core/PlayerManager.h
author David Anderson <dvander@alliedmods.net>
Sun Jul 06 04:49:55 2008 +0000 (2008-07-06)
branchrefac-jit
changeset 2168 c24a6fa957db
permissions -rw-r--r--
jit refactoring branch
dvander@2168
     1
/**
dvander@2168
     2
 * vim: set ts=4 :
dvander@2168
     3
 * =============================================================================
dvander@2168
     4
 * SourceMod
dvander@2168
     5
 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
dvander@2168
     6
 * =============================================================================
dvander@2168
     7
 *
dvander@2168
     8
 * This program is free software; you can redistribute it and/or modify it under
dvander@2168
     9
 * the terms of the GNU General Public License, version 3.0, as published by the
dvander@2168
    10
 * Free Software Foundation.
dvander@2168
    11
 * 
dvander@2168
    12
 * This program is distributed in the hope that it will be useful, but WITHOUT
dvander@2168
    13
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
dvander@2168
    14
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
dvander@2168
    15
 * details.
dvander@2168
    16
 *
dvander@2168
    17
 * You should have received a copy of the GNU General Public License along with
dvander@2168
    18
 * this program.  If not, see <http://www.gnu.org/licenses/>.
dvander@2168
    19
 *
dvander@2168
    20
 * As a special exception, AlliedModders LLC gives you permission to link the
dvander@2168
    21
 * code of this program (as well as its derivative works) to "Half-Life 2," the
dvander@2168
    22
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
dvander@2168
    23
 * by the Valve Corporation.  You must obey the GNU General Public License in
dvander@2168
    24
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
dvander@2168
    25
 * this exception to all derivative works.  AlliedModders LLC defines further
dvander@2168
    26
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
dvander@2168
    27
 * or <http://www.sourcemod.net/license.php>.
dvander@2168
    28
 *
dvander@2168
    29
 * Version: $Id$
dvander@2168
    30
 */
dvander@2168
    31
dvander@2168
    32
#ifndef _INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_
dvander@2168
    33
#define _INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_
dvander@2168
    34
dvander@2168
    35
#include "sm_globals.h"
dvander@2168
    36
#include <eiface.h>
dvander@2168
    37
#include "sourcemm_api.h"
dvander@2168
    38
#include <IForwardSys.h>
dvander@2168
    39
#include <IPlayerHelpers.h>
dvander@2168
    40
#include <IAdminSystem.h>
dvander@2168
    41
#include <sh_string.h>
dvander@2168
    42
#include <sh_list.h>
dvander@2168
    43
#include <sh_vector.h>
dvander@2168
    44
dvander@2168
    45
using namespace SourceHook;
dvander@2168
    46
dvander@2168
    47
#define PLAYER_LIFE_UNKNOWN	0
dvander@2168
    48
#define PLAYER_LIFE_ALIVE	1
dvander@2168
    49
#define PLAYER_LIFE_DEAD	2
dvander@2168
    50
dvander@2168
    51
#define MIN_API_FOR_ADMINCALLS		7
dvander@2168
    52
dvander@2168
    53
class CPlayer : public IGamePlayer
dvander@2168
    54
{
dvander@2168
    55
	friend class PlayerManager;
dvander@2168
    56
public:
dvander@2168
    57
	CPlayer();
dvander@2168
    58
public:
dvander@2168
    59
	const char *GetName();
dvander@2168
    60
	const char *GetIPAddress();
dvander@2168
    61
	const char *GetAuthString();
dvander@2168
    62
	edict_t *GetEdict();
dvander@2168
    63
	bool IsInGame();
dvander@2168
    64
	bool WasCountedAsInGame();
dvander@2168
    65
	bool IsConnected();
dvander@2168
    66
	bool IsAuthorized();
dvander@2168
    67
	bool IsFakeClient();
dvander@2168
    68
	void SetAdminId(AdminId id, bool temporary);
dvander@2168
    69
	AdminId GetAdminId();
dvander@2168
    70
	void Kick(const char *str);
dvander@2168
    71
	IPlayerInfo *GetPlayerInfo();
dvander@2168
    72
	unsigned int GetLanguageId();
dvander@2168
    73
	int GetUserId();
dvander@2168
    74
	bool RunAdminCacheChecks();
dvander@2168
    75
	void NotifyPostAdminChecks();
dvander@2168
    76
public:
dvander@2168
    77
	void DoBasicAdminChecks();
dvander@2168
    78
	bool IsInKickQueue();
dvander@2168
    79
	void MarkAsBeingKicked();
dvander@2168
    80
	int GetLifeState();
dvander@2168
    81
private:
dvander@2168
    82
	void Initialize(const char *name, const char *ip, edict_t *pEntity);
dvander@2168
    83
	void Connect();
dvander@2168
    84
	void Disconnect();
dvander@2168
    85
	void SetName(const char *name);
dvander@2168
    86
	void DumpAdmin(bool deleting);
dvander@2168
    87
	void Authorize(const char *auth);
dvander@2168
    88
	void Authorize_Post();
dvander@2168
    89
	void DoPostConnectAuthorization();
dvander@2168
    90
private:
dvander@2168
    91
	bool m_IsConnected;
dvander@2168
    92
	bool m_IsInGame;
dvander@2168
    93
	bool m_IsAuthorized;
dvander@2168
    94
	bool m_bIsInKickQueue;
dvander@2168
    95
	String m_Name;
dvander@2168
    96
	String m_Ip;
dvander@2168
    97
	String m_IpNoPort;
dvander@2168
    98
