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dvander@545
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/** |
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dvander@545
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* vim: set ts=4 : |
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ds@1330
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* ============================================================================= |
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dvander@545
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. |
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* ============================================================================= |
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* |
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* This file is part of the SourceMod/SourcePawn SDK. |
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dvander@545
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* |
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* This program is free software; you can redistribute it and/or modify it under |
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* the terms of the GNU General Public License, version 3.0, as published by the |
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* Free Software Foundation. |
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* |
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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* details. |
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* |
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ds@1330
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* You should have received a copy of the GNU General Public License along with |
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* As a special exception, AlliedModders LLC gives you permission to link the |
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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ds@1330
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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ds@1330
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* by the Valve Corporation. You must obey the GNU General Public License in |
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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* this exception to all derivative works. AlliedModders LLC defines further |
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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ds@1330
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* or <http://www.sourcemod.net/license.php>. |
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dvander@545
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* |
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dvander@545
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* Version: $Id$ |
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dvander@545
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*/ |
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dvander@545
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dvander@545
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#if defined _clients_included |
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dvander@545
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#endinput |
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dvander@545
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#endif |
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dvander@545
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#define _clients_included |
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dvander@545
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|
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faluco@682
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enum NetFlow |
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faluco@682
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{ |
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ds@873
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NetFlow_Outgoing = 0, /**< Outgoing traffic */ |
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faluco@682
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NetFlow_Incoming, /**< Incoming traffic */ |
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faluco@682
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NetFlow_Both /**< Incoming and outgoing traffic */ |
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faluco@682
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}; |
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faluco@682
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|
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ds@901
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#define MAXPLAYERS 64 /**< Maximum number of players that can be in server */ |
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dvander@1343
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#define MAX_NAME_LENGTH 32 /**< Maximum buffer required to store a client name */ |
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ds@901
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dvander@545
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/** |
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dvander@545
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* Called on client connection. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @param rejectmsg Buffer to store the rejection message when the connection is refused. |
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dvander@545
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* @param maxlen Maximum number of characters for rejection buffer. |
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dvander@545
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* @return True to validate client's connection, false to refuse it. |
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dvander@545
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*/ |
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dvander@545
