core/smn_halflife.cpp
branchsourcemod-1.1.0
changeset 2283 03a67e41afbc
parent 1951 c7b4237fff50
child 2287 017a725c9d17
     1.1 --- a/core/smn_halflife.cpp	Fri Mar 28 06:21:34 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,469 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod
     1.8 - * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#include "sm_globals.h"
    1.36 -#include "sourcemod.h"
    1.37 -#include "sourcemm_api.h"
    1.38 -#include "HandleSys.h"
    1.39 -#include "PlayerManager.h"
    1.40 -#include "HalfLife2.h"
    1.41 -
    1.42 -static cell_t SetRandomSeed(IPluginContext *pContext, const cell_t *params)
    1.43 -{
    1.44 -	engrandom->SetSeed(params[1]);
    1.45 -
    1.46 -	return 1;
    1.47 -}
    1.48 -
    1.49 -static cell_t GetRandomFloat(IPluginContext *pContext, const cell_t *params)
    1.50 -{
    1.51 -	float fMin = sp_ctof(params[1]);
    1.52 -	float fMax = sp_ctof(params[2]);
    1.53 -
    1.54 -	float fRandom = engrandom->RandomFloat(fMin, fMax);
    1.55 -
    1.56 -	return sp_ftoc(fRandom);
    1.57 -}
    1.58 -
    1.59 -static cell_t GetRandomInt(IPluginContext *pContext, const cell_t *params)
    1.60 -{
    1.61 -	return engrandom->RandomInt(params[1], params[2]);
    1.62 -}
    1.63 -
    1.64 -static cell_t IsMapValid(IPluginContext *pContext, const cell_t *params)
    1.65 -{
    1.66 -	char *map;
    1.67 -	pContext->LocalToString(params[1], &map);
    1.68 -
    1.69 -	return engine->IsMapValid(map);
    1.70 -}
    1.71 -
    1.72 -static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
    1.73 -{
    1.74 -	return engine->IsDedicatedServer();
    1.75 -}
    1.76 -
    1.77 -static cell_t GetEngineTime(IPluginContext *pContext, const cell_t *params)
    1.78 -{
    1.79 -	float fTime = engine->Time();
    1.80 -	return sp_ftoc(fTime);
    1.81 -}
    1.82 -
    1.83 -static cell_t GetGameTime(IPluginContext *pContext, const cell_t *params)
    1.84 -{
    1.85 -	return sp_ftoc(gpGlobals->curtime);
    1.86 -}
    1.87 -
    1.88 -static cell_t CreateFakeClient(IPluginContext *pContext, const cell_t *params)
    1.89 -{
    1.90 -	char *netname;
    1.91 -
    1.92 -	pContext->LocalToString(params[1], &netname);
    1.93 -
    1.94 -	edict_t *pEdict = engine->CreateFakeClient(netname);
    1.95 -
    1.96 -	/* :TODO: does the engine fire forwards for us and whatnot? no idea... */
    1.97 -
    1.98 -	if (!pEdict)
    1.99 -	{
   1.100 -		return 0;
   1.101 -	}
   1.102 -
   1.103 -	return engine->IndexOfEdict(pEdict);
   1.104 -}
   1.105 -
   1.106 -static cell_t SetFakeClientConVar(IPluginContext *pContext, const cell_t *params)
   1.107 -{
   1.108 -	CPlayer *pPlayer = g_Players.GetPlayerByIndex(params[1]);
   1.109 -
   1.110 -	if (!pPlayer)
   1.111 -	{
   1.112 -		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
   1.113 -	}
   1.114 -
   1.115 -	if (!pPlayer->IsConnected())
   1.116 -	{
   1.117 -		return pContext->ThrowNativeError("Client %d is not connected", params[1]);
   1.118 -	}
   1.119 -
