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/** |
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* vim: set ts=4 : |
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* =============================================================== |
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. |
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* =============================================================== |
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* |
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* This file is not open source and may not be copied without explicit |
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* written permission of AlliedModders LLC. This file may not be redistributed |
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* in whole or significant part. |
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* For information, see LICENSE.txt or http://www.sourcemod.net/license.php |
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* |
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* Version: $Id$ |
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*/ |
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#include "sm_globals.h" |
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#include "sourcemm_api.h" |
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#include "HandleSys.h" |
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#include "EventManager.h" |
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static cell_t sm_HookEvent(IPluginContext *pContext, const cell_t *params) |
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{ |
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char *name; |
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IPluginFunction *pFunction; |
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pContext->LocalToString(params[1], &name); |
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pFunction = pContext->GetFunctionById(params[2]); |
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if (!pFunction) |
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{ |
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return pContext->ThrowNativeError("Invalid function id (%X)", params[2]); |
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} |
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if (g_EventManager.HookEvent(name, pFunction, static_cast<EventHookMode>(params[3])) == EventHookErr_InvalidEvent) |
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{ |
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return pContext->ThrowNativeError("Game event \"%s\" does not exist", name); |
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} |
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return 1; |
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} |
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static cell_t sm_UnhookEvent(IPluginContext *pContext, const cell_t *params) |
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{ |
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char *name; |
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IPluginFunction *pFunction; |
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pContext->LocalToString(params[1], &name); |
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pFunction = pContext->GetFunctionById(params[2]); |
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if (!pFunction) |
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{ |
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return pContext->ThrowNativeError("Invalid function id (%X)", params[2]); |
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} |
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EventHookError err = g_EventManager.UnhookEvent(name, pFunction, static_cast<EventHookMode>(params[3])); |
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/* Possible errors that UnhookGameEvent can return */ |
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if (err == EventHookErr_NotActive) |
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{ |
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return pContext->ThrowNativeError("Game event \"%s\" has no active hook", name); |
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} else if (err == EventHookErr_InvalidCallback) { |
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return pContext->ThrowNativeError("Invalid hook callback specified for game event \"%s\"", name); |
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} |
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return 1; |
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} |
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static cell_t sm_CreateEvent(IPluginContext *pContext, const cell_t *params) |
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{ |
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char *name; |
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EventInfo *pInfo; |
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pContext->LocalToString(params[1], &name); |
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pInfo = g_EventManager.CreateEvent(pContext, name); |
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if (pInfo) |
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{ |
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return g_HandleSys.CreateHandle(g_EventManager.GetHandleType(), pInfo, pContext->GetIdentity(), g_pCoreIdent, NULL); |
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} |
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return BAD_HANDLE; |
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} |
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static cell_t sm_FireEvent(IPluginContext *pContext, const cell_t *params) |
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{ |
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Handle_t hndl = static_cast<Handle_t>(params[1]); |
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HandleError err; |
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EventInfo *pInfo; |
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if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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!= HandleError_None) |
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{ |
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return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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} |
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/* If identities do not match, don't fire event */ |
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if (pContext->GetIdentity() != pInfo->pOwner) |
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{ |
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return pContext->ThrowNativeError("Game event \"%s\" could not be fired because it was not created by this plugin", pInfo->pEvent->GetName()); |
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} |
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g_EventManager.FireEvent(pInfo, params[2] ? true : false); |
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/* Free handle on game event */ |
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HandleSecurity sec = {pContext->GetIdentity(), g_pCoreIdent}; |
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g_HandleSys.FreeHandle(hndl, &sec); |
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return 1; |
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} |
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static cell_t sm_CancelCreatedEvent(IPluginContext *pContext, const cell_t *params) |
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{ |
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Handle_t hndl = static_cast<Handle_t>(params[1]); |
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HandleError err; |
