1.1 --- a/plugins/include/console.inc Fri Mar 28 06:21:34 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,719 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
1.8 - * =============================================================================
1.9 - *
1.10 - * This file is part of the SourceMod/SourcePawn SDK.
1.11 - *
1.12 - * This program is free software; you can redistribute it and/or modify it under
1.13 - * the terms of the GNU General Public License, version 3.0, as published by the
1.14 - * Free Software Foundation.
1.15 - *
1.16 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.17 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.18 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.19 - * details.
1.20 - *
1.21 - * You should have received a copy of the GNU General Public License along with
1.22 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.23 - *
1.24 - * As a special exception, AlliedModders LLC gives you permission to link the
1.25 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.26 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.27 - * by the Valve Corporation. You must obey the GNU General Public License in
1.28 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.29 - * this exception to all derivative works. AlliedModders LLC defines further
1.30 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.31 - * or <http://www.sourcemod.net/license.php>.
1.32 - *
1.33 - * Version: $Id$
1.34 - */
1.35 -
1.36 -#if defined _console_included
1.37 - #endinput
1.38 -#endif
1.39 -#define _console_included
1.40 -
1.41 -#define INVALID_FCVAR_FLAGS (-1)
1.42 -
1.43 -/**
1.44 - * Console variable bound values used with Get/SetConVarBounds()
1.45 - */
1.46 -enum ConVarBounds
1.47 -{
1.48 - ConVarBound_Upper = 0,
1.49 - ConVarBound_Lower
1.50 -};
1.51 -
1.52 -/**
1.53 - * Console variable query helper values.
1.54 - */
1.55 -enum QueryCookie
1.56 -{
1.57 - QUERYCOOKIE_FAILED = 0,
1.58 -};
1.59 -
1.60 -/**
1.61 - * Reply sources for commands.
1.62 - */
1.63 -enum ReplySource
1.64 -{
1.65 - SM_REPLY_TO_CONSOLE = 0,
1.66 - SM_REPLY_TO_CHAT = 1,
1.67 -};
1.68 -
1.69 -/**
1.70 - * Console variable query result values.
1.71 - */
1.72 -enum ConVarQueryResult
1.73 -{
1.74 - ConVarQuery_Okay = 0, /**< Retrieval of client convar value was successful. */
1.75 - ConVarQuery_NotFound, /**< Client convar was not found. */
1.76 - ConVarQuery_NotValid, /**< A console command with the same name was found, but there is no convar. */
1.77 - ConVarQuery_Protected /**< Client convar was found, but it is protected. The server cannot retrieve its value. */
1.78 -};
1.79 -
1.80 -/**
1.81 - * @section Flags for console commands and console variables. The descriptions
1.82 - * for each constant come directly from the Source SDK.
1.83 - */
1.84 -#define FCVAR_NONE 0 /**< The default, no flags at all */
1.85 -#define FCVAR_UNREGISTERED (1<<0) /**< If this is set, don't add to linked list, etc. */
1.86 -#define FCVAR_LAUNCHER (1<<1) /**< Defined by launcher. */
1.87 -#define FCVAR_GAMEDLL (1<<2) /**< Defined by the game DLL. */
1.88 -#define FCVAR_CLIENTDLL (1<<3) /**< Defined by the client DLL. */
1.89 -#define FCVAR_MATERIAL_SYSTEM (1<<4) /**< Defined by the material system. */
1.90 -#define FCVAR_PROTECTED (1<<5) /**< It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value. */
1.91 -#define FCVAR_SPONLY (1<<6) /**< This cvar cannot be changed by clients connected to a multiplayer server. */
1.92 -#define FCVAR_ARCHIVE (1<<7) /**< Set to cause it to be saved to vars.rc */
1.93 -#define FCVAR_NOTIFY (1<<8) /**< Notifies players when changed. */
