1.1 --- a/plugins/include/bitbuffer.inc Fri Jul 11 06:51:21 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,325 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
1.8 - * =============================================================================
1.9 - *
1.10 - * This file is part of the SourceMod/SourcePawn SDK.
1.11 - *
1.12 - * This program is free software; you can redistribute it and/or modify it under
1.13 - * the terms of the GNU General Public License, version 3.0, as published by the
1.14 - * Free Software Foundation.
1.15 - *
1.16 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.17 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.18 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.19 - * details.
1.20 - *
1.21 - * You should have received a copy of the GNU General Public License along with
1.22 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.23 - *
1.24 - * As a special exception, AlliedModders LLC gives you permission to link the
1.25 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.26 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.27 - * by the Valve Corporation. You must obey the GNU General Public License in
1.28 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.29 - * this exception to all derivative works. AlliedModders LLC defines further
1.30 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.31 - * or <http://www.sourcemod.net/license.php>.
1.32 - *
1.33 - * Version: $Id$
1.34 - */
1.35 -
1.36 -#if defined _bitbuffer_included
1.37 - #endinput
1.38 -#endif
1.39 -#define _bitbuffer_included
1.40 -
1.41 -/**
1.42 - * Writes a single bit to a writable bitbuffer (bf_write).
1.43 - *
1.44 - * @param bf bf_write handle to write to.
1.45 - * @param bit Bit to write (true for 1, false for 0).
1.46 - * @noreturn
1.47 - * @error Invalid or incorrect Handle.
1.48 - */
1.49 -native BfWriteBool(Handle:bf, bool:bit);
1.50 -
1.51 -/**
1.52 - * Writes a byte to a writable bitbuffer (bf_write).
1.53 - *
1.54 - * @param bf bf_write handle to write to.
1.55 - * @param byte Byte to write (value will be written as 8bit).
1.56 - * @noreturn
1.57 - * @error Invalid or incorrect Handle.
1.58 - */
1.59 -native BfWriteByte(Handle:bf, byte);
1.60 -
1.61 -/**
1.62 - * Writes a byte to a writable bitbuffer (bf_write).
1.63 - *
1.64 - * @param bf bf_write handle to write to.
1.65 - * @param chr Character to write.
1.66 - * @noreturn
1.67 - * @error Invalid or incorrect Handle.
1.68 - */
1.69 -native BfWriteChar(Handle:bf, chr);
1.70 -
1.71 -/**
1.72 - * Writes a 16bit integer to a writable bitbuffer (bf_write).
1.73 - *
1.74 - * @param bf bf_write handle to write to.
1.75 - * @param num Integer to write (value will be written as 16bit).
1.76 - * @noreturn
1.77 - * @error Invalid or incorrect Handle.
1.78 - */
1.79 -native BfWriteShort(Handle:bf, num);
1.80 -
1.81 -/**
1.82 - * Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
1.83 - *
1.84 - * @param bf bf_write handle to write to.
1.85 - * @param num Integer to write (value will be written as 16bit).
1.86 - * @noreturn
1.87 - * @error Invalid or incorrect Handle.
1.88 - */
1.89 -native BfWriteWord(Handle:bf, num);
1.90 -
1.91 -/**
1.92 - * Writes a normal integer to a writable bitbuffer (bf_write).
1.93 - *
1.94 - * @param bf bf_write handle to write to.
1.95 - * @param num Integer to write (value will be written as 32bit).
1.96 - * @noreturn
1.97 - * @error Invalid or incorrect Handle.
1.98 - */
1.99 -native BfWriteNum(Handle:bf, num);
1.100 -
1.101 -/**
1.102 - * Writes a floating point number to a writable bitbuffer (bf_write).
1.103 - *
1.104 - * @param bf bf_write handle to write to.
1.105 - * @param num Number to write.
1.106 - * @noreturn
1.107 - * @error Invalid or incorrect Handle.
1.108 - */
1.109 -native BfWriteFloat(Handle:bf, Float:num);
1.110 -
1.111 -/**
1.112 - * Writes a string to a writable bitbuffer (bf_write).
1.113 - *
1.114 - * @param bf bf_write handle to write to.
1.115 - * @param string Text string to write.
1.116 - * @noreturn
1.117 - * @error Invalid or incorrect Handle.
