plugins/include/cstrike.inc
author Scott Ehlert <ds@alliedmods.net>
Sun Dec 07 01:26:03 2008 -0500 (2008-12-07)
changeset 2453 68e1cde18695
parent 2289 44045ead61cd
child 3313 2ddc75e24c53
permissions -rw-r--r--
Triggering yet another build.
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/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This file is part of the SourceMod/SourcePawn SDK.
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#if defined _cstrike_included
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  #endinput
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#endif
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#define _cstrike_included
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#define CS_TEAM_NONE		0	/**< No team yet. */
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#define CS_TEAM_SPECTATOR	1	/**< Spectators. */
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#define CS_TEAM_T 			2	/**< Terrorists. */
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#define CS_TEAM_CT			3	/**< Counter-Terrorists. */
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#define CS_SLOT_PRIMARY		0	/**< Primary weapon slot. */
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#define CS_SLOT_SECONDARY	1	/**< Secondary weapon slot. */
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#define CS_SLOT_GRENADE		3	/**< Grenade slot (will only return one grenade). */
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#define CS_SLOT_C4			4	/**< C4 slot. */
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/**
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 * Respawns a player.
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 *
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 * @param client		Player's index.
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 * @noreturn
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 * @error			Invalid client index, client not in game.
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 */
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native CS_RespawnPlayer(client);
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/**
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 * Switches the player's team.
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 *
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 * @param client		Player's index.
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 * @param team			Team index.
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 * @noreturn
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 * @error			Invalid client index, client not in game.
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 */
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native CS_SwitchTeam(client, team);
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/**
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 * Do not edit below this line!
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 */
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public Extension:__ext_cstrike = 
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{
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	name = "cstrike",
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	file = "games/game.cstrike.ext",
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	autoload = 0,
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#if defined REQUIRE_EXTENSIONS
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	required = 1,
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#else
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	required = 0,
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#endif
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};
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#if !defined REQUIRE_EXTENSIONS
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public __ext_cstrike_SetNTVOptional()
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{
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	MarkNativeAsOptional("CS_RespawnPlayer");
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	MarkNativeAsOptional("CS_SwitchTeam");
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}
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#endif