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forward bool:OnClientConnect(client, String:rejectmsg[], maxlen); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called when a client is entering to the game. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientPutInServer(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called when a client is disconnecting from the server. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientDisconnect(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called when a client is disconnected from the server. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientDisconnect_Post(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called when a client is sending a command. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @param args Number of arguments. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward Action:OnClientCommand(client, args); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called whenever the client's settings are changed. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientSettingsChanged(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called when a client receives a Steam ID. |
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dvander@1273
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dvander@1273
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* Admin properties are not assigned here, but on OnClientPostAdminCheck(). |
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dvander@1273
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* This is called by bots, but the ID will be "BOT". |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@1273
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* @param auth Client auth string. |
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dvander@1273
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientAuthorized(client, const String:auth[]); |
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dvander@545
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/** |
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dvander@1273
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* Called once a client is authorized and fully in-game, but |
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* before admin checks are done. This can be used to override |
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dvander@1273
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* the default admin checks for a client. |
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dvander@1273
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* |
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dvander@1273
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* Note: If handled/blocked, PostAdminCheck must be signalled |
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dvander@1273
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* manually via NotifyPostAdminCheck(). |
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dvander@1273
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* |
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dvander@1273
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* @param client Client index. |
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dvander@1273
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* @return Plugin_Handled to block admin checks. |
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dvander@1273
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*/ |
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dvander@1273
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forward Action:OnClientPreAdminCheck(client); |
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dvander@1273
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dvander@1273
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/** |
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dvander@1273
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* Called once a client is authorized and fully in-game, and |
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dvander@1273
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* after all post-connection authorizations have been performed. |
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dvander@1273
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* |
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dvander@1273
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* @param client Client index. |
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dvander@1273
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* @noreturn |
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dvander@1273
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*/ |
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dvander@1273
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forward OnClientPostAdminCheck(client); |
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dvander@1273
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dvander@1273
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/** |
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dvander@1342
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* Returns the maximum number of clients allowed on the server. This may |
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dvander@1342
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* return 0 if called before OnMapStart(), and thus should not be called |
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dvander@1342
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* in OnPluginStart(). |
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dvander@545
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* |
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dvander@545
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* @return Maximum number of clients allowed. |
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dvander@545
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*/ |
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dvander@545
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native GetMaxClients(); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Returns the client count put in the server. |
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dvander@545
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* |
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dvander@545
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* @param inGameOnly If false connecting players are also counted. |
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dvander@545
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* @return Client count in the server. |
