core/smn_hudtext.cpp
branchrefac-jit
changeset 2284 026da5437111
parent 2192 7602d7fb60d9
child 2288 15c77b21589a
     1.1 --- a/core/smn_hudtext.cpp	Fri Jul 11 06:51:21 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,475 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod
     1.8 - * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#include "sm_globals.h"
    1.36 -#include "GameConfigs.h"
    1.37 -#include "UserMessages.h"
    1.38 -#include "TimerSys.h"
    1.39 -#include "PlayerManager.h"
    1.40 -#include "HandleSys.h"
    1.41 -
    1.42 -#define MAX_HUD_CHANNELS		6
    1.43 -
    1.44 -int g_HudMsgNum = -1;
    1.45 -
    1.46 -struct hud_syncobj_t
    1.47 -{
    1.48 -	int *player_channels;
    1.49 -};
    1.50 -
    1.51 -struct player_chaninfo_t
    1.52 -{
    1.53 -	double chan_times[MAX_HUD_CHANNELS];
    1.54 -	hud_syncobj_t *chan_syncobjs[MAX_HUD_CHANNELS];
    1.55 -};
    1.56 -
    1.57 -struct hud_text_parms
    1.58 -{
    1.59 -	float       x;
    1.60 -	float       y;
    1.61 -	int         effect;
    1.62 -	byte        r1, g1, b1, a1;
    1.63 -	byte        r2, g2, b2, a2;
    1.64 -	float       fadeinTime;
    1.65 -	float       fadeoutTime;
    1.66 -	float       holdTime;
    1.67 -	float       fxTime;
    1.68 -	int         channel;
    1.69 -};
    1.70 -
    1.71 -class HudMsgHelpers : 
    1.72 -	public SMGlobalClass,
    1.73 -	public IHandleTypeDispatch,
    1.74 -	public IClientListener
    1.75 -{
    1.76 -public:
    1.77 -	bool IsSupported()
    1.78 -	{
    1.79 -		return (g_HudMsgNum != -1);
    1.80 -	}
    1.81 -
    1.82 -	virtual void OnSourceModAllInitialized_Post()
    1.83 -	{
    1.84 -		const char *key;
    1.85 -
    1.86 -		key = g_pGameConf->GetKeyValue("HudTextMsg");
    1.87 -		if (key != NULL)
    1.88 -		{
    1.89 -			g_HudMsgNum = g_UserMsgs.GetMessageIndex(key);
    1.90 -		}
    1.91 -
    1.92 -		if (!IsSupported())
    1.93 -		{
    1.94 -			m_hHudSyncObj = 0;
    1.95 -			m_PlayerHuds = NULL;
    1.96 -			return;
    1.97 -		}
    1.98 -
    1.99 -		m_PlayerHuds = new player_chaninfo_t[256+1];
   1.100 -		m_hHudSyncObj = g_HandleSys.CreateType("HudSyncObj", this, 0, NULL, NULL, g_pCoreIdent, NULL);
   1.101 -
   1.102 -		g_Players.AddClientListener(this);
   1.103 -	}
   1.104 -
   1.105 -	virtual void OnSourceModShutdown()
   1.106 -	{
   1.107 -		if (!IsSupported())
   1.108 -		{
   1.109 -			return;
   1.110 -		}
   1.111 -
   1.112 -		delete [] m_PlayerHuds;
   1.113 -		g_HandleSys.RemoveType(m_hHudSyncObj, g_pCoreIdent);
   1.114 -
   1.115 -		g_Players.RemoveClientListener(this);
   1.116 -	}
   1.117 -
   1.118 -	virtual void OnHandleDestroy(HandleType_t type, void *object)
   1.119 -	{
   1.120 -		hud_syncobj_t *obj = (hud_syncobj_t *)object;
   1.121 -
   1.122 -		delete [] obj->player_channels;
   1.123 -		delete obj;
   1.124 -	}
   1.125 -
   1.126 -	virtual bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize)
   1.127 -	{
   1.128 -		*pSize = sizeof(unsigned int) * g_Players.GetMaxClients();
