extensions/sdktools/vcaller.cpp
branchrefac-jit
changeset 2284 026da5437111
parent 2192 7602d7fb60d9
child 2288 15c77b21589a
     1.1 --- a/extensions/sdktools/vcaller.cpp	Fri Jul 11 06:51:21 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,455 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod SDKTools Extension
     1.8 - * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#include "extension.h"
    1.36 -#include "vcallbuilder.h"
    1.37 -#include "vglobals.h"
    1.38 -
    1.39 -enum SDKLibrary
    1.40 -{
    1.41 -	SDKLibrary_Server,	/**< server.dll/server_i486.so */
    1.42 -	SDKLibrary_Engine,	/**< engine.dll/engine_*.so */
    1.43 -};
    1.44 -
    1.45 -enum SDKPassMethod
    1.46 -{
    1.47 -	SDKPass_Pointer,		/**< Pass as a pointer */
    1.48 -	SDKPass_Plain,			/**< Pass as plain data */
    1.49 -	SDKPass_ByValue,		/**< Pass an object by value */
    1.50 -	SDKPass_ByRef,			/**< Pass an object by reference */
    1.51 -};
    1.52 -
    1.53 -int s_vtbl_index = -1;
    1.54 -void *s_call_addr = NULL;
    1.55 -ValveCallType s_vcalltype = ValveCall_Static;
    1.56 -bool s_has_return = false;
    1.57 -ValvePassInfo s_return;
    1.58 -unsigned int s_numparams = 0;
    1.59 -ValvePassInfo s_params[SP_MAX_EXEC_PARAMS];
    1.60 -
    1.61 -inline void DecodePassMethod(ValveType vtype, SDKPassMethod method, PassType &type, unsigned int &flags)
    1.62 -{
    1.63 -	if (method == SDKPass_Pointer || method == SDKPass_ByRef)
    1.64 -	{
    1.65 -		type = PassType_Basic;
    1.66 -		if (vtype == Valve_POD
    1.67 -			|| vtype == Valve_Float
    1.68 -			|| vtype == Valve_Bool)
    1.69 -		{
    1.70 -			flags = PASSFLAG_BYVAL | PASSFLAG_ASPOINTER;
    1.71 -		} else {
    1.72 -			flags = PASSFLAG_BYVAL;
    1.73 -		}
    1.74 -	} else if (method == SDKPass_Plain) {
    1.75 -		type = PassType_Basic;
    1.76 -		flags = PASSFLAG_BYVAL;
    1.77 -	} else if (method == SDKPass_ByValue) {
    1.78 -		if (vtype == Valve_Vector
    1.79 -			|| vtype == Valve_QAngle)
    1.80 -		{
    1.81 -			type = PassType_Object;
    1.82 -		} else {
    1.83 -			type = PassType_Basic;
    1.84 -		}
    1.85 -		flags = PASSFLAG_BYVAL;
    1.86 -	}
    1.87 -}
    1.88 -
    1.89 -static cell_t StartPrepSDKCall(IPluginContext *pContext, const cell_t *params)
    1.90 -{
    1.91 -	s_numparams = 0;
    1.92 -	s_vtbl_index = -1;
    1.93 -	s_call_addr = NULL;
    1.94 -	s_has_return = false;
    1.95 -	s_vcalltype = (ValveCallType)params[1];
    1.96 -
    1.97 -	return 1;
    1.98 -}
    1.99 -
   1.100 -static cell_t PrepSDKCall_SetVirtual(IPluginContext *pContext, const cell_t *params)
   1.101 -{
   1.102 -	s_vtbl_index = params[1];
   1.103 -
   1.104 -	return 1;
   1.105 -}
   1.106 -
   1.107 -static cell_t PrepSDKCall_SetSignature(IPluginContext *pContext, const cell_t *params)
   1.108 -{
   1.109 -	void *addrInBase = NULL;
   1.110 -	if (params[1] == SDKLibrary_Server)
   1.111 -	{
   1.112 -		addrInBase = (void *)g_SMAPI->GetServerFactory(false);
   1.113 -	} else if (params[1] == SDKLibrary_Engine) {
   1.114 -		addrInBase = (void *)g_SMAPI->GetEngineFactory(false);
   1.115 -	}
   1.116 -	if (addrInBase == NULL)
   1.117 -	{
   1.118 -		return 0;
   1.119 -	}
   1.120 -
   1.121 -	char *sig;
   1.122 -	pContext->LocalToString(params[2], &sig);
   1.123 -
   1.124 -#if defined PLATFORM_LINUX
   1.125 -	if (sig[0] == '@')
   1.126 -	{
   1.127 -		Dl_info info;
   1.128 -		if (dladdr(addrInBase, &info) == 0)
   1.129 -		{
   1.130 -			return 0;
   1.131 -		}
   1.132 -		void *handle = dlopen(info.dli_fname, RTLD_NOW);
   1.133 -		if (!handle)
   1.134 -		{
   1.135 -			return 0;
   1.136 -		}
   1.137 -		s_call_addr = dlsym(handle, &sig[1]);
   1.138 -		dlclose(handle);
   1.139 -
   1.140 -		return (s_call_addr != NULL) ? 1 : 0;
   1.141 -	}
   1.142 -#endif
   1.143 -
   1.144 -	s_call_addr = memutils->FindPattern(addrInBase, sig, params[3]);
   1.145 -
   1.146 -	return (s_call_addr != NULL) ? 1 : 0;
   1.147 -}
   1.148 -
   1.149 -static cell_t PrepSDKCall_SetFromConf(IPluginContext *pContext, const cell_t *params)
   1.150 -{
   1.151 -	IGameConfig *conf;
   1.152 -
   1.153 -	if (params[1] == BAD_HANDLE)
   1.154 -	{
   1.155 -		conf = g_pGameConf;
   1.156 -	} else {
   1.157 -		HandleError err;
   1.158 -		if ((conf = gameconfs->ReadHandle(params[1], pContext->GetIdentity(), &err)) == NULL)
   1.159 -		{
   1.160 -			return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
   1.161 -		}
   1.162 -	}
   1.163 -	
   1.164 -	char *key;
   1.165 -	pContext->LocalToString(params[3], &key);
   1.166 -
   1.167 -	if (params[2] == 0)
   1.168 -	{
   1.169 -		return conf->GetOffset(key, &s_vtbl_index) ? 1 : 0;
   1.170 -	} else if (params[2] == 1) {
   1.171 -		bool result = conf->GetMemSig(key, &s_call_addr) ? 1 : 0;
   1.172 -		return (result && s_call_addr != NULL) ? 1 : 0;
   1.173 -	}
   1.174 -
   1.175 -	return 0;
   1.176 -}
   1.177 -
   1.178 -static cell_t PrepSDKCall_SetReturnInfo(IPluginContext *pContext, const cell_t *params)
   1.179 -{
   1.180 -	s_has_return = true;
   1.181 -	s_return.vtype = (ValveType)params[1];
   1.182 -	DecodePassMethod(s_return.vtype, (SDKPassMethod)params[2], s_return.type, s_return.flags);
   1.183 -	s_return.decflags = params[3];
   1.184 -	s_return.encflags = params[4];
   1.185 -
   1.186 -	return 1;
   1.187 -}
   1.188 -
   1.189 -static cell_t PrepSDKCall_AddParameter(IPluginContext *pContext, const cell_t *params)
   1.190 -{
   1.191 -	if (s_numparams >= SP_MAX_EXEC_PARAMS)
   1.192 -	{
   1.193 -		return pContext->ThrowNativeError("Parameter limit for SDK calls reached");
   1.194 -	}
   1.195 -
   1.196 -	ValvePassInfo *info = &s_params[s_numparams++];
   1.197 -	info->vtype = (ValveType)params[1];
   1.198 -	SDKPassMethod method = (SDKPassMethod)params[2];
