1.1 --- a/plugins/include/usermessages.inc Fri Jul 11 06:51:21 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,202 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
1.8 - * =============================================================================
1.9 - *
1.10 - * This file is part of the SourceMod/SourcePawn SDK.
1.11 - *
1.12 - * This program is free software; you can redistribute it and/or modify it under
1.13 - * the terms of the GNU General Public License, version 3.0, as published by the
1.14 - * Free Software Foundation.
1.15 - *
1.16 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.17 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.18 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.19 - * details.
1.20 - *
1.21 - * You should have received a copy of the GNU General Public License along with
1.22 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.23 - *
1.24 - * As a special exception, AlliedModders LLC gives you permission to link the
1.25 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.26 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.27 - * by the Valve Corporation. You must obey the GNU General Public License in
1.28 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.29 - * this exception to all derivative works. AlliedModders LLC defines further
1.30 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.31 - * or <http://www.sourcemod.net/license.php>.
1.32 - *
1.33 - * Version: $Id$
1.34 - */
1.35 -
1.36 -#if defined _eventsmsgs_included
1.37 - #endinput
1.38 -#endif
1.39 -#define _eventsmsgs_included
1.40 -
1.41 -/**
1.42 - * UserMsg helper values.
1.43 - */
1.44 -enum UserMsg
1.45 -{
1.46 - INVALID_MESSAGE_ID = -1,
1.47 -};
1.48 -
1.49 -/**
1.50 - * @section Message Flags.
1.51 - */
1.52 -#define USERMSG_RELIABLE (1<<2) /**< Message will be set on the reliable stream */
1.53 -#define USERMSG_INITMSG (1<<3) /**< Message will be considered to be an initmsg */
1.54 -#define USERMSG_BLOCKHOOKS (1<<7) /**< Prevents the message from triggering SourceMod and Metamod hooks */
1.55 -
1.56 -/**
1.57 - * @endsection
1.58 - */
1.59 -
1.60 -/**
1.61 - * Returns the ID of a given message, or -1 on failure.
1.62 - *
1.63 - * @param msg String containing message name (case sensitive).
1.64 - * @return A message index, or INVALID_MESSAGE_ID on failure.
1.65 - */
1.66 -native UserMsg:GetUserMessageId(const String:msg[]);
1.67 -
1.68 -/**
1.69 - * Retrieves the name of a message by ID.
1.70 - *
1.71 - * @param msg_id Message index.
1.72 - * @param msg Buffer to store the name of the message.
1.73 - * @param maxlength Maximum length of string buffer.
1.74 - * @return True if message index is valid, false otherwise.
1.75 - */
1.76 -native bool:GetUserMessageName(UserMsg:msg_id, String:msg[], maxlength);
1.77 -
1.78 -/**
1.79 - * Starts a usermessage (network message).
1.80 - * @note Only one message can be active at a time.
1.81 - * @note It is illegal to send any message while a non-intercept hook is in progress.
1.82 - *
1.83 - * @param msgname Message name to start.
1.84 - * @param clients Array containing player indexes to broadcast to.
1.85 - * @param numClients Number of players in the array.
1.86 - * @param flags Optional flags to set.
1.87 - * @return A handle to a bf_write bit packing structure, or
1.88 - * INVALID_HANDLE on failure.
1.89 - * @error Invalid message name, unable to start a message, invalid client,
1.90 - * or client not connected.
1.91 - */
1.92 -native Handle:StartMessage(String:msgname[], clients[], numClients, flags=0);
1.93 -
1.94 -/**
1.95 - * Starts a usermessage (network message).
1.96 - * @note Only one message can be active at a time.
1.97 - * @note It is illegal to send any message while a non-intercept hook is in progress.
1.98 - *
1.99 - * @param msg Message index to start.
1.100 - * @param clients Array containing player indexes to broadcast to.
1.101 - * @param numClients Number of players in the array.
1.102 - * @param flags Optional flags to set.
1.103 - * @return A handle to a bf_write bit packing structure, or
1.104 - * INVALID_HANDLE on failure.
1.105 - * @error Invalid message name, unable to start a message, invalid client,
1.106 - * or client not connected.