	String m_AuthID;
dvander@2168
    99
	AdminId m_Admin;
dvander@2168
   100
	bool m_TempAdmin;
dvander@2168
   101
	edict_t *m_pEdict;
dvander@2168
   102
	IPlayerInfo *m_Info;
dvander@2168
   103
	String m_LastPassword;
dvander@2168
   104
	bool m_bAdminCheckSignalled;
dvander@2168
   105
	int m_iIndex;
dvander@2168
   106
	unsigned int m_LangId;
dvander@2168
   107
	int m_UserId;
dvander@2168
   108
};
dvander@2168
   109
dvander@2168
   110
class PlayerManager : 
dvander@2168
   111
	public SMGlobalClass,
dvander@2168
   112
	public IPlayerManager
dvander@2168
   113
{
dvander@2168
   114
	friend class CPlayer;
dvander@2168
   115
public:
dvander@2168
   116
	PlayerManager();
dvander@2168
   117
	~PlayerManager();
dvander@2168
   118
public: //SMGlobalClass
dvander@2168
   119
	void OnSourceModAllInitialized();
dvander@2168
   120
	void OnSourceModShutdown();
dvander@2168
   121
	void OnSourceModLevelEnd();
dvander@2168
   122
	ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
dvander@2168
   123
public:
dvander@2168
   124
	CPlayer *GetPlayerByIndex(int client) const;
dvander@2168
   125
	void RunAuthChecks();
dvander@2168
   126
	void ClearAdminId(AdminId id);
dvander@2168
   127
	void ClearAllAdmins();
dvander@2168
   128
public:
dvander@2168
   129
	bool OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
dvander@2168
   130
	bool OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
dvander@2168
   131
	void OnClientPutInServer(edict_t *pEntity, char const *playername);
dvander@2168
   132
	void OnClientDisconnect(edict_t *pEntity);
dvander@2168
   133
	void OnClientDisconnect_Post(edict_t *pEntity);
dvander@2168
   134
#if defined ORANGEBOX_BUILD
dvander@2168
   135
	void OnClientCommand(edict_t *pEntity, const CCommand &args);
dvander@2168
   136
#else
dvander@2168
   137
	void OnClientCommand(edict_t *pEntity);
dvander@2168
   138
#endif
dvander@2168
   139
	void OnClientSettingsChanged(edict_t *pEntity);
dvander@2168
   140
	//void OnClientSettingsChanged_Pre(edict_t *pEntity);
dvander@2168
   141
public: //IPlayerManager
dvander@2168
   142
	void AddClientListener(IClientListener *listener);
dvander@2168
   143
	void RemoveClientListener(IClientListener *listener);
dvander@2168
   144
	IGamePlayer *GetGamePlayer(int client);
dvander@2168
   145
	IGamePlayer *GetGamePlayer(edict_t *pEdict);
dvander@2168
   146
	int GetMaxClients();
dvander@2168
   147
	int GetNumPlayers();
dvander@2168
   148
	int GetClientOfUserId(int userid);
dvander@2168
   149
	bool IsServerActivated();
dvander@2168
   150
	int FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags);
dvander@2168
   151
	int InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags);
dvander@2168
   152
	void RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
dvander@2168
   153
	void UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
dvander@2168
   154
	void ProcessCommandTarget(cmd_target_info_t *info);
dvander@2168
   155
public:
dvander@2168
   156
	inline int MaxClients()
dvander@2168
   157
	{
dvander@2168
   158
		return m_maxClients;
dvander@2168
   159
	}
dvander@2168
   160
	inline int NumPlayers()
dvander@2168
   161
	{
dvander@2168
   162
		return m_PlayerCount;
dvander@2168
   163
	}
dvander@2168
   164
	inline int ListenClient()
dvander@2168
   165
	{
dvander@2168
   166
		return m_ListenClient;
dvander@2168
   167
	}
dvander@2168
   168
	bool CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id);
dvander@2168
   169
	bool CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id);
dvander@2168
   170
	const char *GetPassInfoVar();
dvander@2168
   171
	void RecheckAnyAdmins();
dvander@2168
   172
	unsigned int GetReplyTo();
dvander@2168
   173
	unsigned int SetReplyTo(unsigned int reply);
dvander@2168
   174
private:
dvander@2168
   175
	void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
dvander@2168
   176
private:
dvander@2168
   177
	List<IClientListener *> m_hooks;
dvander@2168
   178
	IForward *m_clconnect;
dvander@2168
   179
	IForward *m_cldisconnect;
dvander@2168
   180
	IForward *m_cldisconnect_post;
dvander@2168
   181
	IForward *m_clputinserver;
dvander@2168
   182
	IForward *m_clcommand;
dvander@2168
   183
	IForward *m_clinfochanged;
dvander@2168
   184
	IForward *m_clauth;
dvander@2168
   185
	IForward *m_onActivate;
dvander@2168
   186
	IForward *m_onActivate2;
dvander@2168
   187
	CPlayer *m_Players;
dvander@2168
   188
	int *m_UserIdLookUp;
dvander@2168
   189
	int m_maxClients;
dvander@2168
   190
	int m_PlayerCount;
dvander@2168
   191
	bool m_FirstPass;
dvander@2168
   192
	unsigned int *m_AuthQueue;
dvander@2168
   193
	String m_PassInfoVar;
dvander@2168
   194
	bool m_QueryLang;
dvander@2168
   195
	bool m_bIsListenServer;
dvander@2168
   196
	int m_ListenClient;
dvander@2168
   197
};
dvander@2168
   198
dvander@2168
   199
extern PlayerManager g_Players;
dvander@2168
   200
extern bool g_OnMapStarted;
dvander@2168
   201
extern const unsigned int *g_NumPlayersToAuth;
dvander@2168
   202
dvander@2168
   203
#endif //_INCLUDE_SOURCEMOD_CPLAYERMANAGER_H_