1.1 --- a/gamedata/sdktools.games/engine.ep2valve.txt Fri May 16 00:31:07 2014 -0400
1.2 +++ b/gamedata/sdktools.games/engine.ep2valve.txt Fri May 16 07:01:04 2014 +0100
1.3 @@ -145,7 +145,7 @@
1.4 * the expected code. A pointer to sv (IServer interface) is used
1.5 * here.
1.6 */
1.7 - "CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
1.8 + "CreateFakeClient_Windows" "\x55\x8B\xEC\xFF\x75\x08\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75\x04"
1.9 }
1.10
1.11 "Offsets"
1.12 @@ -153,7 +153,7 @@
1.13 /* Offset into IVEngineServer::CreateFakeClient */
1.14 "sv"
1.15 {
1.16 - "windows" "8"
1.17 + "windows" "7"
1.18 }
1.19 }
1.20