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/** |
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* vim: set ts=4 : |
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* ============================================================================= |
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* SourceMod |
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
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* ============================================================================= |
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* |
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* This program is free software; you can redistribute it and/or modify it under |
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* the terms of the GNU General Public License, version 3.0, as published by the |
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* Free Software Foundation. |
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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* details. |
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* |
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* You should have received a copy of the GNU General Public License along with |
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* As a special exception, AlliedModders LLC gives you permission to link the |
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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* by the Valve Corporation. You must obey the GNU General Public License in |
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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* this exception to all derivative works. AlliedModders LLC defines further |
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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* or <http://www.sourcemod.net/license.php>. |
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* |
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* Version: $Id$ |
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*/ |
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#include <string.h> |
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#include <stdlib.h> |
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#include "MenuVoting.h" |
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#include "PlayerManager.h" |
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#include "sourcemm_api.h" |
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float g_next_vote = 0.0f; |
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|
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#if defined ORANGEBOX_BUILD |
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void OnVoteDelayChange(IConVar *cvar, const char *value, float flOldValue); |
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#else |
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void OnVoteDelayChange(ConVar *cvar, const char *value); |
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#endif |
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ConVar sm_vote_delay("sm_vote_delay", |
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"30", |
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0, |
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"Sets the recommended time in between public votes", |
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false, |
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0.0, |
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false, |
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0.0, |
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OnVoteDelayChange); |
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|
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#if defined ORANGEBOX_BUILD |
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void OnVoteDelayChange(IConVar *cvar, const char *value, float flOldValue) |
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#else |
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void OnVoteDelayChange(ConVar *cvar, const char *value) |
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#endif |
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{ |
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/* See if the new vote delay isn't something we need to account for */ |
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if (sm_vote_delay.GetFloat() < 1.0f) |
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{ |
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g_next_vote = 0.0f; |
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return; |
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} |
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|
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/* If there was never a last vote, ignore this change */ |
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if (g_next_vote < 0.1f) |
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{ |
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return; |
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} |
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|
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/* Subtract the original value, then add the new one. */ |
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g_next_vote -= (float)atof(value); |
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g_next_vote += sm_vote_delay.GetFloat(); |
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} |
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unsigned int VoteMenuHandler::GetRemainingVoteDelay() |
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{ |
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if (g_next_vote <= gpGlobals->curtime) |
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{ |
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return 0; |
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} |
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|
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return (unsigned int)(g_next_vote - gpGlobals->curtime); |
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} |
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void VoteMenuHandler::OnSourceModAllInitialized() |
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{ |
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g_Players.AddClientListener(this); |
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} |
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void VoteMenuHandler::OnSourceModShutdown() |
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{ |
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g_Players.RemoveClientListener(this); |
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} |
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void VoteMenuHandler::OnSourceModLevelChange(const char *mapName) |
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{ |
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g_next_vote = 0.0f; |
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} |
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unsigned int VoteMenuHandler::GetMenuAPIVersion2() |
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{ |
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return m_pHandler->GetMenuAPIVersion2(); |
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} |
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void VoteMenuHandler::OnClientDisconnected(int client) |
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{ |
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if (!IsVoteInProgress()) |
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{ |
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return; |
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} |
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/* Wipe out their vote if they had one */ |
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int item; |
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if ((item = m_ClientVotes[client]) >= 0) |
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{ |
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assert((unsigned)item < m_Items); |
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assert(m_Votes[item] > 0); |
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m_Votes[item]--; |
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m_ClientVotes[client] = -1; |
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} |
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} |
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bool VoteMenuHandler::IsVoteInProgress() |
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{ |
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return (m_pCurMenu != NULL); |
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} |
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bool VoteMenuHandler::StartVote(IBaseMenu *menu, unsigned int num_clients, int clients[], unsigned int max_time, unsigned int flags/* =0 */) |
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{ |
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if (!InitializeVoting(menu, menu->GetHandler(), max_time, flags)) |
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{ |
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return false; |
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} |
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|
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float fVoteDelay = sm_vote_delay.GetFloat(); |
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if (fVoteDelay < 1.0) |
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{ |
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g_next_vote = 0.0; |
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} else { |
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/* This little trick breaks for infinite votes! |
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* However, we just ignore that since those 1) shouldn't exist and |
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* 2) people must be checking IsVoteInProgress() beforehand anyway. |
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*/ |
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g_next_vote = gpGlobals->curtime + fVoteDelay + (float)max_time; |
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} |
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for (unsigned int i=0; i<num_clients; i++) |
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{ |
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menu->Display(clients[i], max_time, this); |
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} |
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StartVoting(); |
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return true; |
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} |
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bool VoteMenuHandler::InitializeVoting(IBaseMenu *menu, |
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IMenuHandler *handler, |
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unsigned int time, |
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unsigned int flags) |
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{ |
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if (IsVoteInProgress()) |
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{ |
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return false; |
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} |
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InternalReset(); |
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|
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/* Mark all clients as not voting */ |
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for (int i=1; i<=gpGlobals->maxClients; i++) |
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{ |
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m_ClientVotes[i] = -2; |
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} |
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m_Items = menu->GetItemCount(); |
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if (m_Votes.size() < (size_t)m_Items) |
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{ |
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/* Only clear the items we need to... */ |
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size_t size = m_Votes.size(); |
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for (size_t i=0; i<size; i++) |
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{ |
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m_Votes[i] = 0; |
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} |
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m_Votes.resize(m_Items, 0); |
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} else { |
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for (unsigned int i=0; i<m_Items; i++) |
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{ |
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m_Votes[i] = 0; |
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} |
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} |
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m_pCurMenu = menu; |
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m_VoteTime = time; |
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m_VoteFlags = flags; |
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m_pHandler = handler; |
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m_pHandler->OnMenuStart(m_pCurMenu); |
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return true; |
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} |
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void VoteMenuHandler::StartVoting() |
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{ |
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if (!m_pCurMenu) |
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{ |
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return; |
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} |
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m_bStarted = true; |
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m_pHandler->OnMenuVoteStart(m_pCurMenu); |
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/* By now we know how many clients were set. |
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* If there are none, we should end IMMEDIATELY. |
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*/ |
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if (m_Clients == 0) |
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{ |
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EndVoting(); |
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} |
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} |
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void VoteMenuHandler::DecrementPlayerCount() |
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{ |
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assert(m_Clients > 0); |
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m_Clients--; |
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if (m_bStarted && m_Clients == 0) |
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{ |
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EndVoting(); |
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} |
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} |
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int SortVoteItems(const void *item1, const void *item2) |
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{ |
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return ((menu_vote_result_t::menu_item_vote_t *)item2)->count |
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- ((menu_vote_result_t::menu_item_vote_t *)item1)->count; |
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} |
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void VoteMenuHandler::EndVoting() |
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{ |
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/* Set when the next delay ends. We ignore cancellation because a menu |
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* was, at one point, displayed, which is all that counts. However, we |
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* do re-calculate the time just in case the menu had no time limit. |
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*/ |
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float fVoteDelay = sm_vote_delay.GetFloat(); |
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if (fVoteDelay < 1.0) |
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{ |
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g_next_vote = 0.0; |
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} else { |
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g_next_vote = gpGlobals->curtime + fVoteDelay; |
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} |
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|
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if (m_bCancelled) |
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{ |
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/* If we were cancelled, don't bother tabulating anything. |
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* Reset just in case someone tries to redraw, which means |
