1
"Games"
2
{
3
"#default"
4
5
"#supported"
6
7
"game" "cstrike"
8
}
9
10
"Offsets"
11
12
"GiveNamedItem"
13
14
"windows" "329"
15
"linux" "330"
16
17
"RemovePlayerItem"
18
19
"windows" "226"
20
"linux" "227"
21
22
"Weapon_GetSlot"
23
24
"windows" "224"
25
"linux" "225"
26
27
"Ignite"
28
29
"windows" "188"
30
"linux" "189"
31
32
"Extinguish"
33
34
"windows" "189"
35
"linux" "190"
36
37
"Teleport"
38
39
"windows" "98"
40
"linux" "99"
41
42
43
44
45
/* Temp Entities Section */
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47
48
49
50
51
"game" "dod"
52
"game" "hl2mp"
53
54
55
56
57
/* Offset into CBaseTempEntity constructor */
58
"s_pTempEntities"
59
60
"windows" "17"
61
"linux" "27"
62
63
"GetTEName"
64
65
"windows" "4"
66
"linux" "4"
67
68
"GetTENext"
69
70
"windows" "8"
71
"linux" "8"
72
73
"TE_GetServerClass"
74
75
"windows" "1"
76
"linux" "1"
77
78
79
80
"Signatures"
81
82
"CBaseTempEntity"
83
84
"library" "server"
85
"windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00"
86
"linux" "@_ZN15CBaseTempEntityC2EPKc"
87
88
89
90