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dvander@545
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*/ |
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dvander@545
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native GetClientCount(bool:inGameOnly=true); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Returns the client's name. |
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dvander@545
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* |
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dvander@545
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* @param client Player index. |
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dvander@545
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* @param name Buffer to store the client's name. |
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dvander@545
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* @param maxlen Maximum length of string buffer (includes NULL terminator). |
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dvander@545
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* @return True on success, false otherwise. |
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dvander@545
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* @error If the client is not connected an error will be thrown. |
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dvander@545
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*/ |
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dvander@545
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native bool:GetClientName(client, String:name[], maxlen); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Retrieves a client's IP address. |
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dvander@545
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* |
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dvander@545
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* @param client Player index. |
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dvander@545
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* @param name Buffer to store the client's ip address. |
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dvander@545
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* @param maxlen Maximum length of string buffer (includes NULL terminator). |
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dvander@545
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* @param remport Remove client's port from the ip string (true by default). |
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dvander@545
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* @return True on success, false otherwise. |
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dvander@545
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* @error If the client is not connected or the index is invalid. |
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dvander@545
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*/ |
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dvander@545
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native bool:GetClientIP(client, String:ip[], maxlen, bool:remport=true); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Retrieves a client's authentication string (SteamID). |
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dvander@545
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* |
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dvander@545
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* @param client Player index. |
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dvander@545
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* @param auth Buffer to store the client's auth string. |
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dvander@545
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* @param maxlen Maximum length of string buffer (includes NULL terminator). |
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dvander@545
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* @return True on success, false otherwise. |
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dvander@545
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* @error If the client is not connected or the index is invalid. |
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dvander@545
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*/ |
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dvander@545
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native bool:GetClientAuthString(client, String:auth[], maxlen); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Retrieves a client's user id, which is an index incremented for every client |
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dvander@545
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* that joins the server. |
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dvander@545
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* |
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dvander@545
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* @param client Player index. |
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dvander@545
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* @return User id of the client. |
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dvander@545
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* @error If the client is not connected or the index is invalid. |
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dvander@545
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*/ |
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dvander@545
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native GetClientUserId(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Returns if a certain player is connected. |
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dvander@545
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* |
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dvander@545
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* @param client Player index. |
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dvander@545
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* @return True if player is connected to the server, false otherwise. |
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dvander@545
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*/ |
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dvander@545
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native bool:IsClientConnected(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Returns if a certain player has entered the game. |
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dvander@545
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* |
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dvander@545
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* @param client Player index. |
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dvander@545
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* @return True if player has entered the game, false otherwise. |
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dvander@545
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*/ |
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ds@784
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native bool:IsClientInGame(client); |
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ds@784
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ds@784
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/** |
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ds@784
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* Backwards compatibility stock - use IsClientInGame |
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ds@784
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* @deprecated Renamed to IsClientInGame |
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ds@784
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*/ |
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ds@1268
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#pragma deprecated Use IsClientInGame() instead |
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ds@784
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stock bool:IsPlayerInGame(client) |
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ds@784
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{ |
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ds@784
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return IsClientInGame(client); |
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ds@784
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} |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Returns if a certain player has been authenticated. |
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dvander@545
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* |
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dvander@545
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* @param client Player index. |
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dvander@545
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* @return True if player has been authenticated, false otherwise. |
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dvander@545
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*/ |
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dvander@545
|
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native bool:IsClientAuthorized(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
|
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* Returns if a certain player is a fake client. |
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dvander@545
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* |
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dvander@545
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* @param client Player index. |
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dvander@545
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* @return True if player is a fake client, false otherwise. |
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dvander@545
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*/ |
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dvander@545
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native bool:IsFakeClient(client); |
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dvander@545
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dvander@545
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/** |
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ds@1001
|
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* Returns if a certain player is an observer/spectator. |
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ds@1001
|
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* |
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ds@1001
|
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* @param client Player index. |
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ds@1001
|
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* @return True if player is an obverser, false otherwise. |
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ds@1001
|
241 |
*/ |
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ds@1001
|
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native bool:IsClientObserver(client); |
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ds@1001
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ds@1001
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244 |
/** |
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dvander@545
|
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* Retrieves values from client replicated keys. |
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dvander@545
|
246 |
* |
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dvander@545
|
247 |
* @param client Player's index. |
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dvander@545
|
248 |
* @param key Key string. |
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dvander@545
|
249 |
* @param value Buffer to store value. |
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dvander@545
|
250 |
* @param maxlen Maximum length of valve (UTF-8 safe). |
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dvander@545
|
251 |
* @return True on success, false otherwise. |
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dvander@545
|
252 |
* @error Invalid client index, or client not connected. |
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dvander@545
|
253 |
*/ |
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dvander@545
|
254 |
native bool:GetClientInfo(client, const String:key[], String:value[], maxlen); |
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dvander@545
|
255 |
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dvander@545
|
256 |
