plugins/include/console.inc
branchsourcemod-1.1.0
changeset 2283 03a67e41afbc
parent 1951 c7b4237fff50
child 2287 017a725c9d17
     1.1 --- a/plugins/include/console.inc	Fri Mar 28 06:21:34 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,719 +0,0 @@
     1.4 -/**
     1.5 - * vim: set ts=4 :
     1.6 - * =============================================================================
     1.7 - * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
     1.8 - * =============================================================================
     1.9 - *
    1.10 - * This file is part of the SourceMod/SourcePawn SDK.
    1.11 - *
    1.12 - * This program is free software; you can redistribute it and/or modify it under
    1.13 - * the terms of the GNU General Public License, version 3.0, as published by the
    1.14 - * Free Software Foundation.
    1.15 - * 
    1.16 - * This program is distributed in the hope that it will be useful, but WITHOUT
    1.17 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    1.18 - * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    1.19 - * details.
    1.20 - *
    1.21 - * You should have received a copy of the GNU General Public License along with
    1.22 - * this program.  If not, see <http://www.gnu.org/licenses/>.
    1.23 - *
    1.24 - * As a special exception, AlliedModders LLC gives you permission to link the
    1.25 - * code of this program (as well as its derivative works) to "Half-Life 2," the
    1.26 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    1.27 - * by the Valve Corporation.  You must obey the GNU General Public License in
    1.28 - * all respects for all other code used.  Additionally, AlliedModders LLC grants
    1.29 - * this exception to all derivative works.  AlliedModders LLC defines further
    1.30 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    1.31 - * or <http://www.sourcemod.net/license.php>.
    1.32 - *
    1.33 - * Version: $Id$
    1.34 - */
    1.35 - 
    1.36 -#if defined _console_included
    1.37 - #endinput
    1.38 -#endif
    1.39 -#define _console_included
    1.40 -
    1.41 -#define INVALID_FCVAR_FLAGS		(-1)
    1.42 -
    1.43 -/**
    1.44 - * Console variable bound values used with Get/SetConVarBounds()
    1.45 - */
    1.46 -enum ConVarBounds
    1.47 -{
    1.48 -	ConVarBound_Upper = 0,
    1.49 -	ConVarBound_Lower
    1.50 -};
    1.51 -
    1.52 -/**
    1.53 - * Console variable query helper values.
    1.54 - */
    1.55 -enum QueryCookie
    1.56 -{
    1.57 -	QUERYCOOKIE_FAILED = 0,
    1.58 -};
    1.59 -
    1.60 -/**
    1.61 - * Reply sources for commands.
    1.62 - */
    1.63 -enum ReplySource
    1.64 -{
    1.65 -	SM_REPLY_TO_CONSOLE = 0,
    1.66 -	SM_REPLY_TO_CHAT = 1,
    1.67 -};
    1.68 -
    1.69 -/**
    1.70 - * Console variable query result values.
    1.71 - */
    1.72 -enum ConVarQueryResult
    1.73 -{
    1.74 -	ConVarQuery_Okay = 0,				/**< Retrieval of client convar value was successful. */
    1.75 -	ConVarQuery_NotFound,				/**< Client convar was not found. */
    1.76 -	ConVarQuery_NotValid,				/**< A console command with the same name was found, but there is no convar. */
    1.77 -	ConVarQuery_Protected				/**< Client convar was found, but it is protected. The server cannot retrieve its value. */
    1.78 -};
    1.79 -
    1.80 -/**
    1.81 - * @section Flags for console commands and console variables.  The descriptions 
    1.82 - * for each constant come directly from the Source SDK.
