|
skamonkey@3233
|
1 |
/** |
|
skamonkey@3233
|
2 |
* vim: set ts=4 : |
|
skamonkey@3233
|
3 |
* ============================================================================= |
|
skamonkey@3233
|
4 |
* SourceMod Team Fortress 2 Extension |
|
skamonkey@3233
|
5 |
* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved. |
|
skamonkey@3233
|
6 |
* ============================================================================= |
|
skamonkey@3233
|
7 |
* |
|
skamonkey@3233
|
8 |
* This program is free software; you can redistribute it and/or modify it under |
|
skamonkey@3233
|
9 |
* the terms of the GNU General Public License, version 3.0, as published by the |
|
skamonkey@3233
|
10 |
* Free Software Foundation. |
|
skamonkey@3233
|
11 |
* |
|
skamonkey@3233
|
12 |
* This program is distributed in the hope that it will be useful, but WITHOUT |
|
skamonkey@3233
|
13 |
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
|
skamonkey@3233
|
14 |
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
|
skamonkey@3233
|
15 |
* details. |
|
skamonkey@3233
|
16 |
* |
|
skamonkey@3233
|
17 |
* You should have received a copy of the GNU General Public License along with |
|
skamonkey@3233
|
18 |
* this program. If not, see <http://www.gnu.org/licenses/>. |
|
skamonkey@3233
|
19 |
* |
|
skamonkey@3233
|
20 |
* As a special exception, AlliedModders LLC gives you permission to link the |
|
skamonkey@3233
|
21 |
* code of this program (as well as its derivative works) to "Half-Life 2," the |
|
skamonkey@3233
|
22 |
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
|
skamonkey@3233
|
23 |
* by the Valve Corporation. You must obey the GNU General Public License in |
|
skamonkey@3233
|
24 |
* all respects for all other code used. Additionally, AlliedModders LLC grants |
|
skamonkey@3233
|
25 |
* this exception to all derivative works. AlliedModders LLC defines further |
|
skamonkey@3233
|
26 |
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
|
skamonkey@3233
|
27 |
* or <http://www.sourcemod.net/license.php>. |
|
skamonkey@3233
|
28 |
* |
|
skamonkey@3233
|
29 |
* Version: $Id$ |
|
skamonkey@3233
|
30 |
*/ |
|
skamonkey@3233
|
31 |
|
|
skamonkey@3233
|
32 |
#include "extension.h" |
|
skamonkey@3233
|
33 |
#include "conditions.h" |
|
skamonkey@3233
|
34 |
#include "util.h" |
|
skamonkey@3233
|
35 |
|
|
skamonkey@3720
|
36 |
#include "bitvec.h" |
|
skamonkey@3720
|
37 |
|
|
skamonkey@3332
|
38 |
#include <iplayerinfo.h> |
|
skamonkey@3332
|
39 |
|
|
skamonkey@3720
|
40 |
typedef CBitVec<96> condbits_t; |
|
skamonkey@3332
|
41 |
|
|
skamonkey@3720
|
42 |
condbits_t g_PlayerConds[MAXPLAYERS+1]; |
|
skamonkey@3233
|
43 |
|
|
skamonkey@3233
|
44 |
IForward *g_addCondForward = NULL; |
|
skamonkey@3233
|
45 |
IForward *g_removeCondForward = NULL; |
|
skamonkey@3233
|
46 |
|
|
skamonkey@3233
|
47 |
int playerCondOffset = -1; |
|
skamonkey@3332
|
48 |
int playerCondExOffset = -1; |
|
skamonkey@3720
|
49 |
int playerCondEx2Offset = -1; |
|
skamonkey@3233
|
50 |
int conditionBitsOffset = -1; |
|
skamonkey@3233
|
51 |
|
|
skamonkey@3233
|
52 |
bool g_bIgnoreRemove; |
|
skamonkey@3233
|
53 |
|
|
skamonkey@3720
|
54 |
inline void GetPlayerConds(CBaseEntity *pPlayer, condbits_t *pOut) |
|
skamonkey@3233
|
55 |
{ |
|
skamonkey@3720
|
56 |
uint32_t playerCond = *(uint32_t *)((intptr_t)pPlayer + playerCondOffset); |
|
skamonkey@3720
|
57 |
uint32_t condBits = *(uint32_t *)((intptr_t)pPlayer + conditionBitsOffset); |
|
skamonkey@3720
|
58 |
uint32_t playerCondEx = *(uint32_t *)((intptr_t)pPlayer + playerCondExOffset); |
|
skamonkey@3720
|
59 |
uint32_t playerCondEx2 = *(uint32_t *)((intptr_t)pPlayer + playerCondEx2Offset); |
|
skamonkey@3233
|
60 |
|
|
skamonkey@3720
|
61 |
pOut->SetDWord(0, playerCond); |
|
skamonkey@3720
|
62 |
pOut->Set(0u, condBits); |
|
skamonkey@3720
|
63 |
pOut->SetDWord(1, playerCondEx); |
|
skamonkey@3720
|
64 |
pOut->SetDWord(2, playerCondEx2); |
|
skamonkey@3233
|
65 |
} |
|
skamonkey@3233
|
66 |
|
|
skamonkey@3332
|
67 |
void Conditions_OnGameFrame(bool simulating) |
|
skamonkey@3233
|
68 |
{ |
|
skamonkey@3332
|
69 |
if (!simulating) |
|
skamonkey@3233
|
70 |
return; |
|
skamonkey@3233
|
71 |
|
|
skamonkey@3720
|
72 |
condbits_t *oldconds; |
|
skamonkey@3720
|
73 |
condbits_t newconds; |
|
skamonkey@3332
|
74 |
|
|
skamonkey@3720
|
75 |
condbits_t *addedconds; |
|
skamonkey@3720
|
76 |
condbits_t *removedconds; |
|
skamonkey@3720
|
77 |
|
|
skamonkey@3720
|
78 |
int i, j; |
|
skamonkey@3233
|
79 |
|
|
skamonkey@3332
|
80 |
int maxClients = gpGlobals->maxClients; |
|
skamonkey@3720
|
81 |
for (i = 1; i <= maxClients; i++) |
|
skamonkey@3233
|
82 |
{ |
|
skamonkey@3332
|
83 |
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(i); |
|
skamonkey@3332
|
84 |
if (!pPlayer || !pPlayer->IsInGame()) |
|
skamonkey@3332
|
85 |
continue; |
|
skamonkey@3332
|
86 |
|
|
skamonkey@3332
|
87 |
IPlayerInfo *info = pPlayer->GetPlayerInfo(); |
|
skamonkey@3332
|
88 |
if (info->IsHLTV() || info->IsReplay()) |
|
skamonkey@3332
|
89 |
continue; |
|
skamonkey@3233
|
90 |
|
|
skamonkey@3332
|
91 |
CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i); |
|
skamonkey@3720
|
92 |
oldconds = &g_PlayerConds[i]; |
|
skamonkey@3720
|
93 |
GetPlayerConds(pEntity, &newconds); |
|
skamonkey@3332
|
94 |
|
|
skamonkey@3720
|
95 |
if (*oldconds == newconds) |
|
skamonkey@3332
|
96 |
continue; |
|
skamonkey@3332
|
97 |
|
|
skamonkey@3720
|
98 |
addedconds = &newconds; |
|
skamonkey@3720
|
99 |
for (j = 0; j < addedconds->GetNumDWords(); ++j) |
|
skamonkey@3720
|
100 |
{ |
|
skamonkey@3720
|
101 |
addedconds->Clear(j * sizeof(int), oldconds->GetDWord(j)); |
|
skamonkey@3720
|
102 |
} |
|
skamonkey@3233
|
103 |
|
|
skamonkey@3720
|
104 |
removedconds = oldconds; |
|
skamonkey@3720
|
105 |
for (j = 0; j < removedconds->GetNumDWords(); ++j) |
|
skamonkey@3332
|
106 |
{ |
|
skamonkey@3720
|
107 |
removedconds->Clear(j * sizeof(int), newconds.GetDWord(j)); |
|
skamonkey@3332
|
108 |
} |
|
skamonkey@3332
|
109 |
|
|
skamonkey@3720
|
110 |
for (j = 0; (j = addedconds->FindNextSetBit( j )) != -1; ++j) |
|
skamonkey@3332
|
111 |
{ |
|
skamonkey@3720
|
112 |
g_addCondForward->PushCell(i); |
|
skamonkey@3720
|
113 |
g_addCondForward->PushCell(j); |
|
skamonkey@3720
|
114 |
g_addCondForward->Execute(NULL, NULL); |
|
skamonkey@3332
|
115 |
} |
|
skamonkey@3332
|
116 |
|
|
skamonkey@3720
|
117 |
for (j = 0; (j = addedconds->FindNextSetBit( j )) != -1; ++j) |
|
skamonkey@3720
|
118 |
{ |
|
skamonkey@3720
|
119 |
g_removeCondForward->PushCell(i); |
|
skamonkey@3720
|
120 |
g_removeCondForward->PushCell(j); |
|
skamonkey@3720
|
121 |
g_removeCondForward->Execute(NULL, NULL); |
|
skamonkey@3720
|
122 |
} |
|
skamonkey@3720
|
123 |
|
|
skamonkey@3720
|
124 |
g_PlayerConds[i].Copy( newconds ); |
|
skamonkey@3233
|
125 |
