, blue, alpha] |
|
dvander@1915
|
441 |
* @param effect 0/1 causes the text to fade in and fade out. |
|
dvander@1915
|
442 |
* 2 causes the text to flash[?]. |
|
dvander@1915
|
443 |
* @param fxTime Duration of chosen effect (may not apply to all effects). |
|
dvander@1915
|
444 |
* @param fadeIn Number of seconds to spend fading in. |
|
dvander@1915
|
445 |
* @param fadeOut Number of seconds to spend fading out. |
|
dvander@1915
|
446 |
* @noreturn |
|
dvander@1915
|
447 |
*/ |
|
dvander@1915
|
448 |
native SetHudTextParamsEx(Float:x, Float:y, Float:holdTime, color1[4], |
|
dvander@1915
|
449 |
color2[4]={255,255,255,0}, effect = 0, Float:fxTime=6.0, |
|
dvander@1915
|
450 |
Float:fadeIn=0.1, Float:fadeOut=0.2); |
|
dvander@1915
|
451 |
|
|
dvander@1915
|
452 |
/** |
|
dvander@1915
|
453 |
* Shows a synchronized HUD message to a client. |
|
dvander@1915
|
454 |
* |
|
dvander@1915
|
455 |
* As of this writing, only TF, HL2MP, and SourceForts support HUD Text. |
|
dvander@1915
|
456 |
* |
|
dvander@1915
|
457 |
* @param client Client index to send the message to. |
|
dvander@1915
|
458 |
* @param sync Synchronization object. |
|
dvander@1915
|
459 |
* @param message Message text or formatting rules. |
|
dvander@1915
|
460 |
* @param ... Message formatting parameters. |
|
dvander@1915
|
461 |
* @return -1 on failure, anything else on success. |
|
dvander@1915
|
462 |
* This function fails if the mod does not support it. |
|
dvander@1915
|
463 |
* @error Client not in-game, or sync object not valid. |
|
dvander@1915
|
464 |
*/ |
|
dvander@1915
|
465 |
native ShowSyncHudText(client, Handle:sync, const String:message[], any:...); |
|
dvander@1915
|
466 |
|
|
dvander@1915
|
467 |
/** |
|
dvander@1915
|
468 |
* Clears the text on a synchronized HUD channel. |
|
dvander@1915
|
469 |
* |
|
dvander@1915
|
470 |
* This is not the same as sending "" because it guarantees that it won't |
|
dvander@1915
|
471 |
* overwrite text on another channel. For example, consider the scenario: |
|
dvander@1915
|
472 |
* |
|
dvander@1915
|
473 |
* 1. Your synchronized message goes to channel 3. |
|
dvander@1915
|
474 |
* 2. Someone else's non-synchronized message goes to channel 3. |
|
dvander@1915
|
475 |
* |
|
dvander@1915
|
476 |
* If you were to simply send "" on your synchronized message, |
|
dvander@1915
|
477 |
* then someone else's text could be overwritten. |
|
dvander@1915
|
478 |
* |
|
dvander@1915
|
479 |
* @param client Client index to send the message to. |
|
dvander@1915
|
480 |
* @param sync Synchronization object. |
|
dvander@1915
|
481 |
* @noreturn |
|
dvander@1915
|
482 |
* @error Client not in-game, or sync object not valid. |
|
dvander@1915
|
483 |
*/ |
|
dvander@1915
|
484 |
native ClearSyncHud(client, Handle:sync); |
|
dvander@1915
|
485 |
|
|
dvander@1915
|
486 |
/** |
|
dvander@1915
|
487 |
* Shows a HUD message to a client on the given channel. |
|
dvander@1915
|
488 |
* |
|
dvander@1915
|
489 |
* As of this writing, only TF, HL2MP, and SourceForts support HUD Text. |
|
dvander@1915
|
490 |
* |
|
dvander@1915
|
491 |
* @param client Client index to send the message to. |
