plugins/include/float.inc
author David Anderson <dvander@alliedmods.net>
Sat May 17 05:12:52 2008 +0000 (2008-05-17)
changeset 2056 f1fcde46ac7c
parent 1952 b7aa2b626807
child 2289 44045ead61cd
permissions -rw-r--r--
added amb1119 - sm_revote command
ds@1952
     1
/**
ds@1952
     2
 * vim: set ts=4 :
ds@1952
     3
 * =============================================================================
ds@1952
     4
 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
ds@1952
     5
 * =============================================================================
ds@1952
     6
 *
ds@1952
     7
 * This file is part of the SourceMod/SourcePawn SDK.
ds@1952
     8
 *
ds@1952
     9
 * This program is free software; you can redistribute it and/or modify it under
ds@1952
    10
 * the terms of the GNU General Public License, version 3.0, as published by the
ds@1952
    11
 * Free Software Foundation.
ds@1952
    12
 * 
ds@1952
    13
 * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1952
    14
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1952
    15
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
ds@1952
    16
 * details.
ds@1952
    17
 *
ds@1952
    18
 * You should have received a copy of the GNU General Public License along with
ds@1952
    19
 * this program.  If not, see <http://www.gnu.org/licenses/>.
ds@1952
    20
 *
ds@1952
    21
 * As a special exception, AlliedModders LLC gives you permission to link the
ds@1952
    22
 * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1952
    23
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1952
    24
 * by the Valve Corporation.  You must obey the GNU General Public License in
ds@1952
    25
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
ds@1952
    26
 * this exception to all derivative works.  AlliedModders LLC defines further
ds@1952
    27
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1952
    28
 * or <http://www.sourcemod.net/license.php>.
ds@1952
    29
 *
ds@1952
    30
 * Version: $Id$
ds@1952
    31
 */
ds@1952
    32
 
ds@1952
    33
#if defined _float_included
ds@1952
    34
 #endinput
ds@1952
    35
#endif
ds@1952
    36
#define _float_included
ds@1952
    37
ds@1952
    38
/**
ds@1952
    39
 * Converts an integer into a floating point value.
ds@1952
    40
 *
ds@1952
    41
 * @param value			Integer to convert.
ds@1952
    42
 * @return				Floating point value.
ds@1952
    43
 */
ds@1952
    44
native Float:float(value);
ds@1952
    45
ds@1952
    46
/**
ds@1952
    47
 * Multiplies two floats together.
ds@1952
    48
 *
ds@1952
    49
 * @param oper1			First value.
ds@1952
    50
 * @param oper2			Second value.
ds@1952
    51
 * @return				oper1*oper2.
ds@1952
    52
 */
ds@1952
    53
native Float:FloatMul(Float:oper1, Float:oper2);
ds@1952
    54
ds@1952
    55
/**
ds@1952
    56
 * Divides the dividend by the divisor.
ds@1952
    57
 *
ds@1952
    58
 * @param dividend		First value.
ds@1952
    59
 * @param divisor		Second value.
ds@1952
    60
 * @return				dividend/divisor.
ds@1952
    61
 */
ds@1952
    62
native Float:FloatDiv(Float:dividend, Float:divisor);
ds@1952
    63
ds@1952
    64
/**
ds@1952
    65
 * Adds two floats together.
ds@1952
    66
 *
ds@1952
    67
 * @param oper1			First value.
ds@1952
    68
 * @param oper2			Second value.
ds@1952
    69
 * @return				oper1+oper2.
ds@1952
    70
 */
ds@1952
    71
native Float:FloatAdd(Float:oper1, Float:oper2);
ds@1952
    72
ds@1952
    73
/**
ds@1952
    74
 * Subtracts oper2 from oper1.
ds@1952
    75
 *
ds@1952
    76
 * @param oper1			First value.
ds@1952
    77
 * @param oper2			Second value.
ds@1952
    78
 * @return				oper1-oper2.
ds@1952
    79
 */
ds@1952
    80
native Float:FloatSub(Float:oper1, Float:oper2);
ds@1952
    81
ds@1952
    82
/**
ds@1952
    83
 * Returns the decimal part of a float.
ds@1952
    84
 *
ds@1952
    85
 * @param value			Input value.
ds@1952
    86
 * @return				Decimal part.
ds@1952
    87
 */
ds@1952
    88
native Float:FloatFraction(Float:value);
ds@1952
    89
ds@1952
    90
/**
ds@1952
    91
 * Rounds a float to the closest integer to zero.
ds@1952
    92
 *
ds@1952
    93
 * @param value			Input value to be rounded.
ds@1952
    94
 * @return				Rounded value.
ds@1952
    95
 */
ds@1952
    96
native RoundToZero(Float:value);
ds@1952
    97
ds@1952
    98
/**
ds@1952
    99
 * Rounds a float to the next highest integer value.
ds@1952
   100
 *
ds@1952
   101
 * @param value			Input value to be rounded.
ds@1952
   102
 * @return				Rounded value.
ds@1952
   103
 */
ds@1952
   104
native RoundToCeil(Float:value);
ds@1952
   105
ds@1952
   106
/**
ds@1952
   107
 * Rounds a float to the next lowest integer value.
ds@1952
   108
 *
ds@1952
   109
 * @param value			Input value to be rounded.
ds@1952
   110
 * @return				Rounded value.
ds@1952
   111
 */
ds@1952
   112
native RoundToFloor(Float:value);
ds@1952
   113
ds@1952
   114
/**
ds@1952
   115
 * Standard IEEE rounding.
ds@1952
   116
 *
ds@1952
   117
 * @param value			Input value to be rounded.
ds@1952
   118
 * @return				Rounded value.
ds@1952
   119
 */
ds@1952
   120
native RoundToNearest(Float:value);
ds@1952
   121
ds@1952
   122
/**
ds@1952
   123
 * Compares two floats.
ds@1952
   124
 *
ds@1952
   125
 * @param fOne			First value.
ds@1952
   126
 * @param fTwo			Second value.
ds@1952
   127
 * @return				Returns 1 if the first argument is greater than the second argument.
ds@1952
   128
 *                      Returns -1 if the first argument is smaller than the second argument.
ds@1952
   129
 *                      Returns 0 if both arguments are equal.
ds@1952
   130
 */
ds@1952
   131
native FloatCompare(Float:fOne, Float:fTwo);
ds@1952
   132
ds@1952
   133
/**
ds@1952
   134
 * Returns the square root of the input value, equivalent to floatpower(value, 0.5).
ds@1952
   135
 *
ds@1952
   136
 * @param value			Input value.
ds@1952
   137
 * @return				Square root of the value.
ds@1952
   138
 */
ds@1952
   139
native Float:SquareRoot(Float:value);
ds@1952
   140
ds@1952
   141
/**
ds@1952
   142
 * Returns the value raised to the power of the exponent.
ds@1952
   143
 *
ds@1952
   144
 * @param value			Value to be raised.
ds@1952
   145
 * @param exponent		Value to raise the base.
ds@1952
   146
 * @return				value^exponent.
ds@1952
   147
 */
ds@1952
   148
native Float:Pow(Float:value, Float:exponent);
ds@1952
   149
ds@1952
   150
/**
ds@1952
   151
 * Returns the value of raising the input by e.
ds@1952
   152
 *
ds@1952
   153
 * @param value			Input value.
ds@1952
   154
 * @return				exp(value).
ds@1952
   155
 */
ds@1952
   156
native Float:Exponential(Float:value);
ds@1952
   157
ds@1952
   158
/**
ds@1952
   159
 * Returns the logarithm of any base specified.
ds@1952
   160
 *
ds@1952
   161
 * @param value			Input value.
ds@1952
   162
 * @param base			Logarithm base to use, default is 10.
ds@1952
   163
 * @return				log(value)/log(base).
ds@1952
   164
 */
ds@1952
   165
native Float:Logarithm(Float:value, Float:base=10.0);
ds@1952
   166
ds@1952
   167
/**
ds@1952
   168
 * Returns the sine of the argument.
ds@1952
   169
 *
ds@1952
   170
 * @param value			Input value in radians.
ds@1952
   171
 * @return				sin(value).
ds@1952
   172
 */
ds@1952
   173
native Float:Sine(Float:value);
ds@1952
   174
ds@1952
   175
/**
ds@1952
   176
 * Returns the cosine of the argument.
ds@1952
   177
 *
ds@1952
   178
 * @param value			Input value in radians.
ds@1952
   179
 * @return				cos(value).
ds@1952
   180
 */
ds@1952
   181
native Float:Cosine(Float:value);
ds@1952
   182
ds@1952
   183
/**
ds@1952
   184
 * Returns the tangent of the argument.
ds@1952
   185
 *
ds@1952
   186
 * @param value			Input value in radians.
ds@1952
   187
 * @return				tan(value).
ds@1952
   188
 */
ds@1952
   189
native Float:Tangent(Float:value);
ds@1952
   190
ds@1952
   191
/**
ds@1952
   192
 * Returns an absolute value.
ds@1952
   193
 *
ds@1952
   194
 * @param value			Input value.
ds@1952
   195
 * @return				Absolute value of the input.
ds@1952
   196
 */
ds@1952
   197
native Float:FloatAbs(Float:value);
ds@1952
   198
ds@1952
   199
/**
ds@1952
   200
 * Returns the arctangent of the input value.
ds@1952
   201
 *
ds@1952
   202
 * @param angle			Input value.
ds@1952
   203
 * @return				atan(value) in radians.
ds@1952
   204
 */
ds@1952
   205
native Float:ArcTangent(Float:angle);
ds@1952
   206
ds@1952
   207
/**
ds@1952
   208
 * Returns the arccosine of the input value.
ds@1952
   209
 *
ds@1952
   210
 * @param angle			Input value.
ds@1952
   211
 * @return				acos(value) in radians.
ds@1952
   212
 */
ds@1952
   213
native Float:ArcCosine(Float:angle);
ds@1952
   214
ds@1952
   215
/**
ds@1952
   216
 * Returns the arcsine of the input value.
ds@1952
   217
 *
ds@1952
   218
 * @param angle			Input value.
ds@1952
   219
 * @return				asin(value) in radians.
ds@1952
   220
 */
ds@1952
   221
native Float:ArcSine(Float:angle);
ds@1952
   222
ds@1952
   223
/**
ds@1952
   224
 * Returns the arctangent2 of the input values.
ds@1952
   225
 *
ds@1952
   226
 * @param x				Horizontal value.
ds@1952
   227
 * @param y				Vertical value.
ds@1952
   228
 * @return				atan2(value) in radians.
ds@1952
   229
 */
ds@1952
   230
native Float:ArcTangent2(Float:x, Float:y);
ds@1952
   231
ds@1952
   232
/**
ds@1952
   233
 * Rounds a floating point number using the "round to nearest" algorithm.
ds@1952
   234
 *
ds@1952
   235
 * @param value			Floating point value to round.
ds@1952
   236
 * @return				The value rounded to the nearest integer.
ds@1952
   237
 */
ds@1952
   238
stock RoundFloat(Float:value)
ds@1952
   239
{
ds@1952
   240
	return RoundToNearest(value);
ds@1952
   241
}
ds@1952
   242
ds@1952
   243
/**
ds@1952
   244
 * User defined operators.
ds@1952
   245
 *
ds@1952
   246
 */
ds@1952
   247
#pragma rational Float
ds@1952
   248
ds@1952
   249
native Float:operator*(Float:oper1, Float:oper2) = FloatMul;
ds@1952
   250
native Float:operator/(Float:oper1, Float:oper2) = FloatDiv;
ds@1952
   251
native Float:operator+(Float:oper1, Float:oper2) = FloatAdd;
ds@1952
   252
native Float:operator-(Float:oper1, Float:oper2) = FloatSub;
ds@1952
   253
ds@1952
   254
stock Float:operator++(Float:oper)
ds@1952
   255
{
ds@1952
   256
	return oper+1.0;
ds@1952
   257
}
ds@1952
   258
ds@1952
   259
stock Float:operator--(Float:oper)
ds@1952
   260
{
ds@1952
   261
	return oper-1.0;
ds@1952
   262
}
ds@1952
   263
ds@1952
   264
stock Float:operator-(Float:oper)
ds@1952
   265
{
ds@1952
   266
	return oper^Float:((-1)^((-1)/2));				/* IEEE values are sign/magnitude */
ds@1952
   267
}
ds@1952
   268
ds@1952
   269
stock Float:operator*(Float:oper1, oper2)
ds@1952
   270
{
ds@1952
   271
	return FloatMul(oper1, float(oper2));			/* "*" is commutative */
ds@1952
   272
}
ds@1952
   273
ds@1952
   274
stock Float:operator/(Float:oper1, oper2)
ds@1952
   275
{
ds@1952
   276
	return FloatDiv(oper1, float(oper2));
ds@1952
   277
}
ds@1952
   278
ds@1952
   279
stock Float:operator/(oper1, Float:oper2)
ds@1952
   280
{
ds@1952
   281
	return FloatDiv(float(oper1), oper2);
ds@1952
   282
}
ds@1952
   283
ds@1952
   284
stock Float:operator+(Float:oper1, oper2)
ds@1952
   285
{
ds@1952
   286
	return FloatAdd(oper1, float(oper2));			/* "+" is commutative */
ds@1952
   287
}
ds@1952
   288
ds@1952
   289
stock Float:operator-(Float:oper1, oper2)
ds@1952
   290
{
ds@1952
   291
	return FloatSub(oper1, float(oper2));
ds@1952
   292
}
ds@1952
   293
ds@1952
   294
stock Float:operator-(oper1, Float:oper2)
ds@1952
   295
{
ds@1952
   296
	return FloatSub(float(oper1), oper2);
ds@1952
   297
}
ds@1952
   298
ds@1952
   299
stock bool:operator==(Float:oper1, Float:oper2)
ds@1952
   300
{
ds@1952
   301
	return FloatCompare(oper1, oper2) == 0;
ds@1952
   302
}
ds@1952
   303
ds@1952
   304
stock bool:operator==(Float:oper1, oper2)
ds@1952
   305
{
ds@1952
   306
	return FloatCompare(oper1, float(oper2)) == 0; 	/* "==" is commutative */
ds@1952
   307
}
ds@1952
   308
ds@1952
   309
stock bool:operator!=(Float:oper1, Float:oper2)
ds@1952
   310
{
ds@1952
   311
	return FloatCompare(oper1, oper2) != 0;
ds@1952
   312
}
ds@1952
   313
ds@1952
   314
stock bool:operator!=(Float:oper1, oper2)
ds@1952
   315
{
ds@1952
   316
	return FloatCompare(oper1, float(oper2)) != 0; 	/* "==" is commutative */
ds@1952
   317
}
ds@1952
   318
ds@1952
   319
stock bool:operator>(Float:oper1, Float:oper2)
ds@1952
   320
{
ds@1952
   321
	return FloatCompare(oper1, oper2) > 0;
ds@1952
   322
}
ds@1952
   323
ds@1952
   324
stock bool:operator>(Float:oper1, oper2)
ds@1952
   325
{
ds@1952
   326
	return FloatCompare(oper1, float(oper2)) > 0;
ds@1952
   327
}
ds@1952
   328
ds@1952
   329
stock bool:operator>(oper1, Float:oper2)
ds@1952
   330
{
ds@1952
   331
	return FloatCompare(float(oper1), oper2) > 0;
ds@1952
   332
}
ds@1952
   333
ds@1952
   334
stock bool:operator>=(Float:oper1, Float:oper2)
ds@1952
   335
{
ds@1952
   336
	return FloatCompare(oper1, oper2) >= 0;
ds@1952
   337
}
ds@1952
   338
ds@1952
   339
stock bool:operator>=(Float:oper1, oper2)
ds@1952
   340
{
ds@1952
   341
	return FloatCompare(oper1, float(oper2)) >= 0;
ds@1952
   342
}
ds@1952
   343
ds@1952
   344
stock bool:operator>=(oper1, Float:oper2)
ds@1952
   345
{
ds@1952
   346
	return FloatCompare(float(oper1), oper2) >= 0;
ds@1952
   347
}
ds@1952
   348
ds@1952
   349
stock bool:operator<(Float:oper1, Float:oper2)
ds@1952
   350
{
ds@1952
   351
	return FloatCompare(oper1, oper2) < 0;
ds@1952
   352
}
ds@1952
   353
ds@1952
   354
stock bool:operator<(Float:oper1, oper2)
ds@1952
   355
{
ds@1952
   356
	return FloatCompare(oper1, float(oper2)) < 0;
ds@1952
   357
}
ds@1952
   358
ds@1952
   359
stock bool:operator<(oper1, Float:oper2)
ds@1952
   360
{
ds@1952
   361
	return FloatCompare(float(oper1), oper2) < 0;
ds@1952
   362
}
ds@1952
   363
ds@1952
   364
stock bool:operator<=(Float:oper1, Float:oper2)
ds@1952
   365
{
ds@1952
   366
	return FloatCompare(oper1, oper2) <= 0;
ds@1952
   367
}
ds@1952
   368
ds@1952
   369
stock bool:operator<=(Float:oper1, oper2)
ds@1952
   370
{
ds@1952
   371
	return FloatCompare(oper1, float(oper2)) <= 0;
ds@1952
   372
}
ds@1952
   373
ds@1952
   374
stock bool:operator<=(oper1, Float:oper2)
ds@1952
   375
{
ds@1952
   376
	return FloatCompare(float(oper1), oper2) <= 0;
ds@1952
   377
}
ds@1952
   378
ds@1952
   379
stock bool:operator!(Float:oper)
ds@1952
   380
{
ds@1952
   381
	return (_:oper & ((-1)/2)) == 0;		/* -1 = all bits to 1; /2 = remove most significant bit (sign)
ds@1952
   382
											works on both 32bit and 64bit systems; no constant required */
ds@1952
   383
}
ds@1952
   384
ds@1952
   385
/**
ds@1952
   386
 * Forbidden operators.
ds@1952
   387
 *
ds@1952
   388
 */
ds@1952
   389
forward operator%(Float:oper1, Float:oper2);
ds@1952
   390
forward operator%(Float:oper1, oper2);
ds@1952
   391
forward operator%(oper1, Float:oper2);
ds@1952
   392
ds@1952
   393
#define FLOAT_PI 3.1415926535897932384626433832795
ds@1952
   394
ds@1952
   395
/**
ds@1952
   396
 * Converts degrees to radians.
ds@1952
   397
 *
ds@1952
   398
 * @param angle		Degrees.
ds@1952
   399
 * @return			Radians.
ds@1952
   400
 */
ds@1952
   401
stock Float:DegToRad(Float:angle)
ds@1952
   402
{
ds@1952
   403
	return (angle*FLOAT_PI)/180;
ds@1952
   404
}
ds@1952
   405
ds@1952
   406
/**
ds@1952
   407
 * Converts degrees to radians.
ds@1952
   408
 *
ds@1952
   409
 * @param angle		Radians.
ds@1952
   410
 * @return			Degrees.
ds@1952
   411
 */
ds@1952
   412
stock Float:RadToDeg(Float:angle)
ds@1952
   413
{
ds@1952
   414
	return (angle*180)/FLOAT_PI;
ds@1952
   415
}