|
dvander@1412
|
1 |
/** |
|
dvander@1412
|
2 |
* vim: set ts=4 : |
|
dvander@1412
|
3 |
* ============================================================================= |
|
dvander@1412
|
4 |
* SourceMod |
|
ds@1947
|
5 |
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. |
|
dvander@1412
|
6 |
* ============================================================================= |
|
dvander@1412
|
7 |
* |
|
dvander@1412
|
8 |
* This program is free software; you can redistribute it and/or modify it under |
|
dvander@1412
|
9 |
* the terms of the GNU General Public License, version 3.0, as published by the |
|
dvander@1412
|
10 |
* Free Software Foundation. |
|
dvander@1412
|
11 |
* |
|
dvander@1412
|
12 |
* This program is distributed in the hope that it will be useful, but WITHOUT |
|
dvander@1412
|
13 |
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
|
dvander@1412
|
14 |
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
|
dvander@1412
|
15 |
* details. |
|
dvander@1412
|
16 |
* |
|
dvander@1412
|
17 |
* You should have received a copy of the GNU General Public License along with |
|
dvander@1412
|
18 |
* this program. If not, see <http://www.gnu.org/licenses/>. |
|
dvander@1412
|
19 |
* |
|
dvander@1412
|
20 |
* As a special exception, AlliedModders LLC gives you permission to link the |
|
dvander@1412
|
21 |
* code of this program (as well as its derivative works) to "Half-Life 2," the |
|
dvander@1412
|
22 |
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
|
dvander@1412
|
23 |
* by the Valve Corporation. You must obey the GNU General Public License in |
|
dvander@1412
|
24 |
* all respects for all other code used. Additionally, AlliedModders LLC grants |
|
dvander@1412
|
25 |
* this exception to all derivative works. AlliedModders LLC defines further |
|
dvander@1412
|
26 |
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
|
dvander@1412
|
27 |
* or <http://www.sourcemod.net/license.php>. |
|
dvander@1412
|
28 |
* |
|
dvander@1412
|
29 |
* Version: $Id$ |
|
dvander@1412
|
30 |
*/ |
|
dvander@1412
|
31 |
#include "frame_hooks.h" |
|
dvander@1412
|
32 |
#include "TimerSys.h" |
|
dvander@1412
|
33 |
#include "Database.h" |
|
dvander@1412
|
34 |
#include "HalfLife2.h" |
|
dvander@1412
|
35 |
#include "MenuStyle_Valve.h" |
|
dvander@1412
|
36 |
#include "MenuStyle_Radio.h" |
|
dvander@1412
|
37 |
#include "PlayerManager.h" |
|
dvander@2235
|
38 |
#include "CoreConfig.h" |
|
dvander@2476
|
39 |
#include <sm_queue.h> |
|
dvander@2726
|
40 |
#include <IThreader.h> |
|
dvander@1412
|
41 |
|
|
dvander@2476
|
42 |
static IMutex *frame_mutex; |
|
dvander@2476
|
43 |
static Queue<FrameAction> *frame_queue; |
|
dvander@2476
|
44 |
static Queue<FrameAction> *frame_actions; |
|
dvander@2476
|
45 |
static float g_LastMenuTime = 0.0f; |
|
dvander@2476
|
46 |
static float g_LastAuthCheck = 0.0f; |
|
dvander@2235
|
47 |
bool g_PendingInternalPush = false; |
|
dvander@1412
|
48 |
|
|
dvander@2476
|
49 |
class FrameActionInit : public SMGlobalClass |
|
dvander@2476
|
50 |
{ |
|
dvander@2476
|
51 |
public: |
|
dvander@2476
|
52 |
void OnSourceModAllInitialized() |