    1.83 - */
    1.84 -#define FCVAR_NONE				0		/**< The default, no flags at all */
    1.85 -#define FCVAR_UNREGISTERED		(1<<0)	/**< If this is set, don't add to linked list, etc. */
    1.86 -#define FCVAR_LAUNCHER			(1<<1)	/**< Defined by launcher. */
    1.87 -#define FCVAR_GAMEDLL			(1<<2)	/**< Defined by the game DLL. */
    1.88 -#define FCVAR_CLIENTDLL			(1<<3)	/**< Defined by the client DLL. */
    1.89 -#define FCVAR_MATERIAL_SYSTEM	(1<<4)	/**< Defined by the material system. */
    1.90 -#define FCVAR_PROTECTED			(1<<5)	/**< It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value. */
    1.91 -#define FCVAR_SPONLY			(1<<6)	/**< This cvar cannot be changed by clients connected to a multiplayer server. */
    1.92 -#define	FCVAR_ARCHIVE			(1<<7)	/**< Set to cause it to be saved to vars.rc */
    1.93 -#define	FCVAR_NOTIFY			(1<<8)	/**< Notifies players when changed. */
    1.94 -#define	FCVAR_USERINFO			(1<<9)	/**< Changes the client's info string. */
    1.95 -#define FCVAR_PRINTABLEONLY		(1<<10)	/**< This cvar's string cannot contain unprintable characters (e.g., used for player name, etc.) */
    1.96 -#define FCVAR_UNLOGGED			(1<<11)	/**< If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */
    1.97 -#define FCVAR_NEVER_AS_STRING	(1<<12)	/**< Never try to print that cvar. */
    1.98 -#define FCVAR_REPLICATED		(1<<13)	/**< Server setting enforced on clients. */
    1.99 -#define FCVAR_CHEAT				(1<<14)	/**< Only useable in singleplayer / debug / multiplayer & sv_cheats */
   1.100 -#define FCVAR_STUDIORENDER		(1<<15)	/**< Defined by the studiorender system. */
   1.101 -#define FCVAR_DEMO				(1<<16)	/**< Record this cvar when starting a demo file. */
   1.102 -#define FCVAR_DONTRECORD		(1<<17)	/**< Don't record these command in demo files. */
   1.103 -#define FCVAR_PLUGIN			(1<<18)	/**< Defined by a 3rd party plugin. */
   1.104 -#define FCVAR_DATACACHE			(1<<19)	/**< Defined by the datacache system. */
   1.105 -#define FCVAR_TOOLSYSTEM		(1<<20)	/**< Defined by an IToolSystem library */
   1.106 -#define FCVAR_FILESYSTEM		(1<<21)	/**< Defined by the file system. */
   1.107 -#define FCVAR_NOT_CONNECTED		(1<<22)	/**< Cvar cannot be changed by a client that is connected to a server. */
   1.108 -#define FCVAR_SOUNDSYSTEM		(1<<23)	/**< Defined by the soundsystem library. */
   1.109 -#define FCVAR_ARCHIVE_XBOX		(1<<24)	/**< Cvar written to config.cfg on the Xbox. */
   1.110 -#define FCVAR_INPUTSYSTEM		(1<<25)	/**< Defined by the inputsystem DLL. */
   1.111 -#define FCVAR_NETWORKSYSTEM		(1<<26)	/**< Defined by the network system. */
   1.112 -#define FCVAR_VPHYSICS			(1<<27)	/**< Defined by vphysics. */
   1.113 -
   1.114 -/**
   1.115 - * @endsection
   1.116 - */
   1.117 -
   1.118 -/**
   1.119 - * Executes a server command as if it were on the server console (or RCON)
   1.120 - *
   1.121 - * @param format		Formatting rules.
   1.122 - * @param ...			Variable number of format parameters.
   1.123 - * @noreturn
   1.124 - */
   1.125 -native ServerCommand(const String:format[], any:...);
   1.126 -
   1.127 -/**
   1.128 - * Inserts a server command at the beginning of the server command buffer.
   1.129 - *
   1.130 - * @param format		Formatting rules.
   1.131 - * @param ...			Variable number of format parameters.
   1.132 - * @noreturn
   1.133 - */
   1.134 -native InsertServerCommand(const String:format[], any:...);
   1.135 -
   1.136 -/**
   1.137 - * Executes every command in the server's command buffer, rather than once per frame.
   1.138 - *
   1.139 - * @noreturn
   1.140 - */
   1.141 -native ServerExecute();
   1.142 -
   1.143 -/**
   1.144 - * Executes a client command.  Note that this will not work on clients unless
   1.145 - * they have cl_restrict_server_commands set to 0.
   1.146 - *
   1.147 - * @param client		Index of the client.
   1.148 - * @param fmt			Format of the client command.
   1.149 - * @param ...			Format parameters/
   1.150 - * @noreturn
   1.151 - * @error				Invalid client index, or client not connected.
   1.152 - */
   1.153 -native ClientCommand(client, const String:fmt[], any:...);
   1.154 -
   1.155 -/**
   1.156 - * Executes a client command on the server without being networked.
