extensions/sdktools/vdecoder.cpp
author Ruben Gonzalez <drifter01620@gmail.com>
Thu May 22 09:49:27 2014 -0400 (2014-05-22)
changeset 4378 568f4497ef4a
parent 2750 703c1e857130
permissions -rw-r--r--
Update CS:GO team score gamedata.
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/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod SDKTools Extension
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "smsdk_ext.h"
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#include "extension.h"
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#include "vdecoder.h"
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#include "vcallbuilder.h"
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using namespace SourceMod;
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using namespace SourcePawn;
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/**
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 * For object pointers, the data looks like this instead:
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 * 4 bytes: POINTER TO LATER
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 * + bytes: Object internal data
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 *
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 * We use the virtual stack as extra fake stack space and create a temp object.
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 * If these objects had destructors, we'd need to fake destroy toom of course.
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 * Of course, BinTools only reads the first four bytes and passes the pointer.
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 */
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size_t ValveParamToBinParam(ValveType type, 
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						  PassType pass,
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						  unsigned int flags,
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						  PassInfo *info,
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						  bool &needs_extra)
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{
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	needs_extra = false;
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	switch (type)
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	{
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	case Valve_Vector:
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		{
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			size_t mySize = sizeof(Vector *);
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			if (pass == PassType_Basic)
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			{
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				if (flags & PASSFLAG_BYREF)
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				{
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					return 0;
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				}
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				info->type = PassType_Basic;
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				info->flags = flags;
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				info->size = sizeof(Vector *);
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				mySize = sizeof(Vector);
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				needs_extra = true;
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			} else if (pass == PassType_Object) {
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				info->type = PassType_Object;
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				info->flags = flags | PASSFLAG_OASSIGNOP | PASSFLAG_OCTOR;
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				info->size = sizeof(Vector);
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			} else {
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				return 0;
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			}
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			return mySize;
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		}
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	case Valve_QAngle:
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		{
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			size_t mySize = sizeof(QAngle *);
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			if (pass == PassType_Basic)
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			{
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				if (flags & PASSFLAG_BYREF)
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				{
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					return 0;
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				}
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				info->type = PassType_Basic;
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				info->flags = flags;
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				info->size = sizeof(QAngle *);
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				mySize = sizeof(QAngle);
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				needs_extra = true;
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			} else if (pass == PassType_Object) {
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				info->type = PassType_Object;
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				info->flags = flags | PASSFLAG_OASSIGNOP | PASSFLAG_OCTOR;
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				info->size = sizeof(QAngle);
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			} else {
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				return 0;
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			}
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			return mySize;
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		}
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	case Valve_CBaseEntity:
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	case Valve_CBasePlayer:
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	case Valve_Edict:
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	case Valve_String:
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		{
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			if (pass != PassType_Basic || (flags & PASSFLAG_BYREF))
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			{
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				return 0;
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			}
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			info->type = PassType_Basic;
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			info->flags = flags;
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			info->size = sizeof(void *);
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			return sizeof(void *);
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		}
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	case Valve_POD:
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		{
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			info->type = PassType_Basic;
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			info->flags = flags;
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			if (flags & PASSFLAG_ASPOINTER)
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			{
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				needs_extra = true;
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				info->size = sizeof(int *);
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				return sizeof(int *) + sizeof(int);
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			} else {
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				info->size = sizeof(int);
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				return sizeof(int);
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			}
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		}
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	case Valve_Bool:
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		{
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			info->type = PassType_Basic;
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			info->flags = flags;
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			if (flags & PASSFLAG_ASPOINTER)
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			{
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				needs_extra = true;
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				info->size = sizeof(bool *);
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				return sizeof(bool *) + sizeof(bool);
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			} else {
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				info->size = sizeof(bool);
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				return sizeof(bool);
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			}
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		}
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	case Valve_Float:
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		{
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			info->flags = flags;
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			if (flags & PASSFLAG_ASPOINTER)
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			{
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				needs_extra = true;