|
dvander@1915
|
492 |
* @param channel A channel number. |
|
dvander@1915
|
493 |
* If -1, then a channel will automatically be selected |
|
dvander@1915
|
494 |
* based on the least-recently-used channel. If the |
|
dvander@1915
|
495 |
* channel is any other number, it will be modulo'd with |
|
dvander@1915
|
496 |
* the channel count to get a final channel number. |
|
dvander@1915
|
497 |
* @param message Message text or formatting rules. |
|
dvander@1915
|
498 |
* @param ... Message formatting parameters. |
|
dvander@1915
|
499 |
* @return -1 on failure (lack of mod support). |
|
dvander@1915
|
500 |
* Any other return value is the channel number that was |
|
dvander@1915
|
501 |
* used to render the text. |
|
dvander@1915
|
502 |
*/ |
|
dvander@1915
|
503 |
native ShowHudText(client, channel, const String:message[], any:...); |
|
dvander@1915
|
504 |
|
|
dvander@1915
|
505 |
/** |
|
faluco@1218
|
506 |
* Shows a MOTD panel to a specific client. |
|
faluco@1218
|
507 |
* |
|
faluco@1218
|
508 |
* @param client Client index. |
|
faluco@1218
|
509 |
* @param title Title of the panel (printed on the top border of the window). |
|
faluco@1218
|
510 |
* @param msg Contents of the panel, it can be treated as an url, filename or plain text |
|
dvander@1915
|
511 |
* depending on the type parameter (WARNING: msg has to be 192 bytes maximum!) |
|
faluco@1218
|
512 |
* @param type Determines the way to treat the message body of the panel. |
|
faluco@1218
|
513 |
* @noreturn |
|
faluco@1218
|
514 |
* @error If the client is not connected an error will be thrown. |
|
faluco@1218
|
515 |
*/ |
|
faluco@1218
|
516 |
stock ShowMOTDPanel(client, const String:title[], const String:msg[], type=MOTDPANEL_TYPE_INDEX) |
|
faluco@1218
|
517 |
{ |
|
faluco@1218
|
518 |
decl String:num[3]; |
|
faluco@1218
|
519 |
new Handle:Kv = CreateKeyValues("data"); |
|
faluco@1218
|
520 |
IntToString(type, num, sizeof(num)); |
|
faluco@1218
|
521 |
|
|
faluco@1218
|
522 |
KvSetString(Kv, "title", title); |
|
faluco@1218
|
523 |
KvSetString(Kv, "type", num); |
|
faluco@1218
|
524 |
KvSetString(Kv, "msg", msg); |
|
faluco@1218
|
525 |
ShowVGUIPanel(client, "info", Kv); |
|
faluco@1218
|
526 |
CloseHandle(Kv); |
|
faluco@1218
|
527 |
} |
|
faluco@1413
|
528 |
|
|
faluco@1413
|
529 |
/** |
|
faluco@1413
|
530 |
* Displays a panel asking the client to connect to a specified IP. |
|
faluco@1413
|
531 |
* |
|
faluco@1413
|
532 |
* @param client Client index. |
|
faluco@1413
|
533 |
* @param time Duration to hold the panel on the client's screen. |
|
faluco@1413
|
534 |
* @param ip Destionation IP. |
|
faluco@1413
|
535 |
* @noreturn |
|
faluco@1413
|
536 |
*/ |
|
faluco@1413
|
537 |
stock DisplayAskConnectBox(client, Float:time, const String:ip[]) |
|
faluco@1413
|
538 |
{ |
|
faluco@1413
|
539 |
new Handle:Kv = CreateKeyValues("data"); |
|
faluco@1413
|
540 |
KvSetFloat(Kv, "time", time); |
|
faluco@1413
|
541 |
KvSetString(Kv, "title", ip); |
|
faluco@1413
|
542 |
CreateDialog(client, Kv, DialogType_AskConnect); |
|
faluco@1413
|
543 |
CloseHandle(Kv); |
|
faluco@1413
|
544 |
} |