/** |
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dvander@644
|
257 |
* Retrieves a client's team index. |
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dvander@644
|
258 |
* |
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dvander@644
|
259 |
* @param client Player's index. |
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dvander@644
|
260 |
* @return Team index the client is on (mod specific). |
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dvander@644
|
261 |
* @error Invalid client index, client not in game, or no mod support. |
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dvander@644
|
262 |
*/ |
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dvander@644
|
263 |
native GetClientTeam(client); |
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dvander@644
|
264 |
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dvander@644
|
265 |
/** |
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dvander@545
|
266 |
* Sets a client's AdminId. |
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dvander@545
|
267 |
* |
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dvander@545
|
268 |
* @param client Player's index. |
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dvander@545
|
269 |
* @param id AdminId to set. INVALID_ADMIN_ID removes admin permissions. |
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dvander@545
|
270 |
* @param temp True if the id should be freed on disconnect. |
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dvander@545
|
271 |
* @noreturn |
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dvander@545
|
272 |
* @error Invalid client index, client not connected, or bogus AdminId. |
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dvander@545
|
273 |
*/ |
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dvander@545
|
274 |
native SetUserAdmin(client, AdminId:id, bool:temp=false); |
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dvander@545
|
275 |
|
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dvander@545
|
276 |
/** |
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dvander@545
|
277 |
* Retrieves a client's AdminId. |
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dvander@545
|
278 |
* |
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dvander@545
|
279 |
* @param client Player's index. |
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dvander@545
|
280 |
* @return AdminId of the client, or INVALID_ADMIN_ID if none. |
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dvander@545
|
281 |
* @error Invalid client index, or client not connected. |
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dvander@545
|
282 |
*/ |
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dvander@545
|
283 |
native AdminId:GetUserAdmin(client); |
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dvander@545
|
284 |
|
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dvander@545
|
285 |
/** |
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dvander@545
|
286 |
* Sets access flags on a client. If the client is not an admin, |
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dvander@545
|
287 |
* a temporary, anonymous AdminId is given. |
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dvander@545
|
288 |
* |
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dvander@545
|
289 |
* @param client Player's index. |
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dvander@545
|
290 |
* @param ... Flags to set on the client. |
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dvander@545
|
291 |
* @noreturn |
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dvander@545
|
292 |
* @error Invalid client index, or client not connected. |
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dvander@545
|
293 |
*/ |
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ds@634
|
294 |
native AddUserFlags(client, AdminFlag:...); |
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dvander@545
|
295 |
|
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dvander@545
|
296 |
/** |
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dvander@545
|
297 |
* Removes flags from a client. If the client is not an admin, |
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dvander@545
|
298 |
* this has no effect. |
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dvander@545
|
299 |
* |
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dvander@545
|
300 |
* @param client Player's index. |
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dvander@545
|
301 |
* @param ... Flags to remove from the client. |
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dvander@545
|
302 |
* @noreturn |
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dvander@545
|
303 |
* @error Invalid client index, or client not connected. |
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dvander@545
|
304 |
*/ |
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ds@634
|
305 |
native RemoveUserFlags(client, AdminFlag:...); |
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dvander@545
|
306 |
|
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dvander@545
|
307 |
/** |
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dvander@545
|
308 |
* Sets access flags on a client using bits instead of flags. If the |
|
dvander@545
|
309 |
* client is not an admin, and flags not 0, a temporary, anonymous AdminId is given. |
|
dvander@545
|
310 |
* |
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dvander@545
|
311 |
* @param client Player's index. |
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dvander@545
|
312 |
* @param flags Bitstring of flags to set on client. |
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dvander@545
|
313 |
* @noreturn |
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dvander@545
|
314 |
*/ |
|
dvander@545
|
315 |
native SetUserFlagBits(client, flags); |
|
dvander@545
|
316 |
|
|
dvander@545
|
317 |
/** |
|
dvander@545
|
318 |
* Returns client access flags. If the client is not an admin, |
|
dvander@545
|
319 |
* the result is always 0. |
|
dvander@545
|
320 |
* |
|
dvander@545
|
321 |
* @param client Player's index. |
|
dvander@545
|
322 |
* @return Flags |
|
dvander@545
|
323 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
324 |
*/ |
|
dvander@545
|
325 |
native GetUserFlagBits(client); |
|
dvander@545
|
326 |
|
|
dvander@545
|
327 |
/** |
|
dvander@545
|
328 |
* Returns whether a user can target another user. |
