1.1 --- a/extensions/sdktools/extension.cpp Fri Mar 28 06:21:34 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,289 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod SDKTools Extension
1.8 - * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
1.9 - * =============================================================================
1.10 - *
1.11 - * This program is free software; you can redistribute it and/or modify it under
1.12 - * the terms of the GNU General Public License, version 3.0, as published by the
1.13 - * Free Software Foundation.
1.14 - *
1.15 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.16 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.17 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.18 - * details.
1.19 - *
1.20 - * You should have received a copy of the GNU General Public License along with
1.21 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.22 - *
1.23 - * As a special exception, AlliedModders LLC gives you permission to link the
1.24 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.25 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.26 - * by the Valve Corporation. You must obey the GNU General Public License in
1.27 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.28 - * this exception to all derivative works. AlliedModders LLC defines further
1.29 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.30 - * or <http://www.sourcemod.net/license.php>.
1.31 - *
1.32 - * Version: $Id$
1.33 - */
1.34 -
1.35 -#include "extension.h"
1.36 -#include "vcallbuilder.h"
1.37 -#include "vnatives.h"
1.38 -#include "vhelpers.h"
1.39 -#include "vglobals.h"
1.40 -#include "tempents.h"
1.41 -
1.42 -#if defined ORANGEBOX_BUILD
1.43 - #define SDKTOOLS_GAME_FILE "sdktools.games.ep2"
1.44 -#else
1.45 - #define SDKTOOLS_GAME_FILE "sdktools.games"
1.46 -#endif
1.47 -
1.48 -/**
1.49 - * @file extension.cpp
1.50 - * @brief Implements SDK Tools extension code.
1.51 - */
1.52 -
1.53 -SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
1.54 -SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
1.55 -
1.56 -SDKTools g_SdkTools; /**< Global singleton for extension's main interface */
1.57 -IServerGameEnts *gameents = NULL;
1.58 -IEngineTrace *enginetrace = NULL;
1.59 -IEngineSound *engsound = NULL;
1.60 -INetworkStringTableContainer *netstringtables = NULL;
1.61 -IServerPluginHelpers *pluginhelpers = NULL;
1.62 -IBinTools *g_pBinTools = NULL;
1.63 -IGameConfig *g_pGameConf = NULL;
1.64 -IGameHelpers *g_pGameHelpers = NULL;
1.65 -IServerGameClients *serverClients = NULL;
1.66 -IVoiceServer *voiceserver = NULL;
1.67 -IPlayerInfoManager *playerinfomngr = NULL;
1.68 -ICvar *icvar = NULL;
1.69 -HandleType_t g_CallHandle = 0;
1.70 -HandleType_t g_TraceHandle = 0;
1.71 -
1.72 -SMEXT_LINK(&g_SdkTools);
1.73 -
1.74 -extern sp_nativeinfo_t g_CallNatives[];
1.75 -extern sp_nativeinfo_t g_TENatives[];
1.76 -extern sp_nativeinfo_t g_TRNatives[];
1.77 -extern sp_nativeinfo_t g_StringTableNatives[];
1.78 -extern sp_nativeinfo_t g_VoiceNatives[];
1.79 -extern sp_nativeinfo_t g_EntInputNatives[];
1.80 -extern sp_nativeinfo_t g_TeamNatives[];
1.81 -
1.82 -bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
1.83 -{
1.84 - sharesys->AddDependency(myself, "bintools.ext", true, true);
1.85 - sharesys->AddNatives(myself, g_CallNatives);
1.86 - sharesys->AddNatives(myself, g_Natives);
1.87 - sharesys->AddNatives(myself, g_TENatives);
1.88 - sharesys->AddNatives(myself, g_SoundNatives);
1.89 - sharesys->AddNatives(myself, g_TRNatives);
1.90 - sharesys->AddNatives(myself, g_StringTableNatives);
1.91 - sharesys->AddNatives(myself, g_VoiceNatives);
1.92 - sharesys->AddNatives(myself, g_EntInputNatives);
1.93 - sharesys->AddNatives(myself, g_TeamNatives);
1.94 -
1.95 - SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers);
1.96 -
1.97 - if (!gameconfs->LoadGameConfigFile(SDKTOOLS_GAME_FILE, &g_pGameConf, error, maxlength))
1.98 - {
1.99 - return false;
1.100 - }
1.101 -
1.102 - playerhelpers->AddClientListener(&g_SdkTools);
1.103 - g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
1.104 - g_TraceHandle = handlesys->CreateType("TraceRay", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
1.105 -
1.106 -#if defined ORANGEBOX_BUILD
1.107 - g_pCVar = icvar;
1.108 -#endif
1.109 - CONVAR_REGISTER(this);
1.110 -
1.111 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
1.112 - SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &SDKTools::OnServerActivate, false);
1.113 -
1.114 - playerhelpers->RegisterCommandTargetProcessor(this);
1.115 -
1.116 - MathLib_Init(2.2f, 2.2f, 0.0f, 2);
1.117 -
1.118 - return true;
1.119 -}
1.120 -
1.121 -void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
1.122 -{
1.123 - if (type == g_CallHandle)
1.124 - {
1.125 - ValveCall *v = (ValveCall *)object;
1.126 - delete v;
1.127 - }
1.128 - else if (type == g_TraceHandle)
1.129 - {
