tools/installer/GamesList.cpp
changeset 1651 077571ea8942
child 1723 befc8cfb4f3c
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/tools/installer/GamesList.cpp	Sun Oct 28 20:15:51 2007 +0000
     1.3 @@ -0,0 +1,496 @@
     1.4 +#include "GamesList.h"
     1.5 +#include "InstallerUtil.h"
     1.6 +#include "InstallerMain.h"
     1.7 +#include <stdio.h>
     1.8 +
     1.9 +mod_info_t *g_mod_list = NULL;
    1.10 +unsigned int g_mod_count = 0;
    1.11 +
    1.12 +int IsValidFolder(const TCHAR *path)
    1.13 +{
    1.14 +	DWORD attr;
    1.15 +	TCHAR gameinfo_file[MAX_PATH];
    1.16 +
    1.17 +	UTIL_PathFormat(gameinfo_file, sizeof(gameinfo_file), _T("%s\\gameinfo.txt"), path);
    1.18 +
    1.19 +	if ((attr = GetFileAttributes(gameinfo_file)) == INVALID_FILE_ATTRIBUTES)
    1.20 +	{
    1.21 +		return GAMEINFO_DOES_NOT_EXIST;
    1.22 +	}
    1.23 +
    1.24 +	if ((attr & FILE_ATTRIBUTE_READONLY) == FILE_ATTRIBUTE_READONLY)
    1.25 +	{
    1.26 +		return GAMEINFO_IS_READ_ONLY;
    1.27 +	}
    1.28 +
    1.29 +	if ((attr & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY)
    1.30 +	{
    1.31 +		return GAMEINFO_DOES_NOT_EXIST;
    1.32 +	}
    1.33 +
    1.34 +	return GAMEINFO_IS_USABLE;
    1.35 +}
    1.36 +
    1.37 +void DisplayBadFolderDialog(HWND hDlg, int reason)
    1.38 +{
    1.39 +	TCHAR message_string[255];
    1.40 +	UINT resource;
    1.41 +
    1.42 +	if (reason == GAMEINFO_DOES_NOT_EXIST)
    1.43 +	{
    1.44 +		resource = IDS_NO_GAMEINFO;
    1.45 +	}
    1.46 +	else if (reason == GAMEINFO_IS_READ_ONLY)
    1.47 +	{
    1.48 +		resource = IDS_READONLY_GAMEINFO;
    1.49 +	}
    1.50 +	else
    1.51 +	{
    1.52 +		return;
    1.53 +	}
    1.54 +
    1.55 +	if (LoadString(g_hInstance,
    1.56 +		resource,
    1.57 +		message_string,
    1.58 +		sizeof(message_string) / sizeof(TCHAR)
    1.59 +		) == 0)
    1.60 +	{
    1.61 +		return;
    1.62 +	}
    1.63 +
    1.64 +	MessageBox(hDlg, 
    1.65 +		message_string, 
    1.66 +		_T("SourceMod Installer"),
    1.67 +		MB_OK|MB_ICONWARNING);
    1.68 +}
    1.69 +
    1.70 +void AddModToList(mod_info_t **mod_list,
    1.71 +				  unsigned int *total_mods,
    1.72 +				  const mod_info_t *mod_info)
    1.73 +{
    1.74 +	mod_info_t *mods = *mod_list;
    1.75 +	unsigned int total = *total_mods;
    1.76 +
    1.77 +	if (mods == NULL)
    1.78 +	{
    1.79 +		mods = (mod_info_t *)malloc(sizeof(mod_info_t));
    1.80 +	}
    1.81 +	else
    1.82 +	{
    1.83 +		mods = (mod_info_t *)realloc(mods, sizeof(mod_info_t) * (total + 1));
    1.84 +	}
    1.85 +
    1.86 +	memcpy(&mods[total], mod_info, sizeof(mod_info_t));
    1.87 +	total++;
    1.88 +
    1.89 +	*mod_list = mods;
    1.90 +	*total_mods = total;
    1.91 +}
    1.92 +
    1.93 +void TryToAddMod(const TCHAR *path, int eng_type, mod_info_t **mod_list, unsigned *total_mods)
    1.94 +{
    1.95 +	FILE *fp;
    1.96 +	TCHAR gameinfo_path[MAX_PATH];
    1.97 +
    1.98 +	UTIL_PathFormat(gameinfo_path,
    1.99 +		sizeof(gameinfo_path),
   1.100 +		_T("%s\\gameinfo.txt"),
   1.101 +		path);
   1.102 +
   1.103 +	if ((fp = _tfopen(gameinfo_path, _T("rt"))) == NULL)
   1.104 +	{