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				info->type = PassType_Basic;
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				info->size = sizeof(float *);
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				return sizeof(float *) + sizeof(float);
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			} else {
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				info->type = PassType_Float;
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				info->size = sizeof(float);
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				return sizeof(float);
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			}
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		}
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	}
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	return 0;
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}
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DataStatus EncodeValveParam(IPluginContext *pContext,
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							cell_t param, 
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							const ValveCall *pCall,
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							const ValvePassInfo *data,
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							const void *_buffer)
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{
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	const void *buffer = (const unsigned char *)_buffer + data->offset;
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	switch (data->vtype)
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	{
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	case Valve_Vector:
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		{
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			Vector *v = NULL;
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			if (data->type == PassType_Basic)
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			{
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				v = *(Vector **)buffer;
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			} else if (data->type == PassType_Object) {
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				v = (Vector *)buffer;
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			}
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			cell_t *addr;
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			pContext->LocalToPhysAddr(param, &addr);
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			addr[0] = sp_ftoc(v->x);
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			addr[1] = sp_ftoc(v->y);
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			addr[2] = sp_ftoc(v->z);
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			return Data_Okay;
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		}
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	case Valve_QAngle:
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		{
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			QAngle *q = NULL;
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			if (data->type == PassType_Basic)
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			{
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				q = *(QAngle **)buffer;
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			} else if (data->type == PassType_Object) {
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				q = (QAngle *)buffer;
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			}
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			cell_t *addr;
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			pContext->LocalToPhysAddr(param, &addr);
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			addr[0] = sp_ftoc(q->x);
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			addr[1] = sp_ftoc(q->y);
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			addr[2] = sp_ftoc(q->z);
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			return Data_Okay;
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		}
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	case Valve_CBaseEntity:
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	case Valve_CBasePlayer:
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		{
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			cell_t *addr;
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			pContext->LocalToPhysAddr(param, &addr);
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			CBaseEntity *pEntity = *(CBaseEntity **)buffer;
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			if (pEntity)
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			{
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				*addr = gamehelpers->EntityToBCompatRef(pEntity);
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			} else {
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				*addr = -1;
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			}
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			return Data_Okay;
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		}
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	case Valve_Edict:
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		{
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			cell_t *addr;
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			pContext->LocalToPhysAddr(param, &addr);
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			edict_t *pEdict = *(edict_t **)buffer;
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			if (pEdict)
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			{
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				*addr = IndexOfEdict(pEdict);
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			} else {
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				*addr = -1;
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			}
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			return Data_Okay;
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		}
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	case Valve_POD:
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	case Valve_Float:
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		{
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			cell_t *addr;
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			pContext->LocalToPhysAddr(param, &addr);
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			if (data->flags & PASSFLAG_ASPOINTER)
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			{
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				buffer = *(cell_t **)buffer;
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			}
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			*addr = *(cell_t *)buffer;
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			return Data_Okay;
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		}
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	case Valve_Bool:
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		{
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			cell_t *addr;
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			pContext->LocalToPhysAddr(param, &addr);
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			if (data->flags & PASSFLAG_ASPOINTER)
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			{
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				buffer = *(bool **)buffer;
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			}
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			*addr = *(bool *)buffer ? 1 : 0;
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			return Data_Okay;
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		}
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	}
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	return Data_Fail;
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}
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DataStatus DecodeValveParam(IPluginContext *pContext,
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					  cell_t param,
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					  const ValveCall *pCall,
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					  const ValvePassInfo *data,
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					  void *_buffer)
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{
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	void *buffer = (unsigned char *)_buffer + data->offset;
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	switch (data->vtype)
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	{
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	case Valve_Vector:
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		{
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			cell_t *addr;
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			int err;
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			err = pContext->LocalToPhysAddr(param, &addr);
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			unsigned char *mem = (unsigned char *)buffer;
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   297
			if (data->type == PassType_Basic)
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			{
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				/* Store the object in the next N bytes, and store
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				 * a pointer to that object right beforehand.