   1.120 -	if (!pPlayer->IsFakeClient())
   1.121 -	{
   1.122 -		return pContext->ThrowNativeError("Client %d is not a fake client", params[1]);
   1.123 -	}
   1.124 -
   1.125 -	char *cvar, *value;
   1.126 -
   1.127 -	pContext->LocalToString(params[2], &cvar);
   1.128 -	pContext->LocalToString(params[3], &value);
   1.129 -
   1.130 -	engine->SetFakeClientConVarValue(pPlayer->GetEdict(), cvar, value);
   1.131 -
   1.132 -	return 1;
   1.133 -}
   1.134 -
   1.135 -static cell_t GetGameDescription(IPluginContext *pContext, const cell_t *params)
   1.136 -{
   1.137 -	const char *description;
   1.138 -
   1.139 -	if (params[3])
   1.140 -	{
   1.141 -		description = gamedll->GetGameDescription();
   1.142 -	} else {
   1.143 -		description = SERVER_CALL(GetGameDescription)();
   1.144 -	}
   1.145 -
   1.146 -	size_t numBytes;
   1.147 -	
   1.148 -	pContext->StringToLocalUTF8(params[1], params[2], description, &numBytes);
   1.149 -
   1.150 -	return numBytes;
   1.151 -}
   1.152 -
   1.153 -static cell_t GetGameFolderName(IPluginContext *pContext, const cell_t *params)
   1.154 -{
   1.155 -	const char *name = g_SourceMod.GetGameFolderName();
   1.156 -	size_t numBytes;
   1.157 -
   1.158 -	pContext->StringToLocalUTF8(params[1], params[2], name, &numBytes);
   1.159 -
   1.160 -	return numBytes;
   1.161 -}
   1.162 -
   1.163 -/* Useless comment to bump the build */
   1.164 -static cell_t GetCurrentMap(IPluginContext *pContext, const cell_t *params)
   1.165 -{
   1.166 -	size_t bytes;
   1.167 -	pContext->StringToLocalUTF8(params[1], params[2], STRING(gpGlobals->mapname), &bytes);
   1.168 -	return bytes;
   1.169 -}
   1.170 -
   1.171 -static cell_t PrecacheModel(IPluginContext *pContext, const cell_t *params)
   1.172 -{
   1.173 -	char *model;
   1.174 -	pContext->LocalToString(params[1], &model);
   1.175 -
   1.176 -	return engine->PrecacheModel(model, params[2] ? true : false);
   1.177 -}
   1.178 -
   1.179 -static cell_t PrecacheSentenceFile(IPluginContext *pContext, const cell_t *params)
   1.180 -{
   1.181 -	char *sentencefile;
   1.182 -	pContext->LocalToString(params[1], &sentencefile);
   1.183 -
   1.184 -	return engine->PrecacheSentenceFile(sentencefile, params[2] ? true : false);
   1.185 -}
   1.186 -
   1.187 -static cell_t PrecacheDecal(IPluginContext *pContext, const cell_t *params)
   1.188 -{
   1.189 -	char *decal;
   1.190 -	pContext->LocalToString(params[1], &decal);
   1.191 -
   1.192 -	return engine->PrecacheDecal(decal, params[2] ? true : false);
   1.193 -}
   1.194 -
   1.195 -static cell_t PrecacheGeneric(IPluginContext *pContext, const cell_t *params)
   1.196 -{
   1.197 -	char *generic;
   1.198 -	pContext->LocalToString(params[1], &generic);
   1.199 -
   1.200 -	return engine->PrecacheGeneric(generic, params[2] ? true : false);
   1.201 -}
   1.202 -
   1.203 -static cell_t IsModelPrecached(IPluginContext *pContext, const cell_t *params)
   1.204 -{
   1.205 -	char *model;
   1.206 -	pContext->LocalToString(params[1], &model);
   1.207 -