   1.129 -		return true;
   1.130 -	}
   1.131 -
   1.132 -	virtual void OnClientConnected(int client)
   1.133 -	{
   1.134 -		player_chaninfo_t *player;
   1.135 -
   1.136 -		player = &m_PlayerHuds[client];
   1.137 -		memset(player->chan_syncobjs, 0, sizeof(player->chan_syncobjs));
   1.138 -		memset(player->chan_times, 0, sizeof(player->chan_times));
   1.139 -	}
   1.140 -
   1.141 -	Handle_t CreateHudSyncObj(IdentityToken_t *pIdent)
   1.142 -	{
   1.143 -		Handle_t hndl;
   1.144 -		int max_clients;
   1.145 -		HandleError err;
   1.146 -		hud_syncobj_t *obj;
   1.147 -		HandleSecurity sec;
   1.148 -
   1.149 -		if ((max_clients = g_Players.MaxClients()) == 0)
   1.150 -		{
   1.151 -			max_clients = 256+1;
   1.152 -		}
   1.153 -
   1.154 -		obj = new hud_syncobj_t;
   1.155 -		obj->player_channels = new int[max_clients];
   1.156 -
   1.157 -		memset(obj->player_channels, 0, sizeof(int) * max_clients);
   1.158 -
   1.159 -		sec = HandleSecurity(pIdent, g_pCoreIdent);
   1.160 -		
   1.161 -		if ((hndl = g_HandleSys.CreateHandleEx(m_hHudSyncObj, obj, &sec, NULL, &err))
   1.162 -			== BAD_HANDLE)
   1.163 -		{
   1.164 -			delete [] obj->player_channels;
   1.165 -			delete obj;
   1.166 -		}
   1.167 -
   1.168 -		return hndl;
   1.169 -	}
   1.170 -
   1.171 -	HandleError ReadHudSyncObj(Handle_t hndl, 
   1.172 -		IdentityToken_t *pOwner, 
   1.173 -		hud_syncobj_t **pObj)
   1.174 -	{
   1.175 -		HandleSecurity sec(pOwner, g_pCoreIdent);
   1.176 -		return g_HandleSys.ReadHandle(hndl, m_hHudSyncObj, &sec, (void **)pObj);
   1.177 -	}
   1.178 -
   1.179 -	unsigned int AutoSelectChannel(unsigned int client)
   1.180 -	{
   1.181 -		int last_channel;
   1.182 -		player_chaninfo_t *player;
   1.183 -
   1.184 -		player = &m_PlayerHuds[client];
   1.185 -
   1.186 -		last_channel = 0;
   1.187 -		for (unsigned int i = 1; i < MAX_HUD_CHANNELS; i++)
   1.188 -		{
   1.189 -			if (player->chan_times[i] < player->chan_times[last_channel])
   1.190 -			{
   1.191 -				last_channel = i;
   1.192 -			}
   1.193 -		}
   1.194 -
   1.195 -		ManualSelectChannel(client, last_channel);
   1.196 -
   1.197 -		return last_channel;
   1.198 -	}
   1.199 -
   1.200 -	int TryReuseLastChannel(unsigned int client, hud_syncobj_t *obj)
   1.201 -	{
   1.202 -		int last_channel;
   1.203 -		player_chaninfo_t *player;
   1.204 -
   1.205 -		player = &m_PlayerHuds[client];
   1.206 -
   1.207 -		/* First, see if we can re-use the previous channel. */
   1.208 -		last_channel = obj->player_channels[client];
   1.209 -
   1.210 -		if (player->chan_syncobjs[last_channel] == obj)
   1.211 -		{
   1.212 -			player->chan_times[last_channel] = *g_pUniversalTime;
   1.213 -			return last_channel;
   1.214 -		}
   1.215 -
   1.216 -		return -1;
   1.217 -	}
   1.218 -
   1.219 -	int AutoSelectChannel(unsigned int client, hud_syncobj_t *obj)
   1.220 -	{
   1.221 -		int last_channel;
   1.222 -		player_chaninfo_t *player;
   1.223 -
   1.224 -		player = &m_PlayerHuds[client];
   1.225 -		