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   301
				 */
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				Vector **realPtr = (Vector **)buffer;
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				if (addr == pContext->GetNullRef(SP_NULL_VECTOR))
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				{
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					if (data->decflags & VDECODE_FLAG_ALLOWNULL)
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					{
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						*realPtr = NULL;
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						return Data_Okay;
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   310
					} else {
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						pContext->ThrowNativeError("NULL not allowed");
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						return Data_Fail;
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   313
					}
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   314
				} else {
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					mem = (unsigned char *)_buffer + pCall->stackEnd + data->obj_offset;
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					*realPtr = (Vector *)mem;
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				}
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   318
			}
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   319
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   320
			if (err != SP_ERROR_NONE)
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   321
			{
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   322
				pContext->ThrowNativeErrorEx(err, "Could not read plugin data");
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				return Data_Fail;
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			}
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			/* Use placement new to initialize the object cleanly
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			 * This has no destructor so we don't need to do 
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			 * DestroyValveParam() or something :]
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   329
			 */
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			Vector *v = new (mem) Vector(
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				sp_ctof(addr[0]),
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				sp_ctof(addr[1]),
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				sp_ctof(addr[2]));
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   334
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   335
			return Data_Okay;
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   336
		}
dvander@950
   337
	case Valve_QAngle:
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   338
		{
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   339
			cell_t *addr;
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   340
			int err;
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   341
			err = pContext->LocalToPhysAddr(param, &addr);
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   342
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   343
			unsigned char *mem = (unsigned char *)buffer;
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   344
			if (data->type == PassType_Basic)
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   345
			{
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   346
				/* Store the object in the next N bytes, and store
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   347
				 * a pointer to that object right beforehand.
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   348
				 */
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   349
				QAngle **realPtr = (QAngle **)buffer;
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   350
dvander@950
   351
				if (addr == pContext->GetNullRef(SP_NULL_VECTOR))
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   352
				{
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   353
					if (!(data->decflags & VDECODE_FLAG_ALLOWNULL))
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   354
					{
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   355
						pContext->ThrowNativeError("NULL not allowed");
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   356
						return Data_Fail;
dvander@950
   357
					} else {
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   358
						*realPtr = NULL;
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   359
						return Data_Okay;
dvander@950
   360
					}
dvander@950
   361
				} else {
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   362
					mem = (unsigned char *)_buffer + pCall->stackEnd + data->obj_offset;
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   363
					*realPtr = (QAngle *)mem;
dvander@950
   364
				}
dvander@950
   365
			}
