core/CoreConfig.cpp
branchsourcemod-1.1.0
changeset 2283 03a67e41afbc
parent 1951 c7b4237fff50
child 2287 017a725c9d17
     1.1 --- a/core/CoreConfig.cpp	Fri Mar 28 06:21:34 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,420 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod
     1.8 - * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#include <ITextParsers.h>
    1.36 -#include "CoreConfig.h"
    1.37 -#include "sourcemod.h"
    1.38 -#include "sourcemm_api.h"
    1.39 -#include "sm_srvcmds.h"
    1.40 -#include "sm_version.h"
    1.41 -#include "sm_stringutil.h"
    1.42 -#include "LibrarySys.h"
    1.43 -#include "Logger.h"
    1.44 -#include "PluginSys.h"
    1.45 -#include "ForwardSys.h"
    1.46 -
    1.47 -#ifdef PLATFORM_WINDOWS
    1.48 -ConVar sm_corecfgfile("sm_corecfgfile", "addons\\sourcemod\\configs\\core.cfg", 0, "SourceMod core configuration file");
    1.49 -#elif defined PLATFORM_LINUX
    1.50 -ConVar sm_corecfgfile("sm_corecfgfile", "addons/sourcemod/configs/core.cfg", 0, "SourceMod core configuration file");
    1.51 -#endif
    1.52 -
    1.53 -IForward *g_pOnServerCfg = NULL;
    1.54 -IForward *g_pOnConfigsExecuted = NULL;
    1.55 -CoreConfig g_CoreConfig;
    1.56 -bool g_bConfigsExecd = false;
    1.57 -
    1.58 -void CoreConfig::OnSourceModAllInitialized()
    1.59 -{
    1.60 -	g_RootMenu.AddRootConsoleCommand("config", "Set core configuration options", this);
    1.61 -	g_pOnServerCfg = g_Forwards.CreateForward("OnServerCfg", ET_Ignore, 0, NULL);
    1.62 -	g_pOnConfigsExecuted = g_Forwards.CreateForward("OnConfigsExecuted", ET_Ignore, 0, NULL);
    1.63 -}
    1.64 -
    1.65 -void CoreConfig::OnSourceModShutdown()
    1.66 -{
    1.67 -	g_RootMenu.RemoveRootConsoleCommand("config", this);
    1.68 -	g_Forwards.ReleaseForward(g_pOnServerCfg);
    1.69 -	g_Forwards.ReleaseForward(g_pOnConfigsExecuted);
    1.70 -}
    1.71 -
    1.72 -void CoreConfig::OnSourceModLevelChange(const char *mapName)
    1.73 -{
    1.74 -	g_bConfigsExecd = false;
    1.75 -}
    1.76 -
    1.77 -void CoreConfig::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
    1.78 -{
    1.79 -	int argcount = command.ArgC();
    1.80 -	if (argcount >= 4)
    1.81 -	{
    1.82 -		const char *option = command.Arg(2);
    1.83 -		const char *value = command.Arg(3);
    1.84 -
    1.85 -		char error[255];
    1.86 -
    1.87 -		ConfigResult res = SetConfigOption(option, value, ConfigSource_Console, error, sizeof(error));
    1.88 -
    1.89 -		if (res == ConfigResult_Reject)
    1.90 -		{
    1.91 -			g_RootMenu.ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\" (%s)", option, value, error);
    1.92 -		} else if (res == ConfigResult_Ignore) {
    1.93 -			g_RootMenu.ConsolePrint("[SM] No such config option \"%s\" exists.", option);
    1.94 -		} else {
    1.95 -			g_RootMenu.ConsolePrint("Config option \"%s\" successfully set to \"%s.\"", option, value);
    1.96 -		}
    1.97 -
    1.98 -		return;
    1.99 -	}
   1.100 -
   1.101 -	g_RootMenu.ConsolePrint("[SM] Usage: sm config <option> <value>");
   1.102 -}
   1.103 -
   1.104 -void CoreConfig::Initialize()
   1.105 -{
   1.106 -	SMCError err;
   1.107 -	char filePath[PLATFORM_MAX_PATH];
   1.108 -
   1.109 -	/* Try to get command line value of core config convar */
   1.110 -	const char *corecfg = icvar->GetCommandLineValue("sm_corecfgfile");
   1.111 -
   1.112 -	/* If sm_corecfgfile not specified on command line, use default value */
   1.113 -	if (!corecfg)
   1.114 -	{
   1.115 -		corecfg = sm_corecfgfile.GetDefault();
   1.116 -	}
   1.117 -
   1.118 -	/* Format path to config file */
   1.119 -	g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
   1.120 -
   1.121 -	/* Parse config file */
   1.122 -	if ((err=textparsers->ParseFile_SMC(filePath, this, NULL)) != SMCError_Okay)
   1.123 -	{
   1.124 - 		/* :TODO: This won't actually log or print anything :( - So fix that somehow */
   1.125 -		const char *error = textparsers->GetSMCErrorString(err);
   1.126 -		g_Logger.LogFatal("[SM] Error encountered parsing core config file: %s", error ? error : "");
   1.127 -	}
   1.128 -}
   1.129 -
   1.130 -SMCResult CoreConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
   1.131 -{
   1.132 -	char error[255];
   1.133 -	ConfigResult err = SetConfigOption(key, value, ConfigSource_File, error, sizeof(error));
   1.134 -
   1.135 -	if (err == ConfigResult_Reject)
   1.136 -	{
   1.137 -		/* This is a fatal error */
   1.138 -		g_Logger.LogFatal("Config error (key: %s) (value: %s) %s", key, value, error);
   1.139 -	}
   1.140 -
   1.141 -	return SMCResult_Continue;
   1.142 -}
   1.143 -
   1.144 -ConfigResult CoreConfig::SetConfigOption(const char *option, const char *value, ConfigSource source, char *error, size_t maxlength)
   1.145 -{
   1.146 -	ConfigResult result;
   1.147 -
   1.148 -	/* Notify! */
   1.149 -	SMGlobalClass *pBase = SMGlobalClass::head;
   1.150 -	while (pBase)
   1.151 -	{
   1.152 -		if ((result = pBase->OnSourceModConfigChanged(option, value, source, error, maxlength)) != ConfigResult_Ignore)
   1.153 -		{
   1.154 -			return result;
   1.155 -		}
   1.156 -		pBase = pBase->m_pGlobalClassNext;
   1.157 -	}
   1.158 -
   1.159 -	return ConfigResult_Ignore;
   1.160 -}
   1.161 -
   1.162 -bool SM_AreConfigsExecuted()
   1.163 -{
   1.164 -	return g_bConfigsExecd;
   1.165 -}
   1.166 -
   1.167 -inline bool IsPathSepChar(char c)
   1.168 -{
   1.169 -#if defined PLATFORM_WINDOWS
   1.170 -	return (c == '\\' || c == '/');
   1.171 -#elif defined PLATFORM_LINUX
   1.172 -	return (c == '/');
   1.173 -#endif
   1.174 -}
   1.175 -
   1.176 -bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
   1.177 -{
   1.178 -	bool will_create = false;
   1.179 -	
   1.180 -	/* See if we should be creating */
   1.181 -	if (can_create && cfg->create)
   1.182 -	{
   1.183 -		will_create = true;
   1.184 -		
   1.185 -		/* If the folder does not exist, attempt to create it.  
   1.186 -		 * We're awfully nice.
   1.187 -		 */
   1.188 -		const char *folder = cfg->folder.c_str();
   1.189 -		char path[PLATFORM_MAX_PATH];
   1.190 -		char build[PLATFORM_MAX_PATH];
   1.191 -
   1.192 -		g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "cfg/%s", folder);
   1.193 -
   1.194 -		if (!g_LibSys.IsPathDirectory(path))
   1.195 -		{
   1.196 -			char *cur_ptr = path;
   1.197 -			size_t len;
   1.198 -			
   1.199 -			g_LibSys.PathFormat(path, sizeof(path), "%s", folder);
   1.200 -			len = g_SourceMod.BuildPath(Path_Game, build, sizeof(build), "cfg");
   1.201 -
   1.202 -			do
   1.203 -			{
   1.204 -				/* Find next suitable path */
   1.205 -				char *next_ptr = cur_ptr;