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* we need to save our states. |
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*/ |
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IBaseMenu *menu = m_pCurMenu; |
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IMenuHandler *handler = m_pHandler; |
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InternalReset(); |
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handler->OnMenuVoteCancel(menu, VoteCancel_Generic); |
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handler->OnMenuEnd(menu, MenuEnd_VotingCancelled); |
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return; |
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} |
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|
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menu_vote_result_t vote; |
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menu_vote_result_t::menu_client_vote_t client_vote[256]; |
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menu_vote_result_t::menu_item_vote_t item_vote[256]; |
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|
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memset(&vote, 0, sizeof(vote)); |
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|
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/* Build the item list */ |
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for (unsigned int i=0; i<m_Items; i++) |
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{ |
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if (m_Votes[i] > 0) |
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{ |
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item_vote[vote.num_items].count = m_Votes[i]; |
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item_vote[vote.num_items].item = i; |
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vote.num_votes += m_Votes[i]; |
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vote.num_items++; |
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} |
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} |
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vote.item_list = item_vote; |
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|
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if (!vote.num_votes) |
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{ |
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IBaseMenu *menu = m_pCurMenu; |
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IMenuHandler *handler = m_pHandler; |
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InternalReset(); |
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handler->OnMenuVoteCancel(menu, VoteCancel_NoVotes); |
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handler->OnMenuEnd(menu, MenuEnd_VotingCancelled); |
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return; |
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} |
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|
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/* Build the client list */ |
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for (int i=1; i<=gpGlobals->maxClients; i++) |
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{ |
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if (m_ClientVotes[i] >= -1) |
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{ |
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client_vote[vote.num_clients].client = i; |
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client_vote[vote.num_clients].item = m_ClientVotes[i]; |
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vote.num_clients++; |
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} |
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} |
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vote.client_list = client_vote; |
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|
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/* Sort the item list descending like we promised */ |
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qsort(item_vote, |
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vote.num_items, |
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sizeof(menu_vote_result_t::menu_item_vote_t), |
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SortVoteItems); |
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|
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/* Save states, then clear what we've saved. |
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* This makes us re-entrant, which is always the safe way to go. |
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|
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*/ |
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IBaseMenu *menu = m_pCurMenu; |
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|
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IMenuHandler *handler = m_pHandler; |
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InternalReset(); |
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|
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/* Send vote info */ |
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|
328 |
handler->OnMenuVoteResults(menu, &vote); |
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ds@1952
|
329 |
handler->OnMenuEnd(menu, MenuEnd_VotingDone); |
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ds@1952
|
330 |
} |
|
ds@1952
|
331 |
|
|
ds@1952
|
332 |
void VoteMenuHandler::OnMenuStart(IBaseMenu *menu) |
|
ds@1952
|
333 |
{ |
|
ds@1952
|
334 |
m_Clients++; |
|
ds@1952
|
335 |
} |
|
ds@1952
|
336 |
|
|
ds@1952
|
337 |
void VoteMenuHandler::OnMenuEnd(IBaseMenu *menu, MenuEndReason reason) |
|
ds@1952
|
338 |
{ |
|
ds@1952
|
339 |
DecrementPlayerCount(); |
|
ds@1952
|
340 |
} |
|
ds@1952
|
341 |
|
|
ds@1952
|
342 |
void VoteMenuHandler::OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason) |
|
ds@1952
|
343 |
{ |
|
ds@1952
|
344 |
m_pHandler->OnMenuCancel(menu, client, reason); |
|
ds@1952
|
345 |
} |
|
ds@1952
|
346 |
|
|
ds@1952
|
347 |
void VoteMenuHandler::OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *display) |
|
ds@1952
|
348 |
{ |
|
ds@1952
|
349 |
m_ClientVotes[client] = -1; |
|
ds@1952
|
350 |
m_pHandler->OnMenuDisplay(menu, client, display); |
|
ds@1952
|
351 |
} |
|
ds@1952
|
352 |
|
|
ds@1952
|
353 |
unsigned int VoteMenuHandler::OnMenuDisplayItem(IBaseMenu *menu, int client, IMenuPanel *panel, unsigned int item, const ItemDrawInfo &dr) |
|
ds@1952
|
354 |
{ |
|
ds@1952
|
355 |
return m_pHandler->OnMenuDisplayItem(menu, client, panel, item, dr); |
|
ds@1952
|
356 |
} |
|
ds@1952
|
357 |
|
|
ds@1952
|
358 |
void VoteMenuHandler::OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style) |
|
ds@1952
|
359 |
{ |
|
ds@1952
|
360 |
m_pHandler->OnMenuDrawItem(menu, client, item, style); |
|
ds@1952
|
361 |
} |
|
ds@1952
|
362 |
|
|
ds@1952
|
363 |
void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int item) |
|
ds@1952
|
364 |
{ |
|
ds@1952
|
365 |
/* Check by our item count, NOT the vote array size */ |
|
ds@1952
|
366 |
if (item < m_Items) |
|
ds@1952
|
367 |
{ |
|
ds@1952
|
368 |
m_ClientVotes[client] = item; |
|
ds@1952
|
369 |
m_Votes[item]++; |
|
ds@1952
|
370 |
m_NumVotes++; |
|
ds@1952
|
371 |
} |
|
ds@1952
|
372 |
|
|
ds@1952
|
373 |
m_pHandler->OnMenuSelect(menu, client, item); |
|
ds@1952
|
374 |
} |
|
ds@1952
|
375 |
|
|
ds@1952
|
376 |
void VoteMenuHandler::OnMenuSelect2(IBaseMenu *menu, int client, unsigned int item, unsigned int item_on_page) |
|
ds@1952
|
377 |
{ |
|
ds@1952
|
378 |
if (m_pHandler->GetMenuAPIVersion2() >= 13) |
|
ds@1952
|
379 |
{ |
|
ds@1952
|
380 |
m_pHandler->OnMenuSelect2(menu, client, item, item_on_page); |
|
ds@1952
|
381 |
} |
|
ds@1952
|
382 |
} |
|
ds@1952
|
383 |
|
|
ds@1952
|
384 |
void VoteMenuHandler::InternalReset() |
|
ds@1952
|
385 |
{ |
|
ds@1952
|
386 |
m_Clients = 0; |
|
ds@1952
|
387 |
m_Items = 0; |
|
ds@1952
|
388 |
m_bStarted = false; |
|
ds@1952
|
389 |
m_pCurMenu = NULL; |
|
ds@1952
|
390 |
m_NumVotes = 0; |
|
ds@1952
|
391 |
m_bCancelled = false; |
|
ds@1952
|
392 |
m_pHandler = NULL; |
|
ds@1952
|
393 |
} |
|
ds@1952
|
394 |
|
|
ds@1952
|
395 |
void VoteMenuHandler::CancelVoting() |
|
ds@1952
|
396 |
{ |
|
ds@1952
|
397 |
if (m_bCancelled || !m_pCurMenu) |
|
ds@1952
|
398 |
{ |
|
ds@1952
|
399 |
return; |
|
ds@1952
|
400 |
} |
|
ds@1952
|
401 |
m_bCancelled = true; |
|
ds@1952
|
402 |
m_pCurMenu->Cancel(); |
|
ds@1952
|
403 |
} |
|
ds@1952
|
404 |
|
|
ds@1952
|
405 |
IBaseMenu *VoteMenuHandler::GetCurrentMenu() |
|
ds@1952
|
406 |
{ |
|
ds@1952
|
407 |
return m_pCurMenu; |
|
ds@1952
|
408 |
} |
|
ds@1952
|
409 |
|
|
ds@1952
|
410 |
bool VoteMenuHandler::IsCancelling() |
|
ds@1952
|
411 |
{ |
|
ds@1952
|
412 |
return m_bCancelled; |
|
ds@1952
|
413 |
} |