   1.226 -		/* First, see if we can re-use the previous channel. */
   1.227 -		last_channel = obj->player_channels[client];
   1.228 -
   1.229 -		if (player->chan_syncobjs[last_channel] == obj)
   1.230 -		{
   1.231 -			player->chan_times[last_channel] = *g_pUniversalTime;
   1.232 -			return last_channel;
   1.233 -		}
   1.234 -
   1.235 -		last_channel = 0;
   1.236 -		for (unsigned int i = 1; i < MAX_HUD_CHANNELS; i++)
   1.237 -		{
   1.238 -			if (player->chan_times[i] < player->chan_times[last_channel])
   1.239 -			{
   1.240 -				last_channel = i;
   1.241 -			}
   1.242 -		}
   1.243 -
   1.244 -		obj->player_channels[client] = last_channel;
   1.245 -		player->chan_syncobjs[last_channel] = obj;
   1.246 -		player->chan_times[last_channel] = *g_pUniversalTime;
   1.247 -
   1.248 -		return last_channel;
   1.249 -	}
   1.250 -
   1.251 -	int ManualSelectChannel(unsigned int client, int channel)
   1.252 -	{
   1.253 -		player_chaninfo_t *player;
   1.254 -
   1.255 -		player = &m_PlayerHuds[client];
   1.256 -		player->chan_times[channel] = *g_pUniversalTime;
   1.257 -		player->chan_syncobjs[channel] = NULL;
   1.258 -
   1.259 -		return channel;
   1.260 -	}
   1.261 -private:
   1.262 -	HandleType_t m_hHudSyncObj;
   1.263 -	player_chaninfo_t *m_PlayerHuds;
   1.264 -} s_HudMsgHelpers;
   1.265 -
   1.266 -hud_text_parms g_hud_params;
   1.267 -
   1.268 -static cell_t CreateHudSynchronizer(IPluginContext *pContext, const cell_t *params)
   1.269 -{
   1.270 -	return s_HudMsgHelpers.CreateHudSyncObj(pContext->GetIdentity());
   1.271 -}
   1.272 -
   1.273 -static cell_t SetHudTextParams(IPluginContext *pContext, const cell_t *params)
   1.274 -{
   1.275 -	g_hud_params.x = sp_ctof(params[1]);
   1.276 -	g_hud_params.y = sp_ctof(params[2]);
   1.277 -	g_hud_params.holdTime = sp_ctof(params[3]);
   1.278 -	g_hud_params.r1 = static_cast<byte>(params[4]);
   1.279 -	g_hud_params.g1 = static_cast<byte>(params[5]);
   1.280 -	g_hud_params.b1 = static_cast<byte>(params[6]);
   1.281 -	g_hud_params.a1 = static_cast<byte>(params[7]);
   1.282 -	g_hud_params.effect = params[8];
   1.283 -	g_hud_params.fxTime = sp_ctof(params[9]);
   1.284 -	g_hud_params.fadeinTime = sp_ctof(params[10]);
   1.285 -	g_hud_params.fadeoutTime = sp_ctof(params[11]);
   1.286 -	g_hud_params.r2 = 255;
   1.287 -	g_hud_params.g2 = 255;
   1.288 -	g_hud_params.b2 = 250;
   1.289 -	g_hud_params.a2 = 0;
   1.290 -
   1.291 -	return 1;
   1.292 -}
   1.293 -
   1.294 -static cell_t SetHudTextParamsEx(IPluginContext *pContext, const cell_t *params)
   1.295 -{
   1.296 -	cell_t *color1, *color2;
   1.297 -
   1.298 -	pContext->LocalToPhysAddr(params[4], &color1);
   1.299 -	pContext->LocalToPhysAddr(params[5], &color2);
   1.300 -
   1.301 -	g_hud_params.x = sp_ctof(params[1]);
   1.302 -	g_hud_params.y = sp_ctof(params[2]);
   1.303 -	g_hud_params.holdTime = sp_ctof(params[3]);
   1.304 -	g_hud_params.r1 = static_cast<byte>(color1[0]);
   1.305 -	g_hud_params.g1 = static_cast<byte>(color1[1]);
   1.306 -	g_hud_params.b1 = static_cast<byte>(color1[2]);