   1.157 - *
   1.158 - * FakeClientCommand() overwrites the command tokenization buffer.  This can 
   1.159 - * cause undesired effects because future calls to GetCmdArg* will return 
   1.160 - * data from the FakeClientCommand(), not the parent command.  If you are in 
   1.161 - * a hook where this matters (for example, a "say" hook), you should use 
   1.162 - * FakeClientCommandEx() instead.
   1.163 - *
   1.164 - * @param client		Index of the client.
   1.165 - * @param fmt			Format of the client command.
   1.166 - * @param ...			Format parameters
   1.167 - * @noreturn
   1.168 - * @error				Invalid client index, or client not connected.
   1.169 - */
   1.170 -native FakeClientCommand(client, const String:fmt[], any:...);
   1.171 -
   1.172 -/**
   1.173 - * Executes a client command on the server without being networked.  The 
   1.174 - * execution of the client command is delayed by one frame to prevent any 
   1.175 - * re-entrancy issues that might surface with FakeClientCommand().
   1.176 - *
   1.177 - * @param client		Index of the client.
   1.178 - * @param fmt			Format of the client command.
   1.179 - * @param ...			Format parameters
   1.180 - * @noreturn
   1.181 - * @error				Invalid client index, or client not connected.
   1.182 - */
   1.183 -native FakeClientCommandEx(client, const String:fmt[], any:...);
   1.184 -
   1.185 -/**
   1.186 - * Sends a message to the server console.
   1.187 - *
   1.188 - * @param format		Formatting rules.
   1.189 - * @param ...			Variable number of format parameters.
   1.190 - * @noreturn
   1.191 - */
   1.192 -native PrintToServer(const String:format[], any:...);
   1.193 -
   1.194 -/**
   1.195 - * Sends a message to a client's console.
   1.196 - *
   1.197 - * @param client		Client index.
   1.198 - * @param format		Formatting rules.
   1.199 - * @param ...			Variable number of format parameters.
   1.200 - * @noreturn
   1.201 - * @error				If the client is not connected an error will be thrown.
   1.202 - */
   1.203 -native PrintToConsole(client, const String:format[], any:...);
   1.204 -
   1.205 -/**
   1.206 - * Reples to a message in a command.
   1.207 - *
   1.208 - * A client index of 0 will use PrintToServer().
   1.209 - * If the command was from the console, PrintToConsole() is used.
   1.210 - * If the command was from chat, PrintToChat() is used.
   1.211 - *
   1.212 - * @param client		Client index, or 0 for server.
   1.213 - * @param format		Formatting rules.
   1.214 - * @param ...			Variable number of format parameters.
   1.215 - * @noreturn
   1.216 - * @error				If the client is not connected or invalid.
   1.217 - */
   1.218 -native ReplyToCommand(client, const String:format[], any:...);
   1.219 -
   1.220 -/**
   1.221 - * Returns the current reply source of a command.
   1.222 - *
   1.223 - * @return				ReplySource value.
   1.224 - */
   1.225 -native ReplySource:GetCmdReplySource();
   1.226 -
   1.227 -/**
   1.228 - * Sets the current reply source of a command.
   1.229 - *
   1.230 - * Only use this if you know what you are doing.  You should save the old value
   1.231 - * and restore it once you are done.
   1.232 - *
   1.233 - * @param source		New ReplySource value.
   1.234 - * @return				Old ReplySource value.
   1.235 - */
   1.236 -native ReplySource:SetCmdReplySource(ReplySource:source);
   1.237 -
   1.238 -/**
   1.239 - * Returns whether the current say hook is a chat trigger.
   1.240 - *
   1.241 - * This function is only meaningful inside say or say_team hooks.
   1.242 - *
   1.243 - * @return				True if a chat trigger, false otherwise.
   1.244 - */
   1.245 -native bool:IsChatTrigger();
   1.246 -
   1.247 -/**
   1.248 - * Displays usage of an admin command to users depending on the 
   1.249 - * setting of the sm_show_activity cvar.  All users receive a message 
   1.250 - * in their chat text, except for the originating client, who receives 
   1.251 - * the message based on the current ReplySource.
   1.252 - *
   1.253 - * @param client		Client index doing the action, or 0 for server.
   1.254 - * @param tag			Tag to prepend to the message.
   1.255 - * @param format		Formatting rules.
   1.256 - * @param ...			Variable number of format parameters.
   1.257 - * @noreturn
   1.258 - * @error
   1.259 - */
   1.260 -native ShowActivity2(client, const String:tag[], const String:format[], any:...);
   1.261 -
   1.262 -/**
   1.263 - * Displays usage of an admin command to users depending on the 
   1.264 - * setting of the sm_show_activity cvar.  
   1.265 - *
   1.266 - * This version does not display a message to the originating client 
   1.267 - * if used from chat triggers or menus.  If manual replies are used 
   1.268 - * for these cases, then this function will suffice.  Otherwise, 
   1.269 - * ShowActivity2() is slightly more useful.
   1.270 - *
   1.271 - * @param client		Client index doing the action, or 0 for server.
   1.272 - * @param format		Formatting rules.
   1.273 - * @param ...			Variable number of format parameters.
   1.274 - * @noreturn
   1.275 - * @error
   1.276 - */
   1.277 -native ShowActivity(client, const String:format[], any:...);
   1.278 -
   1.279 -/**
   1.280 - * Same as ShowActivity(), except the tag parameter is used instead of
   1.281 - * "[SM] " (note that you must supply any spacing).
   1.282 - *
   1.283 - * @param client		Client index doing the action, or 0 for server.
   1.284 - * @param tag			Tag to display with.
   1.285 - * @param format		Formatting rules.
   1.286 - * @param ...			Variable number of format parameters.
   1.287 - * @noreturn
   1.288 - * @error
   1.289 - */
   1.290 -native ShowActivityEx(client, const String:tag[], const String:format[], any:...);
   1.291 -
   1.292 -/**
   1.293 - * Called when a server-only command is invoked.  
   1.294 - *
   1.295 - * @params args			Number of arguments that were in the argument string.
   1.296 - * @return				An Action value.  Not handling the command
   1.297 - *						means that Source will report it as "not found."
   1.298 - */
   1.299 -functag SrvCmd Action:public(args);
   1.300 -
   1.301 -/**
   1.302 - * Creates a server-only console command, or hooks an already existing one.  
   1.303 - *
   1.304 - * @param cmd			Name of the command to hook or create.
   1.305 - * @param callback		A function to use as a callback for when the command is invoked.
   1.306 - * @param description	Optional description to use for command creation.
   1.307 - * @param flags			Optional flags to use for command creation.
   1.308 - * @noreturn
   1.309 - * @error				Command name is the same as an existing convar.
   1.310 - */
   1.311 -native RegServerCmd(const String:cmd[], SrvCmd:callback, const String:description[]="", flags=0);
   1.312 -
   1.313 -/**
   1.314 - * Called when a generic console command is invoked.
   1.315 - *
   1.316 - * @param client		Index of the client, or 0 from the server.
   1.317 - * @param args			Number of arguments that were in the argument string.
   1.318 - * @return				An Action value.  Not handling the command
   1.319 - *						means that Source will report it as "not found."
   1.320 - */
   1.321 -functag ConCmd Action:public(client, args);
   1.322 -
   1.323 -/**
   1.324 - * Creates a console command, or hooks an already existing one.
   1.325 - *
   1.326 - * @param cmd			Name of the command to hook or create.
   1.327 - * @param callback		A function to use as a callback for when the command is invoked.
   1.328 - * @param description	Optional description to use for command creation.
   1.329 - * @param flags			Optional flags to use for command creation.
   1.330 - * @noreturn
   1.331 - * @error				Command name is the same as an existing convar.
   1.332 - */
   1.333 -native RegConsoleCmd(const String:cmd[], ConCmd:callback, const String:description[]="", flags=0);
   1.334 -
   1.335 -/**
   1.336 - * Creates a console command as an administrative command.  If the command does not exist,
   1.337 - * it is created.  When this command is invoked, the access rights of the player are 
   1.338 - * automatically checked before allowing it to continue.
   1.339 - *
   1.340 - * @param cmd			String containing command to register.
   1.341 - * @param callback		A function to use as a callback for when the command is invoked.
   1.342 - * @param adminflags	Administrative flags (bitstring) to use for permissions.
   1.343 - * @param group			String containing the command group to use.  If empty,
   1.344 - * 						the plugin's filename will be used instead.
   1.345 - * @param description	Optional description to use for help.
   1.346 - * @param flags			Optional console flags.
   1.347 - * @noreturn
   1.348 - * @error				Command name is the same as an existing convar.
   1.349 - */
   1.350 -native RegAdminCmd(const String:cmd[],
   1.351 -					ConCmd:callback,
   1.352 -					adminflags,
   1.353 -					const String:description[]="",
   1.354 -					const String:group[]="",
   1.355 -					flags=0);
   1.356 -					
   1.357 -/**
   1.358 - * Returns the number of arguments from the current console or server command.
