tools/installer/GamesList.cpp
branchsourcemod-1.1.0
changeset 2283 03a67e41afbc
parent 1951 c7b4237fff50
child 2287 017a725c9d17
     1.1 --- a/tools/installer/GamesList.cpp	Fri Mar 28 06:21:34 2008 +0000
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,496 +0,0 @@
     1.4 -#include "GamesList.h"
     1.5 -#include "InstallerUtil.h"
     1.6 -#include "InstallerMain.h"
     1.7 -#include <stdio.h>
     1.8 -
     1.9 -mod_info_t *g_mod_list = NULL;
    1.10 -unsigned int g_mod_count = 0;
    1.11 -
    1.12 -int IsValidFolder(const TCHAR *path)
    1.13 -{
    1.14 -	DWORD attr;
    1.15 -	TCHAR gameinfo_file[MAX_PATH];
    1.16 -
    1.17 -	UTIL_PathFormat(gameinfo_file, sizeof(gameinfo_file), _T("%s\\gameinfo.txt"), path);
    1.18 -
    1.19 -	if ((attr = GetFileAttributes(gameinfo_file)) == INVALID_FILE_ATTRIBUTES)
    1.20 -	{
    1.21 -		return GAMEINFO_DOES_NOT_EXIST;
    1.22 -	}
    1.23 -
    1.24 -	if ((attr & FILE_ATTRIBUTE_READONLY) == FILE_ATTRIBUTE_READONLY)
    1.25 -	{
    1.26 -		return GAMEINFO_IS_READ_ONLY;
    1.27 -	}
    1.28 -
    1.29 -	if ((attr & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY)
    1.30 -	{
    1.31 -		return GAMEINFO_DOES_NOT_EXIST;
    1.32 -	}
    1.33 -
    1.34 -	return GAMEINFO_IS_USABLE;
    1.35 -}
    1.36 -
    1.37 -void DisplayBadFolderDialog(HWND hDlg, int reason)
    1.38 -{
    1.39 -	TCHAR message_string[255];
    1.40 -	UINT resource;
    1.41 -
    1.42 -	if (reason == GAMEINFO_DOES_NOT_EXIST)
    1.43 -	{
    1.44 -		resource = IDS_NO_GAMEINFO;
    1.45 -	}
    1.46 -	else if (reason == GAMEINFO_IS_READ_ONLY)
    1.47 -	{
    1.48 -		resource = IDS_READONLY_GAMEINFO;
    1.49 -	}
    1.50 -	else
    1.51 -	{
    1.52 -		return;
    1.53 -	}
    1.54 -
    1.55 -	if (LoadString(g_hInstance,
    1.56 -		resource,
    1.57 -		message_string,
    1.58 -		sizeof(message_string) / sizeof(TCHAR)
    1.59 -		) == 0)
    1.60 -	{
    1.61 -		return;
    1.62 -	}
    1.63 -
    1.64 -	MessageBox(hDlg, 
    1.65 -		message_string, 
    1.66 -		_T("SourceMod Installer"),
    1.67 -		MB_OK|MB_ICONWARNING);
    1.68 -}
    1.69 -
    1.70 -void AddModToList(mod_info_t **mod_list,
    1.71 -				  unsigned int *total_mods,
    1.72 -				  const mod_info_t *mod_info)
    1.73 -{
    1.74 -	mod_info_t *mods = *mod_list;
    1.75 -	unsigned int total = *total_mods;
    1.76 -
    1.77 -	if (mods == NULL)
    1.78 -	{
    1.79 -		mods = (mod_info_t *)malloc(sizeof(mod_info_t));
    1.80 -	}
    1.81 -	else
    1.82 -	{
    1.83 -		mods = (mod_info_t *)realloc(mods, sizeof(mod_info_t) * (total + 1));
    1.84 -	}
    1.85 -
    1.86 -	memcpy(&mods[total], mod_info, sizeof(mod_info_t));
    1.87 -	total++;
    1.88 -
    1.89 -	*mod_list = mods;
    1.90 -	*total_mods = total;
    1.91 -}
    1.92 -
    1.93 -void TryToAddMod(const TCHAR *path, int eng_type, mod_info_t **mod_list, unsigned *total_mods)
    1.94 -{
    1.95 -	FILE *fp;
    1.96 -	TCHAR gameinfo_path[MAX_PATH];
    1.97 -
    1.98 -	UTIL_PathFormat(gameinfo_path,
    1.99 -		sizeof(gameinfo_path),
   1.100 -		_T("%s\\gameinfo.txt"),
   1.101 -		path);
   1.102 -
   1.103 -	if ((fp = _tfopen(gameinfo_path, _T("rt"))) == NULL)