1.118 - */
1.119 -native BfWriteString(Handle:bf, const String:string[]);
1.120 -
1.121 -/**
1.122 - * Writes an entity to a writable bitbuffer (bf_write).
1.123 - * @note This is a wrapper around BfWriteShort().
1.124 - *
1.125 - * @param bf bf_write handle to write to.
1.126 - * @param ent Entity index to write.
1.127 - * @noreturn
1.128 - * @error Invalid or incorrect Handle, or invalid entity.
1.129 - */
1.130 -native BfWriteEntity(Handle:bf, ent);
1.131 -
1.132 -/**
1.133 - * Writes a bit angle to a writable bitbuffer (bf_write).
1.134 - *
1.135 - * @param bf bf_write handle to write to.
1.136 - * @param angle Angle to write.
1.137 - * @param numBits Optional number of bits to use.
1.138 - * @noreturn
1.139 - * @error Invalid or incorrect Handle.
1.140 - */
1.141 -native BfWriteAngle(Handle:bf, Float:angle, numBits=8);
1.142 -
1.143 -/**
1.144 - * Writes a coordinate to a writable bitbuffer (bf_write).
1.145 - *
1.146 - * @param bf bf_write handle to write to.
1.147 - * @param coord Coordinate to write.
1.148 - * @noreturn
1.149 - * @error Invalid or incorrect Handle.
1.150 - */
1.151 -native BfWriteCoord(Handle:bf, Float:coord);
1.152 -
1.153 -/**
1.154 - * Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
1.155 - *
1.156 - * @param bf bf_write handle to write to.
1.157 - * @param coord Coordinate array to write.
1.158 - * @noreturn
1.159 - * @error Invalid or incorrect Handle.
1.160 - */
1.161 -native BfWriteVecCoord(Handle:bf, Float:coord[3]);
1.162 -
1.163 -/**
1.164 - * Writes a 3D normal vector to a writable bitbuffer (bf_write).
1.165 - *
1.166 - * @param bf bf_write handle to write to.
1.167 - * @param vec Vector to write.
1.168 - * @noreturn
1.169 - * @error Invalid or incorrect Handle.
1.170 - */
1.171 -native BfWriteVecNormal(Handle:bf, Float:vec[3]);
1.172 -
1.173 -/**
1.174 - * Writes a 3D angle vector to a writable bitbuffer (bf_write).
1.175 - *
1.176 - * @param bf bf_write handle to write to.
1.177 - * @param angles Angle vector to write.
1.178 - * @noreturn
1.179 - * @error Invalid or incorrect Handle.
1.180 - */
1.181 -native BfWriteAngles(Handle:bf, Float:angles[3]);
1.182 -
1.183 -/**
1.184 - * Reads a single bit from a readable bitbuffer (bf_read).
1.185 - *
1.186 - * @param bf bf_read handle to read from.
1.187 - * @return Bit value read.
1.188 - * @error Invalid or incorrect Handle.
1.189 - */
1.190 -native bool:BfReadBool(Handle:bf);
1.191 -
1.192 -/**
1.193 - * Reads a byte from a readable bitbuffer (bf_read).
1.194 - *
1.195 - * @param bf bf_read handle to read from.
1.196 - * @return Byte value read (read as 8bit).
1.197 - * @error Invalid or incorrect Handle.
1.198 - */
1.199 -native BfReadByte(Handle:bf);
1.200 -
1.201 -/**
1.202 - * Reads a character from a readable bitbuffer (bf_read).
1.203 - *
1.204 - * @param bf bf_read handle to read from.
1.205 - * @return Character value read.
1.206 - * @error Invalid or incorrect Handle.
1.207 - */
1.208 -native BfReadChar(Handle:bf);
1.209 -
1.210 -/**
1.211 - * Reads a 16bit integer from a readable bitbuffer (bf_read).
1.212 - *
1.213 - * @param bf bf_read handle to read from.
1.214 - * @return Integer value read (read as 16bit).
1.215 - * @error Invalid or incorrect Handle.
1.216 - */
1.217 -native BfReadShort(Handle:bf);
1.218 -
1.219 -/**
1.220 - * Reads a 16bit unsigned integer from a readable bitbuffer (bf_read).
1.221 - *
1.222 - * @param bf bf_read handle to read from.
1.223 - * @return Integer value read (read as 16bit).
1.224 - * @error Invalid or incorrect Handle.