   1.208 -	return engine->IsModelPrecached(model) ? 1 : 0;
   1.209 -}
   1.210 -
   1.211 -static cell_t IsDecalPrecached(IPluginContext *pContext, const cell_t *params)
   1.212 -{
   1.213 -	char *decal;
   1.214 -	pContext->LocalToString(params[1], &decal);
   1.215 -
   1.216 -	return engine->IsDecalPrecached(decal) ? 1 : 0;
   1.217 -}
   1.218 -
   1.219 -static cell_t IsGenericPrecached(IPluginContext *pContext, const cell_t *params)
   1.220 -{
   1.221 -	char *generic;
   1.222 -	pContext->LocalToString(params[1], &generic);
   1.223 -
   1.224 -	return engine->IsGenericPrecached(generic) ? 1 : 0;
   1.225 -}
   1.226 -
   1.227 -static cell_t PrecacheSound(IPluginContext *pContext, const cell_t *params)
   1.228 -{
   1.229 -	char *sample;
   1.230 -	pContext->LocalToString(params[1], &sample);
   1.231 -
   1.232 -	return enginesound->PrecacheSound(sample, params[2] ? true : false) ? 1 : 0;
   1.233 -}
   1.234 -
   1.235 -static cell_t IsSoundPrecached(IPluginContext *pContext, const cell_t *params)
   1.236 -{
   1.237 -	char *sample;
   1.238 -	pContext->LocalToString(params[1], &sample);
   1.239 -
   1.240 -	return enginesound->IsSoundPrecached(sample) ? 1 : 0;
   1.241 -}
   1.242 -
   1.243 -static cell_t smn_CreateDialog(IPluginContext *pContext, const cell_t *params)
   1.244 -{
   1.245 -	KeyValues *pKV;
   1.246 -	HandleError herr;
   1.247 -	Handle_t hndl = static_cast<Handle_t>(params[2]);
   1.248 -	CPlayer *pPlayer = g_Players.GetPlayerByIndex(params[1]);
   1.249 -
   1.250 -	if (!pPlayer)
   1.251 -	{
   1.252 -		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
   1.253 -	}
   1.254 -
   1.255 -	if (!pPlayer->IsInGame())
   1.256 -	{
   1.257 -		return pContext->ThrowNativeError("Client %d is not in game", params[1]);
   1.258 -	}
   1.259 -
   1.260 -	pKV = g_SourceMod.ReadKeyValuesHandle(hndl, &herr, true);
   1.261 -	if (herr != HandleError_None)
   1.262 -	{
   1.263 -		return pContext->ThrowNativeError("Invalid key value handle %x (error %d)", hndl, herr);
   1.264 -	}
   1.265 -
   1.266 -	serverpluginhelpers->CreateMessage(pPlayer->GetEdict(), 
   1.267 -		static_cast<DIALOG_TYPE>(params[3]), 
   1.268 -		pKV, 
   1.269 -		vsp_interface);
   1.270 -
   1.271 -	return 1;
   1.272 -}
   1.273 -
   1.274 -static cell_t PrintToChat(IPluginContext *pContext, const cell_t *params)
   1.275 -{
   1.276 -	int client = params[1];
   1.277 -	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
   1.278 -
   1.279 -	if (!pPlayer)
   1.280 -	{
   1.281 -		return pContext->ThrowNativeError("Client index %d is invalid", client);
   1.282 -	}
   1.283 -
   1.284 -	if (!pPlayer->IsInGame())
   1.285 -	{
   1.286 -		return pContext->ThrowNativeError("Client %d is not in game", client);
   1.287 -	}
   1.288 -
   1.289 -	g_SourceMod.SetGlobalTarget(client);
   1.290 -
   1.291 -	char buffer[192];
   1.292 -	g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
   1.293 -
   1.294 -	/* Check for an error before printing to the client */
   1.295 -	if (pContext->GetContext()->n_err != SP_ERROR_NONE)
