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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* Half-Life 2: Deathmatch */
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"hl2mp"
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"Offsets"
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"GiveNamedItem"
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"windows" "393"
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"linux" "394"
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"mac" "394"
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}
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"RemovePlayerItem"
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"windows" "265"
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"linux" "266"
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"mac" "266"
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"Weapon_GetSlot"
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"windows" "263"
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"linux" "264"
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"mac" "264"
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"Ignite"
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"windows" "206"
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"linux" "207"
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"mac" "207"
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"Extinguish"
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"windows" "210"
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"linux" "211"
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"mac" "211"
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"Teleport"
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"windows" "107"
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"linux" "108"
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"mac" "108"
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"CommitSuicide"
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"windows" "432"
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"linux" "432"
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"mac" "432"
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"GetVelocity"
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"windows" "139"
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"linux" "140"
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"mac" "140"
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"EyeAngles"
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"windows" "130"
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"linux" "131"
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"mac" "131"
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"AcceptInput"
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"windows" "36"
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"linux" "37"
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"mac" "37"
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"SetEntityModel"
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"windows" "24"
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"linux" "25"
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"mac" "25"
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"WeaponEquip"
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"windows" "256"
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"linux" "257"
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"mac" "257"
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"Activate"
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"windows" "33"
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"linux" "34"
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"mac" "34"
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"PlayerRunCmd"
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"windows" "411"
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"linux" "412"
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"mac" "412"
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