1.107 - */
1.108 -native Handle:StartMessageEx(UserMsg:msg, clients[], numClients, flags=0);
1.109 -
1.110 -/**
1.111 - * Ends a previously started user message (network message).
1.112 - *
1.113 - * @noreturn
1.114 - */
1.115 -native EndMessage();
1.116 -
1.117 -/**
1.118 - * Called when a message is hooked
1.119 - *
1.120 - * @param msg_id Message index.
1.121 - * @param bf Handle to the input bit buffer of the message.
1.122 - * @param players Array containing player indexes.
1.123 - * @param playersNum Number of players in the array.
1.124 - * @param reliable True if message is reliable, false otherwise.
1.125 - * @param init True if message is an initmsg, false otherwise.
1.126 - * @return Ignored for normal hooks. For intercept hooks, Plugin_Handled
1.127 - * blocks the message from being sent, and Plugin_Continue
1.128 - * resumes normal functionality.
1.129 - */
1.130 -functag MsgHook Action:public(UserMsg:msg_id, Handle:bf, const players[], playersNum, bool:reliable, bool:init);
1.131 -
1.132 -/**
1.133 - * Called when a message is finished sending.
1.134 - *
1.135 - * @param msg_id Message index.
1.136 - */
1.137 -functag MsgSentNotify public(UserMsg:msg_id);
1.138 -
1.139 -/**
1.140 - * Hooks a user message.
1.141 - *
1.142 - * @param msg_id Message index.
1.143 - * @param hook Function to use as a hook.
1.144 - * @param intercept If intercept is true, message will be fully intercepted,
1.145 - * allowing the user to block the message. Otherwise,
1.146 - * the hook is normal and ignores the return value.
1.147 - * @param notify Notification function.
1.148 - * @noreturn
1.149 - * @error Invalid message index.
1.150 - */
1.151 -native HookUserMessage(UserMsg:msg_id, MsgHook:hook, bool:intercept=false, MsgSentNotify:notify=MsgSentNotify:-1);
1.152 -
1.153 -/**
1.154 - * Removes one usermessage hook.
1.155 - *
1.156 - * @param msg_id Message index.
1.157 - * @param hook Function used for the hook.
1.158 - * @param intercept Specifies whether the hook was an intercept hook or not.
1.159 - * @noreturn
1.160 - * @error Invalid message index.
1.161 - */
1.162 -native UnhookUserMessage(UserMsg:msg_id, MsgHook:hook, bool:intercept=false);
1.163 -
1.164 -/**
1.165 - * Starts a usermessage (network message) that broadcasts to all clients.
1.166 - * @note See StartMessage or StartMessageEx().
1.167 - *
1.168 - * @param msgname Message name to start.
1.169 - * @param flags Optional flags to set.
1.170 - * @return A handle to a bf_write bit packing structure, or
1.171 - * INVALID_HANDLE on failure.
1.172 - */
1.173 -stock Handle:StartMessageAll(String:msgname[], flags=0)
1.174 -{
1.175 - new maxClients = GetMaxClients();
1.176 - new total = 0;
1.177 - new clients[maxClients];
1.178 - for (new i=1; i<=maxClients; i++)
1.179 - {
1.180 - if (IsClientConnected(i))
1.181 - {
1.182 - clients[total++] = i;
1.183 - }
1.184 - }
1.185 - return StartMessage(msgname, clients, total, flags);
1.186 -}
1.187 -
1.188 -/**
1.189 - * Starts a simpler usermessage (network message) for one client.
1.190 - * @note See StartMessage or StartMessageEx().
1.191 - *
1.192 - * @param msgname Message name to start.
1.193 - * @param client Client to send to.
1.194 - * @param flags Optional flags to set.
1.195 - * @return A handle to a bf_write bit packing structure, or
1.196 - * INVALID_HANDLE on failure.
1.197 - */
1.198 -stock Handle:StartMessageOne(String:msgname[], client, flags=0)
1.199 -{
1.200 - new players[1];
1.201 -
1.202 - players[0] = client;
1.203 -
1.204 - return StartMessage(msgname, players, 1, flags);
1.205 -}