   1.199 -	DecodePassMethod(info->vtype, method, info->type, info->flags);
   1.200 -	info->decflags = params[3] | VDECODE_FLAG_BYREF;
   1.201 -	info->encflags = params[4];
   1.202 -
   1.203 -	/* Since SDKPass_ByRef acts like SDKPass_Pointer we can't allow NULL, just in case */
   1.204 -	if (method == SDKPass_ByRef)
   1.205 -	{
   1.206 -		info->decflags &= ~VDECODE_FLAG_ALLOWNULL;
   1.207 -	}
   1.208 -
   1.209 -	return 1;
   1.210 -}
   1.211 -
   1.212 -static cell_t EndPrepSDKCall(IPluginContext *pContext, const cell_t *params)
   1.213 -{
   1.214 -	ValveCall *vc = NULL;
   1.215 -	if (s_vtbl_index > -1)
   1.216 -	{
   1.217 -		vc = CreateValveVCall(s_vtbl_index, s_vcalltype, s_has_return ? &s_return : NULL, s_params, s_numparams);
   1.218 -	} else if (s_call_addr) {
   1.219 -		vc = CreateValveCall(s_call_addr, s_vcalltype, s_has_return ? &s_return : NULL, s_params, s_numparams);
   1.220 -	}
   1.221 -
   1.222 -	if (!vc)
   1.223 -	{
   1.224 -		return BAD_HANDLE;
   1.225 -	}
   1.226 -
   1.227 -	if (vc->thisinfo)
   1.228 -	{
   1.229 -		vc->thisinfo->decflags |= VDECODE_FLAG_BYREF;
   1.230 -	}
   1.231 -
   1.232 -	Handle_t hndl = handlesys->CreateHandle(g_CallHandle, vc, pContext->GetIdentity(), myself->GetIdentity(), NULL);
   1.233 -	if (!hndl)
   1.234 -	{
   1.235 -		delete vc;
   1.236 -	}
   1.237 -
   1.238 -	return hndl;
   1.239 -}
   1.240 -
   1.241 -static cell_t SDKCall(IPluginContext *pContext, const cell_t *params)
   1.242 -{
   1.243 -	ValveCall *vc;
   1.244 -	HandleError err;
   1.245 -	HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
   1.246 -
   1.247 -	if ((err = handlesys->ReadHandle(params[1], g_CallHandle, &sec, (void **)&vc)) != HandleError_None)
   1.248 -	{
   1.249 -		return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
   1.250 -	}
   1.251 -
   1.252 -	unsigned char *ptr = vc->stk_get();
   1.253 -
   1.254 -	unsigned int numparams = (unsigned)params[0];
   1.255 -	unsigned int startparam = 2;
   1.256 -	/* Do we need to write a thispointer?  */
   1.257 -
   1.258 -	if (vc->thisinfo)
   1.259 -	{
   1.260 -		switch (vc->type)
   1.261 -		{
   1.262 -		case ValveCall_Entity:
   1.263 -		case ValveCall_Player:
   1.264 -			{
   1.265 -				if (startparam > numparams)
   1.266 -				{
   1.267 -					vc->stk_put(ptr);
   1.268 -					return pContext->ThrowNativeError("Expected 1 parameter for entity pointer; found none");
   1.269 -				}
   1.270 -
   1.271 -				if (DecodeValveParam(pContext, 
   1.272 -					params[startparam],
   1.273 -					vc,
   1.274 -					vc->thisinfo,
   1.275 -					ptr) == Data_Fail)
   1.276 -				{
   1.277 -					vc->stk_put(ptr);
   1.278 -					return 0;
   1.279 -				}
   1.280 -				startparam++;
   1.281 -			}
   1.282 -			break;
   1.283 -		case ValveCall_GameRules:
   1.284 -			{
   1.285 -				if (g_pGameRules == NULL)
   1.286 -				{
