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/** |
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* vim: set ts=4 : |
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* ============================================================================= |
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* SourceMod |
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
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* ============================================================================= |
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* |
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* This program is free software; you can redistribute it and/or modify it under |
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* the terms of the GNU General Public License, version 3.0, as published by the |
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* Free Software Foundation. |
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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* details. |
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* |
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* You should have received a copy of the GNU General Public License along with |
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* As a special exception, AlliedModders LLC gives you permission to link the |
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skamonkey@3513
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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skamonkey@3513
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* by the Valve Corporation. You must obey the GNU General Public License in |
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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* this exception to all derivative works. AlliedModders LLC defines further |
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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* or <http://www.sourcemod.net/license.php>. |
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* |
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* Version: $Id$ |
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*/ |
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#include <string.h> |
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#include <stdlib.h> |
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#include "GameConfigs.h" |
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|
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#define PSTATE_NONE 0 |
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#define PSTATE_GAMES 1 |
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#define PSTATE_GAMEDEFS 2 |
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#define PSTATE_GAMEDEFS_OFFSETS 3 |
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skamonkey@3513
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#define PSTATE_GAMEDEFS_OFFSETS_OFFSET 4 |
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#define PSTATE_GAMEDEFS_KEYS 5 |
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#define PSTATE_GAMEDEFS_SUPPORTED 6 |
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#define PSTATE_GAMEDEFS_SIGNATURES 7 |
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#define PSTATE_GAMEDEFS_SIGNATURES_SIG 8 |
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#define PSTATE_GAMEDEFS_CRC 9 |
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#define PSTATE_GAMEDEFS_CRC_BINARY 10 |
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#define PSTATE_GAMEDEFS_CUSTOM 11 |
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#define PSTATE_GAMEDEFS_OPTIONS 12 |
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|
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#define WIN 0 |
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#define LIN 1 |
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|
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#define PLATFORM_NAME "linux" |
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#define PLATFORM_SERVER_BINARY "server_i486.so" |
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|
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Offset *tempOffset; |
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Sig *tempSig; |
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|
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unsigned int s_ServerBinCRC; |
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bool s_ServerBinCRC_Ok = false; |
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|