   1.104 -	{
   1.105 -		return;
   1.106 -	}
   1.107 -
   1.108 -	int pos;
   1.109 -	char buffer[512];
   1.110 -	char key[256], value[256];
   1.111 -	while (!feof(fp) && fgets(buffer, sizeof(buffer), fp) != NULL)
   1.112 -	{
   1.113 -		if ((pos = BreakStringA(buffer, key, sizeof(key))) == -1)
   1.114 -		{
   1.115 -			continue;
   1.116 -		}
   1.117 -		if ((pos = BreakStringA(&buffer[pos], value, sizeof(value))) == -1)
   1.118 -		{
   1.119 -			continue;
   1.120 -		}
   1.121 -		if (strcmp(key, "game") == 0)
   1.122 -		{
   1.123 -			mod_info_t mod;
   1.124 -			AnsiToUnicode(value, mod.name, sizeof(mod.name));
   1.125 -			UTIL_Format(mod.mod_path, sizeof(mod.mod_path), _T("%s"), path);
   1.126 -			mod.source_engine = eng_type;
   1.127 -			AddModToList(mod_list, total_mods, &mod);
   1.128 -		}
   1.129 -	}
   1.130 -
   1.131 -	fclose(fp);
   1.132 -}
   1.133 -
   1.134 -void AddModsFromFolder(const TCHAR *path, int eng_type, mod_info_t **mod_list, unsigned int *total_mods)
   1.135 -{
   1.136 -	HANDLE hFind;
   1.137 -	WIN32_FIND_DATA fd;
   1.138 -	TCHAR temp_path[MAX_PATH];
   1.139 -	TCHAR search_path[MAX_PATH];
   1.140 -
   1.141 -	UTIL_Format(search_path,
   1.142 -		sizeof(search_path),
   1.143 -		_T("%s\\*.*"),
   1.144 -		path);
   1.145 -
   1.146 -	if ((hFind = FindFirstFile(search_path, &fd)) == INVALID_HANDLE_VALUE)
   1.147 -	{
   1.148 -		return;
   1.149 -	}
   1.150 -
   1.151 -	do 
   1.152 -	{
   1.153 -		if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY)
   1.154 -		{
   1.155 -			continue;
   1.156 -		}
   1.157 -
   1.158 -		if (tstrcasecmp(fd.cFileName, _T(".")) == 0
   1.159 -			|| tstrcasecmp(fd.cFileName, _T("..")) == 0)
   1.160 -		{
   1.161 -			continue;
   1.162 -		}
   1.163 -
   1.164 -		UTIL_PathFormat(temp_path,
   1.165 -			sizeof(temp_path),
   1.166 -			_T("%s\\%s"),
   1.167 -			path,
   1.168 -			fd.cFileName);
   1.169 -		TryToAddMod(temp_path, eng_type, mod_list, total_mods);
   1.170 -
   1.171 -	} while (FindNextFile(hFind, &fd));
   1.172 -
   1.173 -	FindClose(hFind);
   1.174 -}
   1.175 -
   1.176 -void AddValveModsFromFolder(const TCHAR *path,
   1.177 -							unsigned int game_type,
   1.178 -							mod_info_t **mod_list,
   1.179 -							unsigned int *total_mods)
   1.180 -{
   1.181 -	HANDLE hFind;
   1.182 -	WIN32_FIND_DATA fd;
   1.183 -	TCHAR temp_path[MAX_PATH];
   1.184 -	TCHAR search_path[MAX_PATH];
   1.185 -
   1.186 -	UTIL_PathFormat(search_path,
   1.187 -		sizeof(search_path) / sizeof(TCHAR),
   1.188 -		_T("%s\\*.*"),
   1.189 -		path);
   1.190 -
   1.191 -	if ((hFind = FindFirstFile(search_path, &fd)) == INVALID_HANDLE_VALUE)
   1.192 -	{
   1.193 -		return;
   1.194 -	}
   1.195 -
   1.196 -	do 
   1.197 -	{
   1.198 -		if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY)
   1.199 -		{
   1.200 -			continue;
   1.201 -		}
   1.202 -
   1.203 -		if (tstrcasecmp(fd.cFileName, _T(".")) == 0
   1.204 -			|| tstrcasecmp(fd.cFileName, _T("..")) == 0)
   1.205 -		{
   1.206 -			continue;
   1.207 -		}
   1.208 -
   1.209 -		TCHAR *mod_folder = NULL;
   1.210 -		int eng_type = SOURCE_ENGINE_UNKNOWN;
   1.211 -
