1.1 --- a/core/CrazyDebugger.cpp Fri Mar 28 06:21:34 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,145 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod
1.8 - * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
1.9 - * =============================================================================
1.10 - *
1.11 - * This program is free software; you can redistribute it and/or modify it under
1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
1.13 - * Free Software Foundation.
1.14 - *
1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.17 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.18 - * details.
1.19 - *
1.20 - * You should have received a copy of the GNU General Public License along with
1.21 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.22 - *
1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.26 - * by the Valve Corporation. You must obey the GNU General Public License in
1.27 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.28 - * this exception to all derivative works. AlliedModders LLC defines further
1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.30 - * or <http://www.sourcemod.net/license.php>.
1.31 - *
1.32 - * Version: $Id$
1.33 - */
1.34 -
1.35 -#if defined CRAZY_DEBUG
1.36 -#include "sm_globals.h"
1.37 -#include "sourcemm_api.h"
1.38 -#include "Tlhelp32.h"
1.39 -#include "LibrarySys.h"
1.40 -#include "minidump.h"
1.41 -
1.42 -BOOL
1.43 -WINAPI
1.44 -MiniDumpWriteDump2(
1.45 - IN HANDLE hProcess,
1.46 - IN DWORD ProcessId,
1.47 - IN HANDLE hFile,
1.48 - IN MINIDUMP_TYPE DumpType,
1.49 - IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL
1.50 - IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL
1.51 - IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL
1.52 - )
1.53 -{
1.54 - DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData);
1.55 - return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam);
1.56 -}
1.57 -
1.58 -FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName)
1.59 -{
1.60 - if (strcmp(lpProcName, "MiniDumpWriteDump") == 0)
1.61 - {
1.62 - return (FARPROC)MiniDumpWriteDump2;
1.63 - }
1.64 -
1.65 - return GetProcAddress(hModule, lpProcName);
1.66 -}
1.67 -
1.68 -class CrazyWindowsDebugger : public SMGlobalClass
1.69 -{
1.70 -public:
1.71 - void OnSourceModAllInitialized()
1.72 - {
1.73 - HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId());
1.74 - MODULEENTRY32 me32;
1.75 -
1.76 - me32.dwSize = sizeof(MODULEENTRY32);
1.77 -
1.78 - if (!Module32First(hModuleList, &me32))
1.79 - {
1.80 - Error("Could not initialize crazy debugger!");
1.81 - }
1.82 -
1.83 - bool found = false;
1.84 -
1.85 - do
1.86 - {
1.87 - if (strcasecmp(me32.szModule, "steam.dll") == 0)
1.88 - {
1.89 - IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)me32.modBaseAddr;
1.90 - if (dos->e_magic != IMAGE_DOS_SIGNATURE)
1.91 - {
1.92 - Error("[SM] Could not detect steam.dll with valid DOS signature");
1.93 - }
1.94 - char *base = (char *)dos;
1.95 - IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew);
1.96 - if (nt->Signature != IMAGE_NT_SIGNATURE)
1.97 - {
1.98 - Error("[SM] Could not detect steam.dll with valid NT signature");
1.99 - }
1.100 - IMAGE_IMPORT_DESCRIPTOR *desc =
1.101 - (IMAGE_IMPORT_DESCRIPTOR *)
1.102 - (base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
1.103 - if (base == (char *)desc)
1.104 - {
1.105 - Error("[SM] Could not find the steam.dll IAT");
1.106 - }
1.107 - while (desc->Name)
1.108 - {
1.109 - if (desc->FirstThunk != 0)
1.110 - {
1.111 - IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk);
1.112 - DWORD *iat = (DWORD *)(base + desc->FirstThunk);
1.113 - while (data->u1.Function)
1.114 - {
1.115 - if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32)
1.116 - {
1.117 - IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData);
1.118 - if (strcmp((char *)import->Name, "GetProcAddress") == 0)
1.119 - {
1.120 - DWORD oldprot, oldprot2;
1.121 - VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot);
1.122 - *iat = (DWORD)GetProcAddress2;
1.123 - VirtualProtect(iat, 4, oldprot, &oldprot2);
1.124 - found = true;
1.125 - goto _end;
1.126 - }
1.127 - }
1.128 - data++;
1.129 - iat++;
1.130 - }
1.131 - }
1.132 - desc++;
1.133 - }
1.134 - break;
1.135 - }
1.136 - } while (Module32Next(hModuleList, &me32));
1.137 -
1.138 -_end:
1.139 -
1.140 - if (!found)
1.141 - {
1.142 - Error("Could not find steam.dll's GetProcAddress IAT entry");
1.143 - }
1.144 -
1.145 - CloseHandle(hModuleList);
1.146 - }
1.147 -} s_CrazyDebugger;
1.148 -#endif