core/ADTFactory.h
author Drifter <rgr_02@comcast.net>
Wed May 30 23:00:16 2012 -0400 (2012-05-30)
changeset 3543 9287a18e9a33
parent 2289 44045ead61cd
child 4079 fc78b3dddc36
permissions -rw-r--r--
Fix for SDKTools TeamScore natives crash on CS:GO (bug 5319, r=psychonic).
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/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_ADTFACTORY_H_
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#define _INCLUDE_SOURCEMOD_ADTFACTORY_H_
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#include <IADTFactory.h>
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#include "sm_globals.h"
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#include "sm_trie.h"
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using namespace SourceMod;
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class BaseTrie : public IBasicTrie
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{
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public:
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	BaseTrie();
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	virtual ~BaseTrie();
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	virtual bool Insert(const char *key, void *value);
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	virtual bool Replace(const char *key, void *value);
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	virtual bool Retrieve(const char *key, void **value);
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	virtual bool Delete(const char *key);
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	virtual void Clear();
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	virtual void Destroy();
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private:
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	Trie *m_pTrie;
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};
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class ADTFactory : 
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	public SMGlobalClass,
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	public IADTFactory
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{
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public: //SMInterface
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	const char *GetInterfaceName();
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	unsigned int GetInterfaceVersion();
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public: //SMGlobalClass
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	void OnSourceModAllInitialized();
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public: //IADTFactory
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	IBasicTrie *CreateBasicTrie();
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};
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#endif //_INCLUDE_SOURCEMOD_ADTFACTORY_H_
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