core/CellArray.h
branchsourcemod-1.1.0
changeset 2283 03a67e41afbc
parent 1951 c7b4237fff50
child 2287 017a725c9d17
     1.1 --- a/core/CellArray.h	Fri Mar 28 06:21:34 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,191 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod
     1.8 - * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#include <malloc.h>
    1.36 -#include <string.h>
    1.37 -
    1.38 -extern HandleType_t htCellArray;
    1.39 -
    1.40 -class CellArray
    1.41 -{
    1.42 -public:
    1.43 -	CellArray(size_t blocksize) : m_Data(NULL), m_BlockSize(blocksize), m_AllocSize(0), m_Size(0)
    1.44 -	{
    1.45 -	}
    1.46 -	~CellArray()
    1.47 -	{
    1.48 -		free(m_Data);
    1.49 -	}
    1.50 -	size_t size() const
    1.51 -	{
    1.52 -		return m_Size;
    1.53 -	}
    1.54 -	cell_t *push()
    1.55 -	{
    1.56 -		if (!GrowIfNeeded(1))
    1.57 -		{
    1.58 -			return NULL;
    1.59 -		}
    1.60 -		cell_t *arr = &m_Data[m_Size * m_BlockSize];
    1.61 -		m_Size++;
    1.62 -		return arr;
    1.63 -	}
    1.64 -	cell_t *at(size_t b) const
    1.65 -	{
    1.66 -		return &m_Data[b * m_BlockSize];
    1.67 -	}
    1.68 -	size_t blocksize() const
    1.69 -	{
    1.70 -		return m_BlockSize;
    1.71 -	}
    1.72 -	void clear()
    1.73 -	{
    1.74 -		m_Size = 0;
    1.75 -	}
    1.76 -	bool swap(size_t item1, size_t item2)
    1.77 -	{
    1.78 -		/* Make sure there is extra space available */
    1.79 -		if (!GrowIfNeeded(1))
    1.80 -		{
    1.81 -			return false;
    1.82 -		}
    1.83 -
    1.84 -		cell_t *pri = at(item1);
    1.85 -		cell_t *alt = at(item2);
    1.86 -
    1.87 -		/* Get our temporary array 1 after the limit */
    1.88 -		cell_t *temp = &m_Data[m_Size * m_BlockSize];
    1.89 -
    1.90 -		memcpy(temp, pri, sizeof(cell_t) * m_BlockSize);
    1.91 -		memcpy(pri, alt, sizeof(cell_t) * m_BlockSize);
    1.92 -		memcpy(alt, temp, sizeof(cell_t) * m_BlockSize);
    1.93 -
    1.94 -		return true;
    1.95 -	}
    1.96 -	void remove(size_t index)
    1.97 -	{
    1.98 -		/* If we're at the end, take the easy way out */
    1.99 -		if (index == m_Size - 1)
   1.100 -		{
   1.101 -			m_Size--;
   1.102 -			return;
   1.103 -		}
   1.104 -
   1.105 -		/* Otherwise, it's time to move stuff! */
   1.106 -		size_t remaining_indexes = (m_Size - 1) - index;
   1.107 -		cell_t *src = at(index + 1);
   1.108 -		cell_t *dest = at(index);
   1.109 -		memmove(dest, src, sizeof(cell_t) * m_BlockSize * remaining_indexes);
   1.110 -
   1.111 -		m_Size--;
   1.112 -	}
   1.113 -	cell_t *insert_at(size_t index)
   1.114 -	{
   1.115 -		/* Make sure it'll fit */
   1.116 -		if (!GrowIfNeeded(1))
   1.117 -		{
   1.118 -			return NULL;
   1.119 -		}
   1.120 -
   1.121 -		/* move everything up */
   1.122 -		cell_t *src = at(index);
   1.123 -		cell_t *dst = at(index + 1);
   1.124 -		memmove(dst, src, sizeof(cell_t) * m_BlockSize * m_Size);
   1.125 -
   1.126 -		m_Size++;
   1.127 -
   1.128 -		return src;
   1.129 -	}
   1.130 -	bool resize(size_t count)
   1.131 -	{
   1.132 -		if (count <= m_Size)
   1.133 -		{
   1.134 -			m_Size = count;
   1.135 -			return true;
   1.136 -		}
   1.137 -
   1.138 -		if(!GrowIfNeeded(count - m_Size))
   1.139 -		{
   1.140 -			return false;
   1.141 -		}
   1.142 -
   1.143 -		m_Size = count;
   1.144 -		return true;
   1.145 -	}
   1.146 -
   1.147 -	CellArray *clone()
   1.148 -	{
   1.149 -		CellArray *array = new CellArray(m_BlockSize);
   1.150 -		array->m_AllocSize = m_AllocSize;
   1.151 -		array->m_Size = m_Size;
   1.152 -		array->m_Data = (cell_t *)malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize);
   1.153 -		memcpy(array->m_Data, m_Data, sizeof(cell_t) * m_BlockSize * m_Size);
   1.154 -		return array;
   1.155 -	}
   1.156 -
   1.157 -	cell_t *base()
   1.158 -	{
   1.159 -		return m_Data;
   1.160 -	}
   1.161 -
   1.162 -private:
   1.163 -	bool GrowIfNeeded(size_t count)
   1.164 -	{
   1.165 -		/* Shortcut out if we can store this */
   1.166 -		if (m_Size + count <= m_AllocSize)
   1.167 -		{
   1.168 -			return true;
   1.169 -		}
   1.170 -		/* Set a base allocation size of 8 items */
   1.171 -		if (!m_AllocSize)
   1.172 -		{
   1.173 -			m_AllocSize = 8;
   1.174 -		}
   1.175 -		/* If it's not enough, keep doubling */
   1.176 -		while (m_Size + count > m_AllocSize)
   1.177 -		{
   1.178 -			m_AllocSize *= 2;
   1.179 -		}
   1.180 -		/* finally, allocate the new block */
   1.181 -		if (m_Data)
   1.182 -		{
   1.183 -			m_Data = (cell_t *)realloc(m_Data, sizeof(cell_t) * m_BlockSize * m_AllocSize);
   1.184 -		} else {
   1.185 -			m_Data = (cell_t *)malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize);
   1.186 -		}
   1.187 -		return (m_Data != NULL);
   1.188 -	}
   1.189 -private:
   1.190 -	cell_t *m_Data;
   1.191 -	size_t m_BlockSize;
   1.192 -	size_t m_AllocSize;
   1.193 -	size_t m_Size;
   1.194 -};