   1.287 -					vc->stk_put(ptr);
   1.288 -					return pContext->ThrowNativeError("GameRules unsupported or not available; file a bug report");
   1.289 -				}
   1.290 -
   1.291 -				void *gamerules = *g_pGameRules;
   1.292 -
   1.293 -				if (gamerules == NULL)
   1.294 -				{
   1.295 -					vc->stk_put(ptr);
   1.296 -					return pContext->ThrowNativeError("GameRules not available before map is loaded");
   1.297 -				}
   1.298 -				*(void **)ptr = gamerules;
   1.299 -			}
   1.300 -			break;
   1.301 -		case ValveCall_EntityList:
   1.302 -			{
   1.303 -				if (g_EntList == NULL)
   1.304 -				{
   1.305 -					vc->stk_put(ptr);
   1.306 -					return pContext->ThrowNativeError("EntityList unsupported or not available; file a bug report");
   1.307 -				}
   1.308 -
   1.309 -				*(void **)ptr = g_EntList;
   1.310 -			}
   1.311 -			break;
   1.312 -		}
   1.313 -	}
   1.314 -
   1.315 -	/* See if we need to skip any more parameters */
   1.316 -	unsigned int retparam = startparam;
   1.317 -	if (vc->retinfo)
   1.318 -	{
   1.319 -		if (vc->retinfo->vtype == Valve_String)
   1.320 -		{
   1.321 -			startparam += 2;
   1.322 -		} else if (vc->retinfo->vtype == Valve_Vector
   1.323 -					|| vc->retinfo->vtype == Valve_QAngle)
   1.324 -		{
   1.325 -			startparam += 1;
   1.326 -		}
   1.327 -	}
   1.328 -
   1.329 -	unsigned int callparams = vc->call->GetParamCount();
   1.330 -	bool will_copyback = false;
   1.331 -	for (unsigned int i=0; i<callparams; i++)
   1.332 -	{
   1.333 -		unsigned int p = startparam + i;
   1.334 -		if (p > numparams)
   1.335 -		{
   1.336 -			vc->stk_put(ptr);
   1.337 -			return pContext->ThrowNativeError("Expected %dth parameter, found none", p);
   1.338 -		}
   1.339 -		if (DecodeValveParam(pContext,
   1.340 -			params[p],
   1.341 -			vc,
   1.342 -			&(vc->vparams[i]),
   1.343 -			ptr) == Data_Fail)
   1.344 -		{
   1.345 -			vc->stk_put(ptr);
   1.346 -			return 0;
   1.347 -		}
   1.348 -		if (vc->vparams[i].encflags & VENCODE_FLAG_COPYBACK)
   1.349 -		{
   1.350 -			will_copyback = true;
   1.351 -		}
   1.352 -	}
   1.353 -
   1.354 -	/* Make the actual call */
   1.355 -	vc->call->Execute(ptr, vc->retbuf);
   1.356 -
   1.357 -	/* Do we need to copy anything back? */
   1.358 -	if (will_copyback)
   1.359 -	{
   1.360 -		for (unsigned int i=0; i<callparams; i++)
   1.361 -		{
   1.362 -			if (vc->vparams[i].encflags & VENCODE_FLAG_COPYBACK)
   1.363 -			{
   1.364 -				if (EncodeValveParam(pContext, 
   1.365 -					params[startparam + i], 
   1.366 -					vc,
   1.367 -					&vc->vparams[i],
   1.368 -					ptr) == Data_Fail)
   1.369 -				{
   1.370 -					vc->stk_put(ptr);
   1.371 -					return 0;
   1.372 -				}
   1.373 -			}
   1.374 -		}
   1.375 -	}
   1.376 -
   1.377 -	/* Save stack once and for all */
   1.378 -	vc->stk_put(ptr);
   1.379 -
   1.380 -	/* Figure out how to decode the return information */