   1.359 - * @note Unlike the HL2 engine call, this does not include the command itself.
   1.360 - *
   1.361 - * @return				Number of arguments to the current command.
   1.362 - */
   1.363 -native GetCmdArgs();
   1.364 -
   1.365 -/**
   1.366 - * Retrieves a command argument given its index, from the current console or 
   1.367 - * server command.
   1.368 - * @note Argument indexes start at 1; 0 retrieves the command name.
   1.369 - *
   1.370 - * @param argnum		Argument number to retrieve.
   1.371 - * @param buffer		Buffer to use for storing the string.
   1.372 - * @param maxlength		Maximum length of the buffer.
   1.373 - * @return				Length of string written to buffer.
   1.374 - */
   1.375 -native GetCmdArg(argnum, String:buffer[], maxlength);
   1.376 -
   1.377 -/**
   1.378 - * Retrieves the entire command argument string in one lump from the current 
   1.379 - * console or server command.
   1.380 - *
   1.381 - * @param buffer		Buffer to use for storing the string.
   1.382 - * @param maxlength		Maximum length of the buffer.
   1.383 - * @return				Length of string written to buffer.
   1.384 - */
   1.385 -native GetCmdArgString(String:buffer[], maxlength);
   1.386 -
   1.387 -/**
   1.388 - * Creates a new console variable.
   1.389 - *
   1.390 - * @param name			Name of new convar.
   1.391 - * @param defaultValue	String containing the default value of new convar.
   1.392 - * @param description	Optional description of the convar.
   1.393 - * @param flags			Optional bitstring of flags determining how the convar should be handled. See FCVAR_* constants for more details.
   1.394 - * @param hasMin		Optional boolean that determines if the convar has a minimum value.
   1.395 - * @param min			Minimum floating point value that the convar can have if hasMin is true.
   1.396 - * @param hasMax		Optional boolean that determines if the convar has a maximum value.
   1.397 - * @param max			Maximum floating point value that the convar can have if hasMax is true.
   1.398 - * @return				A handle to the newly created convar. If the convar already exists, INVALID_HANDLE is returned.
   1.399 - * @error				Convar name is blank or is the same as an existing console command.
   1.400 - */
   1.401 -native Handle:CreateConVar(const String:name[], const String:defaultValue[], const String:description[]="", flags=0, bool:hasMin=false, Float:min=0.0, bool:hasMax=false, Float:max=0.0);
   1.402 -
   1.403 -/**
   1.404 - * Searches for a console variable.
   1.405 - *
   1.406 - * @param name			Name of convar to find.
   1.407 - * @return				A handle to the convar if it is found. INVALID_HANDLE otherwise.
   1.408 - */
   1.409 -native Handle:FindConVar(const String:name[]);
   1.410 -
   1.411 -/**
   1.412 - * Called when a console variable's value is changed.
   1.413 - *
   1.414 - * @param convar		Handle to the convar that was changed.
   1.415 - * @param oldValue		String containing the value of the convar before it was changed.
   1.416 - * @param newValue		String containing the new value of the convar.
   1.417 - * @noreturn
   1.418 - */
   1.419 -functag ConVarChanged public(Handle:convar, const String:oldValue[], const String:newValue[]);
   1.420 -
   1.421 -/**
   1.422 - * Creates a hook for when a console variable's value is changed.
   1.423 - *
   1.424 - * @param convar		Handle to the convar.
   1.425 - * @param callback		An OnConVarChanged function pointer.
   1.426 - * @noreturn
   1.427 - * @error				Invalid or corrupt Handle or invalid callback function.
   1.428 - */
   1.429 -native HookConVarChange(Handle:convar, ConVarChanged:callback);
   1.430 -
   1.431 -/**
   1.432 - * Removes a hook for when a console variable's value is changed.
   1.433 - *
   1.434 - * @param convar		Handle to the convar.
   1.435 - * @param callback		An OnConVarChanged function pointer.
   1.436 - * @noreturn
   1.437 - * @error				Invalid or corrupt Handle, invalid callback function, or no active hook on convar.
   1.438 - */
   1.439 -native UnhookConVarChange(Handle:convar, ConVarChanged:callback);
   1.440 -
   1.441 -/**
   1.442 - * Returns the boolean value of a console variable.
   1.443 - *
   1.444 - * @param convar		Handle to the convar.
