public/ISourceMod.h
branchrefac-jit
changeset 2284 026da5437111
parent 2192 7602d7fb60d9
child 2288 15c77b21589a
     1.1 --- a/public/ISourceMod.h	Fri Jul 11 06:51:21 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,254 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod
     1.8 - * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#ifndef _INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
    1.36 -#define _INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
    1.37 -
    1.38 -/**
    1.39 - * @file ISourceMod.h
    1.40 - * @brief Defines miscellaneous helper functions useful to extensions.
    1.41 - */
    1.42 -
    1.43 -#include <IHandleSys.h>
    1.44 -#include <sp_vm_api.h>
    1.45 -#include <IDataPack.h>
    1.46 -#include <time.h>
    1.47 -
    1.48 -#define SMINTERFACE_SOURCEMOD_NAME		"ISourceMod"
    1.49 -#define SMINTERFACE_SOURCEMOD_VERSION	7
    1.50 -
    1.51 -/**
    1.52 -* @brief Forward declaration of the KeyValues class.
    1.53 -*/
    1.54 -class KeyValues;
    1.55 -
    1.56 -namespace SourceMod
    1.57 -{
    1.58 -	/**
    1.59 -	 * @brief Describes various ways of formatting a base path.
    1.60 -	 */
    1.61 -	enum PathType
    1.62 -	{
    1.63 -		Path_None = 0,			/**< No base path */
    1.64 -		Path_Game,				/**< Base path is absolute mod folder */
    1.65 -		Path_SM,				/**< Base path is absolute to SourceMod */
    1.66 -		Path_SM_Rel,			/**< Base path is relative to SourceMod */
    1.67 -	};
    1.68 -
    1.69 -	/**
    1.70 -	 * @brief Called when a game frame is fired.
    1.71 -	 *
    1.72 -	 * @param simulating		Whether or not the game is ticking.
    1.73 -	 */
    1.74 -	typedef void (*GAME_FRAME_HOOK)(bool simulating);
    1.75 -
    1.76 -	/**
    1.77 -	 * @brief Contains miscellaneous helper functions.
    1.78 -	 */
    1.79 -	class ISourceMod : public SMInterface
    1.80 -	{
    1.81 -	public:
    1.82 -		virtual const char *GetInterfaceName()
    1.83 -		{
    1.84 -			return SMINTERFACE_SOURCEMOD_NAME;
    1.85 -		}
    1.86 -		virtual unsigned int GetInterfaceVersion()
    1.87 -		{
    1.88 -			return SMINTERFACE_SOURCEMOD_VERSION;
    1.89 -		}
    1.90 -	public:
    1.91 -		/**
    1.92 -		 * @brief Returns the full path to the game directory.
    1.93 -		 *
    1.94 -		 * @return			A string containing the full game path.
    1.95 -		 */
    1.96 -		virtual const char *GetGamePath() const =0;
    1.97 -
    1.98 -		/**
    1.99 -		 * @brief Returns the full path to the SourceMod directory.
   1.100 -		 *
   1.101 -		 * @return			A string containing the full SourceMod path.
   1.102 -		 */
   1.103 -		virtual const char *GetSourceModPath() const =0;
   1.104 -
   1.105 -		/**
   1.106 -		 * @brief Builds a platform path for a specific target base path.
   1.107 -		 *
   1.108 -		 * If the path starts with the string "file://" and the PathType is 
   1.109 -		 * not relative, then the "file://" portion is stripped off, and the 
   1.110 -		 * rest of the path is used without any modification (except for 
   1.111 -		 * correcting slashes).  This can be used to override the path 
   1.112 -		 * builder to supply alternate absolute paths.  Examples:
   1.113 -		 *
   1.114 -		 * file://C:/Temp/file.txt
   1.115 -		 * file:///tmp/file.txt
   1.116 -		 *
   1.117 -		 * @param type		Type of path to use as a base.
   1.118 -		 * @param buffer	Buffer to write to.
   1.119 -		 * @param maxlength	Size of buffer.
   1.120 -		 * @param format	Format string.
   1.121 -		 * @param ...		Format arguments.
   1.122 -		 * @return			Number of bytes written.
   1.123 -		 */
   1.124 -		virtual size_t BuildPath(PathType type, char *buffer, size_t maxlength, const char *format, ...) =0;
   1.125 -
   1.126 -		/**
   1.127 -		 * @brief Logs a message to the SourceMod logs.
   1.128 -		 *
   1.129 -		 * @param pExt		Extension calling this function.
   1.130 -		 * @param format	Message format.
   1.131 -		 * @param ...		Message format parameters.
   1.132 -		 */
   1.133 -		virtual void LogMessage(IExtension *pExt, const char *format, ...) =0;
   1.134 -
   1.135 -		/**
   1.136 -		 * @brief Logs a message to the SourceMod error logs.
   1.137 -		 *
   1.138 -		 * @param pExt		Extension calling this function.
   1.139 -		 * @param format	Message format.
   1.140 -		 * @param ...		Message format parameters.
   1.141 -		 */
   1.142 -		virtual void LogError(IExtension *pExt, const char *format, ...) =0;
   1.143 -
   1.144 -		/**
   1.145 -		 * @brief Formats a string from a native.