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bool DoesGameMatch(const char *value) |
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{ |
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if (strcmp(value, game) == 0) |
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{ |
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return true; |
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} |
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return false; |
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} |
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bool DoesEngineMatch(const char *value) |
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{ |
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if (strcmp(value, engine) == 0) |
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{ |
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return true; |
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} |
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return false; |
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} |
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CGameConfig::CGameConfig() |
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{ |
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m_pStrings = new BaseStringTable(512); |
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m_RefCount = 0; |
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m_CustomLevel = 0; |
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m_CustomHandler = NULL; |
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} |
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CGameConfig::~CGameConfig() |
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{ |
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delete m_pStrings; |
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} |
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SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *name) |
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{ |
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if (m_IgnoreLevel) |
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{ |
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m_IgnoreLevel++; |
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return SMCResult_Continue; |
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} |
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switch (m_ParseState) |
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{ |
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case PSTATE_NONE: |
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{ |
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if (strcmp(name, "Games") == 0) |
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{ |
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m_ParseState = PSTATE_GAMES; |
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} else { |
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m_IgnoreLevel++; |
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} |
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break; |
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} |
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case PSTATE_GAMES: |
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{ |
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if (strcmp(name, "*") == 0 || |
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strcmp(name, "#default") == 0 || |
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DoesGameMatch(name)) |
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{ |
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bShouldBeReadingDefault = true; |
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m_ParseState = PSTATE_GAMEDEFS; |
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strncopy(m_Game, name, sizeof(m_Game)); |
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} else { |
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m_IgnoreLevel++; |
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skamonkey@3513
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} |
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break; |
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} |
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skamonkey@3513
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case PSTATE_GAMEDEFS: |
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{ |
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if (strcmp(name, "Offsets") == 0) |
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{ |