1.130 - trace_t *tr = (trace_t *)object;
1.131 - delete tr;
1.132 - }
1.133 -}
1.134 -
1.135 -void SDKTools::SDK_OnUnload()
1.136 -{
1.137 - SourceHook::List<ValveCall *>::iterator iter;
1.138 - for (iter = g_RegCalls.begin();
1.139 - iter != g_RegCalls.end();
1.140 - iter++)
1.141 - {
1.142 - delete (*iter);
1.143 - }
1.144 - g_RegCalls.clear();
1.145 - ShutdownHelpers();
1.146 -
1.147 - if (g_pAcceptInput)
1.148 - {
1.149 - g_pAcceptInput->Destroy();
1.150 - g_pAcceptInput = NULL;
1.151 - }
1.152 -
1.153 - g_TEManager.Shutdown();
1.154 - s_TempEntHooks.Shutdown();
1.155 -
1.156 - gameconfs->CloseGameConfigFile(g_pGameConf);
1.157 - playerhelpers->RemoveClientListener(&g_SdkTools);
1.158 - playerhelpers->UnregisterCommandTargetProcessor(this);
1.159 -
1.160 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
1.161 - SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &SDKTools::OnServerActivate, false);
1.162 -}
1.163 -
1.164 -bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
1.165 -{
1.166 - GET_V_IFACE_ANY(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
1.167 - GET_V_IFACE_ANY(GetEngineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
1.168 - GET_V_IFACE_ANY(GetEngineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER);
1.169 - GET_V_IFACE_ANY(GetEngineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER);
1.170 - GET_V_IFACE_ANY(GetEngineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
1.171 - GET_V_IFACE_ANY(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
1.172 - GET_V_IFACE_ANY(GetEngineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER);
1.173 - GET_V_IFACE_ANY(GetServerFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER);
1.174 - GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
1.175 -
1.176 - return true;
1.177 -}
1.178 -
1.179 -void SDKTools::SDK_OnAllLoaded()
1.180 -{
1.181 - SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
1.182 -
1.183 - g_TEManager.Initialize();
1.184 - s_TempEntHooks.Initialize();
1.185 - InitializeValveGlobals();
1.186 -}
1.187 -
1.188 -bool SDKTools::QueryRunning(char *error, size_t maxlength)
1.189 -{
1.190 - SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
1.191 -
1.192 - return true;
1.193 -}
1.194 -
1.195 -bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface)
1.196 -{
1.197 - if (pInterface == g_pBinTools)
1.198 - {
1.199 - return false;
1.200 - }
1.201 -
1.202 - return IExtensionInterface::QueryInterfaceDrop(pInterface);
1.203 -}
1.204 -
1.205 -void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface)
1.206 -{
1.207 - SourceHook::List<ValveCall *>::iterator iter;
1.208 - for (iter = g_RegCalls.begin();
1.209 - iter != g_RegCalls.end();
1.210 - iter++)
1.211 - {
1.212 - delete (*iter);
1.213 - }
1.214 - g_RegCalls.clear();
1.215 - ShutdownHelpers();
1.216 -
1.217 - g_TEManager.Shutdown();
1.218 - s_TempEntHooks.Shutdown();
1.219 -
1.220 - if (g_pAcceptInput)
1.221 - {
1.222 - g_pAcceptInput->Destroy();
1.223 - g_pAcceptInput = NULL;
1.224 - }
1.225 -}
1.226 -
1.227 -bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar)
1.228 -{
1.229 -#if defined METAMOD_PLAPI_VERSION
1.230 - return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
1.231 -#else
1.232 - return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar);
1.233 -#endif
1.234 -}
1.235 -
1.236 -bool SDKTools::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
1.237 -{
1.238 - const char *name;
1.239 - char key[32];
1.240 - int count, n = 1;
1.241 -
1.242 - if (!(name=g_pGameConf->GetKeyValue("SlapSoundCount")))
1.243 - {
1.244 - RETURN_META_VALUE(MRES_IGNORED, true);
1.245 - }
1.246 -
1.247 - count = atoi(name);
1.248 -
1.249 - while (n <= count)
1.250 - {
1.251 - snprintf(key, sizeof(key), "SlapSound%d", n);
1.252 - if ((name=g_pGameConf->GetKeyValue(key)))
1.253 - {
1.254 - engsound->PrecacheSound(name, true);
1.255 - }
1.256 - n++;
1.257 - }
1.258 -
1.259 - RETURN_META_VALUE(MRES_IGNORED, true);
1.260 -}
1.261 -
1.262 -bool SDKTools::ProcessCommandTarget(cmd_target_info_t *info)
1.263 -{
1.264 - if (strcmp(info->pattern, "@aim") != 0)
1.265 - {
1.266 - return false;
1.267 - }
1.268 -
1.269 - IGamePlayer *pAdmin = info->admin ? playerhelpers->GetGamePlayer(info->admin) : NULL;
1.270 -
1.271 - /* The server can't aim, of course. */
1.272 - if (pAdmin == NULL)
1.273 - {
1.274 - return false;
1.275 - }
1.276 -
1.277 - int player_index;
1.278 - if ((player_index = GetClientAimTarget(pAdmin->GetEdict(), true)) < 1)
1.279 - {
1.280 - return false;
1.281 - }
1.282 -
1.283 - IGamePlayer *pTarget = playerhelpers->GetGamePlayer(info->admin);
1.284 -
1.285 - info->targets[0] = player_index;
1.286 - info->num_targets = 1;
1.287 - info->reason = COMMAND_TARGET_VALID;
1.288 - info->target_name_style = COMMAND_TARGETNAME_RAW;
1.289 - snprintf(info->target_name, info->target_name_maxlength, "%s", pTarget->GetName());
1.290 -
1.291 - return true;
1.292 -}