   1.146 -		 *
   1.147 -		 * @param buffer		Buffer to store message.
   1.148 -		 * @param maxlength		Maximum length of buffer (including null terminator).
   1.149 -		 * @param pContext		Pointer to the plugin's context.
   1.150 -		 * @param params		Parameter array that was passed to the native.
   1.151 -		 * @param param			Parameter index where format string and variable arguments begin.
   1.152 -		 *						Note: parameter indexes start at 1.
   1.153 -		 * @return				Number of bytes written, not including the null terminator.
   1.154 -		 */
   1.155 -		virtual size_t FormatString(char *buffer, 
   1.156 -									size_t maxlength, 
   1.157 -									SourcePawn::IPluginContext *pContext,
   1.158 -									const cell_t *params,
   1.159 -									unsigned int param) =0;
   1.160 -
   1.161 -		/**
   1.162 -		 * @brief Creates a data pack object.
   1.163 -		 *
   1.164 -		 * @return			A new IDataPack object.
   1.165 -		 */
   1.166 -		virtual IDataPack *CreateDataPack() =0;
   1.167 -
   1.168 -		/**
   1.169 -		 * @brief Releases a data pack's resources so it can be re-used.
   1.170 -		 *
   1.171 -		 * @param pack		An IDataPack object to release.
   1.172 -		 */
   1.173 -		virtual void FreeDataPack(IDataPack *pack) =0;
   1.174 -
   1.175 -		/**
   1.176 -		 * @brief Not implemented, do not use.
   1.177 -		 *
   1.178 -		 * @param readonly	Ignored
   1.179 -		 * @return			0
   1.180 -		 */
   1.181 -		virtual HandleType_t GetDataPackHandleType(bool readonly=false) =0;
   1.182 -
   1.183 -		/**
   1.184 -		 * @brief Retrieves a KeyValues pointer from a handle.
   1.185 -		 *
   1.186 -		 * @param hndl		Handle_t from which to retrieve contents.
   1.187 -		 * @param err		Optional address to store a possible handle error.
   1.188 -		 * @param root		If true it will return the root KeyValues pointer for the whole structure.
   1.189 -		 *
   1.190 -		 * @return			The KeyValues pointer, or NULL for any error encountered.
   1.191 -		 */
   1.192 -		virtual KeyValues *ReadKeyValuesHandle(Handle_t hndl, HandleError *err=NULL, bool root=false) =0;
   1.193 -
   1.194 -		/**
   1.195 -		 * @brief Returns the name of the game directory.
   1.196 -		 *
   1.197 -		 * @return			A string containing the name of the game directory.
   1.198 -		 */
   1.199 -		virtual const char *GetGameFolderName() const =0;
   1.200 -
   1.201 -		/**
   1.202 -		 * @brief Returns the scripting engine interface.
   1.203 -		 *
   1.204 -		 * @return			A pointer to the scripting engine interface.
   1.205 -		 */
   1.206 -		virtual SourcePawn::ISourcePawnEngine *GetScriptingEngine() =0;
   1.207 -
   1.208 -		/**
   1.209 -		 * @brief Deprecated, do not use.
   1.210 -		 *
   1.211 -		 * @return			NULL.
   1.212 -		 */
   1.213 -		virtual SourcePawn::IVirtualMachine *GetScriptingVM() =0;
   1.214 -
   1.215 -		/**
   1.216 -		 * @brief Returns the adjusted server time.
   1.217 -		 *
   1.218 -		 * @return			Adjusted server time.
   1.219 -		 */
   1.220 -		virtual time_t GetAdjustedTime() =0;
   1.221 -
   1.222 -		/**
   1.223 -		 * @brief Sets the global client SourceMod will use for assisted 
   1.224 -		 * translations (that is, %t).
   1.225 -		 *
   1.226 -		 * @param index		Client index.
   1.227 -		 * @deprecated		Use ITranslator::GetGlobalTarget() instead.
   1.228 -		 * @return			Old global client value.
   1.229 -		 */
   1.230 -		virtual unsigned int SetGlobalTarget(unsigned int index) =0;
   1.231 -
   1.232 -		/**
   1.233 -		 * @brief Returns the global client SourceMod is currently using 
   1.234 -		 * for assisted translations (that is, %t).
   1.235 -		 *
   1.236 -		 * @deprecated		Use ITranslator::GetGlobalTarget() instead.
   1.237 -		 * @return			Global client value.
   1.238 -		 */
   1.239 -		virtual unsigned int GetGlobalTarget() const =0;
   1.240 -
   1.241 -		/**
   1.242 -		 * @brief Adds a function to be called each game frame.
   1.243 -		 *
   1.244 -		 * @param hook		Hook function.
   1.245 -		 */
   1.246 -		virtual void AddGameFrameHook(GAME_FRAME_HOOK hook) =0;
   1.247 -
   1.248 -		/**
   1.249 -		 * @brief Removes one game frame hook matching the given function.
   1.250 -		 *
   1.251 -		 * @param hook		Hook function.
   1.252 -		 */
   1.253 -		virtual void RemoveGameFrameHook(GAME_FRAME_HOOK hook) =0;
   1.254 -	};
   1.255 -}
   1.256 -
   1.257 -#endif //_INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_