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m_ParseState = PSTATE_GAMEDEFS_OFFSETS; |
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} |
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else if (strcmp(name, "Keys") == 0) |
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{ |
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m_ParseState = PSTATE_GAMEDEFS_KEYS; |
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} |
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else if (strcmp(name, "Options") == 0) |
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{ |
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m_ParseState = PSTATE_GAMEDEFS_OPTIONS; |
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} |
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else if ((strcmp(name, "#supported") == 0) && (strcmp(m_Game, "#default") == 0)) |
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{ |
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m_ParseState = PSTATE_GAMEDEFS_SUPPORTED; |
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/* Ignore this section unless we get a game. */ |
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bShouldBeReadingDefault = false; |
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had_game = false; |
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matched_game = false; |
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had_engine = false; |
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matched_engine = false; |
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skamonkey@3513
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} |
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else if (strcmp(name, "Signatures") == 0) |
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{ |
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skamonkey@3513
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m_ParseState = PSTATE_GAMEDEFS_SIGNATURES; |
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skamonkey@3513
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} |
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skamonkey@3513
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|
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skamonkey@3513
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break; |
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skamonkey@3513
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} |
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skamonkey@3513
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case PSTATE_GAMEDEFS_OFFSETS: |
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{ |
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m_Prop[0] = '\0'; |
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m_Class[0] = '\0'; |
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skamonkey@3513
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tempOffset = new Offset(); |
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skamonkey@3513
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tempOffset->setName(name); |
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skamonkey@3513
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m_ParseState = PSTATE_GAMEDEFS_OFFSETS_OFFSET; |
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skamonkey@3513
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break; |
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skamonkey@3513
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} |
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skamonkey@3513
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case PSTATE_GAMEDEFS_SIGNATURES: |
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skamonkey@3513
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{ |
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skamonkey@3513
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tempSig = new Sig(); |
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skamonkey@3513
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tempSig->setName(name); |
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skamonkey@3513
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m_ParseState = PSTATE_GAMEDEFS_SIGNATURES_SIG; |
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skamonkey@3513
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break; |
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skamonkey@3513
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} |
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skamonkey@3513