   1.105 +		return;
   1.106 +	}
   1.107 +
   1.108 +	int pos;
   1.109 +	char buffer[512];
   1.110 +	char key[256], value[256];
   1.111 +	while (!feof(fp) && fgets(buffer, sizeof(buffer), fp) != NULL)
   1.112 +	{
   1.113 +		if ((pos = BreakStringA(buffer, key, sizeof(key))) == -1)
   1.114 +		{
   1.115 +			continue;
   1.116 +		}
   1.117 +		if ((pos = BreakStringA(&buffer[pos], value, sizeof(value))) == -1)
   1.118 +		{
   1.119 +			continue;
   1.120 +		}
   1.121 +		if (strcmp(key, "game") == 0)
   1.122 +		{
   1.123 +			mod_info_t mod;
   1.124 +			AnsiToUnicode(value, mod.name, sizeof(mod.name));
   1.125 +			UTIL_Format(mod.mod_path, sizeof(mod.mod_path), _T("%s"), path);
   1.126 +			mod.source_engine = eng_type;
   1.127 +			AddModToList(mod_list, total_mods, &mod);
   1.128 +		}
   1.129 +	}
   1.130 +
   1.131 +	fclose(fp);
   1.132 +}
   1.133 +
   1.134 +void AddModsFromFolder(const TCHAR *path, int eng_type, mod_info_t **mod_list, unsigned int *total_mods)
   1.135 +{
   1.136 +	HANDLE hFind;
   1.137 +	WIN32_FIND_DATA fd;
   1.138 +	TCHAR temp_path[MAX_PATH];
   1.139 +	TCHAR search_path[MAX_PATH];
   1.140 +
   1.141 +	UTIL_Format(search_path,
   1.142 +		sizeof(search_path),
   1.143 +		_T("%s\\*.*"),
   1.144 +		path);
   1.145 +
   1.146 +	if ((hFind = FindFirstFile(search_path, &fd)) == INVALID_HANDLE_VALUE)
   1.147 +	{
   1.148 +		return;
   1.149 +	}
   1.150 +
   1.151 +	do 
   1.152 +	{
   1.153 +		if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY)
   1.154 +		{
   1.155 +			continue;
   1.156 +		}
   1.157 +
   1.158 +		if (tstrcasecmp(fd.cFileName, _T(".")) == 0
   1.159 +			|| tstrcasecmp(fd.cFileName, _T("..")) == 0)
   1.160 +		{
   1.161 +			continue;
   1.162 +		}
   1.163 +
   1.164 +		UTIL_PathFormat(temp_path,
   1.165 +			sizeof(temp_path),
   1.166 +			_T("%s\\%s"),
   1.167 +			path,
   1.168 +			fd.cFileName);
   1.169 +		TryToAddMod(temp_path, eng_type, mod_list, total_mods);
   1.170 +
   1.171 +	} while (FindNextFile(hFind, &fd));
   1.172 +
   1.173 +	FindClose(hFind);
   1.174 +}
   1.175 +
   1.176 +void AddValveModsFromFolder(const TCHAR *path,
   1.177 +							unsigned int game_type,
   1.178 +							mod_info_t **mod_list,
   1.179 +							unsigned int *total_mods)
   1.180 +{
   1.181 +	HANDLE hFind;
   1.182 +	WIN32_FIND_DATA fd;
   1.183 +	TCHAR temp_path[MAX_PATH];
   1.184 +	TCHAR search_path[MAX_PATH];
   1.185 +
   1.186 +	UTIL_PathFormat(search_path,
   1.187 +		sizeof(search_path) / sizeof(TCHAR),
   1.188 +		_T("%s\\*.*"),
   1.189 +		path);
   1.190 +
   1.191 +	if ((hFind = FindFirstFile(search_path, &fd)) == INVALID_HANDLE_VALUE)
   1.192 +	{
   1.193 +		return;
   1.194 +	}
   1.195 +
   1.196 +	do 
   1.197 +	{
   1.198 +		if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY)
   1.199 +		{
   1.200 +			continue;
   1.201 +		}
   1.202 +
   1.203 +		if (tstrcasecmp(fd.cFileName, _T(".")) == 0
   1.204 +			|| tstrcasecmp(fd.cFileName, _T("..")) == 0)
   1.205 +		{
   1.206 +			continue;
   1.207 +		}
   1.208 +
   1.209 +		TCHAR *mod_folder = NULL;
   1.210 +		int eng_type = SOURCE_ENGINE_UNKNOWN;
   1.211 +
   1.212 +		if (game_type == GAMES_LISTEN)
