1.1 --- a/core/smn_player.cpp Sun May 13 06:37:38 2007 +0000
1.2 +++ b/core/smn_player.cpp Sun May 13 07:48:36 2007 +0000
1.3 @@ -111,7 +111,7 @@
1.4 return 1;
1.5 }
1.6
1.7 -static cell_t sm_IsPlayerConnected(IPluginContext *pCtx, const cell_t *params)
1.8 +static cell_t sm_IsClientConnected(IPluginContext *pCtx, const cell_t *params)
1.9 {
1.10 int index = params[1];
1.11 if ((index < 1) || (index > g_Players.GetMaxClients()))
1.12 @@ -122,7 +122,7 @@
1.13 return (g_Players.GetPlayerByIndex(index)->IsConnected()) ? 1 : 0;
1.14 }
1.15
1.16 -static cell_t sm_IsPlayerIngame(IPluginContext *pCtx, const cell_t *params)
1.17 +static cell_t sm_IsClientInGame(IPluginContext *pCtx, const cell_t *params)
1.18 {
1.19 int index = params[1];
1.20 if ((index < 1) || (index > g_Players.GetMaxClients()))
1.21 @@ -133,7 +133,7 @@
1.22 return (g_Players.GetPlayerByIndex(index)->IsInGame()) ? 1 : 0;
1.23 }
1.24
1.25 -static cell_t sm_IsPlayerAuthorized(IPluginContext *pCtx, const cell_t *params)
1.26 +static cell_t sm_IsClientAuthorized(IPluginContext *pCtx, const cell_t *params)
1.27 {
1.28 int index = params[1];
1.29 if ((index < 1) || (index > g_Players.GetMaxClients()))
1.30 @@ -144,7 +144,7 @@
1.31 return (g_Players.GetPlayerByIndex(index)->IsAuthorized()) ? 1 : 0;
1.32 }
1.33
1.34 -static cell_t sm_IsPlayerFakeClient(IPluginContext *pCtx, const cell_t *params)
1.35 +static cell_t sm_IsClientFakeClient(IPluginContext *pCtx, const cell_t *params)
1.36 {
1.37 int index = params[1];
1.38 if ((index < 1) || (index > g_Players.GetMaxClients()))
1.39 @@ -830,10 +830,11 @@
1.40 {"GetMaxClients", sm_GetMaxClients},
1.41 {"GetUserAdmin", GetUserAdmin},
1.42 {"GetUserFlagBits", GetUserFlagBits},
1.43 - {"IsClientAuthorized", sm_IsPlayerAuthorized},
1.44 - {"IsClientConnected", sm_IsPlayerConnected},
1.45 - {"IsFakeClient", sm_IsPlayerFakeClient},
1.46 - {"IsPlayerInGame", sm_IsPlayerIngame},
1.47 + {"IsClientAuthorized", sm_IsClientAuthorized},
1.48 + {"IsClientConnected", sm_IsClientConnected},
1.49 + {"IsFakeClient", sm_IsClientFakeClient},
1.50 + {"IsPlayerInGame", sm_IsClientInGame}, /* Backwards compat shim */
1.51 + {"IsClientInGame", sm_IsClientInGame},
1.52 {"RemoveUserFlags", RemoveUserFlags},
1.53 {"SetUserAdmin", SetUserAdmin},
1.54 {"SetUserFlagBits", SetUserFlagBits},