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/* No sub-sections allowed: |
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skamonkey@3513
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case PSTATE_GAMEDEFS_OFFSETS_OFFSET: |
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skamonkey@3513
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case PSTATE_GAMEDEFS_KEYS: |
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skamonkey@3513
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case PSTATE_GAMEDEFS_SUPPORTED: |
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skamonkey@3513
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case PSTATE_GAMEDEFS_SIGNATURES_SIG: |
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skamonkey@3513
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case PSTATE_GAMEDEFS_CRC_BINARY: |
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skamonkey@3513
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*/ |
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skamonkey@3513
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default: |
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skamonkey@3513
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{ |
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skamonkey@3513
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/* If we don't know what we got, start ignoring */ |
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skamonkey@3513
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m_IgnoreLevel++; |
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skamonkey@3513
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break; |
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skamonkey@3513
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} |
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skamonkey@3513
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} |
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skamonkey@3513
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189 |
|
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skamonkey@3513
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return SMCResult_Continue; |
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skamonkey@3513
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191 |
} |
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skamonkey@3513
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192 |
|
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skamonkey@3513
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SMCResult CGameConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value) |
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skamonkey@3513
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{ |
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skamonkey@3513
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195 |
if (m_IgnoreLevel) |
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skamonkey@3513
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196 |
{ |
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skamonkey@3513
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197 |
return SMCResult_Continue; |
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skamonkey@3513
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198 |
} |
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skamonkey@3513
|
199 |
|
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skamonkey@3513
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200 |
if (m_ParseState == PSTATE_GAMEDEFS_OFFSETS_OFFSET) |
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skamonkey@3513
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201 |
{ |
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skamonkey@3513
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202 |
if (strcmp(key, "class") == 0) |
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skamonkey@3513
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203 |
{ |
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skamonkey@3513
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204 |
strncopy(m_Class, value, sizeof(m_Class)); |
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skamonkey@3513
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205 |
} else if (strcmp(key, "prop") == 0) { |
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skamonkey@3513
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206 |
strncopy(m_Prop, value, sizeof(m_Prop)); |
