| changeset 4006 | 077106d245f0 |
| parent 3961 | 0dc477c29792 |
| child 4141 | 8ff66ae5ffcc |
1.1 --- a/loader/loader.cpp Wed Aug 14 11:56:34 2013 -0400 1.2 +++ b/loader/loader.cpp Wed Aug 14 12:55:55 2013 -0400 1.3 @@ -241,7 +241,15 @@ 1.4 } 1.5 case SOURCE_ENGINE_LEFT4DEAD2: 1.6 { 1.7 - filename = FILENAME_1_6_L4D2; 1.8 + const char *gamedir = mvi->GetGameDir(); 1.9 + if (strcmp(gamedir, "nucleardawn") == 0) 1.10 + { 1.11 + filename = FILENAME_1_6_ND; 1.12 + } 1.13 + else 1.14 + { 1.15 + filename = FILENAME_1_6_L4D2; 1.16 + } 1.17 break; 1.18 } 1.19 case SOURCE_ENGINE_NUCLEARDAWN: