1.1 --- a/plugins/basecomm.sp Fri Jul 11 06:51:21 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,230 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod Communication Plugin
1.8 - * Provides fucntionality for controlling communication on the server
1.9 - *
1.10 - * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
1.11 - * =============================================================================
1.12 - *
1.13 - * This program is free software; you can redistribute it and/or modify it under
1.14 - * the terms of the GNU General Public License, version 3.0, as published by the
1.15 - * Free Software Foundation.
1.16 - * 1
1.17 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.18 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.19 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.20 - * details.
1.21 - *
1.22 - * You should have received a copy of the GNU General Public License along with
1.23 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.24 - *
1.25 - * As a special exception, AlliedModders LLC gives you permission to link the
1.26 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.27 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.28 - * by the Valve Corporation. You must obey the GNU General Public License in
1.29 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.30 - * this exception to all derivative works. AlliedModders LLC defines further
1.31 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.32 - * or <http://www.sourcemod.net/license.php>.
1.33 - *
1.34 - * Version: $Id$
1.35 - */
1.36 -
1.37 -#include <sourcemod>
1.38 -#include <sdktools>
1.39 -#undef REQUIRE_PLUGIN
1.40 -#include <adminmenu>
1.41 -
1.42 -#pragma semicolon 1
1.43 -
1.44 -public Plugin:myinfo =
1.45 -{
1.46 - name = "Basic Comm Control",
1.47 - author = "AlliedModders LLC",
1.48 - description = "Provides methods of controllingg communication.",
1.49 - version = SOURCEMOD_VERSION,
1.50 - url = "http://www.sourcemod.net/"
1.51 -};
1.52 -
1.53 -new bool:g_Muted[MAXPLAYERS+1]; // Is the player muted?
1.54 -new bool:g_Gagged[MAXPLAYERS+1]; // Is the player gagged?
1.55 -
1.56 -new Handle:g_Cvar_Deadtalk = INVALID_HANDLE; // Holds the handle for sm_deadtalk
1.57 -new Handle:g_Cvar_Alltalk = INVALID_HANDLE; // Holds the handle for sv_alltalk
1.58 -new bool:g_Hooked = false; // Tracks if we've hooked events for deadtalk
1.59 -
1.60 -new Handle:hTopMenu = INVALID_HANDLE;
1.61 -
1.62 -new g_GagTarget[MAXPLAYERS+1];
1.63 -
1.64 -#include "basecomm/gag.sp"
1.65 -
1.66 -public OnPluginStart()
1.67 -{
1.68 - LoadTranslations("common.phrases");
1.69 - LoadTranslations("basecomm.phrases");
1.70 -
1.71 - g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0);
1.72 - g_Cvar_Alltalk = FindConVar("sv_alltalk");
1.73 -
1.74 - RegConsoleCmd("say", Command_Say);
1.75 - RegConsoleCmd("say_team", Command_Say);
1.76 -
1.77 - RegAdminCmd("sm_mute", Command_Mute, ADMFLAG_CHAT, "sm_mute <player> - Removes a player's ability to use voice.");
1.78 - RegAdminCmd("sm_gag", Command_Gag, ADMFLAG_CHAT, "sm_gag <player> - Removes a player's ability to use chat.");
1.79 - RegAdminCmd("sm_silence", Command_Silence, ADMFLAG_CHAT, "sm_silence <player> - Removes a player's ability to use voice or chat.");
1.80 -
1.81 - RegAdminCmd("sm_unmute", Command_Unmute, ADMFLAG_CHAT, "sm_unmute <player> - Restores a player's ability to use voice.");
1.82 - RegAdminCmd("sm_ungag", Command_Ungag, ADMFLAG_CHAT, "sm_ungag <player> - Restores a player's ability to use chat.");
1.83 - RegAdminCmd("sm_unsilence", Command_Unsilence, ADMFLAG_CHAT, "sm_unsilence <player> - Restores a player's ability to use voice and chat.");
1.84 -
1.85 - HookConVarChange(g_Cvar_Deadtalk, ConVarChange_Deadtalk);
1.86 - HookConVarChange(g_Cvar_Alltalk, ConVarChange_Alltalk);
1.87 -
1.88 - /* Account for late loading */
1.89 - new Handle:topmenu;
1.90 - if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
1.91 - {
1.92 - OnAdminMenuReady(topmenu);
1.93 - }
1.94 -}
1.95 -
1.96 -public OnAdminMenuReady(Handle:topmenu)
1.97 -{
1.98 - /* Block us from being called twice */
1.99 - if (topmenu == hTopMenu)
1.100 - {
1.101 - return;
1.102 - }
1.103 -
1.104 - /* Save the Handle */
1.105 - hTopMenu = topmenu;
1.106 -
1.107 - /* Build the "Player Commands" category */
1.108 - new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);
1.109 -
1.110 - if (player_commands != INVALID_TOPMENUOBJECT)
1.111 - {
1.112 - AddToTopMenu(hTopMenu,
1.113 - "sm_gag",
1.114 - TopMenuObject_Item,
1.115 - AdminMenu_Gag,
1.116 - player_commands,
1.117 - "sm_gag",
1.118 - ADMFLAG_CHAT);
1.119 - }
1.120 -}
1.121 -
1.122 -public ConVarChange_Deadtalk(Handle:convar, const String:oldValue[], const String:newValue[])
1.123 -{
1.124 - if (GetConVarInt(g_Cvar_Deadtalk))
1.125 - {
1.126 - HookEvent("player_spawn", Event_PlayerSpawn, EventHookMode_Post);
1.127 - HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post);
1.128 - g_Hooked = true;
1.129 - }
1.130 - else if (g_Hooked)
1.131 - {
1.132 - UnhookEvent("player_spawn", Event_PlayerSpawn);
1.133 - UnhookEvent("player_death", Event_PlayerDeath);
1.134 - g_Hooked = false;
1.135 - }
1.136 -}
1.137 -
1.138 -
1.139 -public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
1.140 -{
1.141 - g_Gagged[client] = false;
1.142 - g_Muted[client] = false;
1.143 -
1.144 - return true;
1.145 -}
1.146 -
1.147 -public Action:Command_Say(client, args)
1.148 -{
1.149 - if (client)
1.150 - {
1.151 - if (g_Gagged[client])
1.152 - {
1.153 - return Plugin_Handled;
1.154 - }
1.155 - }
1.156 -
1.157 - return Plugin_Continue;
1.158 -}
1.159 -
1.160 -public ConVarChange_Alltalk(Handle:convar, const String:oldValue[], const String:newValue[])
1.161 -{
1.162 - new mode = GetConVarInt(g_Cvar_Deadtalk);
1.163 - new maxClients = GetMaxClients();
1.164 -
1.165 - for (new i = 1; i <= maxClients; i++)
1.166 - {
1.167 - if (!IsClientInGame(i))
1.168 - {
1.169 - continue;
1.170 - }
1.171 -
1.172 - if (g_Muted[i])
1.173 - {
1.174 - SetClientListeningFlags(i, VOICE_MUTED);
1.175 - }
1.176 - else if (GetConVarBool(g_Cvar_Alltalk))
1.177 - {
1.178 - SetClientListeningFlags(i, VOICE_NORMAL);
1.179 - }
1.180 - else
1.181 - {
1.182 - if (mode == 1)
1.183 - {
1.184 - SetClientListeningFlags(i, VOICE_LISTENALL);
1.185 - }
1.186 - else if (mode == 2)
1.187 - {
1.188 - SetClientListeningFlags(i, VOICE_TEAM);
1.189 - }
1.190 - }
1.191 - }
1.192 -}
1.193 -
1.194 -public Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
1.195 -{
1.196 - new client = GetClientOfUserId(GetEventInt(event, "userid"));
1.197 -
1.198 - if (g_Muted[client])
1.199 - {
1.200 - SetClientListeningFlags(client, VOICE_MUTED);
1.201 - }
1.202 - else
1.203 - {
1.204 - SetClientListeningFlags(client, VOICE_NORMAL);
1.205 - }
1.206 -}
1.207 -
1.208 -public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
1.209 -{
1.210 - new client = GetClientOfUserId(GetEventInt(event, "userid"));
1.211 -
1.212 - if (g_Muted[client])
1.213 - {
1.214 - SetClientListeningFlags(client, VOICE_MUTED);
1.215 - return;
1.216 - }
1.217 -
1.218 - if (GetConVarBool(g_Cvar_Alltalk))
1.219 - {
1.220 - SetClientListeningFlags(client, VOICE_NORMAL);
1.221 - return;
1.222 - }
1.223 -
1.224 - new mode = GetConVarInt(g_Cvar_Deadtalk);
1.225 - if (mode == 1)
1.226 - {
1.227 - SetClientListeningFlags(client, VOICE_LISTENALL);
1.228 - }
1.229 - else if (mode == 2)
1.230 - {
1.231 - SetClientListeningFlags(client, VOICE_TEAM);
1.232 - }
1.233 -}