1.225 - */
1.226 -native BfReadWord(Handle:bf);
1.227 -
1.228 -/**
1.229 - * Reads a normal integer to a readable bitbuffer (bf_read).
1.230 - *
1.231 - * @param bf bf_read handle to read from.
1.232 - * @return Integer value read (read as 32bit).
1.233 - * @error Invalid or incorrect Handle.
1.234 - */
1.235 -native BfReadNum(Handle:bf);
1.236 -
1.237 -/**
1.238 - * Reads a floating point number from a readable bitbuffer (bf_read).
1.239 - *
1.240 - * @param bf bf_read handle to read from.
1.241 - * @return Floating point value read.
1.242 - * @error Invalid or incorrect Handle.
1.243 - */
1.244 -native Float:BfReadFloat(Handle:bf);
1.245 -
1.246 -/**
1.247 - * Reads a string from a readable bitbuffer (bf_read).
1.248 - *
1.249 - * @param bf bf_read handle to read from.
1.250 - * @param buffer Destination string buffer.
1.251 - * @param maxlength Maximum length of output string buffer.
1.252 - * @param line If true the buffer will be copied until it reaches a '\n' or a null terminator.
1.253 - * @return Number of bytes written to the buffer. If the bitbuffer stream overflowed,
1.254 - * that is, had no terminator before the end of the stream, then a negative
1.255 - * number will be returned equal to the number of characters written to the
1.256 - * buffer minus 1. The buffer will be null terminated regardless of the
1.257 - * return value.
1.258 - * @error Invalid or incorrect Handle.
1.259 - */
1.260 -native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
1.261 -
1.262 -/**
1.263 - * Reads an entity from a readable bitbuffer (bf_read).
1.264 - * @note This is a wrapper around BfReadShort().
1.265 - *
1.266 - * @param bf bf_read handle to read from.
1.267 - * @return Entity index read.
1.268 - * @error Invalid or incorrect Handle.
1.269 - */
1.270 -native BfReadEntity(Handle:bf);
1.271 -
1.272 -/**
1.273 - * Reads a bit angle from a readable bitbuffer (bf_read).
1.274 - *
1.275 - * @param bf bf_read handle to read from.
1.276 - * @param numBits Optional number of bits to use.
1.277 - * @return Angle read.
1.278 - * @error Invalid or incorrect Handle.
1.279 - */
1.280 -native Float:BfReadAngle(Handle:bf, numBits=8);
1.281 -
1.282 -/**
1.283 - * Reads a coordinate from a readable bitbuffer (bf_read).
1.284 - *
1.285 - * @param bf bf_read handle to read from.
1.286 - * @return Coordinate read.
1.287 - * @error Invalid or incorrect Handle.
1.288 - */
1.289 -native Float:BfReadCoord(Handle:bf);
1.290 -
1.291 -/**
1.292 - * Reads a 3D vector of coordinates from a readable bitbuffer (bf_read).
1.293 - *
1.294 - * @param bf bf_read handle to read from.
1.295 - * @param coord Destination coordinate array.
1.296 - * @noreturn
1.297 - * @error Invalid or incorrect Handle.
1.298 - */
1.299 -native BfReadVecCoord(Handle:bf, Float:coord[3]);
1.300 -
1.301 -/**
1.302 - * Reads a 3D normal vector from a readable bitbuffer (bf_read).
1.303 - *
1.304 - * @param bf bf_read handle to read from.
1.305 - * @param vec Destination vector array.
1.306 - * @noreturn
1.307 - * @error Invalid or incorrect Handle.
1.308 - */
1.309 -native BfReadVecNormal(Handle:bf, Float:vec[3]);
1.310 -
1.311 -/**
1.312 - * Reads a 3D angle vector from a readable bitbuffer (bf_read).
1.313 - *
1.314 - * @param bf bf_read handle to read from.
1.315 - * @param angles Destination angle vector.
1.316 - * @noreturn
1.317 - * @error Invalid or incorrect Handle.
1.318 - */
1.319 -native BfReadAngles(Handle:bf, Float:angles[3]);
1.320 -
1.321 -/**
1.322 - * Returns the number of bytes left in a readable bitbuffer (bf_read).
1.323 - *
1.324 - * @param bf bf_read handle to read from.
1.325 - * @return Number of bytes left unread.
1.326 - * @error Invalid or incorrect Handle.
1.327 - */
1.328 -native BfGetNumBytesLeft(Handle:bf);