1.1 --- a/plugins/include/sdktools_engine.inc Fri Mar 28 06:21:34 2008 +0000
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,69 +0,0 @@
1.4 -/**
1.5 - * vim: set ts=4 :
1.6 - * =============================================================================
1.7 - * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
1.8 - * =============================================================================
1.9 - *
1.10 - * This file is part of the SourceMod/SourcePawn SDK.
1.11 - *
1.12 - * This program is free software; you can redistribute it and/or modify it under
1.13 - * the terms of the GNU General Public License, version 3.0, as published by the
1.14 - * Free Software Foundation.
1.15 - *
1.16 - * This program is distributed in the hope that it will be useful, but WITHOUT
1.17 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.18 - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.19 - * details.
1.20 - *
1.21 - * You should have received a copy of the GNU General Public License along with
1.22 - * this program. If not, see <http://www.gnu.org/licenses/>.
1.23 - *
1.24 - * As a special exception, AlliedModders LLC gives you permission to link the
1.25 - * code of this program (as well as its derivative works) to "Half-Life 2," the
1.26 - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.27 - * by the Valve Corporation. You must obey the GNU General Public License in
1.28 - * all respects for all other code used. Additionally, AlliedModders LLC grants
1.29 - * this exception to all derivative works. AlliedModders LLC defines further
1.30 - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.31 - * or <http://www.sourcemod.net/license.php>.
1.32 - *
1.33 - * Version: $Id$
1.34 - */
1.35 -
1.36 -#if defined _sdktools_engine_included
1.37 - #endinput
1.38 -#endif
1.39 -#define _sdktools_engine_included
1.40 -
1.41 -#define MAX_LIGHTSTYLES 64
1.42 -
1.43 -/**
1.44 - * Sets a client's "viewing entity."
1.45 - *
1.46 - * @param client Client index.
1.47 - * @param entity Entity index.
1.48 - * @noreturn
1.49 - * @error Invalid client or entity, lack of mod support, or client not in
1.50 - * game.
1.51 - */
1.52 -native SetClientViewEntity(client, entity);
1.53 -
1.54 -/**
1.55 - * Sets a light style.
1.56 - *
1.57 - * @param style Light style (from 0 to MAX_LIGHTSTYLES-1)
1.58 - * @param value Light value string (see world.cpp/light.cpp in dlls)
1.59 - * @noreturn
1.60 - * @error Light style index is out of range.
1.61 - */
1.62 -native SetLightStyle(style, const String:value[]);
1.63 -
1.64 -/**
1.65 - * Returns the client's eye position.
1.66 - *
1.67 - * @param client Player's index.
1.68 - * @param pos Destination vector to store the client's eye position.
1.69 - * @noreturn
1.70 - * @error Invalid client index, client not in game, or no mod support.
1.71 - */
1.72 -native GetClientEyePosition(client, Float:pos[3]);