dvander@950
   366
dvander@950
   367
			if (err != SP_ERROR_NONE)
dvander@950
   368
			{
dvander@950
   369
				pContext->ThrowNativeErrorEx(err, "Could not read plugin data");
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   370
				return Data_Fail;
dvander@950
   371
			}
dvander@950
   372
dvander@950
   373
			/* Use placement new to initialize the object cleanly
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   374
			 * This has no destructor so we don't need to do 
dvander@953
   375
			 * DestroyValveParam() or something :]
dvander@953
   376
			 */
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   377
			QAngle *v = new (mem) QAngle(
dvander@950
   378
				sp_ctof(addr[0]),
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   379
				sp_ctof(addr[1]),
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   380
				sp_ctof(addr[2]));
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   381
dvander@950
   382
			return Data_Okay;
dvander@950
   383
		}
dvander@950
   384
	case Valve_CBasePlayer:
dvander@950
   385
		{
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   386
			CBaseEntity *pEntity = NULL;
dvander@954
   387
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@950
   388
			{
dvander@950
   389
				cell_t *addr;
dvander@950
   390
				pContext->LocalToPhysAddr(param, &addr);
dvander@950
   391
				param = *addr;
dvander@950
   392
			}
pred@2746
   393
			int index = gamehelpers->ReferenceToIndex(param);
pred@2750
   394
			if ((unsigned)index == INVALID_EHANDLE_INDEX && param != -1)
dvander@950
   395
			{
pred@2746
   396
				return Data_Fail;
pred@2746
   397
			}
pred@2746
   398
			if (index >= 1 && index <= playerhelpers->GetMaxClients())
pred@2746
   399
			{
pred@2746
   400
				IGamePlayer *player = playerhelpers->GetGamePlayer(index);
dvander@954
   401
				if ((data->decflags & VDECODE_FLAG_ALLOWNOTINGAME)
dvander@950
   402
					&& !player->IsConnected())
dvander@950
   403
				{
dvander@950
   404
					pContext->ThrowNativeError("Client %d is not connected", param);
dvander@950
   405
					return Data_Fail;
dvander@950
   406
				} else if (!player->IsInGame()) {
dvander@950
   407
					pContext->ThrowNativeError("Client %d is not in game", param);
dvander@950
   408
					return Data_Fail;
dvander@950
   409
				}
pred@2746
   410
				pEntity = gamehelpers->ReferenceToEntity(param);
dvander@950
   411
			} else if (param == -1) {
dvander@954
   412
				if (data->decflags & VDECODE_FLAG_ALLOWNULL)
dvander@950
   413
				{
pred@2746
   414
					pEntity = NULL;
dvander@950
   415
				} else {
dvander@950
   416
					pContext->ThrowNativeError("NULL not allowed");
dvander@950
   417
					return Data_Fail;
dvander@950
   418
				}
dvander@950
   419
			} else {
dvander@950
   420
				pContext->ThrowNativeError("Entity index %d is not a valid client", param);
dvander@950
   421
				return Data_Fail;
dvander@950
   422
			}
pred@2746
   423
			
dvander@950
   424
			CBaseEntity **ebuf = (CBaseEntity **)buffer;
dvander@950
   425
			*ebuf = pEntity;
dvander@950
   426
dvander@950
   427
			return Data_Okay;
dvander@950
   428
		}
dvander@950
   429
	case Valve_CBaseEntity:
dvander@950
   430
		{
pred@2746
   431
			CBaseEntity *pEntity = NULL;
dvander@954
   432
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@950
   433
			{
dvander@950
   434
				cell_t *addr;
dvander@950
   435
				pContext->LocalToPhysAddr(param, &addr);
dvander@950
   436
				param = *addr;
dvander@950
   437
			}
pred@2746
   438
			int index = gamehelpers->ReferenceToIndex(param);
pred@2750
   439
			if ((unsigned)index == INVALID_EHANDLE_INDEX && param != -1)
dvander@950
   440
			{
pred@2746
   441
				return Data_Fail;
pred@2746
   442
			}
pred@2746
   443
			if (index >= 1 && index <= playerhelpers->GetMaxClients())
pred@2746
   444
			{
pred@2746
   445
				IGamePlayer *player = playerhelpers->GetGamePlayer(index);
dvander@954
   446
				if ((data->decflags & VDECODE_FLAG_ALLOWNOTINGAME)
dvander@950
   447
					&& !player->IsConnected())
dvander@950
   448
				{
dvander@950
   449
					pContext->ThrowNativeError("Client %d is not connected", param);
dvander@950
   450
					return Data_Fail;
dvander@950
   451
				} else if (!player->IsInGame()) {
dvander@950
   452
					pContext->ThrowNativeError("Client %d is not in game", param);
dvander@950
   453
					return Data_Fail;
dvander@950
   454
				}
pred@2746
   455
				pEntity = gamehelpers->ReferenceToEntity(param);
dvander@950
   456
			} else if (param == -1) {
dvander@954
   457
				if (data->decflags & VDECODE_FLAG_ALLOWNULL)
dvander@950
   458
				{
pred@2746
   459
					pEntity = NULL;
dvander@950
   460
				} else {
dvander@950
   461
					pContext->ThrowNativeError("NULL not allowed");
dvander@950
   462
					return Data_Fail;
dvander@950
   463
				}
pred@2746
   464
			} else if (index == 0) {
dvander@954
   465
				if (data->decflags & VDECODE_FLAG_ALLOWWORLD)