   1.212 -		if (game_type == GAMES_LISTEN)
   1.213 -		{
   1.214 -			if (tstrcasecmp(fd.cFileName, _T( "counter-strike source")) == 0)
   1.215 -			{
   1.216 -				mod_folder = _T("cstrike");
   1.217 -			}
   1.218 -			else if (tstrcasecmp(fd.cFileName, _T("day of defeat source")) == 0)
   1.219 -			{
   1.220 -				mod_folder = _T("dod");
   1.221 -			}
   1.222 -			else if (tstrcasecmp(fd.cFileName, _T("half-life 2 deathmatch")) == 0)
   1.223 -			{
   1.224 -				mod_folder = _T("hl2mp");
   1.225 -			}
   1.226 -			else if (tstrcasecmp(fd.cFileName, _T("half-life deathmatch source")) == 0)
   1.227 -			{
   1.228 -				mod_folder = _T("hl1mp");
   1.229 -			}
   1.230 -			else if (tstrcasecmp(fd.cFileName, _T("team fortress 2")) == 0)
   1.231 -			{
   1.232 -				mod_folder = _T("tf");
   1.233 -				eng_type = SOURCE_ENGINE_2007;
   1.234 -			}
   1.235 -		}
   1.236 -		else if (game_type == GAMES_DEDICATED)
   1.237 -		{
   1.238 -			if (tstrcasecmp(fd.cFileName, _T("source dedicated server")) == 0)
   1.239 -			{
   1.240 -				UTIL_PathFormat(temp_path,
   1.241 -					sizeof(temp_path) / sizeof(TCHAR),
   1.242 -					_T("%s\\%s"),
   1.243 -					path,
   1.244 -					fd.cFileName);
   1.245 -				AddModsFromFolder(temp_path, SOURCE_ENGINE_2004, mod_list, total_mods);
   1.246 -			}
   1.247 -			else if (tstrcasecmp(fd.cFileName, _T("source 2007 dedicated server")) == 0)
   1.248 -			{
   1.249 -				UTIL_PathFormat(temp_path,
   1.250 -					sizeof(temp_path) / sizeof(TCHAR),
   1.251 -					_T("%s\\%s"),
   1.252 -					path,
   1.253 -					fd.cFileName);
   1.254 -				AddModsFromFolder(temp_path, SOURCE_ENGINE_2007, mod_list, total_mods);
   1.255 -			}
   1.256 -		}
   1.257 -
   1.258 -		if (mod_folder != NULL)
   1.259 -		{
   1.260 -			UTIL_PathFormat(temp_path,
   1.261 -				sizeof(temp_path) / sizeof(TCHAR),
   1.262 -				_T("%s\\%s\\%s"),
   1.263 -				path,
   1.264 -				fd.cFileName,
   1.265 -				mod_folder);
   1.266 -			TryToAddMod(temp_path, eng_type, mod_list, total_mods);
   1.267 -		}
   1.268 -
   1.269 -	} while (FindNextFile(hFind, &fd));
   1.270 -
   1.271 -	FindClose(hFind);
   1.272 -}
   1.273 -
   1.274 -int BuildGameList(unsigned int game_type, mod_info_t **mod_list)
   1.275 -{
   1.276 -	unsigned int total_mods = 0;
   1.277 -	
   1.278 -	if (game_type == GAMES_LISTEN
   1.279 -		|| game_type == GAMES_DEDICATED)
   1.280 -	{
   1.281 -		HKEY hkPath;
   1.282 -		DWORD dwLen, dwType;
   1.283 -		HANDLE hFind;
   1.284 -		WIN32_FIND_DATA fd;
   1.285 -		TCHAR temp_path[MAX_PATH];
   1.286 -		TCHAR steam_path[MAX_PATH];
   1.287 -		TCHAR steamapps_path[MAX_PATH];
   1.288 -
   1.289 -		if (RegOpenKeyEx(HKEY_CURRENT_USER,
   1.290 -			_T("Software\\Valve\\Steam"),
   1.291 -			0,
   1.292 -			KEY_READ,
   1.293 -			&hkPath) != ERROR_SUCCESS)
   1.294 -		{
   1.295 -			DWORD err = GetLastError();
   1.296 -			return GAME_LIST_CANT_READ;
   1.297 -		}
   1.298 -
   1.299 -		dwLen = sizeof(steam_path) / sizeof(TCHAR);
   1.300 -		if (RegQueryValueEx(hkPath,
   1.301 -			_T("SteamPath"),
   1.302 -			NULL,
   1.303 -			&dwType,
   1.304 -			(LPBYTE)steam_path,
   1.305 -			&dwLen) != ERROR_SUCCESS)