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skamonkey@3513
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207 |
} else { |
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skamonkey@3513
|
208 |
int val = atoi(value); |
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skamonkey@3513
|
209 |
if (strcmp(key, "windows") == 0) tempOffset->setWin(val); |
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skamonkey@3513
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210 |
else if (strcmp(key, "linux") == 0) tempOffset->setLin(val); |
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skamonkey@3513
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211 |
} |
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skamonkey@3513
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212 |
} else if (m_ParseState == PSTATE_GAMEDEFS_KEYS) { |
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skamonkey@3513
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213 |
m_Keys.replace(key, m_pStrings->AddString(value)); |
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skamonkey@3574
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214 |
} else if (m_ParseState == PSTATE_GAMEDEFS_OPTIONS) { |
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skamonkey@3574
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215 |
m_Options.replace(key, m_pStrings->AddString(value)); |
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skamonkey@3513
|
216 |
} else if (m_ParseState == PSTATE_GAMEDEFS_SUPPORTED) { |
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skamonkey@3513
|
217 |
if (strcmp(key, "game") == 0) |
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skamonkey@3513
|
218 |
{ |
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skamonkey@3513
|
219 |
had_game = true; |
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skamonkey@3513
|
220 |
if (DoesGameMatch(value)) |
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skamonkey@3513
|
221 |
{ |
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skamonkey@3513
|
222 |
matched_game = true; |
|
skamonkey@3513
|
223 |
} |
|
skamonkey@3513
|
224 |
if ((!had_engine && matched_game) || (matched_engine && matched_game)) |
|
skamonkey@3513
|
225 |
{ |
|
skamonkey@3513
|
226 |
bShouldBeReadingDefault = true; |
|
skamonkey@3513
|
227 |
} |
|
skamonkey@3513
|
228 |
} |
|
skamonkey@3513
|
229 |
else if (strcmp(key, "engine") == 0) |
|
skamonkey@3513
|
230 |
{ |
|
skamonkey@3513
|
231 |
had_engine = true; |
|
skamonkey@3513
|
232 |
if (DoesEngineMatch(value)) |
|
skamonkey@3513
|
233 |
{ |
|
skamonkey@3513
|
234 |
matched_engine = true; |
|
skamonkey@3513
|
235 |
} |
|
skamonkey@3513
|
236 |
if ((!had_game && matched_engine) || (matched_game && matched_engine)) |
|
skamonkey@3513
|
237 |
{ |
|
skamonkey@3513
|
238 |
bShouldBeReadingDefault = true; |
|
skamonkey@3513
|
239 |
} |
|
skamonkey@3513
|
240 |
} |
|
skamonkey@3513
|
241 |
} else if (m_ParseState == PSTATE_GAMEDEFS_SIGNATURES_SIG) { |
|
skamonkey@3513
|
242 |
if (strcmp(key, "windows") == 0) tempSig->setWin(value); |
|
skamonkey@3513
|
243 |
else if (strcmp(key, "linux") == 0) tempSig->setLin(value); |
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skamonkey@3513
|
244 |
else if (strcmp(key, "library") == 0) tempSig->setLib(value); |
|
skamonkey@3513
|
245 |
} else if (m_ParseState == PSTATE_GAMEDEFS_CRC_BINARY) { |
|
skamonkey@3513
|
246 |
if (strcmp(key, PLATFORM_NAME) == 0 |
|
skamonkey@3513
|
247 |
&& s_ServerBinCRC_Ok |
|
skamonkey@3513
|
248 |
&& !bShouldBeReadingDefault) |
|
skamonkey@3513
|
249 |
{ |
|
skamonkey@3513
|
250 |
unsigned int crc = 0; |
|
skamonkey@3513
|
251 |
sscanf(value, "%08X", &crc); |
|
skamonkey@3513
|
252 |
if (s_ServerBinCRC == crc) |
|
skamonkey@3513
|
253 |
{ |
|
skamonkey@3513
|
254 |
bShouldBeReadingDefault = true; |
|
skamonkey@3513
|
255 |
} |
|
skamonkey@3513
|
256 |
} |
|
skamonkey@3513
|
257 |
} else if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM) { |
|
skamonkey@3513
|
258 |
return m_CustomHandler->ReadSMC_KeyValue(states, key, value); |
|
skamonkey@3513
|
259 |
} |
|
skamonkey@3513
|
260 |
|
|
skamonkey@3513
|
261 |
return SMCResult_Continue; |
|
skamonkey@3513
|
262 |
} |
|
skamonkey@3513
|
263 |
|
|
skamonkey@3513
|
264 |
SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states) |
|
skamonkey@3513
|
265 |
{ |
|
skamonkey@3513
|
266 |
if (m_IgnoreLevel) |
|
skamonkey@3513
|
267 |
{ |
|
skamonkey@3513
|
268 |
m_IgnoreLevel--; |
|
skamonkey@3513
|
269 |
return SMCResult_Continue; |
|
skamonkey@3513
|
270 |
} |
|
skamonkey@3513
|
271 |
|
|
skamonkey@3513
|
272 |
