1.1 --- a/core/smn_halflife.cpp Wed Jun 06 20:42:46 2007 +0000
1.2 +++ b/core/smn_halflife.cpp Wed Jun 06 20:51:17 2007 +0000
1.3 @@ -290,12 +290,12 @@
1.4
1.5 if (!pPlayer)
1.6 {
1.7 - return pContext->ThrowNativeError("Client %d is not valid", params[1]);
1.8 + return pContext->ThrowNativeError("Client %d is not valid", client);
1.9 }
1.10
1.11 if (!pPlayer->IsInGame())
1.12 {
1.13 - return pContext->ThrowNativeError("Client %d is not in game", params[1]);
1.14 + return pContext->ThrowNativeError("Client %d is not in game", client);
1.15 }
1.16
1.17 char buffer[256];
1.18 @@ -313,12 +313,12 @@
1.19
1.20 if (!pPlayer)
1.21 {
1.22 - return pContext->ThrowNativeError("Client %d is not valid", params[1]);
1.23 + return pContext->ThrowNativeError("Client %d is not valid", client);
1.24 }
1.25
1.26 if (!pPlayer->IsInGame())
1.27 {
1.28 - return pContext->ThrowNativeError("Client %d is not in game", params[1]);
1.29 + return pContext->ThrowNativeError("Client %d is not in game", client);
1.30 }
1.31
1.32 char buffer[256];