extensions/cstrike/timeleft.cpp
branchsourcemod-1.1.0
changeset 2283 03a67e41afbc
parent 1951 c7b4237fff50
child 2287 017a725c9d17
     1.1 --- a/extensions/cstrike/timeleft.cpp	Fri Mar 28 06:21:34 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,74 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod Counter-Strike:Source Extension
     1.8 - * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
     1.9 - * =============================================================================
    1.10 - *
    1.11 - * This program is free software; you can redistribute it and/or modify it under
    1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.13 - * Free Software Foundation.
    1.14 - * 
    1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.17 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.18 - * details.
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License along with
    1.21 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.22 - *
    1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.26 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.27 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.28 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.30 - * or <http://www.sourcemod.net/license.php>.
    1.31 - *
    1.32 - * Version: $Id$
    1.33 - */
    1.34 -
    1.35 -#include "extension.h"
    1.36 -#include "timeleft.h"
    1.37 -
    1.38 -TimeLeftEvents g_TimeLeftEvents;
    1.39 -bool get_new_timeleft_offset = false;
    1.40 -bool round_end_found = false;
    1.41 -
    1.42 -bool TimeLeftEvents::LevelInit(char const *pMapName,
    1.43 -							   char const *pMapEntities,
    1.44 -							   char const *pOldLevel,
    1.45 -							   char const *pLandmarkName,
    1.46 -							   bool loadGame,
    1.47 -							   bool background)
    1.48 -{
    1.49 -	round_end_found	= true;
    1.50 -	get_new_timeleft_offset = false;
    1.51 -
    1.52 -	return true;
    1.53 -}
    1.54 -
    1.55 -void TimeLeftEvents::FireGameEvent(IGameEvent *event)
    1.56 -{
    1.57 -	const char *name = event->GetName();
    1.58 -	
    1.59 -	if (strcmp(name, "round_start") == 0)
    1.60 -	{
    1.61 -		if (get_new_timeleft_offset || !round_end_found)
    1.62 -		{
    1.63 -			get_new_timeleft_offset = false;
    1.64 -			timersys->NotifyOfGameStart();
    1.65 -			timersys->MapTimeLeftChanged();
    1.66 -		}
    1.67 -		round_end_found = false;
    1.68 -	}
    1.69 -	else if (strcmp(name, "round_end") == 0)
    1.70 -	{
    1.71 -		if (event->GetInt("reason") == 16)
    1.72 -		{
    1.73 -			get_new_timeleft_offset = true;
    1.74 -		}
    1.75 -		round_end_found = true;
    1.76 -	}
    1.77 -}