| author | Scott Ehlert <ds@alliedmods.net> |
| Sat Aug 25 11:28:52 2012 -0500 (2012-08-25) | |
| changeset 3628 | d2ab961b0f75 |
| parent 3602 | 1b0eeb2823ad |
| child 3635 | 14e7af400bcc |
| permissions | -rw-r--r-- |
| rgr_02@3519 | 1 |
/** |
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* Do not edit this file. Any changes will be overwritten by the gamedata |
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* updater or by upgrading your SourceMod install. |
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* |
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* To override data in this file, create a subdirectory named "custom" and |
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* place your own gamedata file(s) inside of it. Such files will be parsed |
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* after SM's own. |
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* |
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) |
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*/ |
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|
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"Games" |
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{
|
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"csgo" |
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{
|
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"Offsets" |
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{
|
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//Offset of szClassName in CCSWeaponInfo |
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"WeaponName" |
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{
|
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"windows" "6" |
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"linux" "6" |
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"mac" "6" |
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} |
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"WeaponPrice" |
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{
|
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"windows" "2700" |
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"linux" "2700" |
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"mac" "2700" |
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} |
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//Offset into CheckRestartRound |
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"CTTeamScoreOffset" |
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{
|
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"windows" "97" |
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"linux" "124" |
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"mac" "150" |
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} |
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//Offset into CheckRestartRound |
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"TTeamScoreOffset" |
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{
|
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"windows" "119" |
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"linux" "159" |
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"mac" "185" |
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} |
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//Offset into IncrementNumMVPs to find MVP count offset from player |
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"MVPCountOffset" |
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{
|
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"windows" "46" |
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"linux" "47" |
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"mac" "61" |
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} |
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} |
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"Signatures" |
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{
|
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"RoundRespawn" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\x83\xEC\x2A\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x84\xC0\x75" |
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"linux" "@_ZN9CCSPlayer12RoundRespawnEv" |
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"mac" "@_ZN9CCSPlayer12RoundRespawnEv" |
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} |
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"SwitchTeam" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\x7D\x2A\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4" |
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"linux" "@_ZN9CCSPlayer10SwitchTeamEi" |
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"mac" "@_ZN9CCSPlayer10SwitchTeamEi" |
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} |
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"HandleCommand_Buy_Internal" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x00\x00\x53\x56\x8B\xF1\x80\xBE\x2A\x2A\x00\x00\x00" |
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"linux" "@_ZN9CCSPlayer26HandleCommand_Buy_InternalEPKc" |
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"mac" "@_ZN9CCSPlayer26HandleCommand_Buy_InternalEPKc" |
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} |
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"CSWeaponDrop"//Wildcard first 6 bytes for CS:S DM |
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{
|
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"library" "server" |
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"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x32\xDB\x57\x8B\xF9\x85\xF6\x0F\x84" |
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"linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb" |
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"mac" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb" |
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} |
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"TerminateRound" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\x83\xEC\x2A\x53\x8B\x2A\x2A\x56\x57\x33\xFF" |
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"linux" "@_ZN12CCSGameRules14TerminateRoundEfi" |
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"mac" "@_ZN12CCSGameRules14TerminateRoundEfi" |
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} |
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"GetTranslatedWeaponAlias" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\x56\x57\x8B\x2A\x2A\x33\xF6\x8D\x9B\x2A\x2A\x2A\x2A\x8B\x04\xF5\x2A\x2A\x2A\x2A\x57\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x2A\x85\xC0\x74\x2A\x46\x83\xFE\x2A\x72\x2A\x8B\xC7\x5F\x5E\x5D\xC3" |
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"linux" "@_Z24GetTranslatedWeaponAliasPKc" |
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"mac" "@_Z24GetTranslatedWeaponAliasPKc" |
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} |
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"GetWeaponInfo" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\x8B\x4D\x2A\x33\xC0\x85\xC9\x74" |
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"linux" "@_Z13GetWeaponInfo10CSWeaponID" |
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"mac" "@_Z13GetWeaponInfo10CSWeaponID" |
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} |
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//In CS:GO this is actually CCSGameRules::CheckRestartRound(void) but to keep same gamedata as cs:s. |
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"CheckWinLimit" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x81\xF9\x2A\x2A\x2A\x2A\x75\x2A\x8B" |
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"linux" "@_ZN12CCSGameRules17CheckRestartRoundEv" |
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"mac" "@_ZN12CCSGameRules17CheckRestartRoundEv" |
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} |
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"IncrementNumMVPs" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x8B\x50\x2A\x57\x8B\xF9\xB9\x2A\x2A\x2A\x2A\xFF\xD2\x85\xC0\x74\x2A\x68" |
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"linux" "@_ZN9CCSPlayer16IncrementNumMVPsE13CSMvpReason_t" |
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"mac" "@_ZN9CCSPlayer16IncrementNumMVPsE13CSMvpReason_t" |
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} |
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"AliasToWeaponID" |
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{
|
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"library" "server" |
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"windows" "\x55\x8B\xEC\x56\x57\x8B\x2A\x2A\x85\xFF\x74\x2A\x33\xF6\x8B\xFF" |
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"linux" "@_Z15AliasToWeaponIDPKc" |
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"mac" "@_Z15AliasToWeaponIDPKc" |
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} |
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} |
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} |
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} |