   1.381 -	if (vc->retinfo)
   1.382 -	{
   1.383 -		if (vc->retinfo->vtype == Valve_String)
   1.384 -		{
   1.385 -			if (numparams < 3)
   1.386 -			{
   1.387 -				return pContext->ThrowNativeError("Expected arguments (2,3) for string storage");
   1.388 -			}
   1.389 -			cell_t *addr;
   1.390 -			size_t written;
   1.391 -			pContext->LocalToPhysAddr(params[retparam+1], &addr);
   1.392 -			pContext->StringToLocalUTF8(params[retparam], *addr, *(char **)vc->retbuf, &written);
   1.393 -			return (cell_t)written;
   1.394 -		} else if (vc->retinfo->vtype == Valve_Vector
   1.395 -					|| vc->retinfo->vtype == Valve_QAngle)
   1.396 -		{
   1.397 -			if (numparams < 2)
   1.398 -			{
   1.399 -				return pContext->ThrowNativeError("Expected argument (2) for Float[3] storage");
   1.400 -			}
   1.401 -			if (EncodeValveParam(pContext, params[retparam], vc, vc->retinfo, vc->retbuf)
   1.402 -				== Data_Fail)
   1.403 -			{
   1.404 -				return 0;
   1.405 -			}
   1.406 -		} else if (vc->retinfo->vtype == Valve_CBaseEntity
   1.407 -					|| vc->retinfo->vtype == Valve_CBasePlayer)
   1.408 -		{
   1.409 -			CBaseEntity *pEntity = *(CBaseEntity **)(vc->retbuf);
   1.410 -			if (!pEntity)
   1.411 -			{
   1.412 -				return -1;
   1.413 -			}
   1.414 -			edict_t *pEdict = gameents->BaseEntityToEdict(pEntity);
   1.415 -			if (!pEdict || pEdict->IsFree())
   1.416 -			{
   1.417 -				return -1;
   1.418 -			}
   1.419 -			return engine->IndexOfEdict(pEdict);
   1.420 -		} else if (vc->retinfo->vtype == Valve_Edict) {
   1.421 -			edict_t *pEdict = *(edict_t **)(vc->retbuf);
   1.422 -			if (!pEdict || pEdict->IsFree())
   1.423 -			{
   1.424 -				return -1;
   1.425 -			}
   1.426 -			return engine->IndexOfEdict(pEdict);
   1.427 -		} else if (vc->retinfo->vtype == Valve_Bool) {
   1.428 -			bool *addr = (bool  *)vc->retbuf;
   1.429 -			if (vc->retinfo->flags & PASSFLAG_ASPOINTER)
   1.430 -			{
   1.431 -				addr = *(bool **)addr;
   1.432 -			}
   1.433 -			return *addr ? 1 : 0;
   1.434 -		} else {
   1.435 -			cell_t *addr = (cell_t *)vc->retbuf;
   1.436 -			if (vc->retinfo->flags & PASSFLAG_ASPOINTER)
   1.437 -			{
   1.438 -				addr = *(cell_t **)addr;
   1.439 -			}
   1.440 -			return *addr;
   1.441 -		}
   1.442 -	}
   1.443 -
   1.444 -	return 0;
   1.445 -}
   1.446 -
   1.447 -sp_nativeinfo_t g_CallNatives[] = 
   1.448 -{
   1.449 -	{"StartPrepSDKCall",			StartPrepSDKCall},
   1.450 -	{"PrepSDKCall_SetVirtual",		PrepSDKCall_SetVirtual},
   1.451 -	{"PrepSDKCall_SetSignature",	PrepSDKCall_SetSignature},
   1.452 -	{"PrepSDKCall_SetFromConf",		PrepSDKCall_SetFromConf},
   1.453 -	{"PrepSDKCall_SetReturnInfo",	PrepSDKCall_SetReturnInfo},
   1.454 -	{"PrepSDKCall_AddParameter",	PrepSDKCall_AddParameter},
   1.455 -	{"EndPrepSDKCall",				EndPrepSDKCall},
   1.456 -	{"SDKCall",						SDKCall},
   1.457 -	{NULL,							NULL},
   1.458 -};