if (m_CustomLevel) |
|
skamonkey@3513
|
273 |
{ |
|
skamonkey@3513
|
274 |
m_CustomLevel--; |
|
skamonkey@3513
|
275 |
m_CustomHandler->ReadSMC_LeavingSection(states); |
|
skamonkey@3513
|
276 |
return SMCResult_Continue; |
|
skamonkey@3513
|
277 |
} |
|
skamonkey@3513
|
278 |
|
|
skamonkey@3513
|
279 |
switch (m_ParseState) |
|
skamonkey@3513
|
280 |
{ |
|
skamonkey@3513
|
281 |
case PSTATE_GAMES: |
|
skamonkey@3513
|
282 |
{ |
|
skamonkey@3513
|
283 |
m_ParseState = PSTATE_NONE; |
|
skamonkey@3513
|
284 |
break; |
|
skamonkey@3513
|
285 |
} |
|
skamonkey@3513
|
286 |
case PSTATE_GAMEDEFS: |
|
skamonkey@3513
|
287 |
{ |
|
skamonkey@3513
|
288 |
m_ParseState = PSTATE_GAMES; |
|
skamonkey@3513
|
289 |
break; |
|
skamonkey@3513
|
290 |
} |
|
skamonkey@3513
|
291 |
case PSTATE_GAMEDEFS_CUSTOM: |
|
skamonkey@3513
|
292 |
{ |
|
skamonkey@3513
|
293 |
m_ParseState = PSTATE_GAMEDEFS; |
|
skamonkey@3513
|
294 |
m_CustomHandler->ReadSMC_ParseEnd(false, false); |
|
skamonkey@3513
|
295 |
break; |
|
skamonkey@3513
|
296 |
} |
|
skamonkey@3513
|
297 |
case PSTATE_GAMEDEFS_KEYS: |
|
skamonkey@3513
|
298 |
case PSTATE_GAMEDEFS_OFFSETS: |
|
skamonkey@3574
|
299 |
case PSTATE_GAMEDEFS_OPTIONS: |
|
skamonkey@3513
|
300 |
{ |
|
skamonkey@3513
|
301 |
m_ParseState = PSTATE_GAMEDEFS; |
|
skamonkey@3513
|
302 |
break; |
|
skamonkey@3513
|
303 |
} |
|
skamonkey@3513
|
304 |
case PSTATE_GAMEDEFS_OFFSETS_OFFSET: |
|
skamonkey@3513
|
305 |
{ |
|
skamonkey@3513
|
306 |
for (list<Offset>::iterator it = m_Offsets.begin(); it != m_Offsets.end(); it++) |
|
skamonkey@3513
|
307 |
{ |
|
skamonkey@3513
|
308 |
if (strcmp(it->name, tempOffset->name) == 0) |
|
skamonkey@3513
|
309 |
{ |
|
skamonkey@3513
|
310 |
m_Offsets.erase(it); |
|
skamonkey@3513
|
311 |
break; |
|
skamonkey@3513
|
312 |
} |
|
skamonkey@3513
|
313 |
} |
|
skamonkey@3513
|
314 |
m_Offsets.push_back(*tempOffset); |
|
skamonkey@3513
|
315 |
m_ParseState = PSTATE_GAMEDEFS_OFFSETS; |
|
skamonkey@3513
|
316 |
break; |
|
skamonkey@3513
|
317 |
} |
|
skamonkey@3513
|
318 |
case PSTATE_GAMEDEFS_CRC: |
|
skamonkey@3513
|
319 |
case PSTATE_GAMEDEFS_SUPPORTED: |
|
skamonkey@3513
|
320 |
{ |
|
skamonkey@3513
|
321 |
if (!bShouldBeReadingDefault) |
|
skamonkey@3513
|
322 |
{ |
|
skamonkey@3513
|
323 |
/* If we shouldn't read the rest of this section, set the ignore level. */ |
|
skamonkey@3513
|
324 |
m_IgnoreLevel = 1; |
|
skamonkey@3513
|
325 |
m_ParseState = PSTATE_GAMES; |
|
skamonkey@3513
|
326 |
} else { |
|
skamonkey@3513
|
327 |
m_ParseState = PSTATE_GAMEDEFS; |
|
skamonkey@3513
|
328 |
} |
|
skamonkey@3513
|
329 |
break; |
|
skamonkey@3513
|
330 |
} |
|
skamonkey@3513
|
331 |
case PSTATE_GAMEDEFS_CRC_BINARY: |
|
skamonkey@3513
|
332 |
{ |
|
skamonkey@3513
|
333 |
m_ParseState = PSTATE_GAMEDEFS_CRC; |
|
skamonkey@3513
|
334 |
break; |
|
skamonkey@3513
|
335 |
} |
|
skamonkey@3513
|
336 |
case PSTATE_GAMEDEFS_SIGNATURES: |
|
skamonkey@3513
|
337 |
{ |
|
skamonkey@3513
|
338 |
m_ParseState = PSTATE_GAMEDEFS; |
|
skamonkey@3513
|
339 |
break; |
|
skamonkey@3513
|
340 |
} |
|
skamonkey@3513
|
341 |
case PSTATE_GAMEDEFS_SIGNATURES_SIG: |
|
skamonkey@3513
|
342 |
{ |
|
skamonkey@3513
|
343 |
m_Sigs.push_back(*tempSig); |
|
skamonkey@3513
|
344 |
m_ParseState = PSTATE_GAMEDEFS_SIGNATURES; |
|
skamonkey@3513
|
345 |
|
|
skamonkey@3513
|
346 |
break; |
|
skamonkey@3513
|
347 |
} |
|
skamonkey@3513
|
348 |
} |
|
skamonkey@3513
|
349 |
|
|
skamonkey@3513
|
350 |
return SMCResult_Continue; |
|
skamonkey@3513
|
351 |
} |
|
skamonkey@3513
|
352 |
|
|
skamonkey@3513
|
353 |
#define MSTATE_NONE 0 |
|
skamonkey@3513
|
354 |
#define MSTATE_MAIN 1 |
|
skamonkey@3513
|
355 |
#define MSTATE_FILE 2 |
|
skamonkey@3513
|
356 |
|
|
skamonkey@3513
|
357 |
class MasterReader : public ITextListener_SMC |
|
skamonkey@3513
|
358 |
{ |
|
skamonkey@3513
|
359 |
public: |
|
skamonkey@3513
|
360 |
virtual void ReadSMC_ParseStart() |
|
skamonkey@3513
|
361 |
{ |
|
skamonkey@3513
|
362 |
state = MSTATE_NONE; |
|
skamonkey@3513
|
363 |
ignoreLevel = 0; |
|
skamonkey@3513
|
364 |
} |
|
skamonkey@3513
|
365 |
|
|
skamonkey@3513
|
366 |
virtual SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name) |
|
skamonkey@3513
|
367 |
{ |
|
skamonkey@3513
|
368 |
if (ignoreLevel) |
|
skamonkey@3513
|
369 |
{ |
|
skamonkey@3513
|
370 |
return SMCResult_Continue; |
|
skamonkey@3513
|
371 |
} |
|
skamonkey@3513
|
372 |
|
|
skamonkey@3513
|
373 |
if (state == MSTATE_NONE) |
|
skamonkey@3513
|
374 |
{ |
|
skamonkey@3513
|
375 |
if (strcmp(name, "Game Master") == 0) |
|
skamonkey@3513
|
376 |
{ |
|
skamonkey@3513
|
377 |
state = MSTATE_MAIN; |
|
skamonkey@3513