   1.213 +		{
   1.214 +			if (tstrcasecmp(fd.cFileName, _T( "counter-strike source")) == 0)
   1.215 +			{
   1.216 +				mod_folder = _T("cstrike");
   1.217 +			}
   1.218 +			else if (tstrcasecmp(fd.cFileName, _T("day of defeat source")) == 0)
   1.219 +			{
   1.220 +				mod_folder = _T("dod");
   1.221 +			}
   1.222 +			else if (tstrcasecmp(fd.cFileName, _T("half-life 2 deathmatch")) == 0)
   1.223 +			{
   1.224 +				mod_folder = _T("hl2mp");
   1.225 +			}
   1.226 +			else if (tstrcasecmp(fd.cFileName, _T("half-life deathmatch source")) == 0)
   1.227 +			{
   1.228 +				mod_folder = _T("hl1mp");
   1.229 +			}
   1.230 +			else if (tstrcasecmp(fd.cFileName, _T("team fortress 2")) == 0)
   1.231 +			{
   1.232 +				mod_folder = _T("tf");
   1.233 +				eng_type = SOURCE_ENGINE_2007;
   1.234 +			}
   1.235 +		}
   1.236 +		else if (game_type == GAMES_DEDICATED)
   1.237 +		{
   1.238 +			if (tstrcasecmp(fd.cFileName, _T("source dedicated server")) == 0)
   1.239 +			{
   1.240 +				UTIL_PathFormat(temp_path,
   1.241 +					sizeof(temp_path) / sizeof(TCHAR),
   1.242 +					_T("%s\\%s"),
   1.243 +					path,
   1.244 +					fd.cFileName);
   1.245 +				AddModsFromFolder(temp_path, SOURCE_ENGINE_2004, mod_list, total_mods);
   1.246 +			}
   1.247 +			else if (tstrcasecmp(fd.cFileName, _T("source 2007 dedicated server")) == 0)
   1.248 +			{
   1.249 +				UTIL_PathFormat(temp_path,
   1.250 +					sizeof(temp_path) / sizeof(TCHAR),
   1.251 +					_T("%s\\%s"),
   1.252 +					path,
   1.253 +					fd.cFileName);
   1.254 +				AddModsFromFolder(temp_path, SOURCE_ENGINE_2007, mod_list, total_mods);
   1.255 +			}
   1.256 +		}
   1.257 +
   1.258 +		if (mod_folder != NULL)
   1.259 +		{
   1.260 +			UTIL_PathFormat(temp_path,
   1.261 +				sizeof(temp_path) / sizeof(TCHAR),
   1.262 +				_T("%s\\%s\\%s"),
   1.263 +				path,
   1.264 +				fd.cFileName,
   1.265 +				mod_folder);
   1.266 +			TryToAddMod(temp_path, eng_type, mod_list, total_mods);
   1.267 +		}
   1.268 +
   1.269 +	} while (FindNextFile(hFind, &fd));
   1.270 +
   1.271 +	FindClose(hFind);
   1.272 +}
   1.273 +
   1.274 +int BuildGameList(unsigned int game_type, mod_info_t **mod_list)
   1.275 +{
   1.276 +	unsigned int total_mods = 0;
   1.277 +	
   1.278 +	if (game_type == GAMES_LISTEN
   1.279 +		|| game_type == GAMES_DEDICATED)
   1.280 +	{
   1.281 +		HKEY hkPath;
   1.282 +		DWORD dwLen, dwType;
   1.283 +		HANDLE hFind;
   1.284 +		WIN32_FIND_DATA fd;
   1.285 +		TCHAR temp_path[MAX_PATH];
   1.286 +		TCHAR steam_path[MAX_PATH];
   1.287 +		TCHAR steamapps_path[MAX_PATH];
   1.288 +
   1.289 +		if (RegOpenKeyEx(HKEY_CURRENT_USER,
   1.290 +			_T("Software\\Valve\\Steam"),
   1.291 +			0,
   1.292 +			KEY_READ,
   1.293 +			&hkPath) != ERROR_SUCCESS)
   1.294 +		{
   1.295 +			DWORD err = GetLastError();
   1.296 +			return GAME_LIST_CANT_READ;
   1.297 +		}
   1.298 +
   1.299 +		dwLen = sizeof(steam_path) / sizeof(TCHAR);
   1.300 +		if (RegQueryValueEx(hkPath,
   1.301 +			_T("SteamPath"),
   1.302 +			NULL,
   1.303 +			&dwType,
   1.304 +			(LPBYTE)steam_path,
   1.305 +			&dwLen) != ERROR_SUCCESS)
   1.306 +		{
