1.1 --- a/configs/core.cfg Fri Jul 11 06:51:21 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,105 +0,0 @@
1.4 -/**
1.5 - * This file is used to set various options that are important to SourceMod's core.
1.6 - * If this file is missing or an option in this file is missing, then the default values will be used.
1.7 - */
1.8 -"Core"
1.9 -{
1.10 - /**
1.11 - * Relative path to SourceMod's base directory. This is relative to the game/mod directory.
1.12 - * Only change this if you have installed SourceMod in a non-default location.
1.13 - *
1.14 - * The default value is "addons/sourcemod"
1.15 - */
1.16 - "BasePath" "addons/sourcemod"
1.17 -
1.18 - /**
1.19 - * This option determines if SourceMod logging is enabled.
1.20 - *
1.21 - * "on" - Logging is enabled (default)
1.22 - * "off" - Logging is disabled
1.23 - */
1.24 - "Logging" "on"
1.25 -
1.26 - /**
1.27 - * This option determines how SourceMod logging should be handled.
1.28 - *
1.29 - * "daily" - New log file is created for each day (default)
1.30 - * "map" - New log file is created for each map change
1.31 - * "game" - Use game's log files
1.32 - */
1.33 - "LogMode" "daily"
1.34 -
1.35 - /**
1.36 - * Language that multilingual enabled plugins and extensions will use to print messages.
1.37 - * Only languages listed in languages.cfg are valid.
1.38 - *
1.39 - * The default value is "en"
1.40 - */
1.41 - "ServerLang" "en"
1.42 -
1.43 - /**
1.44 - * String to use as the public chat trigger. Set an empty string to disable.
1.45 - */
1.46 - "PublicChatTrigger" "!"
1.47 -
1.48 - /**
1.49 - * String to use as the silent chat trigger. Set an empty string to disable.
1.50 - */
1.51 - "SilentChatTrigger" "/"
1.52 -
1.53 - /**
1.54 - * If a say command is a silent chat trigger, and is used by an admin,
1.55 - * but it does not evaluate to an actual command, it will be displayed
1.56 - * publicly. This setting allows you to suppress accidental typings.
1.57 - *
1.58 - * The default value is "no". A value of "yes" will supress.
1.59 - */
1.60 - "SilentFailSuppress" "no"
1.61 -
1.62 - /**
1.63 - * Password setinfo key that clients must set. You must change this in order for
1.64 - * passwords to work, for security reasons.
1.65 - */
1.66 - "PassInfoVar" "_password"
1.67 -
1.68 - /**
1.69 - * Specifies the sound that gets played when an item is selected from a menu.
1.70 - */
1.71 - "MenuItemSound" "buttons/button14.wav"
1.72 -
1.73 - /**
1.74 - * Specifies the sound that gets played when an "Exit" button is selected
1.75 - * from a menu.
1.76 - */
1.77 - "MenuExitSound" "buttons/combine_button7.wav"
1.78 -
1.79 - /**
1.80 - * Specifies the sound that gets played when an "Exit Back" button is selected
1.81 - * from a menu. This is the special "Back" button that is intended to roll back
1.82 - * to a previous menu.
1.83 - */
1.84 - "MenuExitBackSound" "buttons/combine_button7.wav"
1.85 -
1.86 - /**
1.87 - * Enables or disables whether SourceMod reads a client's cl_language cvar to set
1.88 - * their language for server-side phrase translation.
1.89 - *
1.90 - * "on" - Translate using the client's language (default)
1.91 - * "off" - Translate using default server's language
1.92 - */
1.93 - "AllowClLanguageVar" "On"
1.94 -
1.95 - /**
1.96 - * Enables or Disables SourceMod's automatic gamedata updating.
1.97 - *
1.98 - * The default value is "no". A value of "yes" will block the Auto Updater.
1.99 - */
1.100 - "DisableAutoUpdate" "no"
1.101 -
1.102 - /**
1.103 - * Enables or disables automatic restarting of the server after a successful update.
1.104 - *
1.105 - * The default value is "no". A value of "yes" will let the server automatically restart.
1.106 - */
1.107 - "ForceRestartAfterUpdate" "no"
1.108 -}