1.1 --- a/configs/cfg/sourcemod.cfg Fri Jul 11 06:51:21 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,109 +0,0 @@
1.4 -// SourceMod Configuration File
1.5 -// This file is automatically executed by SourceMod every mapchange.
1.6 -
1.7 -
1.8 -// Specifies how admin activity should be relayed to users. Add up the values
1.9 -// below to get the functionality you want.
1.10 -// 1: Show admin activity to non-admins anonymously.
1.11 -// 2: If 1 is specified, admin names will be shown.
1.12 -// 4: Show admin activity to admins anonymously.
1.13 -// 8: If 4 is specified, admin names will be shown.
1.14 -// 16: Always show admin names to root users.
1.15 -// --
1.16 -// Default: 13 (1+4+8)
1.17 -sm_show_activity 13
1.18 -
1.19 -// Specifies whether menu sounds are enabled for menus created by SourceMod.
1.20 -// Menu sounds can be further configured in addons/sourcemod/configs/core.cfg.
1.21 -// --
1.22 -// Default: 1
1.23 -sm_menu_sounds 1
1.24 -
1.25 -// Specifies how long of a delay, in seconds, should be used in between votes
1.26 -// that are "public" or can be spammed. Whether or not this delay is obeyed
1.27 -// is dependent on the menu/command.
1.28 -// --
1.29 -// Default: 30
1.30 -sm_vote_delay 30
1.31 -
1.32 -// Default datetime formatting rules when displaying to clients.
1.33 -// For full options, see: http://www.opengroup.org/onlinepubs/007908799/xsh/strftime.html
1.34 -// --
1.35 -// Default: %m/%d/%Y - %H:%M:%S
1.36 -// 12 hour format: %m/%d/%Y - %I:%M:%S %p
1.37 -sm_datetime_format "%m/%d/%Y - %H:%M:%S"
1.38 -
1.39 -// Sets how SourceMod should check immunity levels when administrators target
1.40 -// each other.
1.41 -// 0: Ignore immunity levels (except for specific group immunities).
1.42 -// 1: Protect from admins of lower access only.
1.43 -// 2: Protect from admins of equal to or lower access.
1.44 -// 3: Same as 2, except admins with no immunity can affect each other.
1.45 -// --
1.46 -// Default: 1
1.47 -sm_immunity_mode 1
1.48 -
1.49 -// Sets how many seconds SourceMod should adjust time values for incorrect
1.50 -// server clocks. This can be positive or negative and will affect every
1.51 -// system time in SourceMod, including logging stamps.
1.52 -// --
1.53 -// Default: 0
1.54 -sm_time_adjustment 0
1.55 -
1.56 -// Specifies the amount of time that is allowed between chat messages. This
1.57 -// includes the say and say_team commands. If a client sends a message faster
1.58 -// than this time, they receive a flood token. When the client has accumulated
1.59 -// 3 or more tokens, a warning message is shown instead of the chat message.
1.60 -// --
1.61 -// Requires: antiflood.smx
1.62 -// Default: 0.75
1.63 -sm_flood_time 0.75
1.64 -
1.65 -// Specifies how the reserved slots plugin operates. Valid values are:
1.66 -// 0 : Public slots are used in preference to reserved slots. Reserved slots are freed before public slots.
1.67 -// 1 : If someone with reserve access joins into a reserved slot, the player with the highest latency and
1.68 -// no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved
1.69 -// slots always remains free. The only situation where the reserved slot(s) can become properly occupied is
1.70 -// if the server is full with reserve slot access clients.
1.71 -// --
1.72 -// Requires: reservedslots.smx
1.73 -// Default: 0
1.74 -sm_reserve_type 0
1.75 -
1.76 -// Specifies the number of reserved player slots. Users with the reservation
1.77 -// admin flag set will be able to join the server when there are no public slots
1.78 -// remaining. If someone does not have this flag, they will be kicked.
1.79 -// (Public slots are defined as: maxplayers - number of reserved slots)
1.80 -// --
1.81 -// Requires: reservedslots.smx
1.82 -// Default: 0
1.83 -sm_reserved_slots 0
1.84 -
1.85 -// Specifies whether or not reserved slots will be hidden (subtracted from max
1.86 -// slot count). Valid values are 0 (visible) or 1 (hidden).
1.87 -// --
1.88 -// Requires: reservedslots.smx
1.89 -// Default: 0
1.90 -sm_hide_slots 0
1.91 -
1.92 -// Specifies whether or not non-admins can send messages to admins using
1.93 -// say_team @<message>. Valid values are 0 (disabled) or 1 (enabled)
1.94 -// --
1.95 -// Requires: basechat.smx
1.96 -// Default: 1
1.97 -sm_chat_mode 1
1.98 -
1.99 -// Specifies whether or not "timeleft" will automaticly be triggered every
1.100 -// x seconds. Valid values are 0 (disabled) to 1800 seconds.
1.101 -// --
1.102 -// Requires: basetriggers.smx
1.103 -// Default: 0
1.104 -sm_timeleft_interval 0
1.105 -
1.106 -// Specifies whether or not chat triggers are broadcast to the server or just
1.107 -// the player who requested the info trigger. Valid values are 0 (Disabled) or
1.108 -// 1 (Enabled)
1.109 -// --
1.110 -// Requires: basetriggers.smx
1.111 -// Default: 1
1.112 -sm_trigger_show 1