1
/**
2
* Do not edit this file. Any changes will be overwritten by the gamedata
3
* updater or by upgrading your SourceMod install.
4
*
5
* To override data in this file, create a subdirectory named "custom" and
6
* place your own gamedata file(s) inside of it. Such files will be parsed
7
* after SM's own.
8
9
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10
*/
11
12
"Games"
13
{
14
/* Synergy Release 14 */
15
"synergy"
16
17
"Offsets"
18
19
/* CBasePlayer */
20
"GiveNamedItem"
21
22
"windows" "355"
23
"linux" "356"
24
}
25
"RemovePlayerItem"
26
27
"windows" "238"
28
"linux" "239"
29
30
"Weapon_GetSlot"
31
32
"windows" "236"
33
"linux" "237"
34
35
"Ignite"
36
37
"windows" "193"
38
"linux" "194"
39
40
"Extinguish"
41
42
"windows" "197"
43
"linux" "198"
44
45
"Teleport"
46
47
"windows" "100"
48
"linux" "101"
49
50
"CommitSuicide"
51
52
"windows" "396"
53
"linux" "396"
54
55
"GetVelocity"
56
57
"windows" "130"
58
"linux" "131"
59
60
"EyeAngles"
61
62
"windows" "122"
63
"linux" "123"
64
65
"AcceptInput"
66
67
"windows" "34"
68
"linux" "35"
69
70
"SetEntityModel"
71
72
"windows" "23"
73
"linux" "24"
74
75
"WeaponEquip"
76
77
"windows" "229"
78
"linux" "230"
79
80
"Activate"
81
82
"windows" "31"
83
"linux" "32"
84
85
"RemoveAllItems"
86
87
"windows" "303"
88
"linux" "304"
89
90
"PlayerRunCmd"
91
92
"windows" "375"
93
"linux" "376"
94
95
"FireOutputBackup"
96
97
"windows" "6"
98
"linux" "10"
99
100
101
"Signatures"
102
103
"FireOutput"
104
105
"library" "server"
106
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89"
107
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
108
109
110
111