   1.307 +			RegCloseKey(hkPath);
   1.308 +			return GAME_LIST_CANT_READ;
   1.309 +		}
   1.310 +
   1.311 +		UTIL_PathFormat(steamapps_path,
   1.312 +			sizeof(steamapps_path) / sizeof(TCHAR),
   1.313 +			_T("%s\\steamapps\\*.*"),
   1.314 +			steam_path);
   1.315 +
   1.316 +		if ((hFind = FindFirstFile(steamapps_path, &fd)) == INVALID_HANDLE_VALUE)
   1.317 +		{
   1.318 +			RegCloseKey(hkPath);
   1.319 +			return GAME_LIST_CANT_READ;
   1.320 +		}
   1.321 +
   1.322 +		do 
   1.323 +		{
   1.324 +			if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY)
   1.325 +			{
   1.326 +				continue;
   1.327 +			}
   1.328 +
   1.329 +			if (tstrcasecmp(fd.cFileName, _T(".")) == 0
   1.330 +				|| tstrcasecmp(fd.cFileName, _T("..")) == 0)
   1.331 +			{
   1.332 +				continue;
   1.333 +			}
   1.334 +
   1.335 +			/* If we get a folder called "SourceMods," look for third party mods */
   1.336 +			if (game_type == GAMES_LISTEN 
   1.337 +				&& tstrcasecmp(fd.cFileName, _T("SourceMods")) == 0)
   1.338 +			{
   1.339 +				UTIL_PathFormat(temp_path,
   1.340 +					sizeof(temp_path) / sizeof(TCHAR),
   1.341 +					_T("%s\\steamapps\\%s"),
   1.342 +					steam_path,
   1.343 +					fd.cFileName);
   1.344 +				AddModsFromFolder(temp_path, SOURCE_ENGINE_UNKNOWN, mod_list, &total_mods);
   1.345 +			}
   1.346 +			else
   1.347 +			{
   1.348 +				UTIL_PathFormat(temp_path,
   1.349 +					sizeof(temp_path) / sizeof(TCHAR),
   1.350 +					_T("%s\\steamapps\\%s"),
   1.351 +					steam_path,
   1.352 +					fd.cFileName);
   1.353 +				AddValveModsFromFolder(temp_path, game_type, mod_list, &total_mods);
   1.354 +			}
   1.355 +
   1.356 +		} while (FindNextFile(hFind, &fd));
   1.357 +
   1.358 +		FindClose(hFind);
   1.359 +		RegCloseKey(hkPath);
   1.360 +	}
   1.361 +	else if (game_type == GAMES_STANDALONE)
   1.362 +	{
   1.363 +		HKEY hkPath;
   1.364 +		int eng_type = SOURCE_ENGINE_UNKNOWN;
   1.365 +		DWORD dwLen, dwType, dwAttr;
   1.366 +		TCHAR temp_path[MAX_PATH];
   1.367 +		TCHAR hlds_path[MAX_PATH];
   1.368 +
   1.369 +		if (RegOpenKeyEx(HKEY_CURRENT_USER,
   1.370 +			_T("Software\\Valve\\HLServer"),
   1.371 +			0,
   1.372 +			KEY_READ,
   1.373 +			&hkPath) != ERROR_SUCCESS)
   1.374 +		{
   1.375 +			return GAME_LIST_CANT_READ;
   1.376 +		}
   1.377 +
   1.378 +		dwLen = sizeof(hlds_path) / sizeof(TCHAR);
   1.379 +		if (RegQueryValueEx(hkPath,
   1.380 +			_T("InstallPath"),
   1.381 +			NULL,
   1.382 +			&dwType,
   1.383 +			(LPBYTE)hlds_path,
   1.384 +			&dwLen) != ERROR_SUCCESS)
   1.385 +		{
   1.386 +			RegCloseKey(hkPath);
   1.387 +			return GAME_LIST_CANT_READ;
   1.388 +		}
   1.389 +
   1.390 +		/* Make sure there is a "srcds.exe" file */
   1.391 +		UTIL_PathFormat(temp_path,
   1.392 +			sizeof(temp_path) / sizeof(TCHAR), 
   1.393 +			_T("%s\\srcds.exe"), 
   1.394 +			hlds_path);
   1.395 +		dwAttr = GetFileAttributes(temp_path);
   1.396 +		if (dwAttr == INVALID_FILE_ATTRIBUTES)
   1.397 +		{
   1.398 +			return GAME_LIST_HALFLIFE1;
   1.399 +		}
   1.400 +
   1.401 +		/* If there is an "orangebox" sub folder, we can make a better guess 
   1.402 +		 * at the engine state.