   1.445 - * @return				The boolean value of the convar.
   1.446 - * @error				Invalid or corrupt Handle.
   1.447 - */
   1.448 -native bool:GetConVarBool(Handle:convar);
   1.449 -
   1.450 -/**
   1.451 - * Sets the boolean value of a console variable.
   1.452 - *
   1.453 - * @param convar		Handle to the convar.
   1.454 - * @param value			New boolean value.
   1.455 - * @param replicate		If set to true, the new convar value will be set on all clients.
   1.456 - *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.457 - *						and actually exists on clients.
   1.458 - * @param notify		If set to true, clients will be notified that the convar has changed.
   1.459 - *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.460 - * @noreturn
   1.461 - * @error				Invalid or corrupt Handle.
   1.462 - */
   1.463 -native SetConVarBool(Handle:convar, bool:value, bool:replicate=false, bool:notify=false);
   1.464 -
   1.465 -/**
   1.466 - * Returns the integer value of a console variable.
   1.467 - *
   1.468 - * @param convar		Handle to the convar.
   1.469 - * @return				The integer value of the convar.
   1.470 - * @error				Invalid or corrupt Handle.
   1.471 - */
   1.472 -native GetConVarInt(Handle:convar);
   1.473 -
   1.474 -/**
   1.475 - * Sets the integer value of a console variable.
   1.476 - *
   1.477 - * @param convar		Handle to the convar.
   1.478 - * @param value			New integer value.
   1.479 - * @param replicate		If set to true, the new convar value will be set on all clients.
   1.480 - *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.481 - *						and actually exists on clients.
   1.482 - * @param notify		If set to true, clients will be notified that the convar has changed.
   1.483 - *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.484 - * @noreturn
   1.485 - * @error				Invalid or corrupt Handle.
   1.486 - */
   1.487 -native SetConVarInt(Handle:convar, value, bool:replicate=false, bool:notify=false);
   1.488 -
   1.489 -/**
   1.490 - * Returns the floating point value of a console variable.
   1.491 - *
   1.492 - * @param convar		Handle to the convar.
   1.493 - * @return				The floating point value of the convar.
   1.494 - * @error				Invalid or corrupt Handle.
   1.495 - */
   1.496 -native Float:GetConVarFloat(Handle:convar);
   1.497 -
   1.498 -/**
   1.499 - * Sets the floating point value of a console variable.
   1.500 - *
   1.501 - * @param convar		Handle to the convar.
   1.502 - * @param value			New floating point value.
   1.503 - * @param replicate		If set to true, the new convar value will be set on all clients.
   1.504 - *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.505 - *						and actually exists on clients.
   1.506 - * @param notify		If set to true, clients will be notified that the convar has changed.
   1.507 - *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.508 - * @noreturn
   1.509 - * @error				Invalid or corrupt Handle.
   1.510 - */
   1.511 -native SetConVarFloat(Handle:convar, Float:value, bool:replicate=false, bool:notify=false);
   1.512 -
   1.513 -/**
   1.514 - * Retrieves the string value of a console variable.
   1.515 - *
   1.516 - * @param convar		Handle to the convar.
   1.517 - * @param value			Buffer to store the value of the convar.
   1.518 - * @param maxlength		Maximum length of string buffer.
   1.519 - * @noreturn
   1.520 - * @error				Invalid or corrupt Handle.     
   1.521 - */
   1.522 -native GetConVarString(Handle:convar, String:value[], maxlength);
   1.523 -
   1.524 -/**
   1.525 - * Sets the string value of a console variable.
   1.526 - *
   1.527 - * @param convar		Handle to the convar.
   1.528 - * @param value			New string value.
   1.529 - * @param replicate		If set to true, the new convar value will be set on all clients.
   1.530 - *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.531 - *						and actually exists on clients.
   1.532 - * @param notify		If set to true, clients will be notified that the convar has changed.
   1.533 - *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.534 - * @noreturn
   1.535 - * @error				Invalid or corrupt Handle.
   1.536 - */
   1.537 -native SetConVarString(Handle:convar, const String:value[], bool:replicate=false, bool:notify=false);
   1.538 -
   1.539 -/**
   1.540 - * Resets the console variable to its default value.
   1.541 - *
   1.542 - * @param convar		Handle to the convar.
   1.543 - * @param replicate		If set to true, the new convar value will be set on all clients.