|
378 |
} |
|
skamonkey@3513
|
379 |
else |
|
skamonkey@3513
|
380 |
{ |
|
skamonkey@3513
|
381 |
ignoreLevel++; |
|
skamonkey@3513
|
382 |
} |
|
skamonkey@3513
|
383 |
} |
|
skamonkey@3513
|
384 |
else if (state == MSTATE_MAIN) |
|
skamonkey@3513
|
385 |
{ |
|
skamonkey@3513
|
386 |
strncopy(cur_file, name, sizeof(cur_file)); |
|
skamonkey@3513
|
387 |
had_engine = false; |
|
skamonkey@3513
|
388 |
matched_engine = false; |
|
skamonkey@3513
|
389 |
had_game = false; |
|
skamonkey@3513
|
390 |
matched_game = false; |
|
skamonkey@3513
|
391 |
state = MSTATE_FILE; |
|
skamonkey@3513
|
392 |
} |
|
skamonkey@3513
|
393 |
else if (state == MSTATE_FILE) |
|
skamonkey@3513
|
394 |
{ |
|
skamonkey@3513
|
395 |
ignoreLevel++; |
|
skamonkey@3513
|
396 |
} |
|
skamonkey@3513
|
397 |
|
|
skamonkey@3513
|
398 |
return SMCResult_Continue; |
|
skamonkey@3513
|
399 |
} |
|
skamonkey@3513
|
400 |
|
|
skamonkey@3513
|
401 |
virtual SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value) |
|
skamonkey@3513
|
402 |
{ |
|
skamonkey@3513
|
403 |
if (ignoreLevel || state != MSTATE_FILE) |
|
skamonkey@3513
|
404 |
{ |
|
skamonkey@3513
|
405 |
return SMCResult_Continue; |
|
skamonkey@3513
|
406 |
} |
|
skamonkey@3513
|
407 |
|
|
skamonkey@3513
|
408 |
if (strcmp(key, "engine") == 0) |
|
skamonkey@3513
|
409 |
{ |
|
skamonkey@3513
|
410 |
had_engine = true; |
|
skamonkey@3513
|
411 |
if (DoesEngineMatch(value)) |
|
skamonkey@3513
|
412 |
{ |
|
skamonkey@3513
|
413 |
matched_engine = true; |
|
skamonkey@3513
|
414 |
} |
|
skamonkey@3513
|
415 |
} |
|
skamonkey@3513
|
416 |
else if (strcmp(key, "game") == 0) |
|
skamonkey@3513
|
417 |
{ |
|
skamonkey@3513
|
418 |
had_game = true; |
|
skamonkey@3513
|
419 |
if (DoesGameMatch(value)) |
|
skamonkey@3513
|
420 |
{ |
|
skamonkey@3513
|
421 |
matched_game = true; |
|
skamonkey@3513
|
422 |
} |
|
skamonkey@3513
|
423 |
} |
|
skamonkey@3513
|
424 |
|
|
skamonkey@3513
|
425 |
return SMCResult_Continue; |
|
skamonkey@3513
|
426 |
} |
|
skamonkey@3513
|
427 |
|
|
skamonkey@3513
|
428 |
virtual SMCResult ReadSMC_LeavingSection(const SMCStates *states) |
|
skamonkey@3513
|
429 |
{ |
|
skamonkey@3513
|
430 |
if (ignoreLevel) |
|
skamonkey@3513
|
431 |
{ |
|
skamonkey@3513
|
432 |
ignoreLevel--; |
|
skamonkey@3513
|
433 |
return SMCResult_Continue; |
|
skamonkey@3513
|
434 |
} |
|
skamonkey@3513
|
435 |
|
|
skamonkey@3513
|
436 |
if (state == MSTATE_FILE) |
|
skamonkey@3513
|
437 |
{ |
|
skamonkey@3513
|
438 |
/* The four success conditions: |
|
skamonkey@3513
|
439 |
* 1. Needed nothing. |
|
skamonkey@3513
|
440 |
* 2. Needed game only. |
|
skamonkey@3513
|
441 |
* 3. Needed engine only. |
|
skamonkey@3513
|
442 |
* 4. Needed both engine and game. |
|
skamonkey@3513
|
443 |
* Final result is minimized via k-map. |
|
skamonkey@3513
|
444 |
*/ |
|
skamonkey@3513
|
445 |
|
|
skamonkey@3513
|
446 |
if ((!had_engine && !had_game) || |
|
skamonkey@3513
|
447 |
(!had_engine && matched_game) || |
|
skamonkey@3513
|
448 |
(!had_game && matched_engine) || |
|
skamonkey@3513
|
449 |
(matched_engine && matched_game)) |
|
skamonkey@3513
|
450 |
{ |
|
skamonkey@3513
|
451 |
fileList->push_back(cur_file); |
|
skamonkey@3513
|
452 |
} |
|
skamonkey@3513
|
453 |
state = MSTATE_MAIN; |
|
skamonkey@3513
|
454 |
} |
|
skamonkey@3513
|
455 |
else if (state == MSTATE_MAIN) |
|
skamonkey@3513
|
456 |
{ |
|
skamonkey@3513
|
457 |
state = MSTATE_NONE; |
|
skamonkey@3513
|
458 |
} |
|
skamonkey@3513
|
459 |
|
|
skamonkey@3513
|
460 |
return SMCResult_Continue; |
|
skamonkey@3513
|
461 |
} |
|
skamonkey@3513
|
462 |
public: |
|
skamonkey@3513
|
463 |
list<char*> *fileList; |
|
skamonkey@3513
|
464 |
unsigned int state; |
|
skamonkey@3513
|
465 |
unsigned int ignoreLevel; |
|
skamonkey@3513
|
466 |
char cur_file[PLATFORM_MAX_PATH]; |
|
skamonkey@3513
|
467 |
bool had_engine; |
|
skamonkey@3513
|
468 |
bool matched_engine; |
|
skamonkey@3513
|
469 |
bool had_game; |
|
skamonkey@3513
|
470 |
bool matched_game; |
|
skamonkey@3513
|
471 |
}; |
|
skamonkey@3513
|
472 |
|
|
skamonkey@3513
|
473 |
static MasterReader master_reader; |
|
skamonkey@3513
|
474 |
|
|
skamonkey@3513
|
475 |
bool CGameConfig::Reparse(char *error, size_t maxlength) |
|
skamonkey@3513
|
476 |
{ |
|
skamonkey@3513
|
477 |
/* Reset cached data */ |
|
skamonkey@3513
|
478 |
m_pStrings->Reset(); |
|
skamonkey@3513
|
479 |
m_Offsets.clear(); |
|
skamonkey@3513
|
480 |
m_Sigs.clear(); |
|
skamonkey@3513
|
481 |
m_Keys.clear(); |
|
skamonkey@3574
|
482 |
m_Options.clear(); |
|
skamonkey@3513
|
483 |
|
|
skamonkey@3513
|
484 |
char path[PLATFORM_MAX_PATH]; |
|
skamonkey@3513
|
485 |
|