dvander@950
   466
				{
pred@2746
   467
					pEntity = gamehelpers->ReferenceToEntity(0);
dvander@950
   468
				} else {
dvander@950
   469
					pContext->ThrowNativeError("World not allowed");
dvander@950
   470
					return Data_Fail;
dvander@950
   471
				}
dvander@950
   472
			} else {
pred@2746
   473
				pEntity = gamehelpers->ReferenceToEntity(param);
dvander@950
   474
				if (!pEntity)
dvander@950
   475
				{
pred@2746
   476
					pContext->ThrowNativeError("Entity %d is not valid", param);
dvander@950
   477
					return Data_Fail;
dvander@950
   478
				}
dvander@950
   479
			}
dvander@950
   480
dvander@950
   481
			CBaseEntity **ebuf = (CBaseEntity **)buffer;
dvander@950
   482
			*ebuf = pEntity;
dvander@950
   483
dvander@950
   484
			return Data_Okay;
dvander@950
   485
		}
dvander@950
   486
	case Valve_Edict:
dvander@950
   487
		{
dvander@950
   488
			edict_t *pEdict;
dvander@954
   489
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@950
   490
			{
dvander@950
   491
				cell_t *addr;
dvander@950
   492
				pContext->LocalToPhysAddr(param, &addr);
dvander@950
   493
				param = *addr;
dvander@950
   494
			}
dvander@950
   495
			if (param >= 1 && param <= playerhelpers->GetMaxClients())
dvander@950
   496
			{
dvander@950
   497
				IGamePlayer *player = playerhelpers->GetGamePlayer(param);
dvander@954
   498
				if ((data->decflags & VDECODE_FLAG_ALLOWNOTINGAME)
dvander@950
   499
					&& !player->IsConnected())
dvander@950
   500
				{
dvander@950
   501
					pContext->ThrowNativeError("Client %d is not connected", param);
dvander@950
   502
					return Data_Fail;
dvander@950
   503
				} else if (!player->IsInGame()) {
dvander@950
   504
					pContext->ThrowNativeError("Client %d is not in game", param);
dvander@950
   505
					return Data_Fail;
dvander@950
   506
				}
dvander@950
   507
				pEdict = player->GetEdict();
dvander@950
   508
			} else if (param == -1) {
dvander@954
   509
				if (data->decflags & VDECODE_FLAG_ALLOWNULL)
dvander@950
   510
				{
dvander@950
   511
					pEdict = NULL;
dvander@950
   512
				} else {
dvander@950
   513
					pContext->ThrowNativeError("NULL not allowed");
dvander@950
   514
					return Data_Fail;
dvander@950
   515
				}
dvander@950
   516
			} else if (param == 0) {
dvander@954
   517
				if (data->decflags & VDECODE_FLAG_ALLOWWORLD)
dvander@950
   518
				{
ds@2400
   519
					pEdict = PEntityOfEntIndex(0);
dvander@950
   520
				} else {
dvander@950
   521
					pContext->ThrowNativeError("World not allowed");
dvander@950
   522
					return Data_Fail;
dvander@950
   523
				}
dvander@950
   524
			} else {
ds@2400
   525
				pEdict = PEntityOfEntIndex(param);
dvander@950
   526
				if (!pEdict || pEdict->IsFree())
dvander@950
   527
				{
dvander@950
   528
					pContext->ThrowNativeError("Entity %d is not valid or is freed", param);
dvander@950
   529
					return Data_Fail;
dvander@950
   530
				}
dvander@950
   531
			}
dvander@950
   532
dvander@950
   533
			edict_t **ebuf = (edict_t **)buffer;
dvander@950
   534
			*ebuf = pEdict;
dvander@950
   535
dvander@950
   536
			return Data_Okay;
dvander@950
   537
		}
dvander@950
   538
	case Valve_POD:
dvander@950
   539
	case Valve_Float:
dvander@950
   540
		{
dvander@954
   541
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@950
   542
			{
dvander@950
   543
				cell_t *addr;
dvander@950
   544
				pContext->LocalToPhysAddr(param, &addr);
dvander@950
   545
				param = *addr;
dvander@950
   546
			}
dvander@954
   547
			if (data->flags & PASSFLAG_ASPOINTER)
dvander@954
   548
			{
ds@1135
   549
				*(void **)buffer = (unsigned char *)_buffer + pCall->stackEnd + data->obj_offset;
dvander@954
   550
				buffer = *(void **)buffer;
dvander@954
   551
			}
dvander@950
   552
			*(cell_t *)buffer = param;
dvander@950
   553
			return Data_Okay;
dvander@950
   554
		}
dvander@954
   555
	case Valve_Bool:
dvander@954
   556
		{
dvander@954
   557
			if (data->decflags & VDECODE_FLAG_BYREF)
dvander@954
   558
			{
dvander@954
   559
				cell_t *addr;
dvander@954
   560
				pContext->LocalToPhysAddr(param, &addr);
dvander@954
   561
				param = *addr;
dvander@954
   562
			}
dvander@954
   563
			if (data->flags & PASSFLAG_ASPOINTER)
dvander@954
   564
			{
ds@1135
   565
				*(bool **)buffer = (bool *)((unsigned char *)_buffer + pCall->stackEnd + data->obj_offset);
dvander@954
   566
				buffer = *(bool **)buffer;
dvander@954
   567
			}
dvander@954
   568
			*(bool *)buffer = param ? true : false;
dvander@954
   569
			return Data_Okay;
dvander@954
   570
		}
dvander@950
   571
	case Valve_String:
dvander@950
   572
		{
dvander@950
   573
			char *addr;
dvander@950
   574
			pContext->LocalToString(param, &addr);
dvander@950
   575
			*(char **)buffer = addr;
dvander@950
   576
			return Data_Okay;
dvander@950
   577
		}
dvander@950
   578
	}
dvander@950
   579
dvander@950
   580
	return Data_Fail;
dvander@950
   581
}