1
/**
2
* Do not edit this file. Any changes will be overwritten by the gamedata
3
* updater or by upgrading your SourceMod install.
4
*
5
* To override data in this file, create a subdirectory named "custom" and
6
* place your own gamedata file(s) inside of it. Such files will be parsed
7
* after SM's own.
8
9
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10
*/
11
12
"Games"
13
{
14
/* Half-Life 2: Deathmatch */
15
"hl2mp"
16
17
"Offsets"
18
19
"GiveNamedItem"
20
21
"windows" "389"
22
"linux" "390"
23
"mac" "390"
24
}
25
"RemovePlayerItem"
26
27
"windows" "262"
28
"linux" "263"
29
"mac" "263"
30
31
"Weapon_GetSlot"
32
33
"windows" "260"
34
"linux" "261"
35
"mac" "261"
36
37
"Ignite"
38
39
"windows" "204"
40
"linux" "205"
41
"mac" "205"
42
43
"Extinguish"
44
45
"windows" "208"
46
"linux" "209"
47
"mac" "209"
48
49
"Teleport"
50
51
"windows" "106"
52
"linux" "107"
53
"mac" "107"
54
55
"CommitSuicide"
56
57
"windows" "428"
58
"linux" "428"
59
"mac" "428"
60
61
"GetVelocity"
62
63
"windows" "138"
64
"linux" "139"
65
"mac" "139"
66
67
"EyeAngles"
68
69
"windows" "129"
70
"linux" "130"
71
"mac" "130"
72
73
"AcceptInput"
74
75
"windows" "35"
76
"linux" "36"
77
"mac" "36"
78
79
"SetEntityModel"
80
81
"windows" "23"
82
"linux" "24"
83
"mac" "24"
84
85
"WeaponEquip"
86
87
"windows" "253"
88
"linux" "254"
89
"mac" "254"
90
91
"Activate"
92
93
"windows" "32"
94
"linux" "33"
95
"mac" "33"
96
97
"PlayerRunCmd"
98
99
"windows" "407"
100
"linux" "408"
101
"mac" "408"
102
103
104
105