   1.544 - *						This will only work if the convar has the FCVAR_REPLICATED flag
   1.545 - *						and actually exists on clients.
   1.546 - * @param notify		If set to true, clients will be notified that the convar has changed.
   1.547 - *						This will only work if the convar has the FCVAR_NOTIFY flag.
   1.548 - * @noreturn
   1.549 - * @error				Invalid or corrupt Handle.
   1.550 - */
   1.551 -native ResetConVar(Handle:convar, bool:replicate=false, bool:notify=false);
   1.552 -
   1.553 -/**
   1.554 - * Returns the bitstring of flags on a console variable.
   1.555 - *
   1.556 - * @param convar		Handle to the convar.
   1.557 - * @return				A bitstring containing the FCVAR_* flags that are enabled.
   1.558 - * @error				Invalid or corrupt Handle.
   1.559 - */
   1.560 -native GetConVarFlags(Handle:convar);
   1.561 -
   1.562 -/**
   1.563 - * Sets the bitstring of flags on a console variable.
   1.564 - *
   1.565 - * @param convar		Handle to the convar.
   1.566 - * @param flags			A bitstring containing the FCVAR_* flags to enable.
   1.567 - * @noreturn
   1.568 - * @error				Invalid or corrupt Handle.
   1.569 - */
   1.570 -native SetConVarFlags(Handle:convar, flags);
   1.571 -
   1.572 -/**
   1.573 - * Retrieves the specified bound of a console variable.
   1.574 - *
   1.575 - * @param convar		Handle to the convar.
   1.576 - * @param type			Type of bound to retrieve, ConVarBound_Lower or ConVarBound_Upper.
   1.577 - * @param value			By-reference cell to store the specified floating point bound value.
   1.578 - * @return				True if the convar has the specified bound set, false otherwise.
   1.579 - * @error				Invalid or corrupt Handle.
   1.580 - */
   1.581 -native bool:GetConVarBounds(Handle:convar, ConVarBounds:type, &Float:value);
   1.582 -
   1.583 -/**
   1.584 - * Sets the specified bound of a console variable.
   1.585 - *
   1.586 - * @param convar		Handle to the convar.
   1.587 - * @param type			Type of bound to set, ConVarBound_Lower or ConVarBound_Upper
   1.588 - * @param set			If set to true, convar will use specified bound. If false, bound will be removed.
   1.589 - * @param value			Floating point value to use as the specified bound.
   1.590 - * @noreturn
   1.591 - * @error				Invalid or corrupt Handle.
   1.592 - */
   1.593 -native SetConVarBounds(Handle:convar, ConVarBounds:type, bool:set, Float:value=0.0);
   1.594 -
   1.595 -/**
   1.596 - * Retrieves the name of a console variable.
   1.597 - *
   1.598 - * @param convar		Handle to the convar.
   1.599 - * @param value			Buffer to store the name of the convar.
   1.600 - * @param maxlength		Maximum length of string buffer.
   1.601 - * @noreturn
   1.602 - * @error				Invalid or corrupt Handle.     
   1.603 - */
   1.604 -native GetConVarName(Handle:convar, const String:name[], maxlength);
   1.605 -
   1.606 -funcenum ConVarQueryFinished
   1.607 -{	
   1.608 -	/**
   1.609 -	 * Called when a query to retrieve a client's console variable has finished.
   1.610 -	 *
   1.611 -	 * @param cookie		Unique identifier of query.
   1.612 -	 * @param client		Player index.
   1.613 -	 * @param result		Result of query that tells one whether or not query was successful.
   1.614 -	 *						See ConVarQueryResult enum for more details.
   1.615 -	 * @param convarName	Name of client convar that was queried.
   1.616 -	 * @param convarValue	Value of client convar that was queried if successful. This will be "" if it was not.
   1.617 -	 * @param value			Value that was passed when query was started.
   1.618 -	 * @noreturn
   1.619 -	 */
   1.620 -	public(QueryCookie:cookie, client, ConVarQueryResult:result, const String:cvarName[], const String:cvarValue[], any:value),
   1.621 -	
   1.622 -	/**
   1.623 -	 * Called when a query to retrieve a client's console variable has finished.
   1.624 -	 *
   1.625 -	 * @param cookie		Unique identifier of query.
   1.626 -	 * @param client		Player index.
   1.627 -	 * @param result		Result of query that tells one whether or not query was successful.
   1.628 -	 *						See ConVarQueryResult enum for more details.
   1.629 -	 * @param convarName	Name of client convar that was queried.