|
skamonkey@3513
|
486 |
/* See if we can use the extended gamedata format. */ |
|
skamonkey@3513
|
487 |
//TODO pass in path to gamedata somehow |
|
skamonkey@3513
|
488 |
|
|
skamonkey@3513
|
489 |
/* Otherwise, it's time to parse the master. */ |
|
skamonkey@3513
|
490 |
SMCError err; |
|
skamonkey@3513
|
491 |
SMCStates state = {0, 0}; |
|
skamonkey@3513
|
492 |
list<char*> fileList; |
|
skamonkey@3513
|
493 |
master_reader.fileList = &fileList; |
|
skamonkey@3513
|
494 |
|
|
skamonkey@3513
|
495 |
err = textparsers->ParseSMCFile(path, &master_reader, &state, error, maxlength); |
|
skamonkey@3513
|
496 |
if (err != SMCError_Okay) |
|
skamonkey@3513
|
497 |
{ |
|
skamonkey@3513
|
498 |
const char *msg = textparsers->GetSMCErrorString(err); |
|
skamonkey@3513
|
499 |
|
|
skamonkey@3513
|
500 |
printf("[SM] Error parsing master gameconf file \"%s\":", path); |
|
skamonkey@3513
|
501 |
printf("[SM] Error %d on line %d, col %d: %s", |
|
skamonkey@3513
|
502 |
err, |
|
skamonkey@3513
|
503 |
state.line, |
|
skamonkey@3513
|
504 |
state.col, |
|
skamonkey@3513
|
505 |
msg ? msg : "Unknown error"); |
|
skamonkey@3513
|
506 |
exit(PARSE_ERROR); |
|
skamonkey@3513
|
507 |
} |
|
skamonkey@3513
|
508 |
|
|
skamonkey@3513
|
509 |
/* Go through each file we found and parse it. */ |
|
skamonkey@3513
|
510 |
list<char*>::iterator iter; |
|
skamonkey@3513
|
511 |
for (iter = fileList.begin(); iter != fileList.end(); iter++) |
|
skamonkey@3513
|
512 |
{ |
|
skamonkey@3513
|
513 |
UTIL_Format(path, sizeof(path), "%s/%s", m_File, *iter); |
|
skamonkey@3513
|
514 |
if (!EnterFile(path, error, maxlength)) |
|
skamonkey@3513
|
515 |
{ |
|
skamonkey@3513
|
516 |
return false; |
|
skamonkey@3513
|
517 |
} |
|
skamonkey@3513
|
518 |
} |
|
skamonkey@3513
|
519 |
|
|
skamonkey@3513
|
520 |
return true; |
|
skamonkey@3513
|
521 |
} |
|
skamonkey@3513
|
522 |
|
|
skamonkey@3513
|
523 |
bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength) |
|
skamonkey@3513
|
524 |
{ |
|
skamonkey@3513
|
525 |
SMCError err; |
|
skamonkey@3513
|
526 |
SMCStates state = {0, 0}; |
|
skamonkey@3513
|
527 |
|
|
skamonkey@3513
|
528 |
/* Initialize parse states */ |
|
skamonkey@3513
|
529 |
m_IgnoreLevel = 0; |
|
skamonkey@3513
|
530 |
bShouldBeReadingDefault = true; |
|
skamonkey@3513
|
531 |
m_ParseState = PSTATE_NONE; |
|
skamonkey@3513
|
532 |
|
|
skamonkey@3513
|
533 |
if ((err=textparsers->ParseSMCFile(file, this, &state, error, maxlength)) |
|
skamonkey@3513
|
534 |
!= SMCError_Okay) |
|
skamonkey@3513
|
535 |
{ |
|
skamonkey@3513
|
536 |
const char *msg; |
|
skamonkey@3513
|
537 |
|
|
skamonkey@3513
|
538 |
msg = textparsers->GetSMCErrorString(err); |
|
skamonkey@3513
|
539 |
|
|
skamonkey@3513
|
540 |
printf("[SM] Error parsing gameconfig file \"%s\":\n", file); |
|
skamonkey@3513
|
541 |
printf("[SM] Error %d on line %d, col %d: %s\n", |
|
skamonkey@3513
|
542 |
err, |
|
skamonkey@3513
|
543 |
state.line, |
|
skamonkey@3513
|
544 |
state.col, |
|
skamonkey@3513
|
545 |
msg ? msg : "Unknown error"); |
|
skamonkey@3513
|
546 |
|
|
skamonkey@3513
|
547 |
if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM) |
|
skamonkey@3513
|
548 |
{ |
|
skamonkey@3513
|
549 |
//error occurred while parsing a custom section |
|
skamonkey@3513
|
550 |
m_CustomHandler->ReadSMC_ParseEnd(true, true); |
|
skamonkey@3513
|
551 |
m_CustomHandler = NULL; |
|
skamonkey@3513
|
552 |
m_CustomLevel = 0; |
|
skamonkey@3513
|
553 |
} |
|
skamonkey@3513
|
554 |
|
|
skamonkey@3513
|
555 |
exit(PARSE_ERROR); |
|
skamonkey@3513
|
556 |
} |
|
skamonkey@3513
|
557 |
|
|
skamonkey@3513
|
558 |
return true; |
|
skamonkey@3513
|
559 |
} |
|
skamonkey@3513
|
560 |
|
|
skamonkey@3513
|
561 |
const char *CGameConfig::GetKeyValue(const char *key) |
|
skamonkey@3513
|
562 |
{ |
|
skamonkey@3513
|
563 |
int *pkey; |
|
skamonkey@3513
|
564 |
if ((pkey = m_Keys.retrieve(key)) == NULL) |
|
skamonkey@3513
|
565 |
return NULL; |
|
skamonkey@3513
|
566 |
return m_pStrings->GetString(*pkey); |
|
skamonkey@3513
|
567 |
} |
|
skamonkey@3513
|
568 |
|
|
skamonkey@3574
|
569 |
const char *CGameConfig::GetOptionValue(const char *key) |
|
skamonkey@3574
|
570 |
{ |
|
skamonkey@3574
|
571 |
int *pkey; |
|
skamonkey@3574
|
572 |
if ((pkey = m_Options.retrieve(key)) == NULL) |
|
skamonkey@3574
|
573 |
return NULL; |
|
skamonkey@3574
|
574 |
return m_pStrings->GetString(*pkey); |
|
skamonkey@3574
|
575 |
} |
|
skamonkey@3574
|
576 |
|
|
skamonkey@3513
|
577 |
list<Offset> CGameConfig::GetOffsets() { return m_Offsets; } |
|
skamonkey@3513
|
578 |
list<Sig> CGameConfig::GetSigs() { return m_Sigs; } |
|
skamonkey@3513
|
579 |
|