   1.306 -		{
   1.307 -			RegCloseKey(hkPath);
   1.308 -			return GAME_LIST_CANT_READ;
   1.309 -		}
   1.310 -
   1.311 -		UTIL_PathFormat(steamapps_path,
   1.312 -			sizeof(steamapps_path) / sizeof(TCHAR),
   1.313 -			_T("%s\\steamapps\\*.*"),
   1.314 -			steam_path);
   1.315 -
   1.316 -		if ((hFind = FindFirstFile(steamapps_path, &fd)) == INVALID_HANDLE_VALUE)
   1.317 -		{
   1.318 -			RegCloseKey(hkPath);
   1.319 -			return GAME_LIST_CANT_READ;
   1.320 -		}
   1.321 -
   1.322 -		do 
   1.323 -		{
   1.324 -			if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY)
   1.325 -			{
   1.326 -				continue;
   1.327 -			}
   1.328 -
   1.329 -			if (tstrcasecmp(fd.cFileName, _T(".")) == 0
   1.330 -				|| tstrcasecmp(fd.cFileName, _T("..")) == 0)
   1.331 -			{
   1.332 -				continue;
   1.333 -			}
   1.334 -
   1.335 -			/* If we get a folder called "SourceMods," look for third party mods */
   1.336 -			if (game_type == GAMES_LISTEN 
   1.337 -				&& tstrcasecmp(fd.cFileName, _T("SourceMods")) == 0)
   1.338 -			{
   1.339 -				UTIL_PathFormat(temp_path,
   1.340 -					sizeof(temp_path) / sizeof(TCHAR),
   1.341 -					_T("%s\\steamapps\\%s"),
   1.342 -					steam_path,
   1.343 -					fd.cFileName);
   1.344 -				AddModsFromFolder(temp_path, SOURCE_ENGINE_UNKNOWN, mod_list, &total_mods);
   1.345 -			}
   1.346 -			else
   1.347 -			{
   1.348 -				UTIL_PathFormat(temp_path,
   1.349 -					sizeof(temp_path) / sizeof(TCHAR),
   1.350 -					_T("%s\\steamapps\\%s"),
   1.351 -					steam_path,
   1.352 -					fd.cFileName);
   1.353 -				AddValveModsFromFolder(temp_path, game_type, mod_list, &total_mods);
   1.354 -			}
   1.355 -
   1.356 -		} while (FindNextFile(hFind, &fd));
   1.357 -
   1.358 -		FindClose(hFind);
   1.359 -		RegCloseKey(hkPath);
   1.360 -	}
   1.361 -	else if (game_type == GAMES_STANDALONE)
   1.362 -	{
   1.363 -		HKEY hkPath;
   1.364 -		int eng_type = SOURCE_ENGINE_UNKNOWN;
   1.365 -		DWORD dwLen, dwType, dwAttr;
   1.366 -		TCHAR temp_path[MAX_PATH];
   1.367 -		TCHAR hlds_path[MAX_PATH];
   1.368 -
   1.369 -		if (RegOpenKeyEx(HKEY_CURRENT_USER,
   1.370 -			_T("Software\\Valve\\HLServer"),
   1.371 -			0,
   1.372 -			KEY_READ,
   1.373 -			&hkPath) != ERROR_SUCCESS)
   1.374 -		{
   1.375 -			return GAME_LIST_CANT_READ;
   1.376 -		}
   1.377 -
   1.378 -		dwLen = sizeof(hlds_path) / sizeof(TCHAR);
   1.379 -		if (RegQueryValueEx(hkPath,
   1.380 -			_T("InstallPath"),
   1.381 -			NULL,
   1.382 -			&dwType,
   1.383 -			(LPBYTE)hlds_path,
   1.384 -			&dwLen) != ERROR_SUCCESS)
   1.385 -		{
   1.386 -			RegCloseKey(hkPath);
   1.387 -			return GAME_LIST_CANT_READ;
   1.388 -		}
   1.389 -
   1.390 -		/* Make sure there is a "srcds.exe" file */
   1.391 -		UTIL_PathFormat(temp_path,
   1.392 -			sizeof(temp_path) / sizeof(TCHAR), 
   1.393 -			_T("%s\\srcds.exe"), 
   1.394 -			hlds_path);
   1.395 -		dwAttr = GetFileAttributes(temp_path);
   1.396 -		if (dwAttr == INVALID_FILE_ATTRIBUTES)
   1.397 -		{
   1.398 -			return GAME_LIST_HALFLIFE1;
   1.399 -		}
   1.400 -
   1.401 -		/* If there is an "orangebox" sub folder, we can make a better guess 
   1.402 -		 * at the engine state.