   1.630 -	 * @param convarValue	Value of client convar that was queried if successful. This will be "" if it was not.
   1.631 -	 * @noreturn
   1.632 -	 */
   1.633 -	public(QueryCookie:cookie, client, ConVarQueryResult:result, const String:cvarName[], const String:cvarValue[])
   1.634 -};
   1.635 -
   1.636 -/**
   1.637 - * Starts a query to retrieve the value of a client's console variable.
   1.638 - *
   1.639 - * @param client		Player index.
   1.640 - * @param name			Name of client convar to query.
   1.641 - * @param callback		A function to use as a callback when the query has finished.
   1.642 - * @param value			Optional value to pass to the callback function.
   1.643 - * @return				A cookie that uniquely identifies the query. 
   1.644 - *						Returns QUERYCOOKIE_FAILED on failure, such as when used on a bot.
   1.645 - */
   1.646 -native QueryCookie:QueryClientConVar(client, const String:cvarName[], ConVarQueryFinished:callback, any:value=0);
   1.647 -
   1.648 -/**
   1.649 - * Gets a command iterator.  Must be freed with CloseHandle().
   1.650 - *
   1.651 - * @return				A new command iterator.
   1.652 - */
   1.653 -native Handle:GetCommandIterator();
   1.654 -
   1.655 -/**
   1.656 - * Reads a command iterator, then advances to the next command if any.
   1.657 - * Only SourceMod specific commands are returned.
   1.658 - *
   1.659 - * @param iter			Command iterator Handle.
   1.660 - * @param name			Name buffer.
   1.661 - * @param nameLen		Name buffer size.
   1.662 - * @param eflags		Effective default flags of a command.
   1.663 - * @param desc			Command description buffer.
   1.664 - * @param descLen		Command description buffer size.
   1.665 - * @return				True on success, false if there are no more commands.
   1.666 - */
   1.667 -native bool:ReadCommandIterator(Handle:iter, 
   1.668 -								String:name[], 
   1.669 -								nameLen, 
   1.670 -								&eflags=0, 
   1.671 -								String:desc[]="", 
   1.672 -								descLen=0);
   1.673 -
   1.674 -/**
   1.675 - * Returns whether a client has access to a given command string.  The string 
   1.676 - * can also be any override string, as overrides can be independent of 
   1.677 - * commands.  This important feature essentially allows you to create custom 
   1.678 - * flags using the override system.
   1.679 - *
   1.680 - * @param client		Client index.
   1.681 - * @param command		Command name.  If the command is not found, the default 
   1.682 - *						flags are used.
   1.683 - * @param flags			Flag string to use as a default, if the command or override 
   1.684 - *						is not found.
   1.685 - * @param override_only	If true, SourceMod will not attempt to find a matching 
   1.686 - *						command, and it will only use the default flags specified.
   1.687 - *						Otherwise, SourceMod will ignore the default flags if 
   1.688 - *						there is a matching admin command.
   1.689 - * @return				True if the client has access, false otherwise.
   1.690 - */
   1.691 -native bool:CheckCommandAccess(client, 
   1.692 -							   const String:command[],
   1.693 -							   flags,
   1.694 -							   bool:override_only=false);
   1.695 -
   1.696 -/**
   1.697 - * Returns true if the supplied character is valid in a ConVar name.
   1.698 - *
   1.699 - * @param c			Character to validate.
   1.700 - * @return			True is valid for ConVars, false otherwise
   1.701 - */
   1.702 -stock bool:IsValidConVarChar(c)
   1.703 -{
   1.704 -	return (c == '_' || IsCharAlpha(c) || IsCharNumeric(c));
   1.705 -}
   1.706 -
   1.707 -/**
   1.708 - * Returns the bitstring of flags of a command.
   1.709 - *
   1.710 - * @param name				Name of the command.
   1.711 - * @return				A bitstring containing the FCVAR_* flags that are enabled or INVALID_FCVAR_FLAGS if command not found.
   1.712 - */
   1.713 -native GetCommandFlags(const String:name[]);
   1.714 -
   1.715 -/**
   1.716 - * Sets the bitstring of flags of a command.
   1.717 - *
   1.718 - * @param name			Name of the command.
   1.719 - * @param flags			A bitstring containing the FCVAR_* flags to enable.
   1.720 - * @return			True on success, otherwise false.
   1.721 - */
   1.722 -native bool:SetCommandFlags(const String:name[], flags);