1.94 -#define FCVAR_USERINFO (1<<9) /**< Changes the client's info string. */
1.95 -#define FCVAR_PRINTABLEONLY (1<<10) /**< This cvar's string cannot contain unprintable characters (e.g., used for player name, etc.) */
1.96 -#define FCVAR_UNLOGGED (1<<11) /**< If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */
1.97 -#define FCVAR_NEVER_AS_STRING (1<<12) /**< Never try to print that cvar. */
1.98 -#define FCVAR_REPLICATED (1<<13) /**< Server setting enforced on clients. */
1.99 -#define FCVAR_CHEAT (1<<14) /**< Only useable in singleplayer / debug / multiplayer & sv_cheats */
1.100 -#define FCVAR_STUDIORENDER (1<<15) /**< Defined by the studiorender system. */
1.101 -#define FCVAR_DEMO (1<<16) /**< Record this cvar when starting a demo file. */
1.102 -#define FCVAR_DONTRECORD (1<<17) /**< Don't record these command in demo files. */
1.103 -#define FCVAR_PLUGIN (1<<18) /**< Defined by a 3rd party plugin. */
1.104 -#define FCVAR_DATACACHE (1<<19) /**< Defined by the datacache system. */
1.105 -#define FCVAR_TOOLSYSTEM (1<<20) /**< Defined by an IToolSystem library */
1.106 -#define FCVAR_FILESYSTEM (1<<21) /**< Defined by the file system. */
1.107 -#define FCVAR_NOT_CONNECTED (1<<22) /**< Cvar cannot be changed by a client that is connected to a server. */
1.108 -#define FCVAR_SOUNDSYSTEM (1<<23) /**< Defined by the soundsystem library. */
1.109 -#define FCVAR_ARCHIVE_XBOX (1<<24) /**< Cvar written to config.cfg on the Xbox. */
1.110 -#define FCVAR_INPUTSYSTEM (1<<25) /**< Defined by the inputsystem DLL. */
1.111 -#define FCVAR_NETWORKSYSTEM (1<<26) /**< Defined by the network system. */
1.112 -#define FCVAR_VPHYSICS (1<<27) /**< Defined by vphysics. */
1.113 -
1.114 -/**
1.115 - * @endsection
1.116 - */
1.117 -
1.118 -/**
1.119 - * Executes a server command as if it were on the server console (or RCON)
1.120 - *
1.121 - * @param format Formatting rules.
1.122 - * @param ... Variable number of format parameters.
1.123 - * @noreturn
1.124 - */
1.125 -native ServerCommand(const String:format[], any:...);
1.126 -
1.127 -/**
1.128 - * Inserts a server command at the beginning of the server command buffer.
1.129 - *
1.130 - * @param format Formatting rules.
1.131 - * @param ... Variable number of format parameters.
1.132 - * @noreturn
1.133 - */
1.134 -native InsertServerCommand(const String:format[], any:...);
1.135 -
1.136 -/**
1.137 - * Executes every command in the server's command buffer, rather than once per frame.
1.138 - *
1.139 - * @noreturn
1.140 - */
1.141 -native ServerExecute();
1.142 -
1.143 -/**
1.144 - * Executes a client command. Note that this will not work on clients unless
1.145 - * they have cl_restrict_server_commands set to 0.
1.146 - *
1.147 - * @param client Index of the client.
1.148 - * @param fmt Format of the client command.
1.149 - * @param ... Format parameters/
1.150 - * @noreturn
1.151 - * @error Invalid client index, or client not connected.
1.152 - */
1.153 -native ClientCommand(client, const String:fmt[], any:...);
1.154 -
1.155 -/**
1.156 - * Executes a client command on the server without being networked.
1.157 - *
1.158 - * FakeClientCommand() overwrites the command tokenization buffer. This can
1.159 - * cause undesired effects because future calls to GetCmdArg* will return
1.160 - * data from the FakeClientCommand(), not the parent command. If you are in
1.161 - * a hook where this matters (for example, a "say" hook), you should use
1.162 - * FakeClientCommandEx() instead.
1.163 - *
1.164 - * @param client Index of the client.
1.165 - * @param fmt Format of the client command.
1.166 - * @param ... Format parameters
1.167 - * @noreturn
1.168 - * @error Invalid client index, or client not connected.