   1.403 -		 */
   1.404 -		UTIL_PathFormat(temp_path,
   1.405 -			sizeof(temp_path) / sizeof(TCHAR), 
   1.406 -			_T("%s\\orangebox"), 
   1.407 -			hlds_path);
   1.408 -		dwAttr = GetFileAttributes(temp_path);
   1.409 -		if (dwAttr != INVALID_FILE_ATTRIBUTES
   1.410 -			&& ((dwAttr & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY))
   1.411 -		{
   1.412 -			eng_type = SOURCE_ENGINE_2004;
   1.413 -			AddModsFromFolder(temp_path, SOURCE_ENGINE_2007, mod_list, &total_mods);
   1.414 -		}
   1.415 -
   1.416 -		/* Add everything from the server */
   1.417 -		AddModsFromFolder(hlds_path, eng_type, mod_list, &total_mods);
   1.418 -
   1.419 -		RegCloseKey(hkPath);
   1.420 -	}
   1.421 -
   1.422 -	return (g_mod_list == NULL) ? GAME_LIST_NO_GAMES : (int)total_mods;
   1.423 -}
   1.424 -
   1.425 -void FreeGameList(mod_info_t *mod_list)
   1.426 -{
   1.427 -	free(mod_list);
   1.428 -}
   1.429 -
   1.430 -int _SortModList(const void *item1, const void *item2)
   1.431 -{
   1.432 -	const mod_info_t *mod1 = (const mod_info_t *)item1;
   1.433 -	const mod_info_t *mod2 = (const mod_info_t *)item2;
   1.434 -
   1.435 -	return tstrcasecmp(mod1->name, mod2->name);
   1.436 -}
   1.437 -
   1.438 -int FindGames(unsigned int game_type)
   1.439 -{
   1.440 -	int reason;
   1.441 -
   1.442 -	ReleaseGamesList();
   1.443 -
   1.444 -	if ((reason = BuildGameList(game_type, &g_mod_list)) > 0)
   1.445 -	{
   1.446 -		g_mod_count = (unsigned)reason;
   1.447 -		qsort(g_mod_list, g_mod_count, sizeof(mod_info_t), _SortModList);
   1.448 -	}
   1.449 -
   1.450 -	return reason;
   1.451 -}
   1.452 -
   1.453 -void ReleaseGamesList()
   1.454 -{
   1.455 -	if (g_mod_list == NULL)
   1.456 -	{
   1.457 -		return;
   1.458 -	}
   1.459 -
   1.460 -	free(g_mod_list);
   1.461 -	g_mod_list = NULL;
   1.462 -	g_mod_count = 0;
   1.463 -}
   1.464 -
   1.465 -void DisplayBadGamesDialog(HWND hWnd, unsigned int game_type, int reason)
   1.466 -{
   1.467 -	TCHAR message[256];
   1.468 -	UINT idc = 0;
   1.469 -
   1.470 -	if (reason == GAME_LIST_CANT_READ)
   1.471 -	{
   1.472 -		idc = IDS_GAME_FAIL_READ;
   1.473 -	}
   1.474 -	else if (reason == GAME_LIST_HALFLIFE1)
   1.475 -	{
   1.476 -		idc = IDS_GAME_FAIL_HL1;
   1.477 -	}
   1.478 -	else if (reason == GAME_LIST_NO_GAMES)
   1.479 -	{
   1.480 -		idc = IDS_GAME_FAIL_NONE;
   1.481 -	}
   1.482 -	else
   1.483 -	{
   1.484 -		return;
   1.485 -	}
   1.486 -
   1.487 -	if (LoadString(g_hInstance,
   1.488 -		idc,
   1.489 -		message,
   1.490 -		sizeof(message) / sizeof(TCHAR)) == 0)
   1.491 -	{
   1.492 -		return;
   1.493 -	}
   1.494 -
   1.495 -	MessageBox(hWnd, 
   1.496 -		message, 
   1.497 -		_T("SourceMod Installer"),
   1.498 -		MB_OK|MB_ICONWARNING);
   1.499 -}