   1.307 -	g_hud_params.a1 = static_cast<byte>(color1[3]);
   1.308 -	g_hud_params.effect = params[6];
   1.309 -	g_hud_params.fxTime = sp_ctof(params[7]);
   1.310 -	g_hud_params.fadeinTime = sp_ctof(params[8]);
   1.311 -	g_hud_params.fadeoutTime = sp_ctof(params[9]);
   1.312 -	g_hud_params.r2 = static_cast<byte>(color2[0]);
   1.313 -	g_hud_params.g2 = static_cast<byte>(color2[1]);
   1.314 -	g_hud_params.b2 = static_cast<byte>(color2[2]);
   1.315 -	g_hud_params.a2 = static_cast<byte>(color2[3]);
   1.316 -
   1.317 -	return 1;
   1.318 -}
   1.319 -
   1.320 -void UTIL_SendHudText(int client, const hud_text_parms &textparms, const char *pMessage)
   1.321 -{
   1.322 -	bf_write *bf;
   1.323 -	cell_t players[1];
   1.324 -
   1.325 -	players[0] = client;
   1.326 -
   1.327 -	bf = g_UserMsgs.StartMessage(g_HudMsgNum, players, 1, 0);
   1.328 -	bf->WriteByte(textparms.channel & 0xFF );
   1.329 -	bf->WriteFloat(textparms.x);
   1.330 -	bf->WriteFloat(textparms.y);
   1.331 -	bf->WriteByte(textparms.r1);
   1.332 -	bf->WriteByte(textparms.g1);
   1.333 -	bf->WriteByte(textparms.b1);
   1.334 -	bf->WriteByte(textparms.a1);
   1.335 -	bf->WriteByte(textparms.r2);
   1.336 -	bf->WriteByte(textparms.g2);
   1.337 -	bf->WriteByte(textparms.b2);
   1.338 -	bf->WriteByte(textparms.a2);
   1.339 -	bf->WriteByte(textparms.effect);
   1.340 -	bf->WriteFloat(textparms.fadeinTime);
   1.341 -	bf->WriteFloat(textparms.fadeoutTime);
   1.342 -	bf->WriteFloat(textparms.holdTime);
   1.343 -	bf->WriteFloat(textparms.fxTime);
   1.344 -	bf->WriteString(pMessage);
   1.345 -	g_UserMsgs.EndMessage();
   1.346 -}
   1.347 -
   1.348 -static cell_t ShowSyncHudText(IPluginContext *pContext, const cell_t *params)
   1.349 -{
   1.350 -	int client;
   1.351 -	Handle_t err;
   1.352 -	CPlayer *pPlayer;
   1.353 -	hud_syncobj_t *obj;
   1.354 -	char message_buffer[255-36];
   1.355 -
   1.356 -	if (!s_HudMsgHelpers.IsSupported())
   1.357 -	{
   1.358 -		return -1;
   1.359 -	}
   1.360 -
   1.361 -	if ((err = s_HudMsgHelpers.ReadHudSyncObj(params[2], pContext->GetIdentity(), &obj)) != HandleError_None)
   1.362 -	{
   1.363 -		return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[2], err);
   1.364 -	}
   1.365 -
   1.366 -	client = params[1];
   1.367 -	if ((pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
   1.368 -	{
   1.369 -		return pContext->ThrowNativeError("Invalid client index %d", client);
   1.370 -	}
   1.371 -	else if (!pPlayer->IsInGame())
   1.372 -	{
   1.373 -		return pContext->ThrowNativeError("Client %d is not in-game", client);
   1.374 -	}
   1.375 -
   1.376 -	g_SourceMod.FormatString(message_buffer, sizeof(message_buffer), pContext, params, 3);
   1.377 -	if (pContext->GetLastNativeError() != SP_ERROR_NONE)
   1.378 -	{
   1.379 -		return 0;
   1.380 -	}
   1.381 -
   1.382 -	g_hud_params.channel = s_HudMsgHelpers.AutoSelectChannel(client, obj);
   1.383 -	UTIL_SendHudText(client, g_hud_params, message_buffer);
   1.384 -
   1.385 -	return 1;
   1.386 -}
   1.387 -
   1.388 -static cell_t ClearSyncHud(IPluginContext *pContext, const cell_t *params)
   1.389 -{
   1.390 -	int client;
   1.391 -	int channel;
   1.392 -	Handle_t err;
   1.393 -	CPlayer *pPlayer;
   1.394 -	hud_syncobj_t *obj;
   1.395 -
   1.396 -	if (!s_HudMsgHelpers.IsSupported())
   1.397 -	{
   1.398 -		return -1;
   1.399 -	}
   1.400 -
   1.401 -	if ((err = s_HudMsgHelpers.ReadHudSyncObj(params[2], pContext->GetIdentity(), &obj)) != HandleError_None)
   1.402 -	{
   1.403 -		return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[2], err);
   1.404 -	}
   1.405 -
   1.406 -	client = params[1];
   1.407 -	if ((pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
   1.408 -	{
   1.409 -		return pContext->ThrowNativeError("Invalid client index %d", client);
   1.410 -	}
   1.411 -	else if (!pPlayer->IsInGame())
   1.412 -	{
   1.413 -		return pContext->ThrowNativeError("Client %d is not in-game", client);
   1.414 -	}
   1.415 -
   1.416 -	if ((channel = s_HudMsgHelpers.TryReuseLastChannel(client, obj)) == -1)
   1.417 -	{
   1.418 -		return -1;
   1.419 -	}
   1.420 -
   1.421 -	g_hud_params.channel = channel;
   1.422 -	UTIL_SendHudText(client, g_hud_params, "");
   1.423 -
   1.424 -	return g_hud_params.channel;
   1.425 -}
   1.426 -
   1.427 -static cell_t ShowHudText(IPluginContext *pContext, const cell_t *params)
   1.428 -{
   1.429 -	int client;
   1.430 -	CPlayer *pPlayer;
   1.431 -	char message_buffer[255-36];
   1.432 -
   1.433 -	if (!s_HudMsgHelpers.IsSupported())
   1.434 -	{
   1.435 -		return -1;
   1.436 -	}
   1.437 -
   1.438 -	client = params[1];
   1.439 -	if ((pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
   1.440 -	{
   1.441 -		return pContext->ThrowNativeError("Invalid client index %d", client);
   1.442 -	}
   1.443 -	else if (!pPlayer->IsInGame())
   1.444 -	{
   1.445 -		return pContext->ThrowNativeError("Client %d is not in-game", client);
   1.446 -	}
   1.447 -
   1.448 -	g_SourceMod.FormatString(message_buffer, sizeof(message_buffer), pContext, params, 3);
   1.449 -	if (pContext->GetLastNativeError() != SP_ERROR_NONE)
   1.450 -	{
   1.451 -		return 0;
   1.452 -	}
   1.453 -
   1.454 -	if (params[2] == -1)
   1.455 -	{
   1.456 -		g_hud_params.channel = s_HudMsgHelpers.AutoSelectChannel(client);
   1.457 -	}
   1.458 -	else
   1.459 -	{
   1.460 -		g_hud_params.channel = params[2] % MAX_HUD_CHANNELS;
   1.461 -		s_HudMsgHelpers.ManualSelectChannel(client, g_hud_params.channel);
   1.462 -	}
   1.463 -
   1.464 -	UTIL_SendHudText(client, g_hud_params, message_buffer);
   1.465 -
   1.466 -	return g_hud_params.channel;
   1.467 -}
   1.468 -
   1.469 -REGISTER_NATIVES(hudNatives)
   1.470 -{
   1.471 -	{"ClearSyncHud",				ClearSyncHud},
   1.472 -	{"CreateHudSynchronizer",		CreateHudSynchronizer},
   1.473 -	{"SetHudTextParams",			SetHudTextParams},
   1.474 -	{"SetHudTextParamsEx",			SetHudTextParamsEx},
   1.475 -	{"ShowHudText",					ShowHudText},
   1.476 -	{"ShowSyncHudText",				ShowSyncHudText},
   1.477 -	{NULL,							NULL},
   1.478 -};