1.169 - */
1.170 -native FakeClientCommand(client, const String:fmt[], any:...);
1.171 -
1.172 -/**
1.173 - * Executes a client command on the server without being networked. The
1.174 - * execution of the client command is delayed by one frame to prevent any
1.175 - * re-entrancy issues that might surface with FakeClientCommand().
1.176 - *
1.177 - * @param client Index of the client.
1.178 - * @param fmt Format of the client command.
1.179 - * @param ... Format parameters
1.180 - * @noreturn
1.181 - * @error Invalid client index, or client not connected.
1.182 - */
1.183 -native FakeClientCommandEx(client, const String:fmt[], any:...);
1.184 -
1.185 -/**
1.186 - * Sends a message to the server console.
1.187 - *
1.188 - * @param format Formatting rules.
1.189 - * @param ... Variable number of format parameters.
1.190 - * @noreturn
1.191 - */
1.192 -native PrintToServer(const String:format[], any:...);
1.193 -
1.194 -/**
1.195 - * Sends a message to a client's console.
1.196 - *
1.197 - * @param client Client index.
1.198 - * @param format Formatting rules.
1.199 - * @param ... Variable number of format parameters.
1.200 - * @noreturn
1.201 - * @error If the client is not connected an error will be thrown.
1.202 - */
1.203 -native PrintToConsole(client, const String:format[], any:...);
1.204 -
1.205 -/**
1.206 - * Reples to a message in a command.
1.207 - *
1.208 - * A client index of 0 will use PrintToServer().
1.209 - * If the command was from the console, PrintToConsole() is used.
1.210 - * If the command was from chat, PrintToChat() is used.
1.211 - *
1.212 - * @param client Client index, or 0 for server.
1.213 - * @param format Formatting rules.
1.214 - * @param ... Variable number of format parameters.
1.215 - * @noreturn
1.216 - * @error If the client is not connected or invalid.
1.217 - */
1.218 -native ReplyToCommand(client, const String:format[], any:...);
1.219 -
1.220 -/**
1.221 - * Returns the current reply source of a command.
1.222 - *
1.223 - * @return ReplySource value.
1.224 - */
1.225 -native ReplySource:GetCmdReplySource();
1.226 -
1.227 -/**
1.228 - * Sets the current reply source of a command.
1.229 - *
1.230 - * Only use this if you know what you are doing. You should save the old value
1.231 - * and restore it once you are done.
1.232 - *
1.233 - * @param source New ReplySource value.
1.234 - * @return Old ReplySource value.
1.235 - */
1.236 -native ReplySource:SetCmdReplySource(ReplySource:source);
1.237 -
1.238 -/**
1.239 - * Returns whether the current say hook is a chat trigger.
1.240 - *
1.241 - * This function is only meaningful inside say or say_team hooks.
1.242 - *
1.243 - * @return True if a chat trigger, false otherwise.
1.244 - */
1.245 -native bool:IsChatTrigger();
1.246 -
1.247 -/**
1.248 - * Displays usage of an admin command to users depending on the
1.249 - * setting of the sm_show_activity cvar. All users receive a message
1.250 - * in their chat text, except for the originating client, who receives
1.251 - * the message based on the current ReplySource.
1.252 - *
1.253 - * @param client Client index doing the action, or 0 for server.
1.254 - * @param tag Tag to prepend to the message.
1.255 - * @param format Formatting rules.
1.256 - * @param ... Variable number of format parameters.
1.257 - * @noreturn
1.258 - * @error
1.259 - */
1.260 -native ShowActivity2(client, const String:tag[], const String:format[], any:...);
1.261 -
1.262 -/**
1.263 - * Displays usage of an admin command to users depending on the
1.264 - * setting of the sm_show_activity cvar.
1.265 - *
1.266 - * This version does not display a message to the originating client
1.267 - * if used from chat triggers or menus. If manual replies are used
1.268 - * for these cases, then this function will suffice. Otherwise,
1.269 - * ShowActivity2() is slightly more useful.
1.270 - *
1.271 - * @param client Client index doing the action, or 0 for server.
1.272 - * @param format Formatting rules.
