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faluco@1552
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/** |
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faluco@1552
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* vim: set ts=4 : |
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faluco@1552
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* ============================================================================= |
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faluco@1552
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* SourceMod Counter-Strike:Source Extension |
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ds@1947
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
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* ============================================================================= |
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* |
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* This program is free software; you can redistribute it and/or modify it under |
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* the terms of the GNU General Public License, version 3.0, as published by the |
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faluco@1552
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* Free Software Foundation. |
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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faluco@1552
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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* details. |
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* |
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* You should have received a copy of the GNU General Public License along with |
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faluco@1552
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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faluco@1552
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* |
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* As a special exception, AlliedModders LLC gives you permission to link the |
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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faluco@1552
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* by the Valve Corporation. You must obey the GNU General Public License in |
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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* this exception to all derivative works. AlliedModders LLC defines further |
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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faluco@1552
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* or <http://www.sourcemod.net/license.php>. |
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* |
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* Version: $Id$ |
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*/ |
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dvander@1459
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#ifndef _INCLUDE_SOURCEMOD_CSTRIKE_EVENTS_H_ |
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dvander@1459
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#define _INCLUDE_SOURCEMOD_CSTRIKE_EVENTS_H_ |
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dvander@1459
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dvander@1459
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#include <edict.h> |
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dvander@1459
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#include <igameevents.h> |
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dvander@1459
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dvander@1459
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class TimeLeftEvents : public IGameEventListener2 |
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dvander@1459
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{ |
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dvander@1459
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public: |
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dvander@1459
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bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background); |
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dvander@1459
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virtual void FireGameEvent(IGameEvent *event); |
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rgr_02@3519
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#if SOURCE_ENGINE >= SE_ALIENSWARM |
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rgr_02@3519
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virtual int GetEventDebugID( void ) { return 42; } |
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rgr_02@3519
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#endif |
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dvander@1459
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}; |
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extern TimeLeftEvents g_TimeLeftEvents; |
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#endif //_INCLUDE_SOURCEMOD_CSTRIKE_EVENTS_H_ |
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