   1.206 -				while (*next_ptr != '\0')
   1.207 -				{
   1.208 -					if (IsPathSepChar(*next_ptr))
   1.209 -					{
   1.210 -						*next_ptr = '\0';
   1.211 -						next_ptr++;
   1.212 -						break;
   1.213 -					}
   1.214 -					next_ptr++;
   1.215 -				}
   1.216 -				if (*next_ptr == '\0')
   1.217 -				{
   1.218 -					next_ptr = NULL;
   1.219 -				}
   1.220 -				len += g_LibSys.PathFormat(&build[len], 
   1.221 -					sizeof(build)-len,
   1.222 -					"/%s",
   1.223 -					cur_ptr);
   1.224 -				if (!g_LibSys.CreateFolder(build))
   1.225 -				{
   1.226 -					break;
   1.227 -				}
   1.228 -				cur_ptr = next_ptr;
   1.229 -			} while (cur_ptr);
   1.230 -		}
   1.231 -	}
   1.232 -
   1.233 -	/* Check if the file exists. */
   1.234 -	char file[PLATFORM_MAX_PATH];
   1.235 -	char local[PLATFORM_MAX_PATH];
   1.236 -
   1.237 -	if (cfg->folder.size())
   1.238 -	{
   1.239 -		g_LibSys.PathFormat(local, 
   1.240 -			sizeof(local), 
   1.241 -			"%s/%s.cfg",
   1.242 -			cfg->folder.c_str(),
   1.243 -			cfg->autocfg.c_str());
   1.244 -	} else {
   1.245 -		g_LibSys.PathFormat(local,
   1.246 -			sizeof(local),
   1.247 -			"%s.cfg",
   1.248 -			cfg->autocfg.c_str());
   1.249 -	}
   1.250 -	
   1.251 -	g_SourceMod.BuildPath(Path_Game, file, sizeof(file), "cfg/%s", local);
   1.252 -
   1.253 -	bool file_exists = g_LibSys.IsPathFile(file);
   1.254 -	if (!file_exists && will_create)
   1.255 -	{
   1.256 -		List<const ConVar *> *convars = NULL;
   1.257 -		if (pl->GetProperty("ConVarList", (void **)&convars, false) && convars)
   1.258 -		{
   1.259 -			/* Attempt to create it */
   1.260 -			FILE *fp = fopen(file, "wt");
   1.261 -			if (fp)
   1.262 -			{
   1.263 -				fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SVN_FULL_VERSION);
   1.264 -				fprintf(fp, "// ConVars for plugin \"%s\"\n", pl->GetFilename());
   1.265 -				fprintf(fp, "\n\n");
   1.266 -
   1.267 -				List<const ConVar *>::iterator iter;
   1.268 -				float x;
   1.269 -				for (iter = convars->begin(); iter != convars->end(); iter++)
   1.270 -				{
   1.271 -					const ConVar *cvar = (*iter);
   1.272 -
   1.273 -					if ((cvar->GetFlags() & FCVAR_DONTRECORD) == FCVAR_DONTRECORD)
   1.274 -					{
   1.275 -						continue;
   1.276 -					}
   1.277 -
   1.278 -					char descr[255];
   1.279 -					char *dptr = descr;
   1.280 -
   1.281 -					/* Print comments until there is no more */
   1.282 -					strncopy(descr, cvar->GetHelpText(), sizeof(descr));
   1.283 -					while (*dptr != '\0')
   1.284 -					{
   1.285 -						/* Find the next line */
   1.286 -						char *next_ptr = dptr;
   1.287 -						while (*next_ptr != '\0')
   1.288 -						{
   1.289 -							if (*next_ptr == '\n')
   1.290 -							{
   1.291 -								*next_ptr = '\0';
   1.292 -								next_ptr++;
   1.293 -								break;
   1.294 -							}
   1.295 -							next_ptr++;
   1.296 -						}
   1.297 -						fprintf(fp, "// %s\n", dptr);
   1.298 -						dptr = next_ptr;
   1.299 -					}
   1.300 -
   1.301 -					fprintf(fp, "// -\n");
   1.302 -					fprintf(fp, "// Default: \"%s\"\n", cvar->GetDefault());
   1.303 -					if (cvar->GetMin(x))
   1.304 -					{
   1.305 -						fprintf(fp, "// Minimum: \"%02f\"\n", x);
   1.306 -					}
   1.307 -					if (cvar->GetMax(x))
   1.308 -					{
   1.309 -						fprintf(fp, "// Maximum: \"%02f\"\n", x);