1.273 - * @param ... Variable number of format parameters.
1.274 - * @noreturn
1.275 - * @error
1.276 - */
1.277 -native ShowActivity(client, const String:format[], any:...);
1.278 -
1.279 -/**
1.280 - * Same as ShowActivity(), except the tag parameter is used instead of
1.281 - * "[SM] " (note that you must supply any spacing).
1.282 - *
1.283 - * @param client Client index doing the action, or 0 for server.
1.284 - * @param tag Tag to display with.
1.285 - * @param format Formatting rules.
1.286 - * @param ... Variable number of format parameters.
1.287 - * @noreturn
1.288 - * @error
1.289 - */
1.290 -native ShowActivityEx(client, const String:tag[], const String:format[], any:...);
1.291 -
1.292 -/**
1.293 - * Called when a server-only command is invoked.
1.294 - *
1.295 - * @params args Number of arguments that were in the argument string.
1.296 - * @return An Action value. Not handling the command
1.297 - * means that Source will report it as "not found."
1.298 - */
1.299 -functag SrvCmd Action:public(args);
1.300 -
1.301 -/**
1.302 - * Creates a server-only console command, or hooks an already existing one.
1.303 - *
1.304 - * @param cmd Name of the command to hook or create.
1.305 - * @param callback A function to use as a callback for when the command is invoked.
1.306 - * @param description Optional description to use for command creation.
1.307 - * @param flags Optional flags to use for command creation.
1.308 - * @noreturn
1.309 - * @error Command name is the same as an existing convar.
1.310 - */
1.311 -native RegServerCmd(const String:cmd[], SrvCmd:callback, const String:description[]="", flags=0);
1.312 -
1.313 -/**
1.314 - * Called when a generic console command is invoked.
1.315 - *
1.316 - * @param client Index of the client, or 0 from the server.
1.317 - * @param args Number of arguments that were in the argument string.
1.318 - * @return An Action value. Not handling the command
1.319 - * means that Source will report it as "not found."
1.320 - */
1.321 -functag ConCmd Action:public(client, args);
1.322 -
1.323 -/**
1.324 - * Creates a console command, or hooks an already existing one.
1.325 - *
1.326 - * @param cmd Name of the command to hook or create.
1.327 - * @param callback A function to use as a callback for when the command is invoked.
1.328 - * @param description Optional description to use for command creation.
1.329 - * @param flags Optional flags to use for command creation.
1.330 - * @noreturn
1.331 - * @error Command name is the same as an existing convar.
1.332 - */
1.333 -native RegConsoleCmd(const String:cmd[], ConCmd:callback, const String:description[]="", flags=0);
1.334 -
1.335 -/**
1.336 - * Creates a console command as an administrative command. If the command does not exist,
1.337 - * it is created. When this command is invoked, the access rights of the player are
1.338 - * automatically checked before allowing it to continue.
1.339 - *
1.340 - * @param cmd String containing command to register.
1.341 - * @param callback A function to use as a callback for when the command is invoked.
1.342 - * @param adminflags Administrative flags (bitstring) to use for permissions.
1.343 - * @param group String containing the command group to use. If empty,
1.344 - * the plugin's filename will be used instead.
1.345 - * @param description Optional description to use for help.
1.346 - * @param flags Optional console flags.
1.347 - * @noreturn
1.348 - * @error Command name is the same as an existing convar.
1.349 - */
1.350 -native RegAdminCmd(const String:cmd[],
1.351 - ConCmd:callback,
1.352 - adminflags,
1.353 - const String:description[]="",
1.354 - const String:group[]="",
1.355 - flags=0);
1.356 -
1.357 -/**
1.358 - * Returns the number of arguments from the current console or server command.
1.359 - * @note Unlike the HL2 engine call, this does not include the command itself.
1.360 - *
1.361 - * @return Number of arguments to the current command.
1.362 - */
1.363 -native GetCmdArgs();
1.364 -
1.365 -/**
1.366 - * Retrieves a command argument given its index, from the current console or
1.367 - * server command.
1.368 - * @note Argument indexes start at 1; 0 retrieves the command name.
1.369 - *
1.370 - * @param argnum Argument number to retrieve.
1.371 - * @param buffer Buffer to use for storing the string.
1.372 - * @param maxlength Maximum length of the buffer.
1.373 - * @return Length of string written to buffer.
1.374 - */
1.375 -native GetCmdArg(argnum, String:buffer[], maxlength);
1.376 -
1.377 -/**
1.378 - * Retrieves the entire command argument string in one lump from the current
1.379 - * console or server command.
1.380 - *
1.381 - * @param buffer Buffer to use for storing the string.
1.382 - * @param maxlength Maximum length of the buffer.
1.383 - * @return Length of string written to buffer.
1.384 - */
1.385 -native GetCmdArgString(String:buffer[], maxlength);
1.386 -
1.387 -/**
1.388 - * Creates a new console variable.
1.389 - *
1.390 - * @param name Name of new convar.
1.391 - * @param defaultValue String containing the default value of new convar.
1.392 - * @param description Optional description of the convar.
1.393 - * @param flags Optional bitstring of flags determining how the convar should be handled. See FCVAR_* constants for more details.
1.394 - * @param hasMin Optional boolean that determines if the convar has a minimum value.
1.395 - * @param min Minimum floating point value that the convar can have if hasMin is true.
1.396 - * @param hasMax Optional boolean that determines if the convar has a maximum value.
1.397 - * @param max Maximum floating point value that the convar can have if hasMax is true.
1.398 - * @return A handle to the newly created convar. If the convar already exists, INVALID_HANDLE is returned.
1.399 - * @error Convar name is blank or is the same as an existing console command.
1.400 - */
1.401 -native Handle:CreateConVar(const String:name[], const String:defaultValue[], const String:description[]="", flags=0, bool:hasMin=false, Float:min=0.0, bool:hasMax=false, Float:max=0.0);
1.402 -
1.403 -/**
1.404 - * Searches for a console variable.
1.405 - *
1.406 - * @param name Name of convar to find.
1.407 - * @return A handle to the convar if it is found. INVALID_HANDLE otherwise.
1.408 - */
1.409 -native Handle:FindConVar(const String:name[]);
1.410 -
1.411 -/**
1.412 - * Called when a console variable's value is changed.
1.413 - *
1.414 - * @param convar Handle to the convar that was changed.
1.415 - * @param oldValue String containing the value of the convar before it was changed.
1.416 - * @param newValue String containing the new value of the convar.
1.417 - * @noreturn
1.418 - */
1.419 -functag ConVarChanged public(Handle:convar, const String:oldValue[], const String:newValue[]);
1.420 -
1.421 -/**
1.422 - * Creates a hook for when a console variable's value is changed.
1.423 - *
1.424 - * @param convar Handle to the convar.
1.425 - * @param callback An OnConVarChanged function pointer.
1.426 - * @noreturn
1.427 - * @error Invalid or corrupt Handle or invalid callback function.
1.428 - */
1.429 -native HookConVarChange(Handle:convar, ConVarChanged:callback);
1.430 -
1.431 -/**
1.432 - * Removes a hook for when a console variable's value is changed.
1.433 - *
1.434 - * @param convar Handle to the convar.
1.435 - * @param callback An OnConVarChanged function pointer.
1.436 - * @noreturn
1.437 - * @error Invalid or corrupt Handle, invalid callback function, or no active hook on convar.
1.438 - */
1.439 -native UnhookConVarChange(Handle:convar, ConVarChanged:callback);
1.440 -
1.441 -/**
1.442 - * Returns the boolean value of a console variable.
1.443 - *
1.444 - * @param convar Handle to the convar.
1.445 - * @return The boolean value of the convar.
1.446 - * @error Invalid or corrupt Handle.
1.447 - */
1.448 -native bool:GetConVarBool(Handle:convar);
1.449 -
1.450 -/**
1.451 - * Sets the boolean value of a console variable.
1.452 - *
1.453 - * @param convar Handle to the convar.
1.454 - * @param value New boolean value.
1.455 - * @param replicate If set to true, the new convar value will be set on all clients.