|
dvander@2476
|
53 |
{ |
|
dvander@2476
|
54 |
frame_queue = new Queue<FrameAction>(); |
|
dvander@2476
|
55 |
frame_actions = new Queue<FrameAction>(); |
|
dvander@2476
|
56 |
frame_mutex = g_pThreader->MakeMutex(); |
|
dvander@2476
|
57 |
} |
|
dvander@2476
|
58 |
|
|
dvander@2476
|
59 |
void OnSourceModShutdown() |
|
dvander@2476
|
60 |
{ |
|
dvander@2476
|
61 |
delete frame_queue; |
|
dvander@2476
|
62 |
delete frame_actions; |
|
dvander@2476
|
63 |
frame_mutex->DestroyThis(); |
|
dvander@2476
|
64 |
} |
|
dvander@2476
|
65 |
} s_FrameActionInit; |
|
dvander@2476
|
66 |
|
|
dvander@2476
|
67 |
void AddFrameAction(const FrameAction & action) |
|
dvander@2476
|
68 |
{ |
|
dvander@2476
|
69 |
frame_mutex->Lock(); |
|
dvander@2476
|
70 |
frame_queue->push(action); |
|
dvander@2476
|
71 |
frame_mutex->Unlock(); |
|
dvander@2476
|
72 |
} |
|
dvander@2476
|
73 |
|
|
dvander@1904
|
74 |
void RunFrameHooks(bool simulating) |
|
dvander@1412
|
75 |
{ |
|
dvander@2476
|
76 |
/* It's okay if this check races. */ |
|
dvander@2476
|
77 |
if (frame_queue->size()) |
|
dvander@2476
|
78 |
{ |
|
dvander@2476
|
79 |
Queue<FrameAction> *temp; |
|
dvander@2476
|
80 |
|
|
dvander@2476
|
81 |
/* Very quick lock to move queue/actions back and forth */ |
|
dvander@2476
|
82 |
frame_mutex->Lock(); |
|
dvander@2476
|
83 |
temp = frame_queue; |
|
dvander@2476
|
84 |
frame_queue = frame_actions; |
|
dvander@2476
|
85 |
frame_actions = temp; |
|
dvander@2476
|
86 |
frame_mutex->Unlock(); |
|
dvander@2476
|
87 |
|
|
dvander@2476
|
88 |
/* The server will now be adding to the other queue, so we can process events. */ |
|
dvander@2476
|
89 |
while (!frame_actions->empty()) |
|
dvander@2476
|
90 |
{ |
|
dvander@2476
|
91 |
FrameAction &item = frame_actions->first(); |
|
dvander@2476
|
92 |
frame_actions->pop(); |
|
dvander@2476
|
93 |
item.action(item.data); |
|
dvander@2476
|
94 |
} |
|
dvander@2476
|
95 |
} |
|
dvander@2476
|
96 |
|
|
dvander@1412
|
97 |
/* Frame based hooks */ |
|
dvander@1412
|
98 |
g_DBMan.RunFrame(); |
|
dvander@1412
|
99 |
g_HL2.ProcessFakeCliCmdQueue(); |
|
dvander@2162
|
100 |
g_HL2.ProcessDelayedKicks(); |
|
dvander@2235
|
101 |
|
|
dvander@2235
|
102 |
if (g_PendingInternalPush) |
|
dvander@2235
|
103 |
{ |
|
dvander@2235
|
104 |
SM_InternalCmdTrigger(); |
|
dvander@2235
|
105 |
} |
|
dvander@2235
|
106 |
|
|
dvander@1904
|
107 |
g_SourceMod.ProcessGameFrameHooks(simulating); |
|
dvander@1412
|
108 |
|
|
dvander@1412
|
109 |
float curtime = *g_pUniversalTime; |
|
dvander@1412
|
110 |
|
|
dvander@1412
|
111 |
if (curtime - g_LastMenuTime >= 1.0f) |
|
dvander@1412
|
112 |
{ |
|
dvander@1412
|
113 |
g_ValveMenuStyle.ProcessWatchList(); |
|
dvander@1412
|
114 |
g_RadioMenuStyle.ProcessWatchList(); |
|
dvander@1412
|
115 |
g_LastMenuTime = curtime; |
|
dvander@1412
|
116 |
} |
|
dvander@1412
|
117 |
|
|
dvander@1412
|
118 |
if (*g_NumPlayersToAuth && curtime - g_LastAuthCheck >= 0.7f) |
|
dvander@1412
|
119 |
{ |
|
dvander@1412
|
120 |
g_Players.RunAuthChecks(); |
|
dvander@1412
|
121 |
g_LastAuthCheck = curtime; |
|
dvander@1412
|
122 |
} |
|
dvander@1412
|
123 |
} |