core/thread/BaseWorker.cpp
branchrefac-jit
changeset 2284 026da5437111
parent 2192 7602d7fb60d9
child 2288 15c77b21589a
     1.1 --- a/core/thread/BaseWorker.cpp	Fri Jul 11 06:51:21 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,303 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod
     1.8 - * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#include "BaseWorker.h"
    1.36 -
    1.37 -BaseWorker::BaseWorker(IThreadWorkerCallbacks *hooks) : 
    1.38 -	m_perFrame(SM_DEFAULT_THREADS_PER_FRAME),
    1.39 -	m_state(Worker_Stopped),
    1.40 -	m_pHooks(hooks)
    1.41 -{
    1.42 -}
    1.43 -
    1.44 -BaseWorker::~BaseWorker()
    1.45 -{
    1.46 -	if (m_state != Worker_Stopped || m_state != Worker_Invalid)
    1.47 -		Stop(true);
    1.48 -
    1.49 -	if (m_ThreadQueue.size())
    1.50 -		Flush(true);
    1.51 -}
    1.52 -
    1.53 -void BaseWorker::MakeThread(IThread *pThread)
    1.54 -{
    1.55 -	ThreadParams pt;
    1.56 -
    1.57 -	pt.flags = Thread_AutoRelease;
    1.58 -	pt.prio = ThreadPrio_Normal;
    1.59 -
    1.60 -	MakeThread(pThread, &pt);
    1.61 -}
    1.62 -
    1.63 -IThreadHandle *BaseWorker::MakeThread(IThread *pThread, ThreadFlags flags)
    1.64 -{
    1.65 -	ThreadParams pt;
    1.66 -
    1.67 -	pt.flags = flags;
    1.68 -	pt.prio = ThreadPrio_Normal;
    1.69 -
    1.70 -	return MakeThread(pThread, &pt);
    1.71 -}
    1.72 -
    1.73 -IThreadHandle *BaseWorker::MakeThread(IThread *pThread, const ThreadParams *params)
    1.74 -{
    1.75 -	if (m_state != Worker_Running)
    1.76 -		return NULL;
    1.77 -
    1.78 -	SWThreadHandle *swt = new SWThreadHandle(this, params, pThread);
    1.79 -
    1.80 -	AddThreadToQueue(swt);
    1.81 -
    1.82 -	return swt;
    1.83 -}
    1.84 -
    1.85 -void BaseWorker::GetPriorityBounds(ThreadPriority &max, ThreadPriority &min)
    1.86 -{
    1.87 -	max = ThreadPrio_Normal;
    1.88 -	min = ThreadPrio_Normal;
    1.89 -}
    1.90 -
    1.91 -unsigned int BaseWorker::Flush(bool flush_cancel)
    1.92 -{
    1.93 -	SWThreadHandle *swt;
    1.94 -	unsigned int num = 0;
    1.95 -
    1.96 -	while ((swt=PopThreadFromQueue()) != NULL)
    1.97 -	{
    1.98 -		swt->m_state = Thread_Done;
    1.99 -		if (!flush_cancel)
   1.100 -			swt->pThread->RunThread(swt);
   1.101 -		swt->pThread->OnTerminate(swt, flush_cancel);
   1.102 -		if (swt->m_params.flags & Thread_AutoRelease)
   1.103 -			delete swt;
   1.104 -		num++;
   1.105 -	}
   1.106 -
   1.107 -	return num;
   1.108 -}
   1.109 -
   1.110 -SWThreadHandle *BaseWorker::PopThreadFromQueue()
   1.111 -{
   1.112 -	if (!m_ThreadQueue.size())
   1.113 -		return NULL;
   1.114 -
   1.115 -	SourceHook::List<SWThreadHandle *>::iterator begin;
   1.116 -	SWThreadHandle *swt;
   1.117 -
   1.118 -	begin = m_ThreadQueue.begin();
   1.119 -	swt = (*begin);
   1.120 -	m_ThreadQueue.erase(begin);
   1.121 -
   1.122 -	return swt;
   1.123 -}
   1.124 -
   1.125 -void BaseWorker::AddThreadToQueue(SWThreadHandle *pHandle)
   1.126 -{
   1.127 -	m_ThreadQueue.push_back(pHandle);
   1.128 -}
   1.129 -
   1.130 -unsigned int BaseWorker::GetMaxThreadsPerFrame()
   1.131 -{
   1.132 -	return m_perFrame;
   1.133 -}
   1.134 -
   1.135 -WorkerState BaseWorker::GetStatus(unsigned int *threads)
   1.136 -{
   1.137 -	if (threads)
   1.138 -		*threads = m_perFrame;
   1.139 -
   1.140 -	return m_state;
   1.141 -}
   1.142 -
   1.143 -unsigned int BaseWorker::RunFrame()
   1.144 -{
   1.145 -	unsigned int done = 0;
   1.146 -	unsigned int max = GetMaxThreadsPerFrame();
   1.147 -	SWThreadHandle *swt = NULL;
   1.148 -	IThread *pThread = NULL;
   1.149 -
   1.150 -	while (done < max)
   1.151 -	{
   1.152 -		if ((swt=PopThreadFromQueue()) == NULL)
   1.153 -		{
   1.154 -			break;
   1.155 -		}
   1.156 -		pThread = swt->pThread;
   1.157 -		swt->m_state = Thread_Running;
   1.158 -		pThread->RunThread(swt);
   1.159 -		swt->m_state = Thread_Done;
   1.160 -		pThread->OnTerminate(swt, false);
   1.161 -		if (swt->m_params.flags & Thread_AutoRelease)
   1.162 -		{
   1.163 -			delete swt;
   1.164 -		}
   1.165 -		done++;
   1.166 -	}
   1.167 -
   1.168 -	return done;
   1.169 -}
   1.170 -
   1.171 -void BaseWorker::SetMaxThreadsPerFrame(unsigned int threads)
   1.172 -{
   1.173 -	m_perFrame = threads;
   1.174 -}
   1.175 -
   1.176 -bool BaseWorker::Start()
   1.177 -{
   1.178 -	if (m_state != Worker_Invalid && m_state != Worker_Stopped)
   1.179 -	{
   1.180 -		return false;
   1.181 -	}
   1.182 -
   1.183 -	m_state = Worker_Running;
   1.184 -
   1.185 -	if (m_pHooks)
   1.186 -	{
   1.187 -		m_pHooks->OnWorkerStart(this);
   1.188 -	}
   1.189 -
   1.190 -    return true;
   1.191 -}
   1.192 -
   1.193 -bool BaseWorker::Stop(bool flush_cancel)
   1.194 -{
   1.195 -	if (m_state == Worker_Invalid || m_state == Worker_Stopped)
   1.196 -	{
   1.197 -		return false;
   1.198 -	}
   1.199 -
   1.200 -	if (m_state == Worker_Paused)
   1.201 -	{
   1.202 -		if (!Unpause())
   1.203 -		{
   1.204 -			return false;
   1.205 -		}
   1.206 -	}
   1.207 -
   1.208 -	m_state = Worker_Stopped;
   1.209 -	Flush(flush_cancel);
   1.210 -
   1.211 -	if (m_pHooks)
   1.212 -	{
   1.213 -		m_pHooks->OnWorkerStop(this);
   1.214 -	}
   1.215 -
   1.216 -	return true;
   1.217 -}
   1.218 -
   1.219 -bool BaseWorker::Pause()
   1.220 -{
   1.221 -	if (m_state != Worker_Running)
   1.222 -	{
   1.223 -		return false;
   1.224 -	}
   1.225 -
   1.226 -	m_state = Worker_Paused;
   1.227 -
   1.228 -	return true;
   1.229 -}
   1.230 -
   1.231 -
   1.232 -bool BaseWorker::Unpause()
   1.233 -{
   1.234 -	if (m_state != Worker_Paused)
   1.235 -	{
   1.236 -		return false;
   1.237 -	}
   1.238 -
   1.239 -	m_state = Worker_Running;
   1.240 -
   1.241 -	return true;
   1.242 -}
   1.243 -
   1.244 -/***********************
   1.245 - * THREAD HANDLE STUFF *
   1.246 - ***********************/
   1.247 -
   1.248 -void SWThreadHandle::DestroyThis()
   1.249 -{
   1.250 -	delete this;
   1.251 -}
   1.252 -
   1.253 -void SWThreadHandle::GetParams(ThreadParams *p)
   1.254 -{
   1.255 -	*p = m_params;
   1.256 -}
   1.257 -
   1.258 -ThreadPriority SWThreadHandle::GetPriority()
   1.259 -{
   1.260 -	return m_params.prio;
   1.261 -}
   1.262 -
   1.263 -ThreadState SWThreadHandle::GetState()
   1.264 -{
   1.265 -	return m_state;
   1.266 -}
   1.267 -
   1.268 -IThreadCreator *SWThreadHandle::Parent()
   1.269 -{
   1.270 -	return m_parent;
   1.271 -}
   1.272 -
   1.273 -bool SWThreadHandle::SetPriority(ThreadPriority prio)
   1.274 -{
   1.275 -	if (m_params.prio != ThreadPrio_Normal)
   1.276 -		return false;
   1.277 -
   1.278 -	m_params.prio = prio;
   1.279 -
   1.280 -	return true;
   1.281 -}
   1.282 -
   1.283 -bool SWThreadHandle::Unpause()
   1.284 -{
   1.285 -	if (m_state != Thread_Paused)
   1.286 -		return false;
   1.287 -
   1.288 -	m_state = Thread_Running;
   1.289 -
   1.290 -	return true;
   1.291 -}
   1.292 -
   1.293 -bool SWThreadHandle::WaitForThread()
   1.294 -{
   1.295 -	return false;
   1.296 -}
   1.297 -
   1.298 -SWThreadHandle::SWThreadHandle(IThreadCreator *parent, const ThreadParams *p, IThread *thread) : 
   1.299 -	m_state(Thread_Paused), m_params(*p), m_parent(parent), pThread(thread)
   1.300 -{
   1.301 -}
   1.302 -
   1.303 -IThread *SWThreadHandle::GetThread()
   1.304 -{
   1.305 -	return pThread;
   1.306 -}