1.456 - * This will only work if the convar has the FCVAR_REPLICATED flag
1.457 - * and actually exists on clients.
1.458 - * @param notify If set to true, clients will be notified that the convar has changed.
1.459 - * This will only work if the convar has the FCVAR_NOTIFY flag.
1.460 - * @noreturn
1.461 - * @error Invalid or corrupt Handle.
1.462 - */
1.463 -native SetConVarBool(Handle:convar, bool:value, bool:replicate=false, bool:notify=false);
1.464 -
1.465 -/**
1.466 - * Returns the integer value of a console variable.
1.467 - *
1.468 - * @param convar Handle to the convar.
1.469 - * @return The integer value of the convar.
1.470 - * @error Invalid or corrupt Handle.
1.471 - */
1.472 -native GetConVarInt(Handle:convar);
1.473 -
1.474 -/**
1.475 - * Sets the integer value of a console variable.
1.476 - *
1.477 - * @param convar Handle to the convar.
1.478 - * @param value New integer value.
1.479 - * @param replicate If set to true, the new convar value will be set on all clients.
1.480 - * This will only work if the convar has the FCVAR_REPLICATED flag
1.481 - * and actually exists on clients.
1.482 - * @param notify If set to true, clients will be notified that the convar has changed.
1.483 - * This will only work if the convar has the FCVAR_NOTIFY flag.
1.484 - * @noreturn
1.485 - * @error Invalid or corrupt Handle.
1.486 - */
1.487 -native SetConVarInt(Handle:convar, value, bool:replicate=false, bool:notify=false);
1.488 -
1.489 -/**
1.490 - * Returns the floating point value of a console variable.
1.491 - *
1.492 - * @param convar Handle to the convar.
1.493 - * @return The floating point value of the convar.
1.494 - * @error Invalid or corrupt Handle.
1.495 - */
1.496 -native Float:GetConVarFloat(Handle:convar);
1.497 -
1.498 -/**
1.499 - * Sets the floating point value of a console variable.
1.500 - *
1.501 - * @param convar Handle to the convar.
1.502 - * @param value New floating point value.
1.503 - * @param replicate If set to true, the new convar value will be set on all clients.
1.504 - * This will only work if the convar has the FCVAR_REPLICATED flag
1.505 - * and actually exists on clients.
1.506 - * @param notify If set to true, clients will be notified that the convar has changed.
1.507 - * This will only work if the convar has the FCVAR_NOTIFY flag.
1.508 - * @noreturn
1.509 - * @error Invalid or corrupt Handle.
1.510 - */
1.511 -native SetConVarFloat(Handle:convar, Float:value, bool:replicate=false, bool:notify=false);
1.512 -
1.513 -/**
1.514 - * Retrieves the string value of a console variable.
1.515 - *
1.516 - * @param convar Handle to the convar.
1.517 - * @param value Buffer to store the value of the convar.
1.518 - * @param maxlength Maximum length of string buffer.
1.519 - * @noreturn
1.520 - * @error Invalid or corrupt Handle.
1.521 - */
1.522 -native GetConVarString(Handle:convar, String:value[], maxlength);
1.523 -
1.524 -/**
1.525 - * Sets the string value of a console variable.
1.526 - *
1.527 - * @param convar Handle to the convar.
1.528 - * @param value New string value.
1.529 - * @param replicate If set to true, the new convar value will be set on all clients.
1.530 - * This will only work if the convar has the FCVAR_REPLICATED flag
1.531 - * and actually exists on clients.
1.532 - * @param notify If set to true, clients will be notified that the convar has changed.
1.533 - * This will only work if the convar has the FCVAR_NOTIFY flag.
1.534 - * @noreturn
1.535 - * @error Invalid or corrupt Handle.
1.536 - */
1.537 -native SetConVarString(Handle:convar, const String:value[], bool:replicate=false, bool:notify=false);
1.538 -
1.539 -/**
1.540 - * Resets the console variable to its default value.
1.541 - *
1.542 - * @param convar Handle to the convar.
1.543 - * @param replicate If set to true, the new convar value will be set on all clients.