   1.310 -					}
   1.311 -					fprintf(fp, "%s \"%s\"\n", cvar->GetName(), cvar->GetDefault());
   1.312 -					fprintf(fp, "\n");
   1.313 -				}
   1.314 -				fprintf(fp, "\n");
   1.315 -
   1.316 -				file_exists = true;
   1.317 -				can_create = false;
   1.318 -				fclose(fp);
   1.319 -			}
   1.320 -		}
   1.321 -	}
   1.322 -
   1.323 -	if (file_exists)
   1.324 -	{
   1.325 -		char cmd[255];
   1.326 -		UTIL_Format(cmd, sizeof(cmd), "exec %s\n", local);
   1.327 -		engine->ServerCommand(cmd);
   1.328 -	}
   1.329 -
   1.330 -	return can_create;
   1.331 -}
   1.332 -
   1.333 -void SM_DoSingleExecFwds(IPluginContext *ctx)
   1.334 -{
   1.335 -	IPluginFunction *pf;
   1.336 -
   1.337 -	if ((pf = ctx->GetFunctionByName("OnServerCfg")) != NULL)
   1.338 -	{
   1.339 -		pf->Execute(NULL);
   1.340 -	}
   1.341 -
   1.342 -	if ((pf = ctx->GetFunctionByName("OnConfigsExecuted")) != NULL)
   1.343 -	{
   1.344 -		pf->Execute(NULL);
   1.345 -	}
   1.346 -}
   1.347 -
   1.348 -void SM_ConfigsExecuted_Plugin(unsigned int serial)
   1.349 -{
   1.350 -	IPluginIterator *iter = g_PluginSys.GetPluginIterator();
   1.351 -	while (iter->MorePlugins())
   1.352 -	{
   1.353 -		CPlugin *plugin = (CPlugin *)(iter->GetPlugin());
   1.354 -		if (plugin->GetSerial() == serial)
   1.355 -		{
   1.356 -			SM_DoSingleExecFwds(plugin->GetBaseContext());
   1.357 -			break;
   1.358 -		}
   1.359 -		iter->NextPlugin();
   1.360 -	}
   1.361 -	iter->Release();
   1.362 -}
   1.363 -
   1.364 -void SM_ExecuteForPlugin(IPluginContext *ctx)
   1.365 -{
   1.366 -	CPlugin *plugin = (CPlugin *)g_PluginSys.GetPluginByCtx(ctx->GetContext());
   1.367 -
   1.368 -	unsigned int num = plugin->GetConfigCount();
   1.369 -	if (!num)
   1.370 -	{
   1.371 -		SM_DoSingleExecFwds(ctx);
   1.372 -	}
   1.373 -	else
   1.374 -	{
   1.375 -		bool can_create = true;
   1.376 -		for (unsigned int i=0; i<num; i++)
   1.377 -		{
   1.378 -			can_create = SM_ExecuteConfig(plugin, plugin->GetConfig(i), can_create);
   1.379 -		}
   1.380 -		char cmd[255];
   1.381 -		UTIL_Format(cmd, sizeof(cmd), "sm internal 2 %d\n", plugin->GetSerial());
   1.382 -		engine->ServerCommand(cmd);
   1.383 -	}
   1.384 -}
   1.385 -
   1.386 -void SM_ExecuteAllConfigs()
   1.387 -{
   1.388 -	if (g_bConfigsExecd)
   1.389 -	{
   1.390 -		return;
   1.391 -	}
   1.392 -
   1.393 -	engine->ServerCommand("exec sourcemod/sourcemod.cfg\n");
   1.394 -
   1.395 -	IPluginIterator *iter = g_PluginSys.GetPluginIterator();
   1.396 -	while (iter->MorePlugins())
   1.397 -	{
   1.398 -		CPlugin *plugin = (CPlugin *)(iter->GetPlugin());
   1.399 -		unsigned int num = plugin->GetConfigCount();
   1.400 -		bool can_create = true;
   1.401 -		for (unsigned int i=0; i<num; i++)
   1.402 -		{
   1.403 -			can_create = SM_ExecuteConfig(plugin, plugin->GetConfig(i), can_create);
   1.404 -		}
   1.405 -		iter->NextPlugin();
   1.406 -	}
   1.407 -	iter->Release();
   1.408 -
   1.409 -	engine->ServerCommand("sm internal 1\n");
   1.410 -}
   1.411 -
   1.412 -void SM_ConfigsExecuted_Global()
   1.413 -{
   1.414 -	if (g_bConfigsExecd)
   1.415 -	{
   1.416 -		return;
   1.417 -	}
   1.418 -
   1.419 -	g_bConfigsExecd = true;
   1.420 -
   1.421 -	g_pOnServerCfg->Execute(NULL);
   1.422 -	g_pOnConfigsExecuted->Execute(NULL);
   1.423 -}