   1.296 -	{
   1.297 -		return 0;
   1.298 -	}
   1.299 -
   1.300 -	if (!g_HL2.TextMsg(client, HUD_PRINTTALK, buffer))
   1.301 -	{
   1.302 -		return pContext->ThrowNativeError("Could not send a usermessage");
   1.303 -	}
   1.304 -
   1.305 -	return 1;
   1.306 -}
   1.307 -
   1.308 -static cell_t PrintCenterText(IPluginContext *pContext, const cell_t *params)
   1.309 -{
   1.310 -	int client = params[1];
   1.311 -	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
   1.312 -
   1.313 -	if (!pPlayer)
   1.314 -	{
   1.315 -		return pContext->ThrowNativeError("Client index %d is invalid", client);
   1.316 -	}
   1.317 -
   1.318 -	if (!pPlayer->IsInGame())
   1.319 -	{
   1.320 -		return pContext->ThrowNativeError("Client %d is not in game", client);
   1.321 -	}
   1.322 -
   1.323 -	g_SourceMod.SetGlobalTarget(client);
   1.324 -
   1.325 -	char buffer[192];
   1.326 -	g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
   1.327 -
   1.328 -	/* Check for an error before printing to the client */
   1.329 -	if (pContext->GetContext()->n_err != SP_ERROR_NONE)
   1.330 -	{
   1.331 -		return 0;
   1.332 -	}
   1.333 -
   1.334 -	if (!g_HL2.TextMsg(client, HUD_PRINTCENTER, buffer))
   1.335 -	{
   1.336 -		return pContext->ThrowNativeError("Could not send a usermessage");
   1.337 -	}
   1.338 -
   1.339 -	return 1;
   1.340 -}
   1.341 -
   1.342 -static cell_t PrintHintText(IPluginContext *pContext, const cell_t *params)
   1.343 -{
   1.344 -	int client = params[1];
   1.345 -	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
   1.346 -
   1.347 -	if (!pPlayer)
   1.348 -	{
   1.349 -		return pContext->ThrowNativeError("Client index %d is invalid", client);
   1.350 -	}
   1.351 -
   1.352 -	if (!pPlayer->IsInGame())
   1.353 -	{
   1.354 -		return pContext->ThrowNativeError("Client %d is not in game", client);
   1.355 -	}
   1.356 -
   1.357 -	g_SourceMod.SetGlobalTarget(client);
   1.358 -
   1.359 -	char buffer[192];
   1.360 -	g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
   1.361 -
   1.362 -	/* Check for an error before printing to the client */
   1.363 -	if (pContext->GetContext()->n_err != SP_ERROR_NONE)
   1.364 -	{
   1.365 -		return 0;
   1.366 -	}
   1.367 -
   1.368 -	if (!g_HL2.HintTextMsg(client, buffer))
   1.369 -	{
   1.370 -		return pContext->ThrowNativeError("Could not send a usermessage");
   1.371 -	}
   1.372 -
   1.373 -	return 1;
   1.374 -}
   1.375 -
   1.376 -static cell_t ShowVGUIPanel(IPluginContext *pContext, const cell_t *params)
   1.377 -{
   1.378 -	HandleError herr;
   1.379 -	char *name;
   1.380 -	KeyValues *pKV = NULL;
   1.381 -	int client = params[1];
   1.382 -	Handle_t hndl = static_cast<Handle_t>(params[3]);
   1.383 -	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
   1.384 -
   1.385 -	if (!pPlayer)
   1.386 -	{
   1.387 -		return pContext->ThrowNativeError("Client index %d is invalid", client);
   1.388 -	}
   1.389 -
   1.390 -	if (!pPlayer->IsInGame())
   1.391 -	{