1.544 - * This will only work if the convar has the FCVAR_REPLICATED flag
1.545 - * and actually exists on clients.
1.546 - * @param notify If set to true, clients will be notified that the convar has changed.
1.547 - * This will only work if the convar has the FCVAR_NOTIFY flag.
1.548 - * @noreturn
1.549 - * @error Invalid or corrupt Handle.
1.550 - */
1.551 -native ResetConVar(Handle:convar, bool:replicate=false, bool:notify=false);
1.552 -
1.553 -/**
1.554 - * Returns the bitstring of flags on a console variable.
1.555 - *
1.556 - * @param convar Handle to the convar.
1.557 - * @return A bitstring containing the FCVAR_* flags that are enabled.
1.558 - * @error Invalid or corrupt Handle.
1.559 - */
1.560 -native GetConVarFlags(Handle:convar);
1.561 -
1.562 -/**
1.563 - * Sets the bitstring of flags on a console variable.
1.564 - *
1.565 - * @param convar Handle to the convar.
1.566 - * @param flags A bitstring containing the FCVAR_* flags to enable.
1.567 - * @noreturn
1.568 - * @error Invalid or corrupt Handle.
1.569 - */
1.570 -native SetConVarFlags(Handle:convar, flags);
1.571 -
1.572 -/**
1.573 - * Retrieves the specified bound of a console variable.
1.574 - *
1.575 - * @param convar Handle to the convar.
1.576 - * @param type Type of bound to retrieve, ConVarBound_Lower or ConVarBound_Upper.
1.577 - * @param value By-reference cell to store the specified floating point bound value.
1.578 - * @return True if the convar has the specified bound set, false otherwise.
1.579 - * @error Invalid or corrupt Handle.
1.580 - */
1.581 -native bool:GetConVarBounds(Handle:convar, ConVarBounds:type, &Float:value);
1.582 -
1.583 -/**
1.584 - * Sets the specified bound of a console variable.
1.585 - *
1.586 - * @param convar Handle to the convar.
1.587 - * @param type Type of bound to set, ConVarBound_Lower or ConVarBound_Upper
1.588 - * @param set If set to true, convar will use specified bound. If false, bound will be removed.
1.589 - * @param value Floating point value to use as the specified bound.
1.590 - * @noreturn
1.591 - * @error Invalid or corrupt Handle.
1.592 - */
1.593 -native SetConVarBounds(Handle:convar, ConVarBounds:type, bool:set, Float:value=0.0);
1.594 -
1.595 -/**
1.596 - * Retrieves the name of a console variable.
1.597 - *
1.598 - * @param convar Handle to the convar.
1.599 - * @param value Buffer to store the name of the convar.
1.600 - * @param maxlength Maximum length of string buffer.
1.601 - * @noreturn
1.602 - * @error Invalid or corrupt Handle.
1.603 - */
1.604 -native GetConVarName(Handle:convar, const String:name[], maxlength);
1.605 -
1.606 -funcenum ConVarQueryFinished
1.607 -{
1.608 - /**
1.609 - * Called when a query to retrieve a client's console variable has finished.
1.610 - *
1.611 - * @param cookie Unique identifier of query.
1.612 - * @param client Player index.
1.613 - * @param result Result of query that tells one whether or not query was successful.
1.614 - * See ConVarQueryResult enum for more details.
1.615 - * @param convarName Name of client convar that was queried.
1.616 - * @param convarValue Value of client convar that was queried if successful. This will be "" if it was not.
1.617 - * @param value Value that was passed when query was started.
1.618 - * @noreturn
1.619 - */
1.620 - public(QueryCookie:cookie, client, ConVarQueryResult:result, const String:cvarName[], const String:cvarValue[], any:value),
1.621 -
1.622 - /**
1.623 - * Called when a query to retrieve a client's console variable has finished.
1.624 - *
1.625 - * @param cookie Unique identifier of query.
1.626 - * @param client Player index.
1.627 - * @param result Result of query that tells one whether or not query was successful.
1.628 - * See ConVarQueryResult enum for more details.
1.629 - * @param convarName Name of client convar that was queried.
1.630 - * @param convarValue Value of client convar that was queried if successful. This will be "" if it was not.
1.631 - * @noreturn
1.632 - */
1.633 - public(QueryCookie:cookie, client, ConVarQueryResult:result, const String:cvarName[], const String:cvarValue[])
1.634 -};
1.635 -
1.636 -/**
1.637 - * Starts a query to retrieve the value of a client's console variable.
1.638 - *
1.639 - * @param client Player index.
1.640 - * @param name Name of client convar to query.
1.641 - * @param callback A function to use as a callback when the query has finished.
1.642 - * @param value Optional value to pass to the callback function.
1.643 - * @return A cookie that uniquely identifies the query.
1.644 - * Returns QUERYCOOKIE_FAILED on failure, such as when used on a bot.
1.645 - */
1.646 -native QueryCookie:QueryClientConVar(client, const String:cvarName[], ConVarQueryFinished:callback, any:value=0);
1.647 -
1.648 -/**
1.649 - * Gets a command iterator. Must be freed with CloseHandle().
1.650 - *
1.651 - * @return A new command iterator.
1.652 - */
1.653 -native Handle:GetCommandIterator();
1.654 -
1.655 -/**
1.656 - * Reads a command iterator, then advances to the next command if any.
1.657 - * Only SourceMod specific commands are returned.
1.658 - *
1.659 - * @param iter Command iterator Handle.
1.660 - * @param name Name buffer.
1.661 - * @param nameLen Name buffer size.
1.662 - * @param eflags Effective default flags of a command.
1.663 - * @param desc Command description buffer.
1.664 - * @param descLen Command description buffer size.
1.665 - * @return True on success, false if there are no more commands.
1.666 - */
1.667 -native bool:ReadCommandIterator(Handle:iter,
1.668 - String:name[],
1.669 - nameLen,
1.670 - &eflags=0,
1.671 - String:desc[]="",
1.672 - descLen=0);
1.673 -
1.674 -/**
1.675 - * Returns whether a client has access to a given command string. The string
1.676 - * can also be any override string, as overrides can be independent of
1.677 - * commands. This important feature essentially allows you to create custom
1.678 - * flags using the override system.
1.679 - *
1.680 - * @param client Client index.
1.681 - * @param command Command name. If the command is not found, the default
1.682 - * flags are used.
1.683 - * @param flags Flag string to use as a default, if the command or override
1.684 - * is not found.
1.685 - * @param override_only If true, SourceMod will not attempt to find a matching
1.686 - * command, and it will only use the default flags specified.
1.687 - * Otherwise, SourceMod will ignore the default flags if
1.688 - * there is a matching admin command.
1.689 - * @return True if the client has access, false otherwise.
1.690 - */
1.691 -native bool:CheckCommandAccess(client,
1.692 - const String:command[],
1.693 - flags,
1.694 - bool:override_only=false);
1.695 -
1.696 -/**
1.697 - * Returns true if the supplied character is valid in a ConVar name.
1.698 - *
1.699 - * @param c Character to validate.
1.700 - * @return True is valid for ConVars, false otherwise
1.701 - */
1.702 -stock bool:IsValidConVarChar(c)
1.703 -{
1.704 - return (c == '_' || IsCharAlpha(c) || IsCharNumeric(c));
1.705 -}
1.706 -
1.707 -/**
1.708 - * Returns the bitstring of flags of a command.
1.709 - *
1.710 - * @param name Name of the command.
1.711 - * @return A bitstring containing the FCVAR_* flags that are enabled or INVALID_FCVAR_FLAGS if command not found.
1.712 - */
1.713 -native GetCommandFlags(const String:name[]);
1.714 -
1.715 -/**
1.716 - * Sets the bitstring of flags of a command.
1.717 - *
1.718 - * @param name Name of the command.
1.719 - * @param flags A bitstring containing the FCVAR_* flags to enable.
1.720 - * @return True on success, otherwise false.
1.721 - */
1.722 -native bool:SetCommandFlags(const String:name[], flags);