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EventInfo *pInfo; |
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if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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!= HandleError_None) |
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{ |
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return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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} |
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/* If identities do not match, don't cancel event */ |
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if (pContext->GetIdentity() != pInfo->pOwner) |
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{ |
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return pContext->ThrowNativeError("Game event \"%s\" could not be canceled because it was not created by this plugin", pInfo->pEvent->GetName()); |
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} |
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g_EventManager.CancelCreatedEvent(pInfo); |
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/* Free handle on game event */ |
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HandleSecurity sec = {pContext->GetIdentity(), g_pCoreIdent}; |
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g_HandleSys.FreeHandle(hndl, &sec); |
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return 1; |
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} |
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static cell_t sm_GetEventName(IPluginContext *pContext, const cell_t *params) |
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{ |
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Handle_t hndl = static_cast<Handle_t>(params[1]); |
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HandleError err; |
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EventInfo *pInfo; |
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if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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!= HandleError_None) |
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{ |
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return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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} |
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pContext->StringToLocalUTF8(params[2], params[3], pInfo->pEvent->GetName(), NULL); |
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return 1; |
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} |
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static cell_t sm_GetEventBool(IPluginContext *pContext, const cell_t *params) |
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{ |
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Handle_t hndl = static_cast<Handle_t>(params[1]); |
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HandleError err; |
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EventInfo *pInfo; |
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if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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!= HandleError_None) |
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{ |
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return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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} |
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char *key; |
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pContext->LocalToString(params[2], &key); |
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return pInfo->pEvent->GetBool(key); |
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} |
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172 |
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static cell_t sm_GetEventInt(IPluginContext *pContext, const cell_t *params) |
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{ |
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Handle_t hndl = static_cast<Handle_t>(params[1]); |
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HandleError err; |
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EventInfo *pInfo; |
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if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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!= HandleError_None) |
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{ |
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return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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} |
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184 |
|
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char *key; |
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pContext->LocalToString(params[2], &key); |
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return pInfo->pEvent->GetInt(key); |
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} |
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190 |
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static cell_t sm_GetEventFloat(IPluginContext *pContext, const cell_t *params) |
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{ |
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Handle_t hndl = static_cast<Handle_t>(params[1]); |
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HandleError err; |
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EventInfo *pInfo; |
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|
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if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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!= HandleError_None) |
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{ |
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return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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} |
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202 |
|
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char *key; |
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pContext->LocalToString(params[2], &key); |
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205 |
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float value = pInfo->pEvent->GetFloat(key); |
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207 |
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return sp_ftoc(value); |
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} |
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210 |
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static cell_t sm_GetEventString(IPluginContext *pContext, const cell_t *params) |
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{ |
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Handle_t hndl = static_cast<Handle_t>(params[1]); |
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HandleError err; |
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EventInfo *pInfo; |
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if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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!= HandleError_None) |
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{ |
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return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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} |
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char *key; |
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224 |
pContext->LocalToString(params[2], &key); |
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225 |
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226 |
pContext->StringToLocalUTF8(params[3], params[4], pInfo->pEvent->GetString(key), NULL); |
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227 |
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228 |
return 1; |
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229 |
} |
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230 |
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231 |
static cell_t sm_SetEventBool(IPluginContext *pContext, const cell_t *params) |
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{ |
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233 |
Handle_t hndl = static_cast<Handle_t>(params[1]); |
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HandleError err; |
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|
235 |
EventInfo *pInfo; |
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236 |
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if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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!= HandleError_None) |
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{ |
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return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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241 |
} |
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char *key; |
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244 |
pContext->LocalToString(params[2], &key); |
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245 |
|
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246 |
pInfo->pEvent->SetBool(key, params[3] ? true : false); |
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247 |
|
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248 |
return 1; |
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|
249 |
} |
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|
250 |
|
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251 |
static cell_t sm_SetEventInt(IPluginContext *pContext, const cell_t *params) |
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252 |
{ |
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253 |
Handle_t hndl = static_cast<Handle_t>(params[1]); |
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254 |
HandleError err; |
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|
255 |
EventInfo *pInfo; |
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|
256 |
|
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|
257 |
if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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|
258 |
!= HandleError_None) |
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|
259 |
{ |
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|
260 |
return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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|
261 |
} |
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|
262 |
|
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|
263 |
char *key; |
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|
264 |
pContext->LocalToString(params[2], &key); |
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|
265 |
|
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|
266 |
pInfo->pEvent->SetInt(key, params[3]); |
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|
267 |
|
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|
268 |
return 1; |
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ds@576
|
269 |
} |
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|
270 |
|
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|
271 |
static cell_t sm_SetEventFloat(IPluginContext *pContext, const cell_t *params) |
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|
272 |
{ |
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|
273 |
Handle_t hndl = static_cast<Handle_t>(params[1]); |
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|
274 |
HandleError err; |
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|
275 |
EventInfo *pInfo; |
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|
276 |
|
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|
277 |
if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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|
278 |
!= HandleError_None) |
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|
279 |
{ |
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|
280 |
return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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|
281 |
} |
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|
282 |
|
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|
283 |
char *key; |
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|
284 |
pContext->LocalToString(params[2], &key); |
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|
285 |
|
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|
286 |
float value = sp_ctof(params[3]); |
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|
287 |
pInfo->pEvent->SetFloat(key, value); |
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|
288 |
|
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|
289 |
return 1; |
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ds@576
|
290 |
} |
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|
291 |
|
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|
292 |
static cell_t sm_SetEventString(IPluginContext *pContext, const cell_t *params) |
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|
293 |
{ |
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ds@576
|
294 |
Handle_t hndl = static_cast<Handle_t>(params[1]); |
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|
295 |
HandleError err; |
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ds@576
|
296 |
EventInfo *pInfo; |
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|
297 |
|
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|
298 |
if ((err=g_HandleSys.ReadHandle(hndl, g_EventManager.GetHandleType(), NULL, (void **)&pInfo)) |
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|
299 |
!= HandleError_None) |
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|
300 |
{ |
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|
301 |
return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err); |
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|
302 |
} |
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ds@576
|
303 |
|
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|
304 |
char *key, *value; |
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|
305 |
pContext->LocalToString(params[2], &key); |
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|
306 |
pContext->LocalToString(params[3], &value); |
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ds@576
|
307 |
|
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|
308 |
pInfo->pEvent->SetString(key, value); |
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|
309 |
|
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ds@576
|
310 |
return 1; |
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|
311 |
} |
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ds@576
|
312 |
|
|
ds@576
|
313 |
REGISTER_NATIVES(gameEventNatives) |
|
ds@576
|
314 |
{ |
|
ds@576
|
315 |
{"HookEvent", sm_HookEvent}, |
|
ds@576
|
316 |
{"UnhookEvent", sm_UnhookEvent}, |
|
ds@576
|
317 |
{"CreateEvent", sm_CreateEvent}, |
|
ds@576
|
318 |
{"FireEvent", sm_FireEvent}, |
|
ds@576
|
319 |
{"CancelCreatedEvent", sm_CancelCreatedEvent}, |
|
ds@576
|
320 |
{"GetEventName", sm_GetEventName}, |
|
ds@576
|
321 |
{"GetEventBool", sm_GetEventBool}, |
|
ds@576
|
322 |
{"GetEventInt", sm_GetEventInt}, |
|
ds@576
|
323 |
{"GetEventFloat", sm_GetEventFloat}, |
|
ds@576
|
324 |
{"GetEventString", sm_GetEventString}, |
|
ds@576
|
325 |
{"SetEventBool", sm_SetEventBool}, |
|
ds@576
|
326 |
{"SetEventInt", sm_SetEventInt}, |
|
ds@576
|
327 |
{"SetEventFloat", sm_SetEventFloat}, |
|
ds@576
|
328 |
{"SetEventString", sm_SetEventString}, |
|
ds@576
|
329 |
{NULL, NULL} |
|
ds@576
|
330 |
}; |