   1.392 -		return pContext->ThrowNativeError("Client %d is not in game", client);
   1.393 -	}
   1.394 -
   1.395 -	if (hndl != BAD_HANDLE)
   1.396 -	{
   1.397 -		pKV = g_SourceMod.ReadKeyValuesHandle(hndl, &herr, true);
   1.398 -		if (herr != HandleError_None)
   1.399 -		{
   1.400 -			return pContext->ThrowNativeError("Invalid key value handle %x (error %d)", hndl, herr);
   1.401 -		}
   1.402 -	}
   1.403 -
   1.404 -	pContext->LocalToString(params[2], &name);
   1.405 -
   1.406 -	if (!g_HL2.ShowVGUIMenu(client, name, pKV, (params[4]) ? true : false))
   1.407 -	{
   1.408 -		return pContext->ThrowNativeError("Could not send a usermessage");
   1.409 -	}
   1.410 -
   1.411 -	return 1;
   1.412 -}
   1.413 -
   1.414 -static cell_t smn_IsPlayerAlive(IPluginContext *pContext, const cell_t *params)
   1.415 -{
   1.416 -	CPlayer *player = g_Players.GetPlayerByIndex(params[1]);
   1.417 -	if (player == NULL)
   1.418 -	{
   1.419 -		return pContext->ThrowNativeError("Invalid client index %d", params[1]);
   1.420 -	}
   1.421 -	else if (!player->IsInGame())
   1.422 -	{
   1.423 -		return pContext->ThrowNativeError("Client %d is not in game", params[1]);
   1.424 -	}
   1.425 -
   1.426 -	unsigned int state = player->GetLifeState();
   1.427 -
   1.428 -	if (state == PLAYER_LIFE_UNKNOWN)
   1.429 -	{
   1.430 -		return pContext->ThrowNativeError("\"IsPlayerAlive\" not supported by this mod");
   1.431 -	}
   1.432 -	else if (state == PLAYER_LIFE_ALIVE)
   1.433 -	{
   1.434 -		return 1;
   1.435 -	}
   1.436 -	else
   1.437 -	{
   1.438 -		return 0;
   1.439 -	}
   1.440 -}
   1.441 -
   1.442 -REGISTER_NATIVES(halflifeNatives)
   1.443 -{
   1.444 -	{"CreateFakeClient",		CreateFakeClient},
   1.445 -	{"GetCurrentMap",			GetCurrentMap},
   1.446 -	{"GetEngineTime",			GetEngineTime},
   1.447 -	{"GetGameDescription",		GetGameDescription},
   1.448 -	{"GetGameFolderName",		GetGameFolderName},
   1.449 -	{"GetGameTime",				GetGameTime},
   1.450 -	{"GetRandomFloat",			GetRandomFloat},
   1.451 -	{"GetRandomInt",			GetRandomInt},
   1.452 -	{"IsDedicatedServer",		IsDedicatedServer},
   1.453 -	{"IsMapValid",				IsMapValid},
   1.454 -	{"SetFakeClientConVar",		SetFakeClientConVar},
   1.455 -	{"SetRandomSeed",			SetRandomSeed},
   1.456 -	{"PrecacheModel",			PrecacheModel},
   1.457 -	{"PrecacheSentenceFile",	PrecacheSentenceFile},
   1.458 -	{"PrecacheDecal",			PrecacheDecal},
   1.459 -	{"PrecacheGeneric",			PrecacheGeneric},
   1.460 -	{"IsModelPrecached",		IsModelPrecached},
   1.461 -	{"IsDecalPrecached",		IsDecalPrecached},
   1.462 -	{"IsGenericPrecached",		IsGenericPrecached},
   1.463 -	{"PrecacheSound",			PrecacheSound},
   1.464 -	{"IsSoundPrecached",		IsSoundPrecached},
   1.465 -	{"CreateDialog",			smn_CreateDialog},
   1.466 -	{"PrintToChat",				PrintToChat},
   1.467 -	{"PrintCenterText",			PrintCenterText},
   1.468 -	{"PrintHintText",			PrintHintText},
   1.469 -	{"ShowVGUIPanel",			ShowVGUIPanel},
   1.470 -	{"IsPlayerAlive",			smn_IsPlayerAlive},
   1.471 -	{NULL,						NULL},
   1.472 -};