|
dvander@545
|
329 |
* This is a helper function for CanAdminTarget. |
|
dvander@545
|
330 |
* |
|
dvander@545
|
331 |
* @param client Player's index. |
|
dvander@545
|
332 |
* @param target Target player's index. |
|
dvander@545
|
333 |
* @return True if target is targettable by the player, false otherwise. |
|
dvander@545
|
334 |
* @error Invalid or unconnected player indexers. |
|
dvander@545
|
335 |
*/ |
|
dvander@545
|
336 |
native bool:CanUserTarget(client, target); |
|
dvander@545
|
337 |
|
|
dvander@1273
|
338 |
/** |
|
dvander@1273
|
339 |
* Runs through the Core-defined admin authorization checks on a player. |
|
dvander@1273
|
340 |
* Has no effect if the player is already an admin. |
|
dvander@1273
|
341 |
* |
|
dvander@1273
|
342 |
* Note: This function is based on the internal cache only. |
|
dvander@1273
|
343 |
* |
|
dvander@1273
|
344 |
* @param client Client index. |
|
dvander@1273
|
345 |
* @return True if access was changed, false if it did not. |
|
dvander@1273
|
346 |
* @error Invalid client index or client not in-game AND authorized. |
|
dvander@1273
|
347 |
*/ |
|
dvander@1273
|
348 |
native bool:RunAdminCacheChecks(client); |
|
dvander@1273
|
349 |
|
|
dvander@1273
|
350 |
/** |
|
dvander@1273
|
351 |
* Signals that a player has completed post-connection admin checks. |
|
dvander@1273
|
352 |
* Has no effect if the player has already had this event signalled. |
|
dvander@1273
|
353 |
* |
|
dvander@1273
|
354 |
* Note: This must be sent even if no admin id was assigned. |
|
dvander@1273
|
355 |
* |
|
dvander@1273
|
356 |
* @param client Client index. |
|
dvander@1273
|
357 |
* @noreturn |
|
dvander@1273
|
358 |
* @error Invalid client index or client not in-game AND authorized. |
|
dvander@1273
|
359 |
*/ |
|
dvander@1273
|
360 |
native NotifyPostAdminCheck(client); |
|
dvander@1273
|
361 |
|
|
dvander@545
|
362 |
/** |
|
dvander@545
|
363 |
* Creates a fake client. |
|
dvander@545
|
364 |
* |
|
dvander@545
|
365 |
* @param name Name to use. |
|
dvander@545
|
366 |
* @return Client index on success, 0 otherwise. |
|
dvander@545
|
367 |
*/ |
|
dvander@545
|
368 |
native CreateFakeClient(const String:name[]); |
|
dvander@545
|
369 |
|
|
dvander@545
|
370 |
/** |
|
dvander@545
|
371 |
* Sets a convar value on a fake client. |
|
dvander@545
|
372 |
* |
|
dvander@545
|
373 |
* @param client Client index. |
|
dvander@545
|
374 |
* @param cvar ConVar name. |
|
dvander@545
|
375 |
* @param value ConVar value. |
|
dvander@545
|
376 |
* @noreturn |
|
dvander@545
|
377 |
* @error Invalid client index, client not connected, |
|
dvander@545
|
378 |
* or client not a fake client. |
|
dvander@545
|
379 |
*/ |
|
ds@621
|
380 |
native SetFakeClientConVar(client, const String:cvar[], const String:value[]); |
|
faluco@658
|
381 |
|
|
faluco@658
|
382 |
/** |
|
faluco@658
|
383 |
* Returns the client's health. |
|
faluco@658
|
384 |
* |
|
faluco@658
|
385 |
* @param client Player's index. |
|
faluco@658
|
386 |
* @return Health value. |
|
faluco@658
|
387 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
388 |
*/ |
|
faluco@658
|
389 |
native GetClientHealth(client); |
|
faluco@658
|
390 |
|
|
faluco@658
|
391 |
/** |
|
faluco@658
|
392 |
* Returns the client's model name. |
|
faluco@658
|
393 |
* |
|
faluco@658
|
394 |
* @param client Player's index. |
|
faluco@658
|
395 |
* @param model Buffer to store the client's model name. |
|
faluco@658
|
396 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
faluco@658
|
397 |
* @noreturn |
|
faluco@658
|
398 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
399 |
*/ |
|
faluco@658
|
400 |
native GetClientModel(client, String:model[], maxlen); |
|
faluco@658
|
401 |
|
|
faluco@658
|
402 |
/** |
|
faluco@658
|
403 |
* Returns the client's weapon name. |
|
faluco@658
|
404 |
* |
|
faluco@658
|
405 |
* @param client Player's index. |
|
faluco@658
|
406 |
* @param weapon Buffer to store the client's weapon name. |
|
faluco@658
|
407 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
faluco@658
|
408 |
* @noreturn |
|
faluco@658
|
409 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
410 |
*/ |
|
faluco@658
|
411 |
native GetClientWeapon(client, String:weapon[], maxlen); |
|
faluco@658
|
412 |
|
|
faluco@658
|
413 |
/** |
|
faluco@658
|
414 |
* Returns the client's max size vector. |
|
faluco@658
|
415 |
* |
|
faluco@658
|
416 |
* @param client Player's index. |
|
faluco@658
|
417 |
* @param vec Destination vector to store the client's max size. |
|
faluco@658
|
418 |
* @noreturn |
|
faluco@658
|
419 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
420 |
*/ |
|
faluco@658
|
421 |
native GetClientMaxs(client, Float:vec[3]); |
|
faluco@658
|
422 |
|
|
faluco@658
|
423 |
/** |
|
faluco@658
|
424 |
* Returns the client's min size vector. |
|
faluco@658
|
425 |
* |
|
faluco@658
|
426 |
* @param client Player's index. |
|
faluco@658
|
427 |
* @param vec Destination vector to store the client's min size. |
|
faluco@658
|
428 |
* @noreturn |
|
faluco@658
|
429 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
430 |
*/ |
|
faluco@658
|
431 |
native GetClientMins(client, Float:vec[3]); |
|
faluco@658
|
432 |
|
|
faluco@658
|
433 |
/** |
|
faluco@658
|
434 |
* Returns the client's position angle. |
|
faluco@658
|
435 |
* |
|
faluco@658
|
436 |
* @param client Player's index. |
|
faluco@658
|
437 |
* @param ang Destination vector to store the client's position angle. |
|
faluco@658
|
438 |
* @noreturn |
|
faluco@658
|
439 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
440 |
*/ |
|
faluco@658
|
441 |
native GetClientAbsAngles(client, Float:ang[3]); |
|
faluco@658
|
442 |
|
|
faluco@658
|
443 |
/** |
|
faluco@658
|
444 |
* Returns the client's origin vector. |
|
faluco@658
|
445 |
* |
|
faluco@658
|
446 |
* @param client Player's index. |
|
faluco@658
|
447 |
* @param vec Destination vector to store the client's origin vector. |
|
faluco@658
|
448 |
* @noreturn |
|
faluco@658
|
449 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
450 |
*/ |
|
faluco@658
|
451 |
native GetClientAbsOrigin(client, Float:vec[3]); |
|
faluco@658
|
452 |
|
|
faluco@658
|
453 |
/** |
|
faluco@658
|
454 |
* Returns the client's armor. |
|
faluco@658
|
455 |
* |
|
faluco@658
|
456 |
* @param client Player's index. |
|
faluco@658
|
457 |
* @return Armor value. |
|
faluco@658
|
458 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
459 |
*/ |
|
faluco@658
|
460 |
native GetClientArmor(client); |
|
faluco@658
|
461 |
|
|
faluco@658
|
462 |
/** |
