1.1 --- a/core/thread/BaseWorker.h Fri Jul 11 06:51:21 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,104 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod
1.8 - * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
1.9 - * =============================================================================
1.10 - *
1.11 - * This program is free software; you can redistribute it and/or modify it under
1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
1.13 - * Free Software Foundation.
1.14 - *
1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.17 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.18 - * details.
1.19 - *
1.20 - * You should have received a copy of the GNU General Public License along with
1.21 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.22 - *
1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.26 - * by the Valve Corporation. You must obey the GNU General Public License in
1.27 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.28 - * this exception to all derivative works. AlliedModders LLC defines further
1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.30 - * or <http://www.sourcemod.net/license.php>.
1.31 - *
1.32 - * Version: $Id$
1.33 - */
1.34 -
1.35 -#ifndef _INCLUDE_SOURCEMOD_BASEWORKER_H
1.36 -#define _INCLUDE_SOURCEMOD_BASEWORKER_H
1.37 -
1.38 -#include "sh_list.h"
1.39 -#include "ThreadSupport.h"
1.40 -
1.41 -#define SM_DEFAULT_THREADS_PER_FRAME 1
1.42 -
1.43 -class BaseWorker;
1.44 -
1.45 -//SW = Simple Wrapper
1.46 -class SWThreadHandle : public IThreadHandle
1.47 -{
1.48 - friend class BaseWorker;
1.49 -public:
1.50 - SWThreadHandle(IThreadCreator *parent, const ThreadParams *p, IThread *thread);
1.51 - IThread *GetThread();
1.52 -public:
1.53 - //NOTE: We don't support this by default.
1.54 - //It's specific usage that'd require many mutexes
1.55 - virtual bool WaitForThread();
1.56 -public:
1.57 - virtual void DestroyThis();
1.58 - virtual IThreadCreator *Parent();
1.59 - virtual void GetParams(ThreadParams *ptparams);
1.60 -public:
1.61 - //Priorities not supported by default.
1.62 - virtual ThreadPriority GetPriority();
1.63 - virtual bool SetPriority(ThreadPriority prio);
1.64 -public:
1.65 - virtual ThreadState GetState();
1.66 - virtual bool Unpause();
1.67 -private:
1.68 - ThreadState m_state;
1.69 - ThreadParams m_params;
1.70 - IThreadCreator *m_parent;
1.71 - IThread *pThread;
1.72 -};
1.73 -
1.74 -class BaseWorker : public IThreadWorker
1.75 -{
1.76 -public:
1.77 - BaseWorker(IThreadWorkerCallbacks *hooks);
1.78 - virtual ~BaseWorker();
1.79 -public: //IWorker
1.80 - virtual unsigned int RunFrame();
1.81 - //Controls the worker
1.82 - virtual bool Pause();
1.83 - virtual bool Unpause();
1.84 - virtual bool Start();
1.85 - virtual bool Stop(bool flush_cancel);
1.86 - //Flushes out any remaining threads
1.87 - virtual unsigned int Flush(bool flush_cancel);
1.88 - //returns status and number of threads in queue
1.89 - virtual WorkerState GetStatus(unsigned int *numThreads);
1.90 -public: //IThreadCreator
1.91 - virtual void MakeThread(IThread *pThread);
1.92 - virtual IThreadHandle *MakeThread(IThread *pThread, ThreadFlags flags);
1.93 - virtual IThreadHandle *MakeThread(IThread *pThread, const ThreadParams *params);
1.94 - virtual void GetPriorityBounds(ThreadPriority &max, ThreadPriority &min);
1.95 -public: //BaseWorker
1.96 - virtual void AddThreadToQueue(SWThreadHandle *pHandle);
1.97 - virtual SWThreadHandle *PopThreadFromQueue();
1.98 - virtual void SetMaxThreadsPerFrame(unsigned int threads);
1.99 - virtual unsigned int GetMaxThreadsPerFrame();
1.100 -protected:
1.101 - SourceHook::List<SWThreadHandle *> m_ThreadQueue;
1.102 - unsigned int m_perFrame;
1.103 - volatile WorkerState m_state;
1.104 - IThreadWorkerCallbacks *m_pHooks;
1.105 -};
1.106 -
1.107 -#endif //_INCLUDE_SOURCEMOD_BASEWORKER_H