   1.403 +		 */
   1.404 +		UTIL_PathFormat(temp_path,
   1.405 +			sizeof(temp_path) / sizeof(TCHAR), 
   1.406 +			_T("%s\\orangebox"), 
   1.407 +			hlds_path);
   1.408 +		dwAttr = GetFileAttributes(temp_path);
   1.409 +		if (dwAttr != INVALID_FILE_ATTRIBUTES
   1.410 +			&& ((dwAttr & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY))
   1.411 +		{
   1.412 +			eng_type = SOURCE_ENGINE_2004;
   1.413 +			AddModsFromFolder(temp_path, SOURCE_ENGINE_2007, mod_list, &total_mods);
   1.414 +		}
   1.415 +
   1.416 +		/* Add everything from the server */
   1.417 +		AddModsFromFolder(hlds_path, eng_type, mod_list, &total_mods);
   1.418 +
   1.419 +		RegCloseKey(hkPath);
   1.420 +	}
   1.421 +
   1.422 +	return (g_mod_list == NULL) ? GAME_LIST_NO_GAMES : (int)total_mods;
   1.423 +}
   1.424 +
   1.425 +void FreeGameList(mod_info_t *mod_list)
   1.426 +{
   1.427 +	free(mod_list);
   1.428 +}
   1.429 +
   1.430 +int _SortModList(const void *item1, const void *item2)
   1.431 +{
   1.432 +	const mod_info_t *mod1 = (const mod_info_t *)item1;
   1.433 +	const mod_info_t *mod2 = (const mod_info_t *)item2;
   1.434 +
   1.435 +	return tstrcasecmp(mod1->name, mod2->name);
   1.436 +}
   1.437 +
   1.438 +int FindGames(unsigned int game_type)
   1.439 +{
   1.440 +	int reason;
   1.441 +
   1.442 +	ReleaseGamesList();
   1.443 +
   1.444 +	if ((reason = BuildGameList(game_type, &g_mod_list)) > 0)
   1.445 +	{
   1.446 +		g_mod_count = (unsigned)reason;
   1.447 +		qsort(g_mod_list, g_mod_count, sizeof(mod_info_t), _SortModList);
   1.448 +	}
   1.449 +
   1.450 +	return reason;
   1.451 +}
   1.452 +
   1.453 +void ReleaseGamesList()
   1.454 +{
   1.455 +	if (g_mod_list == NULL)
   1.456 +	{
   1.457 +		return;
   1.458 +	}
   1.459 +
   1.460 +	free(g_mod_list);
   1.461 +	g_mod_list = NULL;
   1.462 +	g_mod_count = 0;
   1.463 +}
   1.464 +
   1.465 +void DisplayBadGamesDialog(HWND hWnd, unsigned int game_type, int reason)
   1.466 +{
   1.467 +	TCHAR message[256];
   1.468 +	UINT idc = 0;
   1.469 +
   1.470 +	if (reason == GAME_LIST_CANT_READ)
   1.471 +	{
   1.472 +		idc = IDS_GAME_FAIL_READ;
   1.473 +	}
   1.474 +	else if (reason == GAME_LIST_HALFLIFE1)
   1.475 +	{
   1.476 +		idc = IDS_GAME_FAIL_HL1;
   1.477 +	}
   1.478 +	else if (reason == GAME_LIST_NO_GAMES)
   1.479 +	{
   1.480 +		idc = IDS_GAME_FAIL_NONE;
   1.481 +	}
   1.482 +	else
   1.483 +	{
   1.484 +		return;
   1.485 +	}
   1.486 +
   1.487 +	if (LoadString(g_hInstance,
   1.488 +		idc,
   1.489 +		message,
   1.490 +		sizeof(message) / sizeof(TCHAR)) == 0)
   1.491 +	{
   1.492 +		return;
   1.493 +	}
   1.494 +
   1.495 +	MessageBox(hWnd, 
   1.496 +		message, 
   1.497 +		_T("SourceMod Installer"),
   1.498 +		MB_OK|MB_ICONWARNING);
   1.499 +}