} |
|
skamonkey@3233
|
126 |
} |
|
skamonkey@3233
|
127 |
|
|
skamonkey@3332
|
128 |
bool InitialiseConditionChecks() |
|
skamonkey@3233
|
129 |
{ |
|
skamonkey@3233
|
130 |
sm_sendprop_info_t prop; |
|
skamonkey@3233
|
131 |
if (!gamehelpers->FindSendPropInfo("CTFPlayer", "m_nPlayerCond", &prop)) |
|
skamonkey@3233
|
132 |
{ |
|
skamonkey@3233
|
133 |
g_pSM->LogError(myself, "Failed to find m_nPlayerCond prop offset"); |
|
skamonkey@3233
|
134 |
return false; |
|
skamonkey@3233
|
135 |
} |
|
skamonkey@3233
|
136 |
|
|
skamonkey@3233
|
137 |
playerCondOffset = prop.actual_offset; |
|
skamonkey@3233
|
138 |
|
|
skamonkey@3233
|
139 |
if (!gamehelpers->FindSendPropInfo("CTFPlayer", "_condition_bits", &prop)) |
|
skamonkey@3233
|
140 |
{ |
|
skamonkey@3233
|
141 |
g_pSM->LogError(myself, "Failed to find _condition_bits prop offset"); |
|
skamonkey@3233
|
142 |
return false; |
|
skamonkey@3233
|
143 |
} |
|
skamonkey@3233
|
144 |
|
|
skamonkey@3233
|
145 |
conditionBitsOffset = prop.actual_offset; |
|
skamonkey@3233
|
146 |
|
|
skamonkey@3332
|
147 |
if (!gamehelpers->FindSendPropInfo("CTFPlayer", "m_nPlayerCondEx", &prop)) |
|
skamonkey@3332
|
148 |
{ |
|
skamonkey@3332
|
149 |
g_pSM->LogError(myself, "Failed to find m_nPlayerCondEx prop offset"); |
|
skamonkey@3233
|
150 |
return false; |
|
skamonkey@3332
|
151 |
} |
|
skamonkey@3332
|
152 |
|
|
skamonkey@3332
|
153 |
playerCondExOffset = prop.actual_offset; |
|
skamonkey@3233
|
154 |
|
|
skamonkey@3720
|
155 |
if (!gamehelpers->FindSendPropInfo("CTFPlayer", "m_nPlayerCondEx2", &prop)) |
|
skamonkey@3720
|
156 |
{ |
|
skamonkey@3720
|
157 |
g_pSM->LogError(myself, "Failed to find m_nPlayerCondEx2 prop offset"); |
|
skamonkey@3332
|
158 |
return false; |
|
skamonkey@3720
|
159 |
} |
|
skamonkey@3720
|
160 |
|
|
skamonkey@3720
|
161 |
playerCondEx2Offset = prop.actual_offset; |
|
skamonkey@3720
|
162 |
|
|
skamonkey@3720
|
163 |
if (playerCondOffset == -1 |
|
skamonkey@3720
|
164 |
|| playerCondExOffset == -1 |
|
skamonkey@3720
|
165 |
|| playerCondEx2Offset == -1 |
|
skamonkey@3720
|
166 |
|| conditionBitsOffset == -1) |
|
skamonkey@3720
|
167 |
{ |
|
skamonkey@3720
|
168 |
return false; |
|
skamonkey@3720
|
169 |
} |
|
skamonkey@3332
|
170 |
|
|
skamonkey@3332
|
171 |
int maxClients = gpGlobals->maxClients; |
|
skamonkey@3332
|
172 |
for (int i = 1; i <= maxClients; i++) |
|
skamonkey@3233
|
173 |
{ |
|
skamonkey@3332
|
174 |
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(i); |
|
skamonkey@3332
|
175 |
if (!pPlayer || !pPlayer->IsInGame()) |
|
skamonkey@3332
|
176 |
continue; |
|
skamonkey@3332
|
177 |
|
|
skamonkey@3720
|
178 |
GetPlayerConds(gamehelpers->ReferenceToEntity(i), &g_PlayerConds[i]); |
|
skamonkey@3233
|
179 |
} |
|
skamonkey@3233
|
180 |
|
|
skamonkey@3332
|
181 |
g_pSM->AddGameFrameHook(Conditions_OnGameFrame); |
|
skamonkey@3233
|
182 |
|
|
skamonkey@3233
|
183 |
return true; |
|
skamonkey@3233
|
184 |
} |
|
skamonkey@3233
|
185 |
|
|
skamonkey@3332
|
186 |
void Conditions_OnClientPutInServer(int client) |
|
skamonkey@3233
|
187 |
{ |
|
skamonkey@3720
|
188 |
g_PlayerConds[client].Init(); |
|
skamonkey@3233
|
189 |
} |
|
skamonkey@3233
|
190 |
|
|
skamonkey@3332
|
191 |
void RemoveConditionChecks() |
|
skamonkey@3332
|
192 |
{ |
|
skamonkey@3332
|
193 |
g_pSM->RemoveGameFrameHook(Conditions_OnGameFrame); |
|
skamonkey@3332
|
194 |
} |
|
skamonkey@3332
|
195 |
|