|
faluco@658
|
463 |
* Returns the client's death count. |
|
faluco@658
|
464 |
* |
|
faluco@658
|
465 |
* @param client Player's index. |
|
faluco@658
|
466 |
* @return Death count. |
|
faluco@658
|
467 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
468 |
*/ |
|
faluco@658
|
469 |
native GetClientDeaths(client); |
|
faluco@658
|
470 |
|
|
faluco@658
|
471 |
/** |
|
faluco@658
|
472 |
* Returns the client's frag count. |
|
faluco@658
|
473 |
* |
|
faluco@658
|
474 |
* @param client Player's index. |
|
faluco@658
|
475 |
* @return Frag count. |
|
faluco@658
|
476 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
477 |
*/ |
|
faluco@658
|
478 |
native GetClientFrags(client); |
|
faluco@682
|
479 |
|
|
faluco@682
|
480 |
/** |
|
faluco@682
|
481 |
* Returns the client's send data rate in bytes/sec. |
|
faluco@682
|
482 |
* |
|
faluco@682
|
483 |
* @param client Player's index. |
|
faluco@682
|
484 |
* @return Data rate. |
|
faluco@682
|
485 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
486 |
*/ |
|
dvander@691
|
487 |
native GetClientDataRate(client); |
|
faluco@682
|
488 |
|
|
faluco@682
|
489 |
/** |
|
faluco@682
|
490 |
* Returns if a client is timing out |
|
faluco@682
|
491 |
* |
|
faluco@682
|
492 |
* @param client Player's index. |
|
faluco@682
|
493 |
* @return True if client is timing out, false otherwise. |
|
faluco@682
|
494 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
495 |
*/ |
|
dvander@691
|
496 |
native bool:IsClientTimingOut(client); |
|
faluco@682
|
497 |
|
|
faluco@682
|
498 |
/** |
|
faluco@682
|
499 |
* Returns the client's connection time in seconds. |
|
faluco@682
|
500 |
* |
|
faluco@682
|
501 |
* @param client Player's index. |
|
faluco@682
|
502 |
* @return Connection time. |
|
faluco@682
|
503 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
504 |
*/ |
|
dvander@691
|
505 |
native Float:GetClientTime(client); |
|
faluco@682
|
506 |
|
|
faluco@682
|
507 |
/** |
|
faluco@682
|
508 |
* Returns the client's current latency (RTT), more accurate than GetAvgLatency but jittering. |
|
faluco@682
|
509 |
* |
|
faluco@682
|
510 |
* @param client Player's index. |
|
faluco@682
|
511 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
512 |
* @return Latency. |
|
faluco@682
|
513 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
514 |
*/ |
|
dvander@691
|
515 |
native Float:GetClientLatency(client, NetFlow:flow); |
|
faluco@682
|
516 |
|
|
faluco@682
|
517 |
/** |
|
faluco@682
|
518 |
* Returns the client's average packet latency in seconds. |
|
faluco@682
|
519 |
* |
|
faluco@682
|
520 |
* @param client Player's index. |
|
faluco@682
|
521 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
522 |
* @return Average latency. |
|
faluco@682
|
523 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
524 |
*/ |
|
dvander@691
|
525 |
native Float:GetClientAvgLatency(client, NetFlow:flow); |
|
faluco@682
|
526 |
|
|
faluco@682
|
527 |
/** |
|
faluco@682
|
528 |
* Returns the client's average packet loss, values go from 0 to 1 (for percentages). |
|
faluco@682
|
529 |
* |
|
faluco@682
|
530 |
* @param client Player's index. |
|
faluco@682
|
531 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
532 |
* @return Average packet loss. |
|
faluco@682
|
533 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
534 |
*/ |
|
dvander@691
|
535 |
native Float:GetClientAvgLoss(client, NetFlow:flow); |
|
faluco@682
|
536 |
|
|
faluco@682
|
537 |
/** |
|
faluco@682
|
538 |
* Returns the client's average packet choke, values go from 0 to 1 (for percentages). |
|
faluco@682
|
539 |
* |
|
faluco@682
|
540 |
* @param client Player's index. |
|
faluco@682
|
541 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
542 |
* @return Average packet choke. |
|
faluco@682
|
543 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
544 |
*/ |
|
dvander@691
|
545 |
native Float:GetClientAvgChoke(client, NetFlow:flow); |
|
faluco@682
|
546 |
|
|
faluco@682
|
547 |
/** |
|
faluco@682
|
548 |
* Returns the client's data flow in bytes/sec. |
|
faluco@682
|
549 |
* |
|
faluco@682
|
550 |
* @param client Player's index. |
|
faluco@682
|
551 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
552 |
* @return Data flow. |
|
faluco@682
|
553 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
554 |
*/ |
|
dvander@691
|
555 |
native Float:GetClientAvgData(client, NetFlow:flow); |
|
faluco@682
|
556 |
|
|
faluco@682
|
557 |
/** |
|
faluco@682
|
558 |
* Returns the client's average packet frequency in packets/sec. |
|
faluco@682
|
559 |
* |
|
faluco@682
|
560 |
* @param client Player's index. |
|
faluco@682
|
561 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
562 |
* @return Packet frequency. |
|
faluco@682
|
563 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
564 |
*/ |
|
dvander@691
|
565 |
native Float:GetClientAvgPackets(client, NetFlow:flow); |
|
faluco@682
|
566 |
|
|
faluco@682
|
567 |
/** |
|
faluco@682
|
568 |
* Translates an userid index to the real player index. |
|
faluco@682
|
569 |
* |
|
faluco@682
|
570 |
* @param userid Userid value. |
|
faluco@682
|
571 |
* @return Client value. |
|
faluco@682
|
572 |
* @error Returns 0 if invalid userid. |
|
faluco@682
|
573 |
*/ |
|
faluco@682
|
574 |
native GetClientOfUserId(userid); |
|
ds@992
|
575 |
|
|
ds@992
|
576 |
/** |
|
ds@992
|
577 |
* Disconnects a client from the server. |
|
ds@992
|
578 |
* |
|
ds@992
|
579 |
* @param client Client index. |
|
ds@992
|
580 |
* @param format Optional formatting rules for disconnect reason. |
|
ds@992
|
581 |
* Note that a period is automatically appended to the string by the engine. |
|
ds@992
|
582 |
* @param ... Variable number of format parameters. |
|
ds@992
|
583 |
* @noreturn |
|
ds@992
|
584 |
* @error Invalid client index, or client not connected. |
|
ds@992
|
585 |
*/ |
|
ds@996
|
586 |
native KickClient(client, const String:format[]="", any:...); |
|
dvander@1033
|
587 |
|
|
dvander@1033
|
588 |
/** |
|
dvander@1033
|
589 |
* Changes a client's team through the mod's generic team changing function. |
|
dvander@1033
|
590 |
* On CS:S, this will kill the player. |
|
dvander@1033
|
591 |
* |
|
dvander@1033
|
592 |
* @param client Client index. |
|
dvander@1033
|
593 |
* @param team Mod-specific team index. |
|
dvander@1033
|
594 |
* @noreturn |
|
dvander@1033
|
595 |
* @error Invalid client index, client not connected, or lack of |
|
dvander@1033
|
596 |
* mod support. |
|
dvander@1033
|
597 |
*/ |
|
